ChargeJob.cs 13.2 KB

using AGVControl;
using System;
using System.Collections.Generic;
using System.Linq;
using System.ServiceModel.PeerResolvers;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace AGVControl
{
    /// <summary>
    /// 充电任务
    /// </summary>
    public class ChargeJob : Job
    {
        /// <summary>
        /// 出完满料后-空车返回任务
        /// </summary>
        /// <param name="agvPlae">小车当前位置,空表示在待机位</param>
        public ChargeJob(string agvPlae)
        {
            this.agvPlace = agvPlae;
        }


        /// <summary>
        /// 接收任务时,agv的位置
        /// </summary>
        private string agvPlace = "";

        private string runInfo = "";
        /// <summary>
        /// 运行信息
        /// </summary>
        public override string RunInfo
        {
            get { return runInfo; }
        }

        private JobStep<CHARGE_STEP> ChargeStep = new JobStep<CHARGE_STEP>(CHARGE_STEP.NONE);

        /// <summary>
        /// 空车返回执行
        /// </summary>
        /// <param name="agv"></param>
        public override Job Execute(Agv_Info agv)
        {
            string msg = agv.Name + " ";
            bool rtn = false;
            runInfo = "";
            agv.Msg = runInfo;
            //if (!CurTaskID.Equals(-1) && Common.mir.Get_Task_State(CurTaskID, out string st))
            //    CurTaskState = st;
            CurTaskState = Common.GetTakJobState(CurTaskID);
            if (ChargeStep.IsStep(CHARGE_STEP.NONE))
            {
                if (agv.Battery > Common.chargeStatus.chargeMax)
                {
                    if (agv.Place.Equals(SettingString.Standby))//在待机位不操作
                    {
                        ChargeStep.ToNextStep(CHARGE_STEP.END);
                        runInfo = "在待机位,电量充足[" + agv.Battery + "%],等待任务";
                        msg += runInfo;
                        ChargeStep.Msg = msg;
                    }

                    else if (agvPlace.StartsWith(SettingString.C4_Name_Prefix))
                    {
                        ChargeStep.ToNextStep(CHARGE_STEP.WAIT_AGV_REACH_4D_DOOR);
                        runInfo = "电量充足[" + agv.Battery + "%],从当前位置" + agvPlace + "回到待机位,先到4D门";
                        msg += runInfo;
                        ChargeStep.Msg = msg;
                        Common.DoorMission(agv, SettingString.DoorCToD);
                        UpdateJobTaskInfo(agv.CurTaskName, agv.CurTaskID);
                    }
                    else
                    {
                        ChargeStep.ToNextStep(CHARGE_STEP.WAIT_REACH_STANDBY);
                        runInfo = "电量充足[" + agv.Battery + "%],从当前位置" + agvPlace + "回到待机位";
                        msg += runInfo;
                        ChargeStep.Msg = msg;
                        //Common.StatusCharge(agv);

                        Common.MoveToNode(agv, SettingString.Standby);
                        UpdateJobTaskInfo(agv.CurTaskName, agv.CurTaskID);
                    }
                }
                else
                {
                    if (agvPlace.StartsWith(SettingString.C4_Name_Prefix))
                    {
                        ChargeStep.ToNextStep(CHARGE_STEP.WAIT_AGV_REACH_4D_DOOR);
                        runInfo = "电量[" + agv.Battery + "%]小于最大电量[" + Common.chargeStatus.chargeMax + "%],从当前位置" + agvPlace + "回到充电位,先到4D门";
                        msg += runInfo;
                        ChargeStep.Msg = msg;

                        Common.DoorMission(agv, SettingString.DoorCToD);
                        UpdateJobTaskInfo(agv.CurTaskName, agv.CurTaskID);
                    }
                    else
                    {

