Skip to content
切换导航条
切换导航条
当前项目
正在载入...
登录
孙克
/
ACSingleStore
转到一个项目
切换导航栏
切换导航栏固定状态
项目
群组
代码片段
帮助
项目
活动
版本库
流水线
图表
问题
0
合并请求
0
维基
网络
创建新的问题
作业
提交
问题看板
文件
提交
网络
比较
分支
标签
Commit bf3778fe
由
ke.sun
编写于
2018-04-11 09:01:09 +0800
浏览文件
选项
浏览文件
标签
下载
电子邮件补丁
差异文件
1
1 个父辈
172bd841
显示空白字符变更
内嵌
并排
正在显示
1 个修改的文件
包含
16 行增加
和
16 行删除
source/ACSingleStore/FrmStoreBox.Designer.cs
source/ACSingleStore/FrmStoreBox.Designer.cs
查看文件 @
bf3778f
...
@@ -233,7 +233,7 @@
...
@@ -233,7 +233,7 @@
// label16
// label16
//
//
this
.
label16
.
AutoSize
=
true
;
this
.
label16
.
AutoSize
=
true
;
this
.
label16
.
Location
=
new
System
.
Drawing
.
Point
(
152
,
2
47
);
this
.
label16
.
Location
=
new
System
.
Drawing
.
Point
(
152
,
2
60
);
this
.
label16
.
Name
=
"label16"
;
this
.
label16
.
Name
=
"label16"
;
this
.
label16
.
Size
=
new
System
.
Drawing
.
Size
(
112
,
17
);
this
.
label16
.
Size
=
new
System
.
Drawing
.
Size
(
112
,
17
);
this
.
label16
.
TabIndex
=
295
;
this
.
label16
.
TabIndex
=
295
;
...
@@ -242,7 +242,7 @@
...
@@ -242,7 +242,7 @@
// label15
// label15
//
//
this
.
label15
.
AutoSize
=
true
;
this
.
label15
.
AutoSize
=
true
;
this
.
label15
.
Location
=
new
System
.
Drawing
.
Point
(
152
,
2
18
);
this
.
label15
.
Location
=
new
System
.
Drawing
.
Point
(
152
,
2
31
);
this
.
label15
.
Name
=
"label15"
;
this
.
label15
.
Name
=
"label15"
;
this
.
label15
.
Size
=
new
System
.
Drawing
.
Size
(
124
,
17
);
this
.
label15
.
Size
=
new
System
.
Drawing
.
Size
(
124
,
17
);
this
.
label15
.
TabIndex
=
294
;
this
.
label15
.
TabIndex
=
294
;
...
@@ -251,7 +251,7 @@
...
@@ -251,7 +251,7 @@
// label14
// label14
//
//
this
.
label14
.
AutoSize
=
true
;
this
.
label14
.
AutoSize
=
true
;
this
.
label14
.
Location
=
new
System
.
Drawing
.
Point
(
152
,
1
85
);
this
.
label14
.
Location
=
new
System
.
Drawing
.
Point
(
152
,
1
98
);
this
.
label14
.
Name
=
"label14"
;
this
.
label14
.
Name
=
"label14"
;
this
.
label14
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
17
);
this
.
label14
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
17
);
this
.
label14
.
TabIndex
=
293
;
this
.
label14
.
TabIndex
=
293
;
...
@@ -260,7 +260,7 @@
...
@@ -260,7 +260,7 @@
// label11
// label11
//
//
this
.
label11
.
AutoSize
=
true
;
this
.
label11
.
AutoSize
=
true
;
this
.
label11
.
Location
=
new
System
.
Drawing
.
Point
(
5
,
2
47
);
this
.
label11
.
Location
=
new
System
.
Drawing
.
Point
(
5
,
2
60
);
this
.
label11
.
Name
=
"label11"
;
this
.
label11
.
Name
=
"label11"
;
this
.
label11
.
Size
=
new
System
.
Drawing
.
Size
(
114
,
17
);
this
.
label11
.
