DataBufferManager.cs
1.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
using DeviceLibrary.service.model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DeviceLibrary.manager
{
public class DataBufferManager
{
public static List<MissionInfo> Missions;
public static Dictionary<string, string> JobContextInfos = new Dictionary<string, string>();
/// <summary>
/// 停靠立库完成
/// </summary>
public static bool DockingOk = false;
/// <summary>
/// 离开立库
/// </summary>
public static bool LeaveLiku = false;
/// <summary>
/// 脱离料架
/// </summary>
public static bool DetachShelf = false;
/// <summary>
/// 钢网出库目标点
/// </summary>
public static string SteelTarget = "";
/// <summary>
/// 钢网agv在立库那
/// </summary>
public static bool SteelAgvInStorage=false;
/// <summary>
/// 重置钢网信息
/// </summary>
public static void ResetSteelInfo()
{
DockingOk = false;
LeaveLiku = false;
DetachShelf = false;
SteelAgvInStorage = false;
SteelTarget = "";
}
}
}