TrayInfo.cs
3.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OnlineStore.DeviceLibrary
{
/// <summary>
/// 托盘信息
/// </summary>
public class TrayInfo
{
public TrayInfo(int trayNum, bool isFull = false, int inOrOut = 0)
{
this.TrayCode = trayNum;
this.IsFull = isFull;
this.InOrOutStore = inOrOut;
}
public TrayInfo(int trayNum, bool isFull, int inOrOut, string wareCode, string posId, int plateH, int plateW)
{
this.TrayCode = trayNum;
this.IsFull = isFull;
this.InOrOutStore = inOrOut;
this.WareCode = wareCode;
this.PosId = posId;
this.PlateH = plateH;
this.PlateW = plateW;
InStoreNG = false;
NgMsg = "";
}
public string ToStr()
{
string type = "无操作";
if (InOrOutStore.Equals(1))
{
type = "入库";
}
else
{
type = "出库";
}
return "托盘【" + TrayCode + "】" + (IsFull ? "有料," : "空,") + type + "," + WareCode + "," + PosId + "," + PlateH + "," + PlateW + "," + InStoreNG + "," + NgMsg;
}
/// <summary>
/// 夹具编码值(1-32?)
/// </summary>
public int TrayCode { get; set; }
/// <summary>
/// 是否有料盘,true=有料盘
/// </summary>
public bool IsFull { get; set; }
/// <summary>
/// 出库还是入库(有料盘时才有此操作)0=无操作,1=入库,2=出库
/// </summary>
public int InOrOutStore { get; set; }
/// <summary>
/// 物品二维码信息
/// </summary>
public string WareCode { get; set; }
/// <summary>
/// 位置名(对应配置表的位置)
/// </summary>
public string PosId { get; set; }
/// <summary>
/// 料盘高度
/// </summary>
public int PlateH { get; set; }
/// <summary>
/// 料盘宽度
/// </summary>
public int PlateW { get; set; }
/// <summary>
/// 入库失败料盘,未扫到码或获取库位号失败
/// </summary>
public bool InStoreNG = false;
public string NgMsg = "";
public bool EmergencyOut = false;
}
/// <summary>
/// 托盘上的物料的类型
/// </summary>
internal class ReelType
{
/// <summary>
/// 等待入库料盘
/// </summary>
internal static int InStore = 1;
/// <summary>
/// 料仓出库料盘
/// </summary>
internal static int OutStore = 2;
/// <summary>
/// 紧急出库料盘
/// </summary>
internal static int OutStore_Equip = 3;
/// <summary>
/// 入库失败需要NG气缸退出的料盘
/// </summary>
internal static int InStoreNG = 4;
}
}