WaitResultInfo.cs 3.0 KB
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DeviceLib.Model.AGV
{
    public class WaitResultInfo
    {
        private WaitResultInfo()
        {
        }

        public static WaitResultInfo WaitIO(string ioType, IO_VALUE ioValue, int targetP = 0)
        {
            //targetP=0表示默认,=1必须检测DI,=2必须检测DO
            WaitResultInfo wait = new WaitResultInfo();
            wait.CanWhileMoveCount = 0;
            wait.WaitType = WaitEnum.W002_IOValue;
            wait.IoType = ioType;
            wait.IoValue = ioValue;
            wait.TargetPosition = targetP;
            wait.IsEnd = false;
            return wait;
        }

        public static WaitResultInfo WaitTime(int MScends)
        {
            WaitResultInfo wait = new WaitResultInfo();
            wait.CanWhileMoveCount = 0;
            wait.WaitType = WaitEnum.W003_Time;
            wait.TimeMSeconds = MScends;
            wait.IsEnd = false;
            return wait;
        }

        public string ToStr()
        {
            if (WaitType.Equals(WaitEnum.W001_RobotMission))
            {
                return $"等待机器人任务【{RobotMission}】完成";
            }
            else if (WaitType.Equals(WaitEnum.W002_IOValue))
            {
                return "等待IO【" + IoType + "】=【" + IoValue + "】";
            }
            else if (WaitType.Equals(WaitEnum.W003_Time))
            {
                return "等待时间【" + TimeMSeconds + "】毫秒";
            }
            else
            {
                return "Wait位置类型:WaitType=【" + WaitType + "】";
            }
        }
        /// <summary>
        /// 当未结束时可以重复运动的次数
        /// </summary>
        public int CanWhileMoveCount { get; set; }
        /// <summary>
        /// 等待结果
        /// </summary>
        public WaitEnum WaitType { get; set; }
        /// <summary>
        /// IO类型
        /// </summary>
        public string IoType { get; set; }
        /// <summary>
        /// IO值
        /// </summary>
        public IO_VALUE IoValue { get; set; }
        /// <summary>
        /// 等待的毫秒
        /// </summary>
        public int TimeMSeconds { get; set; }

        /// <summary>
        /// 是否已经结束
        /// </summary>
        public bool IsEnd { get; set; }
        /// <summary>
        /// 机器人任务名称
        /// </summary>
        public string RobotMission { get; set; }
        public int TargetPosition { get; set; }
    }
    public enum WaitEnum
    {
        /// <summary>
        /// 机器人任务完成
        /// </summary>
        W001_RobotMission = 0,
        /// <summary>
        /// 信号到达
        /// </summary>
        W002_IOValue,
        /// <summary>
        /// 时间等待
        /// </summary>
        W003_Time,
    }
    public enum IO_VALUE
    {
        High,
        Low
    }
}