Skip to content
切换导航条
切换导航条
当前项目
正在载入...
登录
孙克
/
SmartShelf
转到一个项目
切换导航栏
切换导航栏固定状态
项目
群组
代码片段
帮助
项目
活动
版本库
流水线
图表
问题
0
合并请求
0
维基
网络
创建新的问题
作业
提交
问题看板
文件
提交
网络
比较
分支
标签
Commit f0dd7bd2
由
LN
编写于
2020-03-19 13:55:09 +0800
浏览文件
选项
浏览文件
标签
下载
电子邮件补丁
差异文件
art-net修改
1 个父辈
9f260e79
显示空白字符变更
内嵌
并排
正在显示
6 个修改的文件
包含
108 行增加
和
62 行删除
DeviceLibrary/DeviceLibrary/led/BaseLEDManager.cs
DeviceLibrary/DeviceLibrary/led/LEDColorArtNet.cs
DeviceLibrary/DeviceLibrary/led/LEDSingleModule.cs
SmartShelf/App.config
SmartShelf/FrmStore.Designer.cs
SmartShelf/FrmStore.cs
DeviceLibrary/DeviceLibrary/led/BaseLEDManager.cs
查看文件 @
f0dd7bd
...
@@ -174,7 +174,6 @@ namespace SmartShelf.DeviceLibrary
...
@@ -174,7 +174,6 @@ namespace SmartShelf.DeviceLibrary
public
abstract
class
LEDBaseModule
public
abstract
class
LEDBaseModule
{
{
//DMX端口为6454, SPI端口为6858
protected
IPEndPoint
iep
=
null
;
protected
IPEndPoint
iep
=
null
;
public
string
ModuleIP
=
""
;
public
string
ModuleIP
=
""
;
public
static
LEDBaseModule
GetModule
(
string
ip
)
public
static
LEDBaseModule
GetModule
(
string
ip
)
...
@@ -199,8 +198,8 @@ namespace SmartShelf.DeviceLibrary
...
@@ -199,8 +198,8 @@ namespace SmartShelf.DeviceLibrary
internal
LEDBaseModule
(
string
ip
)
internal
LEDBaseModule
(
string
ip
)
{
{
ModuleIP
=
ip
;
ModuleIP
=
ip
;
iep
=
new
IPEndPoint
(
IPAddress
.
Parse
(
ip
),
6858
);
//
iep = new IPEndPoint(IPAddress.Parse(ip), 6858);
AllLightOff
();
//
AllLightOff();
}
}
...
...
DeviceLibrary/DeviceLibrary/led/LEDColorArtNet.cs
查看文件 @
f0dd7bd
using
System
;
using
SmartShelf.Common
;
using
System
;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Linq
;
using
System.Net
;
using
System.Net
;
...
@@ -16,27 +17,51 @@ namespace SmartShelf.DeviceLibrary
...
@@ -16,27 +17,51 @@ namespace SmartShelf.DeviceLibrary
public
class
LEDColorArtNet
:
LEDBaseModule
public
class
LEDColorArtNet
:
LEDBaseModule
{
{
private
const
ushort
M
AX_RGBDMX_UNI
=
8
;
//定义8个RGB灯的DMX域缓存
private
const
ushort
M
ax_DMX
=
16
;
//定义8个RGB灯的DMX域缓存
//每个DMX域的灯数量
//每个DMX域的灯数量
private
const
int
LIGHT_COUNT_PER_DMX
=
170
;
private
int
Max_Light
=
170
;
private
int
datalength
=
512
;
//byte[][] dmxData = new byte[MAX_RGBDMX_UNI][];
//byte[][] dmxData = new byte[MAX_RGBDMX_UNI][];
private
List
<
byte
[
]>
dmxDatas
=
new
List
<
byte
[
]>
(
M
AX_RGBDMX_UNI
);
private
List
<
byte
[
]>
dmxDatas
=
new
List
<
byte
[
]>
(
M
ax_DMX
);
internal
LEDColorArtNet
(
string
ip
)
:
base
(
ip
)
internal
LEDColorArtNet
(
string
ip
)
:
base
(
ip
)
{
{
datalength
=
512
;
Max_Light
=
datalength
/
3
;
iep
=
new
IPEndPoint
(
IPAddress
.
