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SO853-AutoCountMachine
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Commit 79219ffa
由
刘韬
编写于
2022-11-01 09:23:01 +0800
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电子邮件补丁
差异文件
1
1 个父辈
2f5785f4
显示空白字符变更
内嵌
并排
正在显示
15 个修改的文件
包含
582 行增加
和
76 行删除
DeviceLibrary/AutoScan/LabelMachine.partial.cs
DeviceLibrary/AutoScan/common/ServerConn.cs
SO853-AutoCountMachine/FilterControl.Designer.cs
SO853-AutoCountMachine/Form1.Designer.cs
SO853-AutoCountMachine/LabelControl.Designer.cs
SO853-AutoCountMachine/SO853-AutoCountMachine.csproj
SO853-AutoCountMachine/SettingControl.Designer.cs
SO853-AutoCountMachine/SettingControl.cs
SO853-AutoCountMachine/T1Control.Designer.cs
SO853-AutoCountMachine/UCCOMMON/BoxResetControl.Designer.cs
SO853-AutoCountMachine/UCCOMMON/ConfigControl.cs
SO853-AutoCountMachine/UCCOMMON/NBDTControl.Designer.cs
SO853-AutoCountMachine/UCCOMMON/NBDTControl.cs
SO853-AutoCountMachine/UCCOMMON/NBDTControl.resx
SO853-AutoCountMachine/XrayControl.Designer.cs
DeviceLibrary/AutoScan/LabelMachine.partial.cs
查看文件 @
79219ff
...
...
@@ -157,6 +157,10 @@ namespace DeviceLibrary
if
(
reelLocation
.
isTower
==
"1"
)
{
MoveInfo
.
ReelParam
.
ReelDest
=
ReelDest
.
Tower
;
if
(
ConfigHelper
.
Config
.
Get
<
bool
>(
"ForceVTTower"
,
false
))
{
MoveInfo
.
log
(
"强制转到VTTOWER"
);
MoveInfo
.
ReelParam
.
ReelDest
=
ReelDest
.
VT_Tower
;
}
}
else
if
(
reelLocation
.
isVTTower
==
"1"
)
{
...
...
DeviceLibrary/AutoScan/common/ServerConn.cs
查看文件 @
79219ff
...
...
@@ -37,7 +37,7 @@ namespace DeviceLibrary
retry
:
try
{
result
=
wc
.
UploadString
(
inputCounterDataByXRayMachine_URL
,
"POST"
,
json
);
result
=
wc
.
UploadString
(
ConfigHelper
.
Config
.
Get
(
"inputCounterDataByXRayMachine"
)
,
"POST"
,
json
);
return
JsonHelper
.
DeserializeJsonToObject
<
CountResult
>(
result
);
}
catch
(
Exception
e
)
...
...
@@ -76,7 +76,7 @@ namespace DeviceLibrary
retry
:
try
{
result
=
wc
.
UploadString
(
DetermineReelStorageLocation_URL
,
"POST"
,
json
);
result
=
wc
.
UploadString
(
ConfigHelper
.
Config
.
Get
(
"DetermineReelStorageLocation"
)
,
"POST"
,
json
);
return
JsonHelper
.
DeserializeJsonToObject
<
ReelLocation
>(
result
);
}
catch
(
Exception
e
)
...
...
SO853-AutoCountMachine/FilterControl.Designer.cs
查看文件 @
79219ff
...
...
@@ -202,7 +202,6 @@ namespace AutoCountMachine
//
// configControl1
//
this
.
configControl1
.
Config
=
null
;
this
.
configControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
configControl1
.
Name
=
"configControl1"
;
this
.
configControl1
.
Size
=
new
System
.
Drawing
.
Size
(
663
,
293
);
...
...
SO853-AutoCountMachine/Form1.Designer.cs
查看文件 @
79219ff
...
...
@@ -51,7 +51,6 @@ namespace AutoCountMachine
this
.
tabPage1
=
new
System
.
Windows
.
Forms
.
TabPage
();
this
.
label_Productivity
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
btn_PauseBuzzer
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
boxResetControl1
=
new
AutoCountMachine
.
BoxResetControl
();
this
.
cmb_runmode
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
btn_releaseshelf
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
groupBox2
=
new
System
.
Windows
.
Forms
.
GroupBox
();
...
...
@@ -59,10 +58,11 @@ namespace AutoCountMachine
this
.
groupBox1
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
stateView
=
new
System
.
Windows
.
Forms
.
ListView
();
this
.
tabPage2
=
new
System
.
Windows
.
Forms
.
TabPage
();
this
.
settingControl1
=
new
AutoCountMachine
.
SettingControl
();
this
.
btn_stop
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
btn_run
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
listView1
=
new
System
.
Windows
.
Forms
.
ListView
();
this
.
boxResetControl1
=
new
AutoCountMachine
.
BoxResetControl
();
this
.
settingControl1
=
new
AutoCountMachine
.
SettingControl
();
this
.
menuStrip1
.
SuspendLayout
();
this
.
tabControl1
.
SuspendLayout
();
this
.
tabPage1
.
SuspendLayout
();
...
...
@@ -260,16 +260,6 @@ namespace AutoCountMachine
this
.
btn_PauseBuzzer
.
Visible
=
false
;
this
.
btn_PauseBuzzer
.
Click
+=
new
System
.
