SteelLineToLiftJobType.cs 2.0 KB
using Common;
using DeviceLibrary.manager;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DeviceLibrary.bean.jobType
{
    /// <summary>
    /// 钢网入库,从线体取料并送入电梯内
    /// </summary>
    public class SteelLineToLiftJobType : JobType
    {
        public override Job GetNewJob(AgvInfo agv)
        {
            if (!agv.IsIdle())
                return null;
            service.model.MissionInfo missionInfo = manager.MissionManager.GetSteelLineToLiftMission(agv, out string liftname);
            if (missionInfo != null)
            {
                if (AUOUsingD2(liftname))
                {
                    return null;
                }
                Node src = manager.NodeManager.GetNode(missionInfo.sourcePoint, NodeType.Node);
                Node dest = manager.NodeManager.GetNode(liftname, NodeType.Lift);
                if (src == null)
                {
                    Common.LogUtil.error($"无法生成任务,起始点不存在:{missionInfo.sourcePoint}");
                    return null;
                }
                if (dest == null)
                {
                    Common.LogUtil.error($"无法生成任务,电梯不存在:{liftname}");
                    return null;
                }
                JobParam jobParam = new JobParam(src, dest, null, missionInfo);
                jobParam.SteelShelfNode = NodeManager.GetNode(Common.AppConfigHelper.GetValue("SteelShelfPos", "3dwash"), NodeType.Node);
                MissionManager. SetMissionOccupied(missionInfo, agv);
                MissionManager.Log.Info($"执行任务[{agv.Name}][SteelLineToLiftJobType] {JsonHelper.SerializeObject(missionInfo)}");
                //任务状态变更
                MissionManager.SetMissionState(missionInfo.missionId, service.model.MissionState.已分配, out string msg);
                return new SteelLineToLiftJob(jobParam);
            }
            return null;
        }
    }
}