Parse
(
ip
),
6454
);
iep
=
new
IPEndPoint
(
IPAddress
.
Parse
(
ip
),
6454
);
AllLightOff
();
AllLightOff
();
}
}
private
void
InitDatas
()
private
void
InitDatas
()
{
{
dmxDatas
=
new
List
<
byte
[
]>
(
MAX_RGBDMX_UNI
);
for
(
int
i
=
0
;
i
<
MAX_RGBDMX_UNI
;
i
++)
dmxDatas
=
new
List
<
byte
[
]>
(
Max_DMX
);
for
(
int
i
=
0
;
i
<
Max_DMX
;
i
++)
{
dmxDatas
.
Add
(
new
byte
[
datalength
]);
}
}
private
void
UpdateLightData
(
int
dmx
,
int
index
,
byte
red
=
0
,
byte
green
=
0
,
byte
blue
=
0
)
{
int
ldmx
=
dmx
;
int
lIndex
=
index
;
if
(
index
>=
Max_Light
)
{
{
dmxDatas
.
Add
(
new
byte
[
1024
]);
ldmx
=
index
/
Max_Light
;
lIndex
=
index
%
Max_Light
;
}
}
if
(
ldmx
>=
dmxDatas
.
Count
)
{
LogUtil
.
error
(
" UpdateLightData error: dmx ["
+
ldmx
+
"] MAX_UNI["
+
Max_DMX
+
"]"
);
return
;
}
}
byte
[]
data
=
dmxDatas
[
ldmx
];
//SPI第二通道为蓝色,DMX第二通道为绿色
data
[
lIndex
*
3
]
=
red
;
data
[
lIndex
*
3
+
1
]
=
green
;
data
[
lIndex
*
3
+
2
]
=
blue
;
}
public
override
void
AllLightOff
(
int
dmx
=
-
1
)
public
override
void
AllLightOff
(
int
dmx
=
-
1
)
{
{
InitDatas
();
InitDatas
();
...
@@ -50,15 +75,12 @@ namespace SmartShelf.DeviceLibrary
...
@@ -50,15 +75,12 @@ namespace SmartShelf.DeviceLibrary
public
override
void
AllLightOn
(
Light
light
)
public
override
void
AllLightOn
(
Light
light
)
{
{
for
(
int
i
=
0
;
i
<
M
AX_RGBDMX_UNI
;
i
++)
for
(
int
i
=
0
;
i
<
M
ax_DMX
;
i
++)
{
{
byte
[]
data
=
dmxDatas
[
i
];
byte
[]
data
=
dmxDatas
[
i
];
for
(
int
lightIndex
=
0
;
lightIndex
<
LIGHT_COUNT_PER_DMX
;
lightI
ndex
++)
for
(
int
index
=
0
;
index
<
Max_Light
;
i
ndex
++)
{
{
data
[
lightIndex
*
3
]
=
light
.
Red
;
UpdateLightData
(
i
,
index
,
light
.
Red
,
light
.
Green
,
light
.
Blue
);
data
[
lightIndex
*
3
+
1
]
=
light
.
Blue
;
data
[
lightIndex
*
3
+
2
]
=
light
.
Green
;
//dmxDatas[i] = data;
}
}
}
}
PushToDevice
();
PushToDevice
();
...
@@ -82,17 +104,8 @@ namespace SmartShelf.DeviceLibrary
...