                        if (!Common.StatusCharge(agv))
                        {
                            ChargeStep.ToNextStep(CHARGE_STEP.WAIT_REACH_STANDBY);
                            runInfo = "电量[" + agv.Battery + "%]小于最大电量[" + Common.chargeStatus.chargeMax + "%],充电桩有小车,从当前位置" + agvPlace + "回到待机位";
                            msg += runInfo;
                            ChargeStep.Msg = msg;
                            Common.MoveToNode(agv, SettingString.Standby);
                            UpdateJobTaskInfo(agv.CurTaskName, agv.CurTaskID);
                        }
                        else
                        {
                            ChargeStep.ToNextStep(CHARGE_STEP.WAIT_REACH_CHARGE_STATION);
                            runInfo = "电量[" + agv.Battery + "%]小于最大电量[" + Common.chargeStatus.chargeMax + "%],从当前位置" + agvPlace + "回到充电位";
                            msg += runInfo;
                            ChargeStep.Msg = msg;
                            UpdateJobTaskInfo(agv.CurTaskName, agv.CurTaskID);
                        }
                    }
                }

            }

            else if (ChargeStep.IsStep(CHARGE_STEP.WAIT_AGV_REACH_4D_DOOR))
            {
                if (Common.CheckTaskFinished(agv, SettingString.DoorCToD, CurTaskState))
                {
                    if (agv.Battery > Common.chargeStatus.chargeMax)
                    {
                        ChargeStep.ToNextStep(CHARGE_STEP.WAIT_REACH_STANDBY);
                        runInfo = "电量充足[" + agv.Battery + "%],从当前位置" + agvPlace + "回到待机位";
                        msg += runInfo;
                        ChargeStep.Msg = msg;
                        Common.MoveToNode(agv, SettingString.Standby);
                        UpdateJobTaskInfo(agv.CurTaskName, agv.CurTaskID);
                    }
                    else
                    {
                        if (!Common.StatusCharge(agv))
                        {
                            ChargeStep.ToNextStep(CHARGE_STEP.WAIT_REACH_STANDBY);
                            runInfo = "电量[" + agv.Battery + "%]小于最大电量[" + Common.chargeStatus.chargeMax + "%],充电桩有小车,从当前位置" + agvPlace + "回到待机位";
                            msg += runInfo;
                            ChargeStep.Msg = msg;

                            Common.MoveToNode(agv, SettingString.Standby);
                            UpdateJobTaskInfo(agv.CurTaskName, agv.CurTaskID);
                        }
                        else
                        {
                            ChargeStep.ToNextStep(CHARGE_STEP.WAIT_REACH_CHARGE_STATION);
                            runInfo = "电量[" + agv.Battery + "%]小于最大电量[" + Common.chargeStatus.chargeMax + "%],从当前位置" + agvPlace + "回到充电位";
                            msg += runInfo;
                            ChargeStep.Msg = msg;
                            UpdateJobTaskInfo(agv.CurTaskName, agv.CurTaskID);
                        }
                    }

                }
            }
            else if (ChargeStep.IsStep(CHARGE_STEP.WAIT_REACH_CHARGE_STATION))
            {
                if (Common.CheckTaskFinished(agv, CurTaskName))
                {
                    ChargeStep.ToNextStep(CHARGE_STEP.WAIT_REACH_CHARGE_OK);
                    runInfo = "充电任务分配完成,去充电且等待任务";
                    msg += runInfo;
                    ChargeStep.Msg = msg;
                }
            }
            else if (ChargeStep.IsStep(CHARGE_STEP.WAIT_REACH_CHARGE_OK))
            {
                if (CheckRandomCharge(agv))
                {
                    if (agv.Battery >= Common.chargeStatus.chargeMax)
                    {
                        ChargeStep.ToNextStep(CHARGE_STEP.WAIT_REACH_STANDBY);
                        runInfo = "电量充足,回待机位";
                        msg += runInfo;
                        ChargeStep.Msg = msg;
                        Common.chargeStatus.ClearRandomChargeInfo(agv);
                        Common.MoveToNode(agv, SettingString.Standby);
                        UpdateJobTaskInfo(agv.CurTaskName, agv.CurTaskID);
                    }
                    else if (agv.Battery >= Common.chargeStatus.chargeMin)
                    {
                        Job job = Common.control.GetJob(agv);
                        if (job != null && !(job is ChargeJob))
                        {
                            Common.chargeStatus.ClearRandomChargeInfo(agv);
                            runInfo = "充电过程检测到任务,电量[" + agv.Battery + "%]大于最小电量[" + Common.chargeStatus.chargeMin + "%],中断充电执行任务";
                            msg += runInfo;
                            ChargeStep.Msg = msg;
                            return job;
                        }

