TrayInfo.cs
3.9 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OnlineStore.DeviceLibrary
{
/// <summary>
/// 托盘信息
/// </summary>
public class TrayInfo
{
//public TrayInfo(int trayNum, bool isFull = false, int inOrOut = 0)
//{
// this.TrayCode = trayNum;
// this.IsFull = isFull;
// this.InOrOutStore = inOrOut;
//}
public TrayInfo(int trayNum, bool isFull, int inOrOut = 0, InOutParam inoutParam = null)
{
this.TrayCode = trayNum;
this.IsFull = isFull;
this.InOrOutStore = inOrOut;
//this.WareCode = wareCode;
//this.PosId = posId;
//this.PlateH = plateH;
//this.PlateW = plateW;
if (inoutParam == null)
{
inoutParam = new InOutParam();
}
this.inoutPar = inoutParam;
// InStoreNG = false;
ShowMsg = "";
}
public string ToStr()
{
string type = "无操作";
if (InOrOutStore.Equals(1))
{
type = inoutPar.InStoreNg ? "[入料失败:" + ShowMsg + "]" : "入料" + "[" + inoutPar.ToStr() + "]";
}
else if (InOrOutStore.Equals(2))
{
type = inoutPar.urgentReel ? "[紧急出料]" : "出料[ " + inoutPar.ToStr() + " ]";
}
//return "托盘 [" + TrayCode + "] [" + (IsFull ? "有料" : "空") +"] ["+ type +
// "]二维码[" + WareCode + "]库位号[" + PosId + "] [" + PlateW + "X" + PlateH+ "] " + err + " "+ jinji + "" ;
return "托盘 [" + TrayCode + "] [" + (IsFull ? "有料" : "空") + "] [" + type + "]";
}
/// <summary>
/// 夹具编码值(1-32?)
/// </summary>
public int TrayCode = -1;
/// <summary>
/// 是否有料盘,true=有料盘
/// </summary>
public bool IsFull = false;
/// <summary>
/// 出库还是入库(有料盘时才有此操作)0=无操作,1=入库,2=出库
/// </summary>
public int InOrOutStore = 0;
///// <summary>
///// 物品二维码信息
///// </summary>
//public string WareCode = "";
///// <summary>
///// 位置名(对应配置表的位置)
///// </summary>
//public string PosId = "";
///// <summary>
///// 料盘高度
///// </summary>
//public int PlateH = 0;
///// <summary>
///// 料盘宽度
///// </summary>
//public int PlateW = 0;
/// <summary>
/// 入库失败料盘,未扫到码或获取库位号失败
/// </summary>
// public bool InStoreNG = false;
public string ShowMsg = "";
//public bool EmergencyOut = false;
private InOutParam inoutPar = null;
public InOutParam InoutPar
{
get
{
if (inoutPar == null)
{
inoutPar = new InOutParam();
}
inoutPar.TrayNumber = TrayCode;
return inoutPar;
}
set
{
this.inoutPar = value;
}
}
}
/// <summary>
/// 托盘上的物料的类型
/// </summary>
internal class ReelType
{
/// <summary>
/// 等待入库料盘
/// </summary>
internal static int InStore = 1;
/// <summary>
/// 料仓出库料盘
/// </summary>
internal static int OutStore = 2;
///// <summary>
///// 紧急出库料盘
///// </summary>
//internal static int OutStore_Equip = 3;
///// <summary>
///// 入库失败需要NG气缸退出的料盘
///// </summary>
//internal static int InStoreNG = 4;
}
}