@@ -82,17 +104,8 @@ namespace SmartShelf.DeviceLibrary
{
{
foreach
(
Light
light
in
lights
)
foreach
(
Light
light
in
lights
)
{
{
int
dmxIndex
=
light
.
index
/
LIGHT_COUNT_PER_DMX
;
UpdateLightData
(
light
.
dmx
,
light
.
index
,
light
.
Red
,
light
.
Green
,
light
.
Blue
);
int
lightIndex
=
light
.
index
%
LIGHT_COUNT_PER_DMX
;
byte
[]
data
=
dmxDatas
[
dmxIndex
];
//SPI第二通道为蓝色,DMX第二通道为绿色
data
[
lightIndex
*
3
]
=
light
.
Red
;
data
[
lightIndex
*
3
+
1
]
=
light
.
Blue
;
data
[
lightIndex
*
3
+
2
]
=
light
.
Green
;
//data[lightIndex * 3] = 255;
//data[lightIndex * 3 + 1] = 255;
//data[lightIndex * 3 + 2] = 255;
}
}
PushToDevice
();
PushToDevice
();
}
}
...
@@ -101,14 +114,8 @@ namespace SmartShelf.DeviceLibrary
...
@@ -101,14 +114,8 @@ namespace SmartShelf.DeviceLibrary
{
{
foreach
(
int
lightId
in
lightIndexs
)
foreach
(
int
lightId
in
lightIndexs
)
{
{
int
dmxIndex
=
lightId
/
LIGHT_COUNT_PER_DMX
;
UpdateLightData
(
dmx
,
lightId
,
0
,
0
,
0
);
int
lightIndex
=
lightId
%
LIGHT_COUNT_PER_DMX
;
byte
[]
data
=
dmxDatas
[
dmxIndex
];
//SPI第二通道为蓝色,DMX第二通道为绿色
data
[
lightIndex
*
3
]
=
0
;
data
[
lightIndex
*
3
+
1
]
=
0
;
data
[
lightIndex
*
3
+
2
]
=
0
;
}
}
PushToDevice
();
PushToDevice
();
...
@@ -117,15 +124,8 @@ namespace SmartShelf.DeviceLibrary
...
@@ -117,15 +124,8 @@ namespace SmartShelf.DeviceLibrary
{
{
foreach
(
Light
light
in
lights
)
foreach
(
Light
light
in
lights
)
{
{
int
lightId
=
light
.
index
;
UpdateLightData
(
light
.
dmx
,
light
.
index
,
0
,
0
,
0
);
int
dmxIndex
=
lightId
/
LIGHT_COUNT_PER_DMX
;
int
lightIndex
=
lightId
%
LIGHT_COUNT_PER_DMX
;
byte
[]
data
=
dmxDatas
[
dmxIndex
];
//SPI第二通道为蓝色,DMX第二通道为绿色
data
[
lightIndex
*
3
]
=
0
;
data
[
lightIndex
*
3
+
1
]
=
0
;
data
[
lightIndex
*
3
+
2
]
=
0
;
}
}
PushToDevice
();
PushToDevice
();
...
@@ -144,7 +144,6 @@ namespace SmartShelf.DeviceLibrary
...
@@ -144,7 +144,6 @@ namespace SmartShelf.DeviceLibrary
{
{
byte
[]
toSend
=
ToSPIData
(
i
,
dmxDatas
[
i
]);
byte
[]
toSend
=
ToSPIData
(
i
,
dmxDatas
[
i
]);
myUdpClient
.
Send
(
toSend
,
toSend
.
Length
,
iep
);
myUdpClient
.
Send
(
toSend
,
toSend
.
Length
,
iep
);
break
;
}
}
}
}
catch
(
Exception
err
)
catch
(
Exception
err
)
...
@@ -185,9 +184,14 @@ namespace SmartShelf.DeviceLibrary
...
