Commit 12f7f8b0 刘韬

1

1 个父辈 69f067ba
...@@ -109,9 +109,9 @@ namespace AOI ...@@ -109,9 +109,9 @@ namespace AOI
{ {
threshType = threshType | ThresholdTypes.Otsu; threshType = threshType | ThresholdTypes.Otsu;
} }
Cv2.ImShow("aaa", threshMat);
Cv2.Threshold(threshMat, threshMat, thresh, 255, threshType); Cv2.Threshold(threshMat, threshMat, thresh, 255, threshType);
Cv2.ImShow("avaa", threshMat);
CvBlobs blobs = new CvBlobs(); CvBlobs blobs = new CvBlobs();
blobs.Label(threshMat); blobs.Label(threshMat);
blobList = blobs.Values.ToList(); blobList = blobs.Values.ToList();
......
...@@ -19,7 +19,7 @@ namespace AOIProject.Properties { ...@@ -19,7 +19,7 @@ namespace AOIProject.Properties {
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。 // (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources { internal class Resources {
......
...@@ -12,7 +12,7 @@ namespace AOIProject.Properties { ...@@ -12,7 +12,7 @@ namespace AOIProject.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.5.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
......
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15 # Visual Studio Version 17
VisualStudioVersion = 15.0.27703.2035 VisualStudioVersion = 17.6.33829.357
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AccAOI", "AccAOI\AccAOI.csproj", "{81D116DC-69C9-4B3B-AB7B-E324AF18CA3E}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AccAOI", "AccAOI\AccAOI.csproj", "{81D116DC-69C9-4B3B-AB7B-E324AF18CA3E}"
EndProject EndProject
...@@ -11,6 +11,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AOI", "AOI\AOI.csproj", "{5 ...@@ -11,6 +11,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AOI", "AOI\AOI.csproj", "{5
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AOIProject", "AOIProject\AOIProject.csproj", "{ACE00C09-176E-4AE7-92D1-3D58080E1561}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AOIProject", "AOIProject\AOIProject.csproj", "{ACE00C09-176E-4AE7-92D1-3D58080E1561}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "园晶斑点分析测试", "园晶斑点分析测试\园晶斑点分析测试.csproj", "{B9C084F0-E0F9-4624-9D14-0BC99A5DA523}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
...@@ -33,6 +35,10 @@ Global ...@@ -33,6 +35,10 @@ Global
{ACE00C09-176E-4AE7-92D1-3D58080E1561}.Debug|Any CPU.Build.0 = Debug|Any CPU {ACE00C09-176E-4AE7-92D1-3D58080E1561}.Debug|Any CPU.Build.0 = Debug|Any CPU
{ACE00C09-176E-4AE7-92D1-3D58080E1561}.Release|Any CPU.ActiveCfg = Release|Any CPU {ACE00C09-176E-4AE7-92D1-3D58080E1561}.Release|Any CPU.ActiveCfg = Release|Any CPU
{ACE00C09-176E-4AE7-92D1-3D58080E1561}.Release|Any CPU.Build.0 = Release|Any CPU {ACE00C09-176E-4AE7-92D1-3D58080E1561}.Release|Any CPU.Build.0 = Release|Any CPU
{B9C084F0-E0F9-4624-9D14-0BC99A5DA523}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B9C084F0-E0F9-4624-9D14-0BC99A5DA523}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B9C084F0-E0F9-4624-9D14-0BC99A5DA523}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B9C084F0-E0F9-4624-9D14-0BC99A5DA523}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
......
...@@ -19,7 +19,7 @@ namespace AccAOI.Properties { ...@@ -19,7 +19,7 @@ namespace AccAOI.Properties {
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。 // (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources { internal class Resources {
......
...@@ -12,7 +12,7 @@ namespace AccAOI.Properties { ...@@ -12,7 +12,7 @@ namespace AccAOI.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.5.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
......
...@@ -9,7 +9,7 @@ ...@@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ImageBox</RootNamespace> <RootNamespace>ImageBox</RootNamespace>
<AssemblyName>AccImageBox</AssemblyName> <AssemblyName>AccImageBox</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> <TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment> <FileAlignment>512</FileAlignment>
<TargetFrameworkProfile /> <TargetFrameworkProfile />
</PropertyGroup> </PropertyGroup>
......
