MoveEquip_Config.cs
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using log4net;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace OnlineStore.LoadCSVLibrary
{
public class MoveEquip_Config : DeviceConfig
{
public MoveEquip_Config()
: base()
{
}
public MoveEquip_Config(int id, string cid, string type, string filepath)
: base(id, cid, LoadCSVLibrary.DeviceType.MoveEquip, filepath)
{
}
/// <summary>
/// 设备是否处于调试状态(1=调试,0=正常)
/// </summary>
[ConfigProAttribute("IsDebug")]
public int IsDebug { get; set; }
/// <summary>
/// PRO 0 移栽上下运动是否使用伺服 UpDownUseAxis 1
/// </summary>
[ConfigProAttribute("UpDownUseAxis")]
public int UpDownUseAxis { get; set; }
/// <summary>
/// PRO 0 移栽上下轴在移栽上下降的位置 UpDownP2List 0=180000
/// </summary>
[ConfigProAttribute("UpDownP2List",false) ]
public string UpDownP2List { get; set; }
/// <summary>
/// PRO 0 移栽上下轴在料仓门口下降的位置 UpDownP3List 0=116000
/// </summary>
[ConfigProAttribute("UpDownP3List", false)]
public string UpDownP3List { get; set; }
/// <summary>
/// AXIS 0 移栽上下轴 UpDown_Axis 2
/// </summary>
[ConfigProAttribute("UpDown_Axis", false)]
public ConfigMoveAxis UpDown_Axis { get; set; }
/// <summary>
/// PRO 0 移栽上下轴待机点 P1 UpDownAxisP1 403000
/// </summary>
[ConfigProAttribute("UpDownAxisP1", false)]
public int UpDownAxisP1 { get; set; }
/// <summary>
/// PRO 0 移栽上下轴目标速度 UpdownAxis_TargetSpeed 150
/// </summary>
[ConfigProAttribute("UpdownAxis_TargetSpeed", false)]
public int UpdownAxis_TargetSpeed { get; set; }
/// <summary>
/// PRO 0 移栽上下轴加速度 UpdownAxis_AddSpeed 400
/// </summary>
[ConfigProAttribute("UpdownAxis_AddSpeed", false)]
public short UpdownAxis_AddSpeed { get; set; }
/// <summary>
/// PRO 0 移栽上下轴减速度 UpdownAxis_DelSpeed 400
/// </summary>
[ConfigProAttribute("UpdownAxis_DelSpeed", false)]
public short UpdownAxis_DelSpeed { get; set; }
/// <summary>
/// PRO 0 移栽上下轴原点低速度 UpdownAxis_HomeLowSpeed 100
/// </summary>
[ConfigProAttribute("UpdownAxis_HomeLowSpeed", false)]
public int UpdownAxis_HomeLowSpeed { get; set; }
/// <summary>
/// PRO 0 移栽上下轴原点高速 UpdownAxis_HomeHighSpeed 200
/// </summary>
[ConfigProAttribute("UpdownAxis_HomeHighSpeed", false)]
public int UpdownAxis_HomeHighSpeed { get; set; }
/// <summary>
/// PRO 0 移栽上下轴原点加速度 UpdownAxis_HomeAddSpeed 200
/// </summary>
[ConfigProAttribute("UpdownAxis_HomeAddSpeed", false)]
public int UpdownAxis_HomeAddSpeed { get; set; }
/// <summary>
/// PRO,0,移栽上下轴走到待机点速度,UpdownAxis_P1Speed,400,,,,,
/// </summary>
[ConfigProAttribute("UpdownAxis_P1Speed", false)]
public int UpdownAxis_P1Speed { get; set; }
/// <summary>
/// PRO,0,移栽上下轴P2速度,UpdownAxis_P2Speed,500,,,,,
/// </summary>
[ConfigProAttribute("UpdownAxis_P2Speed", false)]
public int UpdownAxis_P2Speed { get; set; }
/// <summary>
/// PRO,0,移栽上下轴P3速度,UpdownAxis_P3Speed,500,,,,,
/// </summary>
[ConfigProAttribute("UpdownAxis_P3Speed", false)]
public int UpdownAxis_P3Speed { get; set; }
///// <summary>s
///// PRO,0,移栽上下轴下降速度,UpdownAxis_DownSpeed,500,,,,,
///// </summary>
//[ConfigProAttribute("UpdownAxis_DownSpeed", false)]
//public int UpdownAxis_DownSpeed { get; set; }
private Dictionary<int, int> UpDownP2Map = null;
public int GetUpdownP2(int trayHeight)
{
try
{
if (UpDownP2Map == null)
{
UpDownP2Map = new Dictionary<int, int>();
string[] arrayList = UpDownP2List.Split(';');
foreach (string str in arrayList)
{
string[] arrStr = str.Split('=');
if (arrStr.Length == 2)
{
int height = Convert.ToInt32(arrStr[0].Trim());
int length = Convert.ToInt32(arrStr[1].Trim());
UpDownP2Map.Add(height, length);
}
}
}
}
catch (Exception ex)
{
}
if (UpDownP2Map.ContainsKey(trayHeight))
{
return UpDownP2Map[trayHeight];
}else if (UpDownP2Map.ContainsKey(0))
{
return UpDownP2Map[0];
}
return -1;
}
public void UpdateUpdownP2(int size, int sizePosition)
{
string newPositionStr = "";
if (UpDownP2Map.ContainsKey(size))
{
UpDownP2Map[size] = sizePosition;
}
else
{
UpDownP2Map.Add(size, sizePosition);
}
foreach(int key in UpDownP2Map.Keys)
{
newPositionStr += key + "=" + UpDownP2Map[key] + ";";
}
newPositionStr = newPositionStr.Substring(0, newPositionStr.Length - 1);
UpDownP2List = newPositionStr;
}
private Dictionary<int, int> UpDownP3Map = null;
public int GetUpdownP3(int trayHeight)
{
try
{
if (UpDownP3Map == null)
{
UpDownP3Map = new Dictionary<int, int>();
string[] arrayList = UpDownP3List.Split(';');
foreach (string str in arrayList)
{
string[] arrStr = str.Split('=');
if (arrStr.Length == 2)
{
int height = Convert.ToInt32(arrStr[0].Trim());
int length = Convert.ToInt32(arrStr[1].Trim());
UpDownP3Map.Add(height, length);
}
}
}
}
catch (Exception ex)
{
}
if (UpDownP3Map.ContainsKey(trayHeight))
{
return UpDownP3Map[trayHeight];
}else if (UpDownP3Map.ContainsKey(0))
{
return UpDownP3Map[0];
}
return -1;
}
public void UpdateUpdownP3(int size, int sizePosition)
{
string newPositionStr = "";
if (UpDownP3Map.ContainsKey(size))
{
UpDownP3Map[size] = sizePosition;
}
else
{
UpDownP3Map.Add(size, sizePosition);
}
foreach (int key in UpDownP3Map.Keys)
{
newPositionStr += key + "=" + UpDownP3Map[key] + ";";
}
newPositionStr = newPositionStr.Substring(0, newPositionStr.Length - 1);
UpDownP3List = newPositionStr;
}
}
}