@@ -185,9 +184,14 @@ namespace SmartShelf.DeviceLibrary
string
ProVer
=
"000e"
;
string
ProVer
=
"000e"
;
string
seq
=
"00"
;
string
seq
=
"00"
;
string
phy
=
"00"
;
string
phy
=
"00"
;
string
SubUni
=
"00"
;
//更新标准:0=写到缓存,未输出到dmxData;1=无缓存,立即输出到dmxData
string
SubUni
=
"00"
;
SubUni
=
String
.
Format
(
"{0:X}"
,
dmxIndex
).
PadLeft
(
2
,
'0'
);
string
Net
=
"00"
;
string
Net
=
"00"
;
int
len
=
dmxData
.
Length
;
string
str
=
String
.
Format
(
"{0:X}"
,
dmxData
.
Length
).
PadLeft
(
4
,
'0'
);
string
length
=
"0200"
;
string
length
=
"0200"
;
length
=
str
;
//string Broadcast = "0";//0=没有广播,只控制指定域;1=对设备的所有端口广播;2=对某个子网内的所有域广播;3,对网络下的所有子网广播;0xff=对所有网络设备的所有口广播
//string Broadcast = "0";//0=没有广播,只控制指定域;1=对设备的所有端口广播;2=对某个子网内的所有域广播;3,对网络下的所有子网广播;0xff=对所有网络设备的所有口广播
//string SubUni = "00";// IP灯光子网地址:0~255;子网又可分,字节的高4位为子网,字节的低4位为dmxData域,;子网:0~15,DMX域:0~15;
//string SubUni = "00";// IP灯光子网地址:0~255;子网又可分,字节的高4位为子网,字节的低4位为dmxData域,;子网:0~15,DMX域:0~15;
//string net = "" + dmxIndex + "00"; //IP灯光网络地址:0~127
//string net = "" + dmxIndex + "00"; //IP灯光网络地址:0~127
...
...
DeviceLibrary/DeviceLibrary/led/LEDSingleModule.cs
查看文件 @
f0dd7bd
SmartShelf/App.config
查看文件 @
f0dd7bd
...
@@ -12,8 +12,8 @@
...
@@ -12,8 +12,8 @@
<!--服务器地址-->
<!--服务器地址-->
<
add
key
=
"http.server"
value
=
"http://192.168.200.22:8080/"
/>
<
add
key
=
"http.server"
value
=
"http://192.168.200.22:8080/"
/>
<!--料架灯类型,
0
=单色灯料架,
1
=三色灯料架-->
<!--料架灯类型,
0
=单色灯料架,
1
=三色灯料架
,
2
=
art
-
net
-->
<
add
key
=
"DeviceLedType"
value
=
"
1
"
/>
<
add
key
=
"DeviceLedType"
value
=
"
2
"
/>
<!--一下为一个料仓的默认配置 开始-->
<!--一下为一个料仓的默认配置 开始-->
<
add
key
=
"Store_Position_Config"
value
=
"\Config\GW\linePositions.csv"
/>
<
add
key
=
"Store_Position_Config"
value
=
"\Config\GW\linePositions.csv"
/>
<
add
key
=
"Store_ConfigPath"
value
=
"\Config\StoreConfig.csv"
/>
<
add
key
=
"Store_ConfigPath"
value
=
"\Config\StoreConfig.csv"
/>
...
...
SmartShelf/FrmStore.Designer.cs
查看文件 @
f0dd7bd
...
@@ -32,6 +32,7 @@
...
@@ -32,6 +32,7 @@
System
.
ComponentModel
.
ComponentResourceManager
resources
=
new
System
.
ComponentModel
.
ComponentResourceManager
(
typeof
(
FrmSMStore
));
System
.
ComponentModel
.
ComponentResourceManager
resources
=
new
System
.
ComponentModel
.
ComponentResourceManager
(
typeof
(
FrmSMStore
));
this
.
timer1
=
new
System
.
Windows
.
Forms
.
Timer
(
this
.
components
);
this
.
timer1
=
new
System
.
Windows
.
Forms
.