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>
\ No newline at end of file \ No newline at end of file
namespace 园晶斑点分析测试
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
}
#endregion
}
}
using AOI;
using OpenCvSharp;
using OpenCvSharp.Blob;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Net.Http.Headers;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using static System.Net.Mime.MediaTypeNames;
using static System.Windows.Forms.MonthCalendar;
namespace 园晶斑点分析测试
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
this.WindowState = FormWindowState.Minimized;
var src = System.Drawing.Image.FromFile("d:\\logs\\t10_2.jpg");
var src2 = System.Drawing.Image.FromFile("d:\\logs\\t10.jpg");
//var src = System.Drawing.Image.FromFile("d:\\hbyj.png");
//var bck = System.Drawing.Image.FromFile("d:\\blank.png");
Mat srcMat = ImageUtil.ToMat(src);
//Cv2.Resize(srcMat, srcMat, new OpenCvSharp.Size(src.Width / 3, src.Height / 3), 0, 0, InterpolationFlags.Area);
Mat srcMat2 = ImageUtil.ToMat(src2);
//Cv2.Resize(srcMat2, srcMat2, new OpenCvSharp.Size(src.Width / 3, src.Height / 3), 0, 0, InterpolationFlags.Area);
// Mat bckMat = ImageUtil.ToMat(bck);
Mat threshMat = new Mat();
Cv2.CvtColor(srcMat, threshMat, ColorConversionCodes.RGB2GRAY);
ThresholdTypes threshType = ThresholdTypes.Binary;
Cv2.Threshold(threshMat, threshMat, 120, 255, threshType);
Cv2.GaussianBlur(threshMat, threshMat, new OpenCvSharp.Size(5, 5),0);
Cv2.AddWeighted(threshMat, 1.5, threshMat, -0.5, 0, threshMat);
//Cv2.Threshold(threshMat, threshMat, 60, 255, threshType);
//Cv2.ImShow("ddd", threshMat);
Cv2.CvtColor(srcMat2, srcMat2, ColorConversionCodes.RGB2GRAY);
srcMat2 = HighPassFilter(srcMat2, 5, 6, 10);
Cv2.Threshold(srcMat2, srcMat2, 140, 255, threshType);
Cv2.GaussianBlur(srcMat2, srcMat2, new OpenCvSharp.Size(3, 3), 200);
Cv2.GaussianBlur(srcMat2, srcMat2, new OpenCvSharp.Size(3, 3), 200);
Cv2.Threshold(srcMat2, srcMat2, 30, 255, threshType);
Cv2.ImShow("www", srcMat2);
return;
//CvBlobs blobs = new CvBlobs();
////blobs.FilterByArea(200, 255);
//blobs.Label(threshMat);
//var blobList = blobs.Values.ToList();
////Mat im_with_keypoints = ImageUtil.ToMat(bck);
//foreach (var pair in blobList)
//{
// CvBlob blob = pair;
// Cv2.Circle(srcMat, (int)blob.Centroid.X, (int)blob.Centroid.Y, 1, Scalar.FromRgb(255, 0, 0), 1);
//}
//Cv2.ImShow("ccc", srcMat);
////return;
var cparams = new SimpleBlobDetector.Params();
cparams.ThresholdStep = 2;
cparams.FilterByColor = true;
cparams.BlobColor = 255;
cparams.MinRepeatability = 8;
cparams.MinDistBetweenBlobs = 10;
// 改变阈值
cparams.MinThreshold = 40;
cparams.MaxThreshold = 255;
// 通过面积滤波
cparams.FilterByArea = true;
cparams.MinArea = 0.1f;
// 通过圆度滤波
//cparams.FilterByCircularity = true;
//cparams.MinCircularity = 0.1f;
// 通过凸度滤波
cparams.FilterByConvexity = true;
cparams.MinConvexity = 0.5f;
// 通过惯性比滤波
//cparams.FilterByInertia = true;
//cparams.MinInertiaRatio = 0.01f;
Mat mask = new Mat(threshMat.Size(),MatType.CV_8U,1);
mask.SetTo(new Scalar(0));
Cv2.Rectangle(mask,new Rect(1064,152,1356,2424), new Scalar(255), -1);
SimpleBlobDetector simpleBlob = SimpleBlobDetector.Create(cparams);
var keypoints = simpleBlob.Detect(threshMat, mask);
////Mat im_with_keypoints = new Mat();
//Cv2.CvtColor(threshMat, im_with_keypoints, ColorConversionCodes.GRAY2RGB);
Cv2.DrawKeypoints(threshMat, keypoints, srcMat2, Scalar.FromRgb(255, 0, 0), DrawMatchesFlags.DrawOverOutImg);
Cv2.PutText(srcMat2, $"{keypoints.Length}", new OpenCvSharp.Point(1064, 152), HersheyFonts.HersheySimplex, 4, Scalar.Red,4);
Cv2.ImShow("bbb", srcMat2);
Cv2.ImWrite("d:\\logs\\t10_result.jpg",srcMat2);
