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Commit 657fdc85
由
几米阳光
编写于
2018-08-03 15:40:07 +0800
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电子邮件补丁
差异文件
去掉固定点信息,增加AOI程序配置
1 个父辈
b2aabcfe
全部展开
隐藏空白字符变更
内嵌
并排
正在显示
12 个修改的文件
包含
140 行增加
和
288 行删除
DeviceLibrary/bean/BoardInfo.cs
DeviceLibrary/bean/BoardManager.cs
URSolderingClient/FrmAOISetting.cs
URSolderingClient/FrmBoardCopy.Designer.cs
URSolderingClient/FrmBoardCopy.cs
URSolderingClient/FrmBoardInfo.Designer.cs
URSolderingClient/FrmBoardInfo.cs
URSolderingClient/FrmBoardInfo.resx
URSolderingClient/FrmBoardList.cs
URSolderingClient/FrmDebugMenu.cs
URSolderingClient/FrmWork.cs
URSolderingClient/URSolderingClient.csproj
DeviceLibrary/bean/BoardInfo.cs
查看文件 @
657fdc8
...
...
@@ -20,15 +20,15 @@ namespace URSoldering.DeviceLibrary
/// 电路板ID
/// </summary>
public
int
boardId
{
get
;
set
;
}
public
string
AoiFileName
{
get
;
set
;
}
/// <summary>
/// 条码
/// </summary>
public
string
WareCode
{
get
;
set
;
}
/// <summary>
/// 机器人焊接时Z轴的高点
/// </summary>
public
double
ZHighValue
{
get
;
set
;
}
///
//
<summary>
///
//
机器人焊接时Z轴的高点
///
//
</summary>
//
public double ZHighValue { get; set; }
/// <summary>
/// 工位编号,夹具编号(每一个程序需要配置四个夹具的位置,防止位置偏差)
...
...
@@ -56,14 +56,14 @@ namespace URSoldering.DeviceLibrary
/// 焊点列表
/// </summary>
public
List
<
WeldPointInfo
>
pointList
{
get
;
set
;
}
/// <summary>
/// 原点坐标X
/// </summary>
public
double
originX
{
get
;
set
;
}
/// <summary>
/// 原点坐标Y
/// </summary>
public
double
originY
{
get
;
set
;
}
///
//
<summary>
///
//
原点坐标X
///
//
</summary>
//
public double originX { get; set; }
///
//
<summary>
///
//
原点坐标Y
///
//
</summary>
//
public double originY { get; set; }
/// <summary>
/// 图片名称
/// </summary>
...
...
@@ -72,10 +72,10 @@ namespace URSoldering.DeviceLibrary
/// 焊接预估时间
/// </summary>
public
double
planNeedTime
{
get
;
set
;
}
/// <summary>
/// 固定原点的位置,1=左上角,2=左下角,3=右上角,4=右下角
/// </summary>
public
int
orgType
{
get
;
set
;
}
///
//
<summary>
///
//
固定原点的位置,1=左上角,2=左下角,3=右上角,4=右下角
///
//
</summary>
//
public int orgType { get; set; }
/// <summary>
/// 已经焊接次数,每次修改板子都会重置
/// </summary>
...
...
@@ -124,39 +124,38 @@ namespace URSoldering.DeviceLibrary
else
{
return
myImage
;
}
}
}
public
double
getImageOrgX
()
{
double
orgX
=
originX
;
if
(
orgType
==
2
)
{
orgX
=
originX
+
boardLength
;
}
//
public double getImageOrgX()
//
{
//
double orgX = originX;
//
if (orgType == 2)
//
{
//
orgX = originX + boardLength;
//
}
else
if
(
orgType
==
4
)
{
orgX
=
originX
+
boardLength
;
}
return
orgX
;
}
//
else if (orgType == 4)
//
{
//
orgX = originX + boardLength;
//
}
//
return orgX;
//
}
public
double
getImageOrgY
()
{
double
orgY
=
originY
;
//
public double getImageOrgY()
//
{
//
double orgY = originY;
if
(
orgType
==
3
)
{
orgY
=
originY
-
boardWidth
;
}
else
if
(
orgType
==
4
)
{
orgY
=
originY
-
boardWidth
;
}
return
orgY
;
}
//
if (orgType == 3)
//
{
//
orgY = originY - boardWidth;
//
}
//
else if (orgType == 4)
//
{
//
orgY = originY - boardWidth;
//
}
//
return orgY;
//
}
}
/// <summary>
...
