StoreMoveInfo.cs
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using OnlineStore.Common;
using OnlineStore.DeviceLibrary;
using OnlineStore.LoadCSVLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OnlineStore.DeviceLibrary
{
/// <summary>
/// 料仓当前运动信息类(出入库状态,步骤记录)
/// </summary>
public class LineMoveInfo
{
/// <summary>
/// 超时时间
/// </summary>
public int TimeOutSeconds = 60;
public string Name = "";
public LineMoveInfo(int storeId,string name)
{
this.Name = name;
moveType = LineMoveType.None;
MoveParam = new InOutParam();
this.storeId = storeId;
this.moveStep = LineMoveStep.Wait;
IsInWait = false;
MoveNum = 0;
}
public int MoveNum { get; set; }
public DateTime LastSetpTime { get; set; }
/// <summary>
/// =true表示满足一个等待条件,就可以完成此步骤的等待
/// </summary>
public bool OneWaitCanEndStep = false;
/// <summary>
/// 操作类型
/// </summary>
private LineMoveType moveType = LineMoveType.None;
public LineMoveType MoveType
{
get { return moveType; }
}
/// <summary>
///出入库参数
/// </summary>
public InOutParam MoveParam { get; set; }
/// <summary>
/// 当前运动是哪个料仓
/// </summary>
public int storeId { get; set; }
/// <summary>
/// 是否再当前步骤等待中
/// </summary>
public bool IsInWait { get; set; }
/// <summary>
/// 上一个执行步骤
/// </summary>
public LineMoveStep PreMoveStep { get; set; }
/// <summary>
/// 当前执行到的步骤
/// </summary>
private LineMoveStep moveStep;
/// <summary>
/// 可以循环运动的次数(轴卡运动才需要)
/// </summary>
public int CanWhileCount = 0;
/// <summary>
/// 料仓运动步骤记录
/// </summary>
public LineMoveStep MoveStep
{
get { return moveStep; }
}
public void NextMoveStep(LineMoveStep step)
{
PreMoveStep = moveStep;
moveStep = step;
LastSetpTime = DateTime.Now;
IsInWait = true;
WaitList = new List<WaitResultInfo>();
OneWaitCanEndStep = false;
CanWhileCount = 5;
}
/// <summary>
/// 当前步骤执行完成
/// </summary>
public void EndStepWait()
{
IsInWait = false;
WaitList = new List<WaitResultInfo>();
}
public void NewMove(LineMoveType type )
{
moveStep = LineMoveStep.Wait;
this.moveType = type;
LastSetpTime = DateTime.Now;
WaitList = new List<WaitResultInfo>();
MoveNum++;
}
public void NewMove(LineMoveType type, InOutParam param)
{
moveStep = LineMoveStep.Wait;
this.moveType = type;
this.MoveParam = param;
LastSetpTime = DateTime.Now;
WaitList = new List<WaitResultInfo>();
}
public void EndMove()
{
this.moveType = LineMoveType.None;
this.MoveParam = null;
moveStep = LineMoveStep.Wait;
LastSetpTime = DateTime.Now;
IsInWait = false;
WaitList = new List<WaitResultInfo>();
CanWhileCount = 0;
}
public LineMoveInfo clone()
{
return (LineMoveInfo)this.MemberwiseClone();
}
public List<WaitResultInfo> WaitList = new List<WaitResultInfo>();
/// <summary>
/// 重置之后继续出入库时,退回上一个步骤执行
/// </summary>
public void BackStep()
{
moveStep = PreMoveStep;
IsInWait = false;
}
}
public class WaitResultInfo
{
private WaitResultInfo()
{
}
public static WaitResultInfo WaitIO(string ioType, IO_VALUE ioValue)
{
WaitResultInfo wait = new WaitResultInfo();
wait.CanWhileMoveCount = 0;
wait.WaitType = 2;
wait.IoType = ioType;
wait.IoValue = ioValue;
wait.IsEnd = false;
return wait;
}
public static WaitResultInfo WaitAxis(ConfigMoveAxis axis,int targetPosition,int targetSpeed )
{
WaitResultInfo wait = new WaitResultInfo();
wait.CanWhileMoveCount = 0;
wait.WaitType = 1;
wait.AxisInfo = axis;
wait.IsHomeMove = false;
wait.TargetPosition = targetPosition;
wait.TargetSpeed = targetSpeed;
wait.IsEnd = false;
return wait;
}
public static WaitResultInfo WaitAxis(ConfigMoveAxis axis, bool isHomeMove)
{
WaitResultInfo wait = new WaitResultInfo();
wait.CanWhileMoveCount = 0;
wait.WaitType = 1;
wait.AxisInfo = axis;
wait.IsHomeMove = true;
wait.IsEnd = false;
return wait;
}