Size
=
new
System
.
Drawing
.
Size
(
114
,
17
);
this
.
label11
.
TabIndex
=
292
;
this
.
label11
.
TabIndex
=
292
;
...
@@ -269,14 +269,14 @@
...
@@ -269,14 +269,14 @@
// txtHomeStatus
// txtHomeStatus
//
//
this
.
txtHomeStatus
.
Enabled
=
false
;
this
.
txtHomeStatus
.
Enabled
=
false
;
this
.
txtHomeStatus
.
Location
=
new
System
.
Drawing
.
Point
(
121
,
2
44
);
this
.
txtHomeStatus
.
Location
=
new
System
.
Drawing
.
Point
(
121
,
2
57
);
this
.
txtHomeStatus
.
Name
=
"txtHomeStatus"
;
this
.
txtHomeStatus
.
Name
=
"txtHomeStatus"
;
this
.
txtHomeStatus
.
Size
=
new
System
.
Drawing
.
Size
(
25
,
23
);
this
.
txtHomeStatus
.
Size
=
new
System
.
Drawing
.
Size
(
25
,
23
);
this
.
txtHomeStatus
.
TabIndex
=
291
;
this
.
txtHomeStatus
.
TabIndex
=
291
;
//
//
// button2
// button2
//
//
this
.
button2
.
Location
=
new
System
.
Drawing
.
Point
(
278
,
2
40
);
this
.
button2
.
Location
=
new
System
.
Drawing
.
Point
(
278
,
2
53
);
this
.
button2
.
Name
=
"button2"
;
this
.
button2
.
Name
=
"button2"
;
this
.
button2
.
Size
=
new
System
.
Drawing
.
Size
(
105
,
33
);
this
.
button2
.
Size
=
new
System
.
Drawing
.
Size
(
105
,
33
);
this
.
button2
.
TabIndex
=
290
;
this
.
button2
.
TabIndex
=
290
;
...
@@ -287,7 +287,7 @@
...
@@ -287,7 +287,7 @@
// label10
// label10
//
//
this
.
label10
.
AutoSize
=
true
;
this
.
label10
.
AutoSize
=
true
;
this
.
label10
.
Location
=
new
System
.
Drawing
.
Point
(
44
,
2
16
);
this
.
label10
.
Location
=
new
System
.
Drawing
.
Point
(
44
,
2
29
);
this
.
label10
.
Name
=
"label10"
;
this
.
label10
.
Name
=
"label10"
;
this
.
label10
.
Size
=
new
System
.
Drawing
.
Size
(
75
,
17
);
this
.
label10
.
Size
=
new
System
.
Drawing
.
Size
(
75
,
17
);
this
.
label10
.
TabIndex
=
289
;
this
.
label10
.
TabIndex
=
289
;
...
@@ -296,14 +296,14 @@
...
@@ -296,14 +296,14 @@
// txtBusyStatus
// txtBusyStatus
//
//
this
.
txtBusyStatus
.
Enabled
=
false
;
this
.
txtBusyStatus
.
Enabled
=
false
;
this
.
txtBusyStatus
.
Location
=
new
System
.
Drawing
.
Point
(
121
,
2
13
);
this
.
txtBusyStatus
.
Location
=
new
System
.
Drawing
.
Point
(
121
,
2
26
);
this
.
txtBusyStatus
.
Name
=
"txtBusyStatus"
;
this
.
txtBusyStatus
.
Name
=
"txtBusyStatus"
;
this
.
txtBusyStatus
.
Size
=
new
System
.
Drawing
.
Size
(
25
,
23
);
this
.
txtBusyStatus
.
Size
=
new
System
.
Drawing
.
Size
(
25
,
23
);
this
.
txtBusyStatus
.
TabIndex
=
288
;
this
.
txtBusyStatus
.
TabIndex
=
288
;
//
//
// button1
// button1
//
//
this
.
button1
.
Location
=
new
System
.
Drawing
.
