FrmDebugMenu.cs 2.1 KB
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;

using System.Windows.Forms;

using URSoldering.DeviceLibrary;
using URSoldering.Common;

namespace URSoldering.Client
{
    public partial class FrmDebugMenu : FrmBase
    {
        public FrmDebugMenu()
        {
            InitializeComponent(); 
        }
        
        private void btnSoldering_Click(object sender, EventArgs e)
        {
            FrmSoldDebug board = new FrmSoldDebug();
            board.ShowDialog();
        } 
        private void FrmMenu_Load(object sender, EventArgs e)
        {
            //加载板卡
            BoardManager.LoadBoard(); 
        }

        private void btnIODebug_Click(object sender, EventArgs e)
        {
            FrmIoManager main = new FrmIoManager();
            this.Visible = false;
            main.ShowDialog();
            this.Visible = true ;
        }

        private void btnSendWireDebug_Click(object sender, EventArgs e)
        {
            FrmSendWire shuoke = new FrmSendWire();
            this.Visible = false;
            shuoke.ShowDialog();
            this.Visible = true;
        }

        private void btnConfig_Click(object sender, EventArgs e)
        {
            FrmSolderingSetting setting = new FrmSolderingSetting();
            this.Visible = false;
            setting.ShowDialog();
            this.Visible = true;
        } 
        private void btnBack_Click(object sender, EventArgs e)
        {
            this.Close();
        }
         
        private void btnCodeTest_Click(object sender, EventArgs e)
        {
             
            //FrmAOISetting frm = new FrmAOISetting(this);
            //this.Visible = false;
            //frm.Show();
        }

        private void btnCamera_Click(object sender, EventArgs e)
        {
            FrmCamera frm = new FrmCamera();
            //FrmCodeLearn frm = new FrmCodeLearn();
            this.Visible = false;
            frm.ShowDialog();
            this.Visible = true;
        }
    }
}