ImageUtil.cs 41.5 KB
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using AccImage;
using OpenCvSharp;
using OpenCvSharp.Blob;
using OpenCvSharp.Extensions;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;

namespace Acc.Img
{
    public class ImageUtil
    {
        /// <summary>
        /// 读取图片,,支持格式*.raw,*.bmp;*.gif;*.jpg;*.png
        /// </summary>
        /// <param name="imagePath"></param>
        /// <returns>读取到的图片对像,读取失败时返回null</returns>
        public static Image ReadImage(string imagePath)
        {
            Image image = null;
            try
            {
                if (imagePath.ToLower().EndsWith(".raw"))
                {
                    byte[] src = System.IO.File.ReadAllBytes(imagePath);
                    int width = 3072;
                    int height = 3072;
                    int n = 0;
                    byte[] buff = new byte[src.Length * 3];
                    for (int i = 0; i < src.Length; i += 2)
                    {
                        short ss = BitConverter.ToInt16(src, i);
                        ss *= 10;
                        byte[] bb = BitConverter.GetBytes(ss);
                        buff[n++] = bb[0];
                        buff[n++] = bb[1];
                        buff[n++] = bb[0];
                        buff[n++] = bb[1];
                        buff[n++] = bb[0];
                        buff[n++] = bb[1];
                    }

                    Bitmap bmp = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format48bppRgb);
                    System.Drawing.Imaging.BitmapData bmpData = bmp.LockBits(new Rectangle(0, 0, width, height), System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
                    System.Runtime.InteropServices.Marshal.Copy(buff, 0, bmpData.Scan0, bmpData.Stride * height);
                    bmp.UnlockBits(bmpData);
                    //bmp.Save(@"C:\Users\ASA\Desktop\222.jpg", System.Drawing.Imaging.ImageFormat.Jpeg);
                    image = bmp;
                }
                else
                {
                    image = Image.FromFile(imagePath);
                }
            }
            catch (Exception)
            {

            }

            return image;
        }


        /// <summary>
        /// 二值化图像
        /// </summary>
        /// <param name="image">图像数据</param>
        /// <param name="thresh">阈值</param>
        /// <param name="inv">true表示元器件为白色,false表示元器件为黑色</param>
        /// <returns>二值化后的图像</returns>
        public static Image Threshhold(Image image, int thresh)
        {
            Mat imageMat = BitmapConverter.ToMat(new Bitmap(image));
            Mat threshMat = Threshhold(imageMat, thresh);
            return BitmapConverter.ToBitmap(threshMat);
        }

        /// <summary>
        /// 获取鼠标位置的元器件特征值
        /// </summary>
        /// <param name="image">输入的图像</param>
        /// <param name="markX">鼠标的X点坐标</param>
        /// <param name="markY">鼠标的Y点坐标</param>
        /// <param name="thresh">二值化阈值</param>
        /// <param name="inv">true表示元器件为白色,false表示元器件为黑色</param>
        /// <returns>鼠标指向的元器件特征值</returns>
        public static int GetItemFeature(Image image, int markX = -1, int markY = -1, int thresh = -1)
        {
            Mat imageMat = BitmapConverter.ToMat(new Bitmap(image));
            List<CvBlob> blobList = GetBlobs(imageMat, thresh);
            int blobCount = blobList.Count;
            int selectIndex = blobCount / 2;
            if (markX != -1 && markY != -1)
            {
                //查找标记的Blob
                int markIndex = -1;
                for (int i = 0; i < blobCount; i++)
                {
                    CvBlob blob = blobList[i];
                    if (blob.Rect.Contains(new OpenCvSharp.Point(markX, markY)))
                    {
                        if (markIndex == -1 || blobList[i].Area < blobList[markIndex].Area)
                        {
                            markIndex = i;
                        }
                    }
                }
                if (markIndex != -1)
                {
                    int area = blobList[markIndex].Area;
                    area = area * 5 / 3 - 23;
                    return area;
                }
            }
            return 0;
        }
        public static int GetItemFeatureAuto(Image image, int markX = -1, int markY = -1, int thresh = -1, bool inv = true)
        {
            Mat imageMat = BitmapConverter.ToMat(new Bitmap(image));
            List<CvBlob> blobList = GetBlobs(imageMat, thresh);
            List<int> sampleList = new List<int>();
            CvBlob srcBlob = new CvBlob();
            srcBlob.Area = -1;
            int blobCount = blobList.Count;
            int selectIndex = blobCount / 2 + blobCount / 16;
            for (int i = 0; i < blobList.Count; i++)
            {
                if (srcBlob.Area == -1)
                {
                    srcBlob = blobList[i];
                    if (srcBlob.Area < 40)
                    {
                        srcBlob.Area = -1;
                    }
                }
                else
                {
                    if (blobList[i].Area < srcBlob.Area && blobList[i].Area > 40)
                    {
                        srcBlob = blobList[i];
                    }
                }
            }
            for (int i = 0; i < blobList.Count; i++)
            {
                if (srcBlob.Area < blobList[i].Area)
                {
                    double num = (double)blobList[i].Area / srcBlob.Area;
                    if (num < 2)
                    {
                        sampleList.Add(blobList[i].Area);
                    }
                }
                if (sampleList.Count == blobList.Count - 1 || i == blobList.Count - 1)
                {
                    int nums = 0;
                    for (int j = 0; j < sampleList.Count; j++)
                    {
                        nums += sampleList[j];
                    }
                    double area = (double)nums / sampleList.Count;
                    double ss = area * 0.35;
                    int areaI = (int)Math.Round(area + ss);
                    //int sss = (int)Math.Round(areaI);
                    return areaI;
                }