...
DeviceLibrary/bean/BoardManager.cs
查看文件 @
657fdc8
...
...
@@ -107,10 +107,10 @@ namespace URSoldering.DeviceLibrary
LogUtil
.
info
(
"加载产品配置:name="
+
board
.
boardName
+
"为启动时的默认板子!"
);
CurrBoard
=
board
;
}
if
(
board
.
orgType
==
0
)
{
board
.
orgType
=
1
;
}
//
if (board.orgType == 0)
//
{
//
board.orgType = 1;
//
}
boardList
.
Add
(
board
);
}
if
(
isUpdate
)
...
...
@@ -152,22 +152,22 @@ namespace URSoldering.DeviceLibrary
LogUtil
.
error
(
"设置默认的电路板出错:"
+
ex
.
ToString
());
}
}
public
static
void
Update
(
BoardInfo
board
)
{
int
index
=
0
;
board
.
myImage
=
null
;
foreach
(
BoardInfo
bo
in
boardList
)
{
if
(
bo
.
boardId
.
Equals
(
board
.
boardId
))
{
boardList
[
index
]
=
board
;
break
;
}
index
++;
}
SaveListToFile
(
boardList
);
}
{
int
index
=
0
;
board
.
myImage
=
null
;
foreach
(
BoardInfo
bo
in
boardList
)
{
if
(
bo
.
boardId
.
Equals
(
board
.
boardId
))
{
boardList
[
index
]
=
board
;
break
;
}
index
++;
}
SaveListToFile
(
boardList
);
}
public
static
void
Add
(
BoardInfo
board
)
{
...
...
URSolderingClient/FrmAOISetting.cs
查看文件 @
657fdc8
...
...
@@ -44,8 +44,10 @@ namespace URSoldering.Client
{
try
{
string
filePath
=
Application
.
StartupPath
+
ConfigAppSettings
.
GetValue
(
Setting_Init
.
AOIFileConfig
);
string
path
=
Path
.
GetDirectoryName
(
filePath
);
OpenFileDialog
openfileDlg
=
new
OpenFileDialog
();
openfileDlg
.
InitialDirectory
=
path
;
openfileDlg
.
Filter
=
"vscf files (*.vscf)|*.vscf"
;
openfileDlg
.
FilterIndex
=
1
;
openfileDlg
.
RestoreDirectory
=
true
;
...
...
@@ -67,8 +69,10 @@ namespace URSoldering.Client
{
try
{
string
filePath
=
Application
.
StartupPath
+
ConfigAppSettings
.
GetValue
(
Setting_Init
.
AOIFileConfig
);
string
path
=
Path
.
GetDirectoryName
(
filePath
);
SaveFileDialog
savefileDlg
=
new
SaveFileDialog
();
savefileDlg
.
InitialDirectory
=
path
;
savefileDlg
.
Filter
=
"ckcf files (*.vscf)|*.vscf"
;
savefileDlg
.
FilterIndex
=
1
;
savefileDlg
.
RestoreDirectory
=
true
;
...
...
URSolderingClient/FrmBoardCopy.Designer.cs
查看文件 @
657fdc8
...
...
@@ -37,8 +37,6 @@
this
.
label1
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
btnBack
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
btnSave
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
txtRobotZHighValue
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
label9
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
txtBoardName
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
label2
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
label14
=
new
System
.
Windows
.
Forms
.
Label
();
...
...
@@ -81,8 +79,6 @@
this
.
groupBox1
.
Controls
.
Add
(
this
.
label1
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
btnBack
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
btnSave
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
txtRobotZHighValue
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
label9
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
txtBoardName
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
label2
);
this
.
groupBox1
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
...
...
@@ -95,7 +91,7 @@
//
// txtCode
//
this
.
txtCode
.
Location
=
new
System
.
Drawing
.
Point
(
131
,
9
6
);
this
.
txtCode
.
Location
=
new
System
.
Drawing
.
Point
(
131
,
9
8
);
this
.
txtCode
.
MaxLength
=
20
;
this
.
txtCode
.
Name
=
"txtCode"
;
this
.
txtCode
.
Size
=
new
System
.
Drawing
.
Size
(
221
,
23
);
...
...
@@ -104,7 +100,7 @@
// label1
//
this
.
label1
.