Point
(
278
,
2
07
);
this
.
button1
.
Location
=
new
System
.
Drawing
.
Point
(
278
,
2
20
);
this
.
button1
.
Name
=
"button1"
;
this
.
button1
.
Name
=
"button1"
;
this
.
button1
.
Size
=
new
System
.
Drawing
.
Size
(
105
,
33
);
this
.
button1
.
Size
=
new
System
.
Drawing
.
Size
(
105
,
33
);
this
.
button1
.
TabIndex
=
287
;
this
.
button1
.
TabIndex
=
287
;
...
@@ -314,7 +314,7 @@
...
@@ -314,7 +314,7 @@
// label2
// label2
//
//
this
.
label2
.
AutoSize
=
true
;
this
.
label2
.
AutoSize
=
true
;
this
.
label2
.
Location
=
new
System
.
Drawing
.
Point
(
51
,
1
85
);
this
.
label2
.
Location
=
new
System
.
Drawing
.
Point
(
51
,
1
98
);
this
.
label2
.
Name
=
"label2"
;
this
.
label2
.
Name
=
"label2"
;
this
.
label2
.
Size
=
new
System
.
Drawing
.
Size
(
68
,
17
);
this
.
label2
.
Size
=
new
System
.
Drawing
.
Size
(
68
,
17
);
this
.
label2
.
TabIndex
=
286
;
this
.
label2
.
TabIndex
=
286
;
...
@@ -323,14 +323,14 @@
...
@@ -323,14 +323,14 @@
// txtAlarmStatus
// txtAlarmStatus
//
//
this
.
txtAlarmStatus
.
Enabled
=
false
;
this
.
txtAlarmStatus
.
Enabled
=
false
;
this
.
txtAlarmStatus
.
Location
=
new
System
.
Drawing
.
Point
(
121
,
1
82
);
this
.
txtAlarmStatus
.
Location
=
new
System
.
Drawing
.
Point
(
121
,
1
95
);
this
.
txtAlarmStatus
.
Name
=
"txtAlarmStatus"
;
this
.
txtAlarmStatus
.
Name
=
"txtAlarmStatus"
;
this
.
txtAlarmStatus
.
Size
=
new
System
.
Drawing
.
Size
(
25
,
23
);
this
.
txtAlarmStatus
.
Size
=
new
System
.
Drawing
.
Size
(
25
,
23
);
this
.
txtAlarmStatus
.
TabIndex
=
285
;
this
.
txtAlarmStatus
.
TabIndex
=
285
;
//
//
// btnGetAlarm
// btnGetAlarm
//
//
this
.
btnGetAlarm
.
Location
=
new
System
.
Drawing
.
Point
(
278
,
1
74
);
this
.
btnGetAlarm
.
Location
=
new
System
.
Drawing
.
Point
(
278
,
1
87
);
this
.
btnGetAlarm
.
Name
=
"btnGetAlarm"
;
this
.
btnGetAlarm
.
Name
=
"btnGetAlarm"
;
this
.
btnGetAlarm
.
Size
=
new
System
.
Drawing
.
Size
(
105
,
33
);
this
.
btnGetAlarm
.
Size
=
new
System
.
Drawing
.
Size
(
105
,
33
);
this
.
btnGetAlarm
.
TabIndex
=
284
;
this
.
btnGetAlarm
.
TabIndex
=
284
;
...
@@ -1580,28 +1580,28 @@
...
@@ -1580,28 +1580,28 @@
// 启动ToolStripMenuItem
// 启动ToolStripMenuItem
//
//
this
.
启动
ToolStripMenuItem
.
Name
=
"启动ToolStripMenuItem"
;
this
.
启动
ToolStripMenuItem
.
Name
=
"启动ToolStripMenuItem"
;
this
.
启动
ToolStripMenuItem
.
Size
=
new
System
.
Drawing
.
Size
(
1
52
,
22
);
this
.
启动
ToolStripMenuItem
.
Size
=
new
System
.
Drawing
.