            }

            //if (markX != -1 && markY != -1)
            //{
            //    //查找标记的Blob
            //    int markIndex = -1;
            //    for (int i = 0; i < blobCount; i++)
            //    {
            //        CvBlob blob = blobList[i];
            //        if (blob.Rect.Contains(new OpenCvSharp.Point(markX, markY)))
            //        {
            //            if (markIndex == -1 || blobList[i].Area < blobList[markIndex].Area)
            //            {
            //                markIndex = i;
            //            }
            //        }
            //    }
            //    if (markIndex != -1)
            //    {
            //        int area = blobList[markIndex].Area;
            //        area = area * 5 / 3 - 23;
            //        return area;
            //    }
            //}
            return srcBlob.Area;
        }

        /// <summary>
        /// 根据元器件特征统计图片中的元器件数量
        /// </summary>
        /// <param name="image"></param>
        /// <param name="itemFeature"></param>
        /// <param name="thresh"></param>
        /// <param name="inv"></param>
        /// <returns></returns>
        public static int CountItems(ref Image image, int itemArea)
        {
            Mat imageMat = BitmapConverter.ToMat(new Bitmap(image));
            Cv2.CvtColor(imageMat, imageMat, ColorConversionCodes.RGBA2BGR);
            Mat grayMat = BitmapConverter.ToMat(new Bitmap(image));
            Cv2.CvtColor(grayMat, grayMat, ColorConversionCodes.RGB2GRAY);
            CvBlobs blobs = AutoThreshBlobs(ref grayMat, itemArea);
            int totalCount = findCircles(ref imageMat, grayMat, blobs, itemArea);
            
            //int totalCount = CountBlobs(blobs, itemArea, ref imageMat);
            image = BitmapConverter.ToBitmap(imageMat);
            return totalCount;
        }

        
        private static void FindCours(Mat srcMat, Mat threshMat)
        {
            Mat[] contours = null;
            Mat hierarchy = new Mat();
            Cv2.FindContours(threshMat, out contours, hierarchy, RetrievalModes.External, ContourApproximationModes.ApproxSimple);
            Mat linePic = Mat.Zeros(threshMat.Rows, threshMat.Cols, MatType.CV_8UC3);
            int contoursSize = contours.Length;
            for (int index = 0; index < contoursSize; index++)
            {
                //Cv2.DrawContours(linePic, contours, index, Scalar.RandomColor());
                //找出完整包含轮廓的最小矩形
                //Rect rect = Cv2.BoundingRect(contours[index]);
                RotatedRect rect = Cv2.MinAreaRect(contours[index]);
                double area = Cv2.ContourArea(contours[index]);
                if (rect.Size.Height < 100 || rect.Size.Width < 100)
                {
                    continue;
                }
                //Cv2.Rectangle(originalImg, rect, Scalar.Red);
                Point2f[] pf = rect.Points();
                OpenCvSharp.Point[] ps = new OpenCvSharp.Point[pf.Length];
                for (int i = 0; i < pf.Length; i++)
                {
                    ps[i] = new OpenCvSharp.Point(pf[i].X, pf[i].Y);
                }
                Cv2.Line(srcMat, ps[0], ps[1], Scalar.Red);
                Cv2.Line(srcMat, ps[1], ps[2], Scalar.Red);
                Cv2.Line(srcMat, ps[2], ps[3], Scalar.Red);
                Cv2.Line(srcMat, ps[0], ps[3], Scalar.Red);

