FrmDebugMenu.cs 1.6 KB
using System; 
using URSoldering.DeviceLibrary; 
namespace URSoldering.Client
{
    public partial class FrmDebugMenu : FrmBase
    {
        public FrmDebugMenu()
        {
            InitializeComponent(); 
        }
        
        private void btnSoldering_Click(object sender, EventArgs e)
        {
            FrmSoldDebug board = new FrmSoldDebug();
            board.ShowDialog();
        } 
        private void FrmMenu_Load(object sender, EventArgs e)
        {
            //加载板卡
            BoardManager.LoadBoard(); 
        }

        private void btnIODebug_Click(object sender, EventArgs e)
        {
            FrmIoManager main = new FrmIoManager();
            this.Visible = false;
            main.ShowDialog();
            this.Visible = true ;
        }

        private void btnSendWireDebug_Click(object sender, EventArgs e)
        {
            FrmSendWire shuoke = new FrmSendWire();
            this.Visible = false;
            shuoke.ShowDialog();
            this.Visible = true;
        }

        private void btnConfig_Click(object sender, EventArgs e)
        {
            FrmSetting setting = new FrmSetting();
            this.Visible = false;
            setting.ShowDialog();
            this.Visible = true;
        } 
        private void btnBack_Click(object sender, EventArgs e)
        {
            this.Close();
        }
         
        private void btnCodeTest_Click(object sender, EventArgs e)
        { 
            //FrmAOISetting frm = new FrmAOISetting(this);
            //this.Visible = false;
            //frm.Show();
        } 
    }
}