AutoSize
=
true
;
this
.
label1
.
Location
=
new
System
.
Drawing
.
Point
(
73
,
10
0
);
this
.
label1
.
Location
=
new
System
.
Drawing
.
Point
(
73
,
10
2
);
this
.
label1
.
Name
=
"label1"
;
this
.
label1
.
Size
=
new
System
.
Drawing
.
Size
(
32
,
17
);
this
.
label1
.
TabIndex
=
269
;
...
...
@@ -114,7 +110,7 @@
//
this
.
btnBack
.
FlatAppearance
.
BorderSize
=
0
;
this
.
btnBack
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
btnBack
.
Location
=
new
System
.
Drawing
.
Point
(
224
,
1
93
);
this
.
btnBack
.
Location
=
new
System
.
Drawing
.
Point
(
224
,
1
76
);
this
.
btnBack
.
Name
=
"btnBack"
;
this
.
btnBack
.
Size
=
new
System
.
Drawing
.
Size
(
107
,
37
);
this
.
btnBack
.
TabIndex
=
41
;
...
...
@@ -126,7 +122,7 @@
//
this
.
btnSave
.
FlatAppearance
.
BorderSize
=
0
;
this
.
btnSave
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
btnSave
.
Location
=
new
System
.
Drawing
.
Point
(
91
,
193
);
this
.
btnSave
.
Location
=
new
System
.
Drawing
.
Point
(
111
,
176
);
this
.
btnSave
.
Name
=
"btnSave"
;
this
.
btnSave
.
Size
=
new
System
.
Drawing
.
Size
(
107
,
37
);
this
.
btnSave
.
TabIndex
=
40
;
...
...
@@ -134,23 +130,6 @@
this
.
btnSave
.
UseVisualStyleBackColor
=
true
;
this
.
btnSave
.
Click
+=
new
System
.
EventHandler
(
this
.
btnSave_Click
);
//
// txtRobotZHighValue
//
this
.
txtRobotZHighValue
.
Location
=
new
System
.
Drawing
.
Point
(
131
,
142
);
this
.
txtRobotZHighValue
.
Name
=
"txtRobotZHighValue"
;
this
.
txtRobotZHighValue
.
Size
=
new
System
.
Drawing
.
Size
(
89
,
23
);
this
.
txtRobotZHighValue
.
TabIndex
=
266
;
this
.
txtRobotZHighValue
.
Text
=
"-20"
;
//
// label9
//
this
.
label9
.
AutoSize
=
true
;
this
.
label9
.
Location
=
new
System
.
Drawing
.
Point
(
65
,
146
);
this
.
label9
.
Name
=
"label9"
;
this
.
label9
.
Size
=
new
System
.
Drawing
.
Size
(
51
,
17
);
this
.
label9
.
TabIndex
=
265
;
this
.
label9
.
Text
=
"高位Z轴"
;
//
// txtBoardName
//
this
.
txtBoardName
.
Location
=
new
System
.
Drawing
.
Point
(
132
,
50
);
...
...
@@ -207,8 +186,6 @@
private
System
.
Windows
.
Forms
.
Label
label14
;
private
System
.
Windows
.
Forms
.
DataGridViewImageColumn
dataGridViewImageColumn1
;
private
System
.
Windows
.
Forms
.
DataGridViewImageColumn
dataGridViewImageColumn2
;
private
System
.
Windows
.
Forms
.
TextBox
txtRobotZHighValue
;
private
System
.
Windows
.
Forms
.
Label
label9
;
private
System
.
Windows
.
Forms
.
TextBox
txtCode
;
private
System
.
Windows
.
Forms
.
Label
label1
;
}
...
...
URSolderingClient/FrmBoardCopy.cs
查看文件 @
657fdc8
...
...
@@ -47,7 +47,7 @@ namespace URSoldering.Client
txtBoardName
.
Text
=
newName
;
txtRobotZHighValue
.
Text
=
oldBoard
.
ZHighValue
.
ToString
();
//
txtRobotZHighValue.Text = oldBoard.ZHighValue.ToString();
}
...
...
@@ -63,11 +63,7 @@ namespace URSoldering.Client
try
{
string
newName
=
FormUtil
.
getValue
(
txtBoardName
);
string
newCode
=
FormUtil
.
getValue
(
txtCode
);
int
newZHigh
=
FormUtil
.