            }
        }




        private static void LabelBlobsInCircle(ref string[] labels, List<CvBlob> blobList, double centerX, double centerY, double radius)
        {
            int labelCount = 0;
            double minX = 0;
            double maxX = 0;
            double minY = 0;
            double maxY = 0;
            for (int i = 0; i < labels.Length; i++)
            {
                if (labels[i] == null)
                {
                    CvBlob anotherBlob = blobList[i];
                    //左上,右上,左下,右下
                    bool isNeighbour = false;
                    if (Math.Abs(anotherBlob.MinX - centerX) < radius && Math.Abs(anotherBlob.MinY - centerY) < radius)
                    {
                        isNeighbour = true;
                    }
                    else if (Math.Abs(anotherBlob.MaxX - centerX) < radius && Math.Abs(anotherBlob.MinY - centerY) < radius)
                    {
                        isNeighbour = true;
                    }
                    else if (Math.Abs(anotherBlob.MinX - centerX) < radius && Math.Abs(anotherBlob.MaxY - centerY) < radius)
                    {
                        isNeighbour = true;
                    }
                    else if (Math.Abs(anotherBlob.MaxX - centerX) < radius && Math.Abs(anotherBlob.MaxY - centerY) < radius)
                    {
                        isNeighbour = true;
                    }
                    if (isNeighbour)
                    {
                        labels[i] = "1";
                        labelCount = labelCount + 1;
                        if (anotherBlob.MinX < minX || minX == 0)
                        {
                            minX = anotherBlob.MinX;
                        }
                        if (anotherBlob.MinY < minY || minY == 0)
                        {
                            minY = anotherBlob.MinY;
                        }
                        if (anotherBlob.MaxX > maxX)
                        {
                            maxX = anotherBlob.MaxX;
                        }
                        if (anotherBlob.MaxY > maxY)
                        {
                            maxY = anotherBlob.MaxY;
                        }
                    }
                }
            }
            if (labelCount > 0)
            {
                double rightX = centerX;
                do
                {
                    rightX = rightX + radius;
                    LabelBlobsInCircle(ref labels, blobList, rightX, centerY, radius);
                } while (rightX < maxX);

                double leftX = centerX;
                do
                {
                    leftX = leftX - radius;
                    LabelBlobsInCircle(ref labels, blobList, leftX, centerY, radius);
                } while (leftX > minX);

                double downY = centerY;
                do
                {
                    downY = downY + radius;
                    LabelBlobsInCircle(ref labels, blobList, centerX, downY, radius);
                } while (downY < maxY);

                double upY = centerY;
                do
                {
                    upY = upY - radius;
                    LabelBlobsInCircle(ref labels, blobList, centerX, upY, radius);
                } while (upY > minY);
            }
        }

        private static double GetLabelStep(List<CvBlob> blobList, int avgArea, out CvBlob markBlob)
        {
            int leastNeighbourBlobCount = 15;
            int selectIndex = blobList.Count / 2;
            markBlob = blobList[selectIndex];
            for (int i = selectIndex; i < blobList.Count; i++)
            {
                CvBlob blob = blobList[i];
                int blobArea = markBlob.Area;
                if (BlobHasItem(avgArea, blob) == 1)
                // if(blobArea > 0.9 * avgArea && blobArea < 1.1 * avgArea)
                {
                    //面积与给定的面积差不多,以其为中心,周围至少要有15个Blob
                    int neighbourCount = 0;
                    int blobRectSize = (blob.MaxX - blob.MinX) < (blob.MaxY - blob.MinY) ? (blob.MaxX - blob.MinX) : (blob.MaxY - blob.MinY);
                    double radius = blobRectSize;
                    while (neighbourCount != blobList.Count)
                    {
                        neighbourCount = blobList.Count(b =>
                        {
                            if (BlobHasItem(avgArea, b) >= 1)
                            {
                                double distance = blob.Centroid.DistanceTo(b.Centroid);
                                return distance < radius;
                            }
                            return false;
                        });
                        if (neighbourCount > leastNeighbourBlobCount)
                        {
                            markBlob = blob;
                            return radius;
                        }
                        radius = radius + blobRectSize;
                        if (radius > leastNeighbourBlobCount * blobRectSize)
                        {
                            break;
                        }
                    }
                }
            }
            return Math.Sqrt(avgArea);
        }
        

        private static CvBlobs AutoThreshBlobs(ref Mat imageMat, int blobArea)
        {
            Mat[] mats = new Mat[] { imageMat };//一张图片,初始化为panda
            Mat hist = new Mat();//用来接收直方图
            int[] channels = new int[] { 0 };//一个通道,初始化为通道0
            int[] histsize = new int[] { 256 };//一个通道,初始化为256箱子
            Rangef[] range = new Rangef[1];//一个通道,值范围
            range[0].Start = 0.0F;//从0开始(含)
            range[0].End = 256.0F;//到256结束(不含)
            Mat mask = new Mat();//不做掩码
            Cv2.CalcHist(mats, channels, mask, hist, 1, histsize, range);//计算灰度图,dim为1 1维
            double total = 0;
            for (int i = 0; i < 256; i++)//灰度值总数量
            {
                total = total + hist.Get<double>(i);
            }