Timer
(
this
.
components
);
this
.
groupBox2
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox2
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
button5
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
btnCloseSLed
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
btnCloseSLed
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
btnOpenSLed
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
btnOpenSLed
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
cmbNum
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
cmbNum
=
new
System
.
Windows
.
Forms
.
ComboBox
();
...
@@ -57,10 +58,13 @@
...
@@ -57,10 +58,13 @@
this
.
groupBox1
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox1
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
panel1
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
panel1
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
lblLedInfo
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
lblLedInfo
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
button5
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
numYu
=
new
System
.
Windows
.
Forms
.
NumericUpDown
();
this
.
label3
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
label4
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
groupBox2
.
SuspendLayout
();
this
.
groupBox2
.
SuspendLayout
();
this
.
groupBox1
.
SuspendLayout
();
this
.
groupBox1
.
SuspendLayout
();
this
.
panel1
.
SuspendLayout
();
this
.
panel1
.
SuspendLayout
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
numYu
)).
BeginInit
();
this
.
SuspendLayout
();
this
.
SuspendLayout
();
//
//
// timer1
// timer1
...
@@ -73,6 +77,9 @@
...
@@ -73,6 +77,9 @@
//
//
this
.
groupBox2
.
Anchor
=
((
System
.
Windows
.
Forms
.
AnchorStyles
)(((
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
|
System
.
Windows
.
Forms
.
AnchorStyles
.
Bottom
)
this
.
groupBox2
.
Anchor
=
((
System
.
Windows
.
Forms
.
AnchorStyles
)(((
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
|
System
.
Windows
.
Forms
.
AnchorStyles
.
Bottom
)
|
System
.
Windows
.
Forms
.
AnchorStyles
.
Left
)));
|
System
.
Windows
.
Forms
.
AnchorStyles
.
Left
)));
this
.
groupBox2
.
Controls
.
Add
(
this
.
label3
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
label4
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
numYu
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
button5
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
button5
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
btnCloseSLed
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
btnCloseSLed
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
btnOpenSLed
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
btnOpenSLed
);
...
@@ -102,6 +109,17 @@
...
@@ -102,6 +109,17 @@
this
.
groupBox2
.
TabStop
=
false
;
this
.
groupBox2
.
TabStop
=
false
;
this
.
groupBox2
.
Text
=
"门锁操作测试"
;
this
.
groupBox2
.
Text
=
"门锁操作测试"
;
//
//
// button5
//
this
.
button5
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
button5
.
Location
=
new
System
.
Drawing
.
Point
(
106
,
421
);
this
.
button5
.
Name
=
"button5"
;
this
.
button5
.
Size
=
new
System
.
Drawing
.
Size
(
95
,
35
);
this
.
button5
.
TabIndex
=
112
;
this
.
button5
.
Text
=
"亮黄灯"
;
this
.
button5
.
UseVisualStyleBackColor
=
true
;
this
.
button5
.
Click
+=
new
System
.
EventHandler
(
this
.
button5_Click
);
//
// btnCloseSLed
// btnCloseSLed
//
//
this
.
btnCloseSLed
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
btnCloseSLed
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
...
@@ -167,7 +185,7 @@
...
@@ -167,7 +185,7 @@
// btnCloseLed
// btnCloseLed
//
//
this
.
btnCloseLed
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
btnCloseLed
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
btnCloseLed
.
Location
=
new
System
.
Drawing
.
Point
(
1
55
,
369
);
this
.
btnCloseLed
.
Location
=
new
System
.
Drawing
.
Point
(
1
70
,
366
);
this
.
btnCloseLed
.
Name
=
"btnCloseLed"
;
this
.
btnCloseLed
.
Name
=
"btnCloseLed"
;
this
.
btnCloseLed
.
Size
=
new
System
.
Drawing
.
Size
(
115
,
35
);
this
.
btnCloseLed
.
Size
=
new
System
.