                    }
                }
                else//固定充电桩
                {
                    if (agv.Battery >= Common.chargeStatus.chargeMax)
                    {
                        ChargeStep.ToNextStep(CHARGE_STEP.END);
                        runInfo = "充电完成";
                        msg += runInfo;
                        ChargeStep.Msg = msg;
                    }
                    else if (agv.Battery >= Common.chargeStatus.chargeMin)
                    {
                        Job job = Common.control.GetJob(agv);
                        if (job != null && !(job is ChargeJob))
                        {
                            runInfo = "充电过程检测到任务,电量[" + agv.Battery + "%]大于最小电量[" + Common.chargeStatus.chargeMin + "%],中断充电执行任务";
                            msg += runInfo;
                            ChargeStep.Msg = msg;
                            Common.chargeStatus.ClearRandomChargeInfo(agv);
                            return job;
                        }
                        //else if (job == null && agv.Battery < Common.chargeStatus.chargeMax / 2)
                        //{
                        //    ChargeStep.ToNextStep(CHARGE_STEP.NONE);
                        //    runInfo = "在待机位暂无任务,且当前电量小于" + Common.chargeStatus.chargeMax / 2 + "%,去充电位";
                        //    msg += runInfo;
                        //    ChargeStep.Msg = msg;
                        //    Common.chargeStatus.ClearRandomChargeInfo(agv);
                        //}
                    }
                }


            }
            else if (ChargeStep.IsStep(CHARGE_STEP.WAIT_REACH_STANDBY))
            {
                if (Common.CheckTaskFinished(agv, SettingString.Standby, CurTaskState))
                {
                    ChargeStep.ToNextStep(CHARGE_STEP.END);
                    runInfo = "充电完成,到达待机位";
                    msg += runInfo;
                    ChargeStep.Msg = msg;
                }
            }
            else if (ChargeStep.IsStep(CHARGE_STEP.END))
            {
                runInfo = "等待任务";
                Job job = Common.control.GetJob(agv);
                if (job != null && !(job is ChargeJob))
                {
                    runInfo = "在待机位检测到任务,执行任务";
                    msg += runInfo;
                    ChargeStep.Msg = msg;
                    Common.chargeStatus.ClearRandomChargeInfo(agv);
                    return job;
                }
                else if (job == null && agv.Battery < Common.chargeStatus.chargeMax / 2)
                {
                    ChargeStep.ToNextStep(CHARGE_STEP.NONE);
                    runInfo = "在待机位暂无任务,且当前电量小于" + Common.chargeStatus.chargeMax / 2 + "%,去充电位";
                    msg += runInfo;
                    ChargeStep.Msg = msg;
                    Common.chargeStatus.ClearRandomChargeInfo(agv);
                }
            }
            return this;
        }

        /// <summary>
        /// 检查当前小车是否是共用充电桩的小车
        /// </summary>
        /// <returns></returns>
        private bool CheckRandomCharge(Agv_Info agv)
        {
            if (agv.IP.Equals(SettingString.RandomCharge_IP1) || agv.IP.Equals(SettingString.RandomCharge_IP2) ||
                agv.IP.Equals(SettingString.RandomCharge_IP3) || agv.IP.Equals(SettingString.RandomCharge_IP4))
            {
                return true;
            }
            else
            {
                return false;
            }
        }
        /// <summary>
        /// AGV充电流程
        /// </summary>
        private enum CHARGE_STEP
        {
            /// <summary>
            /// 
            /// </summary>
            NONE,

            /// <summary>
            /// 等待到达4D门
            /// </summary>
            WAIT_AGV_REACH_4D_DOOR,
            /// <summary>
            /// 等待AGV到达充电位
            /// </summary>
            WAIT_REACH_CHARGE_STATION,
            /// <summary>
            /// 等待充电完成
            /// </summary>
            WAIT_REACH_CHARGE_OK,
            /// <summary>
            /// 充电完成去待机位
            /// </summary>
            WAIT_REACH_STANDBY,
            /// <summary>
            /// 
            /// </summary>
            END
        }
    }

}