            double percent = 0;
            int startIndex = -1;
            int endIndex = -1;
            for (int i = 0; i < 256; i++)//直方图
            {
                double len = hist.Get<double>(i);
                if(len > 100)
                {//灰度值的像素数小于100的忽略
                    percent = percent + len / total;
                    if (startIndex == -1)
                    {
                        startIndex = i;
                    }
                    //近似的认为元器件的灰度值 数量占总数的百分比小于10%
                    if (percent > 0.1)
                    {
                        endIndex = i - 1;
                        break;
                    }
                }
            }

            int avgIndex = (startIndex + endIndex) / 2;
            Mat threshMat = new Mat();
            Cv2.Threshold(imageMat, threshMat, avgIndex, 255, ThresholdTypes.BinaryInv);
            CvBlobs resultBlobs = new CvBlobs();
            resultBlobs.Label(threshMat);
            List<CvBlob> autoBlobList = resultBlobs.Values.Where(b => b.Area > blobArea).ToList();
            int blobCount = resultBlobs.Count();
            int threshIndex = avgIndex;
            double theArea = blobArea * 0.8;
            if (theArea < 1) theArea = 1;
            
            while (true)
            {
                //阈值向下走,找满足条件Blob数量最多的
                threshIndex = threshIndex - 1;
                Cv2.Threshold(imageMat, threshMat, threshIndex, 255, ThresholdTypes.BinaryInv);
                CvBlobs blobs = new CvBlobs();
                blobs.Label(threshMat);
                List<CvBlob> blobList = blobs.Values.Where(b => b.Area > theArea).ToList();
                if (blobList.Count > blobCount)
                {
                    resultBlobs = blobs;
                    blobCount = blobList.Count;
                }
                else
                {
                    break;
                }
            }
            threshIndex = avgIndex;
            while (true)
            {
                //阈值向上走,找满足条件Blob数量最多的
                threshIndex = threshIndex + 1;
                Cv2.Threshold(imageMat, threshMat, threshIndex, 255, ThresholdTypes.BinaryInv);
                CvBlobs blobs = new CvBlobs();
                blobs.Label(threshMat);
                List<CvBlob> blobList = blobs.Values.Where(b => b.Area > theArea).ToList();
                if (blobList.Count > blobCount)
                {
                    resultBlobs = blobs;
                    blobCount = blobList.Count;
                }
                else
                {
                    break;
                }
            }
            imageMat = threshMat;
            Console.WriteLine(threshIndex + "==== Blob: " + blobCount + "  Area:" + theArea);
            return resultBlobs;
        }

        /// <summary>
        /// 二值化图像
        /// </summary>
        /// <param name="imageMat"></param>
        /// <param name="thresh"></param>
        /// <param name="inv"></param>
        /// <returns></returns>
        private static Mat Threshhold(Mat imageMat, int thresh = -1)
        {
            Mat dst = new Mat();
            Cv2.CvtColor(imageMat, dst, ColorConversionCodes.RGB2GRAY);

            if (thresh == -1)
            {
                //全局自动二值 化
                Cv2.Threshold(dst, dst, 0, 255, ThresholdTypes.Otsu | ThresholdTypes.BinaryInv);
                //自动局部二值化
                //Binarizer.Sauvola(dst, dst, 221, 0.02, 232);
                //Cv2.AdaptiveThreshold(dst, dst, 255, AdaptiveThresholdTypes.GaussianC, ThresholdTypes.Binary, 5, 0);
            }
            else
            {
                //二值化
                Cv2.Threshold(dst, dst, thresh, 255, ThresholdTypes.BinaryInv);
            }
            return dst;
        }
        /// <summary>
        /// 获取所有Blobs
        /// </summary>
        /// <param name="imageMat"></param>
        /// <param name="thresh"></param>
        /// <param name="inv"></param>
        /// <returns></returns>
        private static List<CvBlob> GetBlobs(Mat imageMat, int thresh = -1)
        {
            Cv2.CvtColor(imageMat, imageMat, ColorConversionCodes.RGBA2BGR);
            Mat dst = Threshhold(imageMat, thresh);
            CvBlobs blobs = new CvBlobs();
            blobs.Label(dst);
            List<CvBlob> blobList = blobs.Values.Where(b => b.Area > 0).ToList();
            return blobList;
        }