GetIntValue
(
txtRobotZHighValue
);
string
newCode
=
FormUtil
.
getValue
(
txtCode
);
if
(
newName
.
Equals
(
""
))
{
MessageBox
.
Show
(
"请输入程序名称"
);
...
...
@@ -79,8 +75,7 @@ namespace URSoldering.Client
{
MessageBox
.
Show
(
"程序名称【"
+
newName
+
"】已存在,复制失败!"
);
return
;
}
}
BoardInfo
newBoard
=
new
BoardInfo
();
//newBoard.boardCode = oldBoard.boardCode;
...
...
@@ -96,11 +91,11 @@ namespace URSoldering.Client
newBoard
.
solderingTime
=
oldBoard
.
solderingTime
;
newBoard
.
solderTime
=
oldBoard
.
solderTime
;
newBoard
.
imgName
=
oldBoard
.
imgName
;
newBoard
.
orgType
=
oldBoard
.
orgType
;
newBoard
.
originX
=
oldBoard
.
originX
;
newBoard
.
originY
=
oldBoard
.
originY
;
newBoard
.
ZHighValue
=
newZHigh
;
//
newBoard.orgType = oldBoard.orgType;
//
newBoard.originX = oldBoard.originX;
//
newBoard.originY = oldBoard.originY;
newBoard
.
AoiFileName
=
oldBoard
.
AoiFileName
;
//
newBoard.ZHighValue = newZHigh;
try
{
if
(!
oldBoard
.
imgName
.
Contains
(
oldBoard
.
boardName
))
...
...
URSolderingClient/FrmBoardInfo.Designer.cs
查看文件 @
657fdc8
此文件的差异被折叠,
点击展开。
URSolderingClient/FrmBoardInfo.cs
查看文件 @
657fdc8
此文件的差异被折叠,
点击展开。
URSolderingClient/FrmBoardInfo.resx
查看文件 @
657fdc8
此文件的差异被折叠,
点击展开。
URSolderingClient/FrmBoardList.cs
查看文件 @
657fdc8
...
...
@@ -197,16 +197,15 @@ namespace URSoldering.Client
picBoard
.
Image
=
board
.
GetImage
();
picBoard
.
Refresh
();
int
orgType
=
board
.
orgType
;
double
orgX
=
board
.
getImageOrgX
();
double
orgY
=
board
.
getImageOrgY
();
Graphics
grfx
=
picBoard
.
CreateGraphics
();
//int orgType = board.orgType;
//double orgX = board.getImageOrgX();
//double orgY = board.getImageOrgY();
//Graphics grfx = picBoard.CreateGraphics();
//float preX = 0;
//float preY = 0;
int
index
=
0
;
foreach
(
WeldPointInfo
weld
in
pointList
)
{
//
int index = 0;
//
foreach (WeldPointInfo weld in pointList)
//
{
//float x = (float)Math.Abs(weld.PositionX - orgX) * picBoard.Width / width - pointHight / 2;
//float y = (float)Math.Abs(weld.PositionY - orgY) * picBoard.Width / width - pointHight / 2;
//g.FillEllipse(Brushes.Red, x - pointHight / 2, y - pointHight / 2, pointHight, pointHight);
...
...
@@ -225,11 +224,11 @@ namespace URSoldering.Client
//}
//preX = x;
//preY = y;
index
++;
//
index++;
//g.FillEllipse(Brushes.Red, x, y, pointHight, pointHight);
}
//
}
g
.
Dispose
();
//
g.Dispose();
}
private
void
FrmBoardList_Shown
(
object
sender
,
EventArgs
e
)
...
...
URSolderingClient/FrmDebugMenu.cs
查看文件 @
657fdc8
...
...
@@ -49,11 +49,10 @@ namespace URSoldering.Client
}
private
void
btnCodeTest_Click
(
object
sender
,
EventArgs
e
)
{
//FrmAOISetting frm = new FrmAOISetting(this);
//this.Visible = false;
//frm.Show();
{
FrmAOISetting
frm
=
new
FrmAOISetting
(
this
);
this
.
Visible
=
false
;
frm
.
Show
();
}
private
void
btnCamera_Click
(
object
sender
,
EventArgs
e
)
...
...
URSolderingClient/FrmWork.cs
查看文件 @
657fdc8
...
...
@@ -65,7 +65,37 @@ namespace URSoldering.Client
Robot
.
IsAutoRun
=
chbXunHuan
.