//var dstCutImg = ImageUtil.ToImage(threshMat);
}
static Mat HighPassFilter(Mat src, int ksize, double sigma, double contrast)
{
Mat dst = new Mat();
Mat kernel = Cv2.GetGaussianKernel(ksize, sigma);
kernel *= contrast;
kernel.Set<double>(ksize / 2, ksize / 2, kernel.At<double>(ksize / 2, ksize / 2) - contrast + 1);
Cv2.Filter2D(src, dst, -1, kernel);
return dst;
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file \ No newline at end of file
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace 园晶斑点分析测试
{
internal static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("园晶斑点分析测试")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("园晶斑点分析测试")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("b9c084f0-e0f9-4624-9d14-0bc99a5da523")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本: 4.0.30319.42000
//
// 对此文件的更改可能导致不正确的行为,如果
// 重新生成代码,则所做更改将丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace 园晶斑点分析测试.Properties
{
/// <summary>
/// 强类型资源类,用于查找本地化字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// 返回此类使用的缓存 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("园晶斑点分析测试.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性,对
/// 使用此强类型资源类的所有资源查找执行重写。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file \ No newline at end of file
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace 园晶斑点分析测试.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="OpenCvSharp3-AnyCPU" version="4.0.0.20181129" targetFramework="net472" />
</packages>
\ No newline at end of file \ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\OpenCvSharp3-AnyCPU.4.0.0.20181129\build\OpenCvSharp3-AnyCPU.props" Condition="Exists('..\packages\OpenCvSharp3-AnyCPU.4.0.0.20181129\build\OpenCvSharp3-AnyCPU.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B9C084F0-E0F9-4624-9D14-0BC99A5DA523}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>园晶斑点分析测试</RootNamespace>
<AssemblyName>园晶斑点分析测试</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenCvSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=6adad1e807fea099, processorArchitecture=MSIL">
<HintPath>..\packages\OpenCvSharp3-AnyCPU.4.0.0.20181129\lib\net461\OpenCvSharp.dll</HintPath>
</Reference>
<Reference Include="OpenCvSharp.Blob, Version=1.0.0.0, Culture=neutral, PublicKeyToken=6adad1e807fea099, processorArchitecture=MSIL">
<HintPath>..\packages\OpenCvSharp3-AnyCPU.4.0.0.20181129\lib\net461\OpenCvSharp.Blob.dll</HintPath>
</Reference>
<Reference Include="OpenCvSharp.Extensions, Version=1.0.0.0, Culture=neutral, PublicKeyToken=6adad1e807fea099, processorArchitecture=MSIL">
<HintPath>..\packages\OpenCvSharp3-AnyCPU.4.0.0.20181129\lib\net461\OpenCvSharp.Extensions.dll</HintPath>
</Reference>
<Reference Include="OpenCvSharp.UserInterface, Version=1.0.0.0, Culture=neutral, PublicKeyToken=6adad1e807fea099, processorArchitecture=MSIL">
<HintPath>..\packages\OpenCvSharp3-AnyCPU.4.0.0.20181129\lib\net461\OpenCvSharp.UserInterface.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AOI\AOI.csproj">
<Project>{529f3829-bd91-42a7-95af-9dea2dc409cb}</Project>
<Name>AOI</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>这台计算机上缺少此项目引用的 NuGet 程序包。使用“NuGet 程序包还原”可下载这些程序包。有关更多信息,请参见 http://go.microsoft.com/fwlink/?LinkID=322105。缺少的文件是 {0}。</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\OpenCvSharp3-AnyCPU.4.0.0.20181129\build\OpenCvSharp3-AnyCPU.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\OpenCvSharp3-AnyCPU.4.0.0.20181129\build\OpenCvSharp3-AnyCPU.props'))" />
</Target>
</Project>
\ No newline at end of file \ No newline at end of file
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