        /// <summary>
        /// 给定Blob包含几个元器件
        /// </summary>
        /// <param name="averageArea"></param>
        /// <param name="blob"></param>
        /// <returns></returns>
        public static int BlobHasItem(int averageArea, CvBlob blob)
        {
            int blobArea = blob.Area;
            double minArea = 0.5 * averageArea;
            if (averageArea < 50)
            {
                minArea = 0.2 * averageArea;
            }
            if (blobArea < minArea)
            {
                return 0;
            }
            //if (blobArea >= 0.5 * averageArea && blobArea <= 1.5 * averageArea)
            //{
            //    return 1;
            //}
            //else if (blobArea > 1.5 * averageArea && blobArea <= 3 * averageArea)
            //{
            //    return 2;
            //}
            //else if (blobArea > 3.5 * averageArea && blobArea < 5.5 * averageArea)
            //{
            //    return 3;
            //}
            int count = (int)((blobArea + 1.5 * averageArea) / (1.5 * averageArea));
            if (count == 0)
            {
                count = 1;
            }
            if (count <= 5000)
            {
                return count;
            }
            return 1;
        }

        /// <summary>
        /// 读取Raw格式图片
        /// </summary>
        /// <param name="imagePath"></param>
        /// <returns></returns>
        private static Bitmap[] ReadRaw(string imagePath)
        {
            byte[] buff = System.IO.File.ReadAllBytes(imagePath);


            if (buff == null || buff.Length == 0)
            {
                return null;
            }
            bool needRevertLayer = false;
            for (int i = 0; i < buff.Length; i++)
            {
                if (buff[i] != 0)
                {
                    if (i > 65535)
                    {
                        byte[] b = new byte[buff.Length - 65535];
                        Array.Copy(buff, 65535, b, 0, b.Length);
                        buff = b;
                        needRevertLayer = true;
                    }
                    break;
                }
            }

            byte[] buffer_src = new byte[buff.Length / 2];
            byte[] buffer_filter = new byte[buff.Length / 2];
            for (int i = 0; i < buffer_src.Length; i++)
            {
                byte currentByte = buff[i * 2];
                byte filterByte = buff[i * 2 + 1];
                if (needRevertLayer)
                {
                    currentByte = (byte)(currentByte * 3);
                    filterByte = (byte)(filterByte * 3);
                }
                buffer_src[i] = currentByte;
                if (filterByte == 1)
                    buffer_filter[i] = currentByte;
                else
                {
                    //buffer_filter[i] = 255;
                    buffer_filter[i] = filterByte;
                }
            }

            Bitmap filter_bitmap = ToImage32(buffer_filter);
            Bitmap src_bitmap = ToImage32(buffer_src);
            //翻转图层
            if (needRevertLayer)
            {
                return new Bitmap[] { filter_bitmap, src_bitmap };
            }
            else
            {
                return new Bitmap[] { src_bitmap, filter_bitmap };
            }
        }
        /// <summary>
        /// 8位灰度转32位图像
        /// </summary>
        /// <returns></returns>
        private static Bitmap ToImage32(byte[] buff)
        {
            int w = Convert.ToInt32(Math.Sqrt(buff.Length));
            int a = buff.Length % w;
            if (a != 0)
            {
                w = w - 1;
            }
            int n = 0;
            byte[] bb = new byte[buff.Length * 4];
            for (int i = 0; i < buff.Length; i++)
            {
                byte currentByte = buff[i];
                //currentByte = (byte)(Math.Log(1 + currentByte) * 255);
                bb[n++] = currentByte;
                bb[n++] = currentByte;
                bb[n++] = currentByte;
                bb[n++] = 255;
            }
            Bitmap bmp = new Bitmap(w, w, PixelFormat.Format32bppArgb);
            BitmapData bmpData = bmp.LockBits(new Rectangle(0, 0, w, w), ImageLockMode.ReadWrite, bmp.PixelFormat);
            IntPtr ptrBmp = bmpData.Scan0;
            System.Runtime.InteropServices.Marshal.Copy(bb, 0, ptrBmp, bmpData.Stride * w);
            bmp.UnlockBits(bmpData);
            return bmp;
        }

        private static List<OpenCvSharp.Point> toContourPoints(CvContourChainCode contour)
        {
            List<OpenCvSharp.Point> contourPoints = new List<OpenCvSharp.Point>();
            contourPoints.Add(contour.StartingPoint);
            int x = contour.StartingPoint.X;
            int y = contour.StartingPoint.Y;
            foreach (CvChainCode cc in contour.ChainCode)
            {
                x += CvBlobConst.ChainCodeMoves[(int)cc][0];
                y += CvBlobConst.ChainCodeMoves[(int)cc][1];
                contourPoints.Add(new OpenCvSharp.Point(x, y));
            }
            return contourPoints;
        }