Checked
;
LoadAOI
();
}
private
bool
IsLoad
=
false
;
private
void
LoadAOI
()
{
if
(
IsLoad
)
{
return
;
}
//位置配置到文件中
string
appPath
=
Application
.
StartupPath
;
string
strFilePathName
=
ConfigAppSettings
.
GetValue
(
Setting_Init
.
AOIFileConfig
);
string
path2
=
Path
.
GetDirectoryName
(
appPath
+
strFilePathName
);
string
filePath
=
path2
+
@"\"
+
BoardManager
.
CurrBoard
.
AoiFileName
;
if
(
File
.
Exists
(
filePath
))
{
try
{
axCKVisionCtrl1
.
LoadConfigure
(
filePath
);
axCKVisionCtrl1
.
ZoomView
(
2
);
LogUtil
.
error
(
"成功加载程序:"
+
BoardManager
.
CurrBoard
.
AoiFileName
);
IsLoad
=
true
;
}
catch
(
Exception
ex
)
{
LogUtil
.
error
(
"加载程序【"
+
BoardManager
.
CurrBoard
.
AoiFileName
+
"】出错:"
+
ex
.
ToString
());
}
}
else
{
LogUtil
.
error
(
"未找到AOI程序文件:"
+
BoardManager
.
CurrBoard
.
AoiFileName
);
}
}
private
int
ShowPointIndex
=
5
;
private
void
LoadCountPoint
(
bool
isToday
)
{
...
...
@@ -158,52 +188,10 @@ namespace URSoldering.Client
weldCount
=
list
[
0
].
WeldCount
;
solderCount
=
list
[
0
].
WeldPointCount
;
}
}
}
chartLine
.
Series
[
0
].
Points
[
ShowPointIndex
-
1
].
SetValueY
(
weldCount
);
chartSolder
.
Series
[
0
].
Points
[
ShowPointIndex
-
1
].
SetValueY
(
solderCount
);
}
private
string
aoiCheckFile
=
""
;
private
string
currAOIFile
=
""
;
private
void
LoadAOI
()
{
//位置配置到文件中
string
appPath
=
Application
.
StartupPath
;
string
strFilePathName
=
ConfigAppSettings
.
GetValue
(
Setting_Init
.
AOIFileConfig
);
aoiCheckFile
=
appPath
+
strFilePathName
;
LoadAOIFile
(
aoiCheckFile
);
}
private
bool
LoadAOIFile
(
string
filePath
)
{
if
(
currAOIFile
.
Equals
(
filePath
))
{
return
true
;
}
if
(
File
.
Exists
(
filePath
))
{
this
.
axCKVisionCtrl1
.
UnloadConfigure
();
Thread
.
Sleep
(
100
);
try
{
currAOIFile
=
filePath
;
this
.
axCKVisionCtrl1
.
LoadConfigure
(
filePath
);
this
.
axCKVisionCtrl1
.
ZoomView
(
2
);
LogUtil
.
info
(
"成功加载程序:"
+
filePath
);
return
true
;
}
catch
(
Exception
ex
)
{
LogUtil
.
error
(
"加载程序【"
+
filePath
+
"】出错:"
+
ex
.
ToString
());
}
}
else
{
LogUtil
.
error
(
"未找到AOI程序文件:"
+
filePath
);
}
return
false
;
}
}
private
void
LoadListPoint
()
{
...
...
@@ -617,98 +605,12 @@ namespace URSoldering.Client
{
WeldRobotBean
.