public static WaitResultInfo WaitStell(byte slvAddr, int targetPosition, int speed)
{
WaitResultInfo wait = new WaitResultInfo();
wait.CanWhileMoveCount =10;
wait.WaitType = 4;
wait.SlvAddr = slvAddr;
wait.IsHomeMove = false;
wait.TargetPosition = targetPosition;
wait.TargetSpeed = speed;
wait.IsEnd = false;
return wait;
}
public static WaitResultInfo WaitStellHome(byte slvAddr, int targetPosition, int speed)
{
WaitResultInfo wait = new WaitResultInfo();
wait.CanWhileMoveCount = 10;
wait.WaitType = 4;
wait.SlvAddr = slvAddr;
wait.IsHomeMove = true;
wait.TargetPosition = 0;
wait.TargetSpeed = speed;
wait.IsEnd = false;
return wait;
}
public static WaitResultInfo WaitShuoKe(int slvAddr, int targetPosition, bool isHome)
{
WaitResultInfo wait = new WaitResultInfo();
wait.CanWhileMoveCount = 0;
wait.WaitType = 5;
wait.SlvAddr =(byte) slvAddr;
wait.TargetPosition = targetPosition;
wait.IsHomeMove = isHome;
return wait;
}
public static WaitResultInfo WaitTime(int MScends)
{
WaitResultInfo wait = new WaitResultInfo();
wait.CanWhileMoveCount = 0;
wait.WaitType = 3;
wait.TimeMSeconds = MScends;
wait.IsEnd = false;
return wait;
}
public static WaitResultInfo WaitAxisOrg(ConfigMoveAxis axis,IO_VALUE value )
{
WaitResultInfo wait = new WaitResultInfo();
wait.CanWhileMoveCount = 0;
wait.WaitType = 6;
wait.AxisInfo = axis;
wait.IsHomeMove = true;
wait.IoValue = value;
wait.IsEnd = false;
return wait;
}
public static WaitResultInfo WaitHeight(int height)
{
WaitResultInfo wait = new WaitResultInfo();
wait.WaitType = 7;
wait.HeightValue = height;
wait.IsEnd = false;
return wait;
}
public string ToStr()
{
if (WaitType == 1)
{
if (IsHomeMove)
{
return "轴【" + AxisInfo.DisplayStr + "】原点返回";
}
else
{
return "轴【" + AxisInfo.DisplayStr + "】绝对运动,目标位置【" + TargetPosition + "】";
}
}
else if (WaitType == 2)
{
return "等待【" + IoType + "】=【" + IoValue + "】";
}
else if (WaitType == 3)
{
return "时间等待:【" + TimeMSeconds + "】毫秒";
}
else if (WaitType == 4)
{
return "电钢目标位置:【" + TargetPosition + "】 ";
}
else if (WaitType == 5)
{
return "硕科电机目标位置:【" + TargetPosition + "】 ";
}
else if (WaitType == 6)
{
return "轴【" + AxisInfo.DisplayStr + "】ORG信号:【" + IoValue + "】 ";
}else if (WaitType == 7)
{
return "料盘高度【" + HeightValue + "】 ";
}
else
{
return "Wait位置类型:WaitType=【" + WaitType + "】";
}
}
/// <summary>
/// 当未结束时可以重复运动的次数
/// </summary>
public int CanWhileMoveCount { get; set; }
/// <summary>
/// 等待结果,1=轴运动,2=IO运动,3=时间,4=电钢,5=硕科电机,6=等待轴原点信号
/// </summary>
public int WaitType { get; set; }
/// <summary>
/// 轴运动时表示轴信息
/// </summary>
public ConfigMoveAxis AxisInfo { get; set; }
/// <summary>
/// 电钢地址
/// </summary>
public byte SlvAddr { get; set; }
/// <summary>
/// IO类型
/// </summary>
public String IoType { get; set; }
/// <summary>
/// IO值
/// </summary>
public IO_VALUE IoValue { get; set; }
/// <summary>
/// 等待的毫秒
/// </summary>
public int TimeMSeconds { get; set; }
/// <summary>
/// 是否是原点返回
/// </summary>
public bool IsHomeMove = false;
/// <summary>
/// 轴目标位置
/// </summary>
public int TargetPosition { get; set; }
/// <summary>
/// 轴目标速度
/// </summary>
public int TargetSpeed { get; set; }
/// <summary>
/// 是否已经结束
/// </summary>
public bool IsEnd{ get; set; }
/// <summary>
/// 高度
/// </summary>
public int HeightValue { get; set; }
}
public enum LineMoveType
{
/// <summary>
/// 没有任何操作
/// </summary>
None = 0,
/// <summary>
/// 入库
/// </summary>
InStore = 1,
/// <summary>
/// 出库
/// </summary>
OutStore = 2,
/// <summary>
/// 原点返回
/// </summary>
ReturnHome = 3,
/// <summary>
/// 重置
/// </summary>
Reset = 4,
CheckFixture = 5,
/// <summary>
/// 移栽装置的停止,需要先远点返回,然后停止
/// </summary>
StopMove = 5,
///// <summary>
///// 移栽检测托盘
///// </summary>
//CheckFixture=6,
}
}