        private static CvBlob findMarkBlob(List<CvBlob> blobList, int markX = -1, int markY = -1, int thresh = -1, bool inv = true)
        {
            int blobCount = blobList.Count;
            int selectIndex = blobCount / 2;
            if (markX != -1 && markY != -1)
            {
                //查找标记的Blob
                int markIndex = -1;
                for (int i = 0; i < blobCount; i++)
                {
                    CvBlob blob = blobList[i];
                    if (blob.Rect.Contains(new OpenCvSharp.Point(markX, markY)))
                    {
                        if (markIndex == -1 || blobList[i].Area < blobList[markIndex].Area)
                        {
                            markIndex = i;
                        }
                    }
                }
                if (markIndex != -1)
                {
                    CvBlob markBlob = blobList[markIndex];
                    return markBlob;
                }
            }
            return null;
        }

        /// <summary>
        /// 查找Blob中包含的所有与给定半径差不多的内接圆
        /// </summary>
        /// <param name="matDistanceArr"></param>
        /// <param name="blobs"></param>
        /// <param name="blob"></param>
        /// <param name="reelCenter"></param>
        /// <param name="oneBlobWidth"></param>
        /// <param name="oneBlobRadius"></param>
        /// <returns></returns>
        public static SplitItem findCircleInBlob(double[,]  matDistanceArr, CvBlobs blobs, CvBlob blob,  Point2d reelCenter, double oneBlobWidth= -1, double oneBlobRadius = -1)
        {
            SplitItem item = new SplitItem();
            while (true)
            {
                bool hasFind = false;
                bool hasPixToHandle = false;
                for (int x = blob.MinX; x< blob.MaxX; x++)
                {
                    for (int y = blob.MinY; y < blob.MaxY; y++)
                    {
                        double distance = matDistanceArr[x, y];
                        if (distance > 0)
                        {
                            int label = blobs.GetLabel(x, y);
                            if (label != blob.Label)
                            {
                                //不是当前Blob的像素
                                //matDistanceArr[x, y] = 0;
                                continue;
                            }
                            hasPixToHandle = true;
                            if (!item.isEnd)
                            {
                                double distanceToCircle = item.minDistanceToCircles(x, y, reelCenter);
                                if (distanceToCircle == 0)
                                {
                                    matDistanceArr[x, y] = 0;
                                    continue;
                                }
                                if (distanceToCircle> 0 && distanceToCircle < distance)
                                {
                                    distance = distanceToCircle;
                                    matDistanceArr[x, y] = distance;
                                }
                                if (distance > item.currentMaxRadius)
                                {
                                    item.currentMaxRadius = distance;
                                    item.centerX = x;
                                    item.centerY = y;
                                    if (oneBlobRadius != -1 && distance >= oneBlobRadius)
                                    {
                                        item.calOneItem(oneBlobRadius);
                                        hasFind = true;
                                        break;
                                    }
                                }
                            }
                        }
                    }
                    if (hasFind)
                    {
                        break;
                    }
                }
                if (!hasFind)
                {
                    item.calOneItem(oneBlobRadius);
                }
                if (item.isEnd || hasPixToHandle)
                {
                    break;
                }
            }
            return item;
        }

        /// <summary>
        /// 查找Blobs包含的元器件数量
        /// </summary>
        /// <param name="srcMat"></param>
        /// <param name="threshMat"></param>
        /// <param name="blobs"></param>
        /// <param name="avgArea"></param>
        /// <returns></returns>
        public  static int findCircles(ref Mat srcMat, Mat threshMat, CvBlobs blobs, int avgArea)
        {
            Mat distanceMat = new Mat();
            Cv2.DistanceTransform(threshMat, distanceMat, DistanceTypes.L2, DistanceMaskSize.Mask3);
            double[,] distanceArr = new double[threshMat.Cols, threshMat.Rows];
            
            IntPtr dddd = distanceMat.Data;

            Console.WriteLine("Start to distance array");
            unsafe
            {
                Stopwatch sw = new Stopwatch();
                sw.Start();
                for (int y = 0; y < threshMat.Rows; y++)
                {
                    
                    for (int x = 0; x < threshMat.Cols; x++)
                    {
                        float* dd = (float*)distanceMat.Ptr(y, x);
                        distanceArr[x, y] = dd[0];
                        //float atValue = distanceMat.At<float>(y, x);
                        //distanceArr[x, y] = atValue;
                        //if (atValue != dd[0])
                        //{
                        //    Console.WriteLine("rho=" + dd[0].ToString() + " atValue=" + atValue);
                        //}
                    }
                }
                sw.Stop();
                Console.WriteLine("=" + sw.ElapsedMilliseconds + " ms");
            }
            