StopWeld
();
}
}
private
void
GetCode
()
{
//try
//{
// this.label1.Text = "视觉/扫码";
// lblCodeResult.Text = "焊点自动识别中。。。";
// lblCodeResult.ForeColor = Color.Blue;
// lblCodeResult.Visible = true;
// LoadAOIFile(aoiCheckFile);
// //lblAOIResult.Visible = false;
// for (int i = 0; i < 5; i++)
// {
// bool result = RunAOI(2);
// //if (result)
// //{
// string code = getResult("Code",101);
// if (!code.Equals(""))
// {
// Robot.WareCode = code;
// lblCodeResult.ForeColor = Color.Blue;
// lblCodeResult.Text = "识别成功,共找到【" + BoardManager.CurrBoard.pointList.Count + "】个焊点";
// LogUtil.info("扫码成功:" + code);
// lblCodeResult.Visible = true;
// UpdateBoard(code);
// break;
// }
// else
// {
// lblCodeResult.ForeColor = Color.Red;
// lblCodeResult.Text = "焊点识别失败,即将重新识别";
// LogUtil.info("扫码失败,即将重新扫码");
// lblCodeResult.Visible = true;
// }
// //}
// Thread.Sleep(500);
// }
// lblCodeResult.ForeColor = Color.Blue;
// lblCodeResult.Text = "识别成功,共找到【" + BoardManager.CurrBoard.pointList.Count + "】个焊点";
// lblCodeResult.Visible = true;
// if (lblCodeResult.Visible.Equals(false))
// {
// lblCodeResult.ForeColor = Color.Blue;
// //lblCodeResult.Text = "扫码成功:1000001" ;
// LogUtil.info("扫码成功:1000001");
// }
//}
//catch (Exception ex)
//{
// LogUtil.error("读取条码出错:" + ex.ToString());
//}
}
private
void
UpdateBoard
(
string
code
)
{
//string[] str = code.Split('@');
//if (str.Length >= 1)
//{
// string boardCode = str[0];
// if (BoardManager.CurrBoard.WareCode.Equals(boardCode))
// {
// return;
// }
// else
// {
// BoardInfo board = BoardManager.getBoardByCode(boardCode);
// if (board == null)
// {
// LogUtil.error("条码【"+code+"】未找到匹配的程序,使用之前的程序【"+BoardManager.CurrBoard.boardName+"】");
// }
// else
// {
// LogUtil.error("条码【" + code + "】切换新程序【" + board.boardName + "】");
// BoardManager.UpdateCurrBoard(board.boardId);
// LoadPoint(board, -3);
// }
// }
//}
}
}
private
void
AOICheck
()
{
try
{
this
.
label1
.
Text
=
"视觉/光学检测"
;
LoadAOIFile
(
aoiCheckFile
);
this
.
label1
.
Text
=
"视觉/光学检测"
;
lblCodeResult
.
Visible
=
false
;
RunAOI
(
1
);
int
result
=
CKResult
(
"Result"
,
10
);
...
...
@@ -785,30 +687,7 @@ namespace URSoldering.Client
{
return
0
;
}
}
//private string getResult(string name,int DataId)
//{
// string result = "";
// try
// {
// int idTool = axCKVisionCtrl1.GetTool(name);
// string value = "";
// object objValue = new VariantWrapper(value);
// if (axCKVisionCtrl1.GetValue(idTool, DataId, 0, ref objValue) == true)
// {
// result = objValue.ToString();
// }
// LogUtil.info("获取【" + name + "】:" + result);
// }
// catch (Exception ex)
// {
// LogUtil.error("获取【" + name + "】出错:" + ex.ToString());
// }
// return result;
//}
}
private
void
btnLook_Click
(
object
sender
,
EventArgs
e
)
{
FrmWorkCount
frm
=
new
FrmWorkCount
();
...
...
URSolderingClient/URSolderingClient.csproj
查看文件 @
657fdc8
...
...
@@ -73,6 +73,12 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="FrmAOISetting.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FrmAOISetting.designer.cs">
<DependentUpon>FrmAOISetting.cs</DependentUpon>
</Compile>
<Compile Include="FrmBase.cs">
<SubType>Form</SubType>
</Compile>
...
...
@@ -109,12 +115,6 @@
<Compile Include="FrmProgramSelect.Designer.cs">
<DependentUpon>FrmProgramSelect.cs</DependentUpon>
</Compile>
<Compile Include="FrmCodeLearn.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FrmCodeLearn.Designer.cs">
<DependentUpon>FrmCodeLearn.cs</DependentUpon>
</Compile>
<Compile Include="FrmCamera.cs">
<SubType>Form</SubType>
</Compile>
...
...
@@ -183,6 +183,9 @@
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="FrmAOISetting.resx">
<DependentUpon>FrmAOISetting.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FrmBase.resx">
<DependentUpon>FrmBase.cs</DependentUpon>
</EmbeddedResource>
...
...
@@ -201,9 +204,6 @@
<EmbeddedResource Include="FrmProgramSelect.resx">
<DependentUpon>FrmProgramSelect.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FrmCodeLearn.resx">
<DependentUpon>FrmCodeLearn.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FrmCamera.resx">
<DependentUpon>FrmCamera.cs</DependentUpon>
</EmbeddedResource>
...
...
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