Drawing
.
Size
(
115
,
35
);
this
.
btnCloseLed
.
TabIndex
=
36
;
this
.
btnCloseLed
.
TabIndex
=
36
;
...
@@ -178,16 +196,16 @@
...
@@ -178,16 +196,16 @@
// txtLedIndex
// txtLedIndex
//
//
this
.
txtLedIndex
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
txtLedIndex
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
txtLedIndex
.
Location
=
new
System
.
Drawing
.
Point
(
34
,
337
);
this
.
txtLedIndex
.
Location
=
new
System
.
Drawing
.
Point
(
75
,
370
);
this
.
txtLedIndex
.
Name
=
"txtLedIndex"
;
this
.
txtLedIndex
.
Name
=
"txtLedIndex"
;
this
.
txtLedIndex
.
Size
=
new
System
.
Drawing
.
Size
(
115
,
26
);
this
.
txtLedIndex
.
Size
=
new
System
.
Drawing
.
Size
(
89
,
26
);
this
.
txtLedIndex
.
TabIndex
=
35
;
this
.
txtLedIndex
.
TabIndex
=
35
;
this
.
txtLedIndex
.
Text
=
"0"
;
this
.
txtLedIndex
.
Text
=
"0"
;
//
//
// button4
// button4
//
//
this
.
button4
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
button4
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
button4
.
Location
=
new
System
.
Drawing
.
Point
(
1
55
,
328
);
this
.
button4
.
Location
=
new
System
.
Drawing
.
Point
(
1
70
,
327
);
this
.
button4
.
Name
=
"button4"
;
this
.
button4
.
Name
=
"button4"
;
this
.
button4
.
Size
=
new
System
.
Drawing
.
Size
(
115
,
35
);
this
.
button4
.
Size
=
new
System
.
Drawing
.
Size
(
115
,
35
);
this
.
button4
.
TabIndex
=
34
;
this
.
button4
.
TabIndex
=
34
;
...
@@ -364,16 +382,37 @@
...
@@ -364,16 +382,37 @@
this
.
lblLedInfo
.
TabIndex
=
0
;
this
.
lblLedInfo
.
TabIndex
=
0
;
this
.
lblLedInfo
.
Text
=
"label3"
;
this
.
lblLedInfo
.
Text
=
"label3"
;
//
//
// button5
// numYu
//
//
this
.
button5
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
numYu
.
Location
=
new
System
.
Drawing
.
Point
(
75
,
333
);
this
.
button5
.
Location
=
new
System
.
Drawing
.
Point
(
106
,
421
);
this
.
numYu
.
Maximum
=
new
decimal
(
new
int
[]
{
this
.
button5
.
Name
=
"button5"
;
15
,
this
.
button5
.
Size
=
new
System
.
Drawing
.
Size
(
95
,
35
);
0
,
this
.
button5
.
TabIndex
=
112
;
0
,
this
.
button5
.
Text
=
"亮黄灯"
;
0
});
this
.
button5
.
UseVisualStyleBackColor
=
true
;
this
.
numYu
.
Name
=
"numYu"
;
this
.
button5
.
Click
+=
new
System
.
EventHandler
(
this
.
button5_Click
);
this
.
numYu
.
Size
=
new
System
.
Drawing
.
Size
(
89
,
23
);
this
.
numYu
.
TabIndex
=
113
;
//
// label3
//
this
.
label3
.
AutoSize
=
true
;
this
.
label3
.
Location
=
new
System
.
Drawing
.
Point
(
6
,
336
);
this
.
label3
.
Name
=
"label3"
;
this
.
label3
.
Size
=
new
System
.
Drawing
.
Size
(
57
,
17
);
this
.
label3
.
TabIndex
=
115
;
this
.
label3
.
Text
=
"区域ID:"
;
this
.
label3
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleRight
;
//
// label4
//
this
.
label4
.