            Dictionary<int, SplitItem> blobCircles = new Dictionary<int, SplitItem>();

            Console.WriteLine("Start find reel center");
            Point2d reelCenter = new Point2d(0,0) ;
            //查找中心
            foreach (CvBlob blob in blobs.Values)
            {
                int count = BlobHasItem(avgArea, blob);
                if (count > 10 && reelCenter.X == 0)
                {
                    Point2d center = blob.Centroid;
                    //中间的圆,查找圆心
                    if (center.DistanceTo(new Point2d(srcMat.Cols / 2, srcMat.Rows / 2)) < 200)
                    {
                        reelCenter = center;
                        srcMat.Line(new OpenCvSharp.Point(center.X-10, center.Y), new OpenCvSharp.Point(center.X+10, center.Y), Scalar.Blue);
                        srcMat.Line(new OpenCvSharp.Point(center.X, center.Y-10), new OpenCvSharp.Point(center.X, center.Y+10), Scalar.Blue);
                        break;
                    }
                }
            }

            Console.WriteLine("Start find reel Max Radius, max Width");
            //最大
            double maxRadius = 0;
            double maxWidth = 0;
            foreach (CvBlob blob in blobs.Values)
            {

                int count = BlobHasItem(avgArea, blob);
                if (count == 1)
                {
                    if (blob.Rect.Width > maxWidth)
                    {
                        maxWidth = blob.Rect.Width;
                    }

                    if (blob.Rect.Height > maxWidth)
                    {
                        maxWidth = blob.Rect.Height;
                    }

                    SplitItem item = findCircleInBlob(distanceArr, blobs, blob, reelCenter);

                    foreach (Circle c in item.circles)
                    {
                        if (c.radius > maxRadius || maxRadius == 0)
                        {
                            maxRadius = c.radius;
                        }
                        //srcMat.Circle(c.x, c.y, (int)c.radius, Scalar.Green);
                    }
                }
            }
            //放大宽度,防止误判断
            maxWidth = maxWidth * 1.1;
            Console.WriteLine("Start count");
            int totalCount = 0;
            foreach (CvBlob blob in blobs.Values)
            {
                int count = BlobHasItem(avgArea, blob);
                if(count == 1)
                {
                    //单个元器件
                    totalCount = totalCount +1;
                    srcMat.Circle((int)blob.Centroid.X, (int)blob.Centroid.Y, (int)maxRadius/2, Scalar.LightGreen);
                }
                else if (count > 1)
                {
                    if (count > 20)
                    {
                        //中间的圆,去除
                        if(blob.Centroid.DistanceTo(new Point2d(srcMat.Cols / 2, srcMat.Rows / 2))  < 200)
                        {
                            continue;
                        }
                    }
                    //多个元器件,查找 所有圆
                    SplitItem item = findCircleInBlob(distanceArr, blobs, blob, reelCenter, maxWidth, maxRadius);
                    //对所有圆进行分组
                    List<List<Circle>> groupCircles = item.groupCircles(maxWidth, maxRadius, reelCenter);
                    
                    Scalar color = Scalar.RandomColor();
                    blob.Contour.Render(srcMat, color);
                    foreach (List<Circle> groupCircle in groupCircles)
                    {
                        Circle c = groupCircle[0];
                        srcMat.Circle(c.x, c.y, (int)c.radius/2, Scalar.Yellow);
                        totalCount = totalCount + 1;
                        //foreach (Circle cg in groupCircle)
                        //{
                        //    srcMat.Circle(cg.x, cg.y, (int)c.radius, color);
                        //}
                    }
                }
            }

            Cv2.PutText(srcMat, totalCount + "", new OpenCvSharp.Point(reelCenter.X-40, reelCenter.Y+30), HersheyFonts.HersheySimplex, 1.0, Scalar.LightGreen);
            Console.WriteLine("===========" + totalCount);
            return totalCount;

        }

        //TODO: 测试距离变换,用后删除
        public static Image DistanceTransform(Image image)
        {
            Mat imageMat = BitmapConverter.ToMat(new Bitmap(image));
            Mat gray = new Mat();
            Cv2.CvtColor(imageMat, gray, ColorConversionCodes.RGB2GRAY);
            ////开运算
            Mat k1 = Mat.Ones(new OpenCvSharp.Size(1, 1), MatType.CV_8UC1);
            Cv2.MorphologyEx(gray, gray, MorphTypes.Open, k1, new OpenCvSharp.Point(0, 0), 3);
            Mat distanceMat = new Mat();
            Mat labels = new Mat() ;
            Cv2.DistanceTransform(gray, distanceMat, DistanceTypes.L2, DistanceMaskSize.Mask3) ;
            