Size
(
1
24
,
22
);
this
.
启动
ToolStripMenuItem
.
Text
=
"启动"
;
this
.
启动
ToolStripMenuItem
.
Text
=
"启动"
;
this
.
启动
ToolStripMenuItem
.
Click
+=
new
System
.
EventHandler
(
this
.
启动
ToolStripMenuItem_Click
);
this
.
启动
ToolStripMenuItem
.
Click
+=
new
System
.
EventHandler
(
this
.
启动
ToolStripMenuItem_Click
);
//
//
// 停止ToolStripMenuItem
// 停止ToolStripMenuItem
//
//
this
.
停止
ToolStripMenuItem
.
Name
=
"停止ToolStripMenuItem"
;
this
.
停止
ToolStripMenuItem
.
Name
=
"停止ToolStripMenuItem"
;
this
.
停止
ToolStripMenuItem
.
Size
=
new
System
.
Drawing
.
Size
(
1
52
,
22
);
this
.
停止
ToolStripMenuItem
.
Size
=
new
System
.
Drawing
.
Size
(
1
24
,
22
);
this
.
停止
ToolStripMenuItem
.
Text
=
"停止"
;
this
.
停止
ToolStripMenuItem
.
Text
=
"停止"
;
this
.
停止
ToolStripMenuItem
.
Click
+=
new
System
.
EventHandler
(
this
.
停止
ToolStripMenuItem_Click
);
this
.
停止
ToolStripMenuItem
.
Click
+=
new
System
.
EventHandler
(
this
.
停止
ToolStripMenuItem_Click
);
//
//
// 复位ToolStripMenuItem
// 复位ToolStripMenuItem
//
//
this
.
复位
ToolStripMenuItem
.
Name
=
"复位ToolStripMenuItem"
;
this
.
复位
ToolStripMenuItem
.
Name
=
"复位ToolStripMenuItem"
;
this
.
复位
ToolStripMenuItem
.
Size
=
new
System
.
Drawing
.
Size
(
1
52
,
22
);
this
.
复位
ToolStripMenuItem
.
Size
=
new
System
.
Drawing
.
Size
(
1
24
,
22
);
this
.
复位
ToolStripMenuItem
.
Text
=
"复位"
;
this
.
复位
ToolStripMenuItem
.
Text
=
"复位"
;
this
.
复位
ToolStripMenuItem
.
Click
+=
new
System
.
EventHandler
(
this
.
复位
ToolStripMenuItem_Click
);
this
.
复位
ToolStripMenuItem
.
Click
+=
new
System
.
EventHandler
(
this
.
复位
ToolStripMenuItem_Click
);
//
//
// 回待机点ToolStripMenuItem
// 回待机点ToolStripMenuItem
//
//
this
.
回待机点
ToolStripMenuItem
.
Name
=
"回待机点ToolStripMenuItem"
;
this
.
回待机点
ToolStripMenuItem
.
Name
=
"回待机点ToolStripMenuItem"
;
this
.
回待机点
ToolStripMenuItem
.
Size
=
new
System
.
Drawing
.
Size
(
1
52
,
22
);
this
.
回待机点
ToolStripMenuItem
.
Size
=
new
System
.
Drawing
.
Size
(
1
24
,
22
);
this
.
回待机点
ToolStripMenuItem
.
Text
=
"回待机点"
;
this
.
回待机点
ToolStripMenuItem
.
Text
=
"回待机点"
;
this
.
回待机点
ToolStripMenuItem
.
Click
+=
new
System
.
EventHandler
(
this
.
回待机点
ToolStripMenuItem_Click
);
this
.
回待机点
ToolStripMenuItem
.
Click
+=
new
System
.
EventHandler
(
this
.
回待机点
ToolStripMenuItem_Click
);
//
//
...
...
编写
预览
支持
Markdown
格式
附加文件
你添加了
0
人
到此讨论。请谨慎行事。
Finish editing this message first!
Cancel
请
注册
或
登录
后发表评论