AutoSize
=
true
;
this
.
label4
.
Location
=
new
System
.
Drawing
.
Point
(
6
,
375
);
this
.
label4
.
Name
=
"label4"
;
this
.
label4
.
Size
=
new
System
.
Drawing
.
Size
(
56
,
17
);
this
.
label4
.
TabIndex
=
114
;
this
.
label4
.
Text
=
"灯地址:"
;
this
.
label4
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleRight
;
//
//
// FrmSMStore
// FrmSMStore
//
//
...
@@ -397,6 +436,7 @@
...
@@ -397,6 +436,7 @@
this
.
groupBox1
.
ResumeLayout
(
false
);
this
.
groupBox1
.
ResumeLayout
(
false
);
this
.
panel1
.
ResumeLayout
(
false
);
this
.
panel1
.
ResumeLayout
(
false
);
this
.
panel1
.
PerformLayout
();
this
.
panel1
.
PerformLayout
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
numYu
)).
EndInit
();
this
.
ResumeLayout
(
false
);
this
.
ResumeLayout
(
false
);
}
}
...
@@ -430,5 +470,8 @@
...
@@ -430,5 +470,8 @@
private
System
.
Windows
.
Forms
.
Button
btnCloseSLed
;
private
System
.
Windows
.
Forms
.
Button
btnCloseSLed
;
private
System
.
Windows
.
Forms
.
Button
btnOpenSLed
;
private
System
.
Windows
.
Forms
.
Button
btnOpenSLed
;
private
System
.
Windows
.
Forms
.
Button
button5
;
private
System
.
Windows
.
Forms
.
Button
button5
;
private
System
.
Windows
.
Forms
.
NumericUpDown
numYu
;
private
System
.
Windows
.
Forms
.
Label
label3
;
private
System
.
Windows
.
Forms
.
Label
label4
;
}
}
}
}
\ No newline at end of file
\ No newline at end of file
SmartShelf/FrmStore.cs
查看文件 @
f0dd7bd
...
@@ -181,7 +181,7 @@ namespace SmartShelf
...
@@ -181,7 +181,7 @@ namespace SmartShelf
{
{
string
ip
=
txtAddr
.
Text
;
string
ip
=
txtAddr
.
Text
;
int
index
=
FormUtil
.
GetIntValue
(
txtLedIndex
);
int
index
=
FormUtil
.
GetIntValue
(
txtLedIndex
);
int
dmxId
=
FormUtil
.
GetIntValue
(
txtDmxId
)
;
int
dmxId
=
(
int
)
numYu
.
Value
;
LEDManager
.
GetLedModule
(
ip
).
LightOn
(
Light
.
DefaultLight
(
dmxId
,
index
));
LEDManager
.
GetLedModule
(
ip
).
LightOn
(
Light
.
DefaultLight
(
dmxId
,
index
));
}
}
...
@@ -189,7 +189,7 @@ namespace SmartShelf
...
@@ -189,7 +189,7 @@ namespace SmartShelf
{
{
string
ip
=
txtAddr
.
Text
;
string
ip
=
txtAddr
.
Text
;
int
index
=
FormUtil
.
GetIntValue
(
txtLedIndex
);
int
index
=
FormUtil
.
GetIntValue
(
txtLedIndex
);
int
dmxId
=
FormUtil
.
GetIntValue
(
txtDmxId
)
;
int
dmxId
=
(
int
)
numYu
.
Value
;
LEDManager
.
GetLedModule
(
ip
).
LightOff
(
dmxId
,
index
);
LEDManager
.
GetLedModule
(
ip
).
LightOff
(
dmxId
,
index
);
}
}
public
int
preIndex
=
0
;
public
int
preIndex
=
0
;
...
...
编写
预览
支持
Markdown
格式
附加文件
你添加了
0
人
到此讨论。请谨慎行事。
Finish editing this message first!
Cancel
请
注册
或
登录
后发表评论