            Cv2.Normalize(distanceMat, gray, 0, 255, NormTypes.MinMax);
            gray.ConvertTo(gray, MatType.CV_8UC1);
            Cv2.Threshold(gray, gray, 0, 255, ThresholdTypes.Otsu);
            Mat colorImg = Mat.Zeros(gray.Size(), MatType.CV_8UC3);
            Cv2.ConnectedComponents(gray, labels, PixelConnectivity.Connectivity8);
            Dictionary<int, SplitItem> blobCircles = new Dictionary<int, SplitItem>();
            for(int y=0;y<labels.Rows; y++)
            {
                for (int x = 0; x < labels.Cols; x++)
                {
                    int label = labels.At<int>(y, x);

                    float distance = distanceMat.At<float>(y, x);
                    SplitItem item = new SplitItem();
                    if (blobCircles.ContainsKey(label))
                    {
                        item = blobCircles[label];
                    }

                    if (distance > item.currentMaxRadius)
                    {
                        item.currentMaxRadius = distance;
                        item.centerX = x;
                        item.centerY = y;
                    }
                    blobCircles[label] = item;

                    byte b = (byte)(label % 255);
                    byte g = 0;
                    if (b < 128 && b>0)
                    {
                        g = (byte)(255 - b);
                    }
                    Vec3b color = new Vec3b(b,g,0);
                    colorImg.Set<Vec3b>(y, x, color);
                }
            }

            foreach (SplitItem circle in blobCircles.Values)
            {
                circle.calOneItem(-1);
            }

            while (true)
            {
                for (int y = 0; y < labels.Rows; y++)
                {
                    for (int x = 0; x < labels.Cols; x++)
                    {
                        int label = labels.At<int>(y, x);
                        if (label == 0) continue;
                        SplitItem item = new SplitItem();
                        if (blobCircles.ContainsKey(label))
                        {
                            item = blobCircles[label];
                        }
                        if (!item.isEnd)
                        {
                            double distance = distanceMat.At<float>(y, x);
                            //此Blob未结束 
                            // bool validPoint = item.isValidPoint(x, y);
                            bool validPoint = false;
                            if (validPoint)
                            {
                                if (distance > item.currentMaxRadius)
                                {
                                    item.currentMaxRadius = distance;
                                    item.centerX = x;
                                    item.centerY = y;
                                    blobCircles[label] = item;
                                }
                            }
                        }
                    }
                }
                bool needContinue = false;
                foreach (SplitItem circle in blobCircles.Values)
                {
                    circle.calOneItem();
                    if (!circle.isEnd)
                    {
                        needContinue = true;
                    }
                }
                if (!needContinue)
                {
                    break;
                }
            }
            int totalCount = 0;
            foreach (SplitItem item in blobCircles.Values)
            {
                foreach(Circle circle in item.circles)
                {
                    Cv2.Circle(colorImg, circle.x, circle.y, (int)circle.radius,Scalar.White);
                    totalCount++;
                }
            }
            Console.WriteLine("Total: " + totalCount);
            return BitmapConverter.ToBitmap(colorImg);

            //dist.SaveImage("d:\\image\\dsitdist1.jpg");

            //Cv2.Threshold(dist, dist, 79, 255, ThresholdTypes.Binary);
            //Cv2.CvtColor(dist,dist,ColorConversionCodes.BGRA2BGR);
            //dist.ConvertTo(dist, MatType.CV_8UC1);
            //image = BitmapConverter.ToBitmap(dist);
            //return image;
        }

        /// <summary>
        /// 获取单个元器件的特征
        /// </summary>
        /// <param name="image"></param>
        /// <param name="markX"></param>
        /// <param name="markY"></param>
        /// <returns></returns>
        public static int GetFeature(ref Image image, int markX, int markY)
        {
            Mat imageMat = BitmapConverter.ToMat(new Bitmap(image));
            Mat dst = new Mat();
            Cv2.CvtColor(imageMat, dst, ColorConversionCodes.RGB2GRAY);
            //全局二值化
            Cv2.Threshold(dst, dst, 0, 255, ThresholdTypes.Otsu | ThresholdTypes.BinaryInv);
            image = BitmapConverter.ToBitmap(dst);
            CvBlobs blobs = new CvBlobs();
            blobs.Label(dst);
            int blobArea = -1;
            foreach(CvBlob blob in blobs.Values) {
                if (blob.Rect.Contains(new OpenCvSharp.Point(markX, markY)))
                {
                    if (blob.Area < blobArea || blobArea == -1)
                    {
                        blobArea = blob.Area;
                    }
                }
            }
            return blobArea;
        }
    }
}