EventHandler
(
this
.
btn_PauseBuzzer_Click
);
//
// boxResetControl1
//
this
.
boxResetControl1
.
Anchor
=
((
System
.
Windows
.
Forms
.
AnchorStyles
)((
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
|
System
.
Windows
.
Forms
.
AnchorStyles
.
Right
)));
this
.
boxResetControl1
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
boxResetControl1
.
Location
=
new
System
.
Drawing
.
Point
(
790
,
249
);
this
.
boxResetControl1
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
5
,
5
,
5
,
5
);
this
.
boxResetControl1
.
Name
=
"boxResetControl1"
;
this
.
boxResetControl1
.
Size
=
new
System
.
Drawing
.
Size
(
207
,
279
);
this
.
boxResetControl1
.
TabIndex
=
5
;
//
// cmb_runmode
//
this
.
cmb_runmode
.
Anchor
=
((
System
.
Windows
.
Forms
.
AnchorStyles
)((
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
|
System
.
Windows
.
Forms
.
AnchorStyles
.
Right
)));
...
...
@@ -353,21 +343,12 @@ namespace AutoCountMachine
this
.
tabPage2
.
Controls
.
Add
(
this
.
settingControl1
);
this
.
tabPage2
.
Location
=
new
System
.
Drawing
.
Point
(
4
,
30
);
this
.
tabPage2
.
Name
=
"tabPage2"
;
this
.
tabPage2
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
3
,
3
,
3
,
3
);
this
.
tabPage2
.
Size
=
new
System
.
Drawing
.
Size
(
748
,
460
);
this
.
tabPage2
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
3
);
this
.
tabPage2
.
Size
=
new
System
.
Drawing
.
Size
(
1000
,
606
);
this
.
tabPage2
.
TabIndex
=
1
;
this
.
tabPage2
.
Text
=
"设置"
;
this
.
tabPage2
.
UseVisualStyleBackColor
=
true
;
//
// settingControl1
//
this
.
settingControl1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
settingControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
settingControl1
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
5
,
5
,
5
,
5
);
this
.
settingControl1
.
Name
=
"settingControl1"
;
this
.
settingControl1
.
Size
=
new
System
.
Drawing
.
Size
(
742
,
454
);
this
.
settingControl1
.
TabIndex
=
0
;
//
// btn_stop
//
this
.
btn_stop
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
...
...
@@ -401,10 +382,29 @@ namespace AutoCountMachine
this
.
listView1
.
MultiSelect
=
false
;
this
.
listView1
.
Name
=
"listView1"
;
this
.
listView1
.
ShowGroups
=
false
;
this
.
listView1
.
Size
=
new
System
.
Drawing
.
Size
(
660
,
11
1
);
this
.
listView1
.
Size
=
new
System
.
Drawing
.
Size
(
660
,
11
8
);
this
.
listView1
.
TabIndex
=
7
;
this
.
listView1
.
UseCompatibleStateImageBehavior
=
false
;
//
// boxResetControl1
//
this
.
boxResetControl1
.
Anchor
=
((
System
.
Windows
.
Forms
.
AnchorStyles
)((
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
|
System
.
Windows
.
Forms
.
AnchorStyles
.
Right
)));
this
.
boxResetControl1
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
boxResetControl1
.
Location
=
new
System
.
Drawing
.
Point
(
790
,
249
);
this
.
boxResetControl1
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
5
);
this
.
boxResetControl1
.
Name
=
"boxResetControl1"
;
this
.
boxResetControl1
.
Size
=
new
System
.
Drawing
.
Size
(
207
,
279
);
this
.
boxResetControl1
.
TabIndex
=
5
;
//
// settingControl1
//
this
.
settingControl1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
settingControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
settingControl1
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
5
);
this
.
settingControl1
.
Name
=
"settingControl1"
;
this
.
settingControl1
.
Size
=
new
System
.
Drawing
.
Size
(
994
,
600
);
this
.
settingControl1
.
TabIndex
=
0
;
//
// Form1
//
this
.
AutoScaleDimensions
=
new
System
.
Drawing
.
SizeF
(
6F
,
12F
);
...
...
SO853-AutoCountMachine/LabelControl.Designer.cs
查看文件 @
79219ff
...
...
@@ -242,7 +242,6 @@ namespace AutoCountMachine
//
// configControl1
//
this
.
configControl1
.
Config
=
null
;
this
.
configControl1
.
Location
=
new
System
.
Drawing
.
Point
(
558
,
3
);
this
.
configControl1
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
4
,
4
,
4
,
4
);
this
.
configControl1
.
Name
=
"configControl1"
;
...
...
SO853-AutoCountMachine/SO853-AutoCountMachine.csproj
查看文件 @
79219ff
...
...
@@ -60,6 +60,7 @@
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\增广夹爪\Rmaxis\bin\Debug\log4net.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
...
...
@@ -103,6 +104,12 @@
<Compile Include="UCCOMMON\FrmPassword.Designer.cs">
<DependentUpon>FrmPassword.cs</DependentUpon>
</Compile>
<Compile Include="UCCOMMON\NBDTControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="UCCOMMON\NBDTControl.Designer.cs">
<DependentUpon>NBDTControl.cs</DependentUpon>
</Compile>
<Compile Include="UCCOMMON\Role.cs" />
<Compile Include="SettingControl.cs">
<SubType>UserControl</SubType>
...
...
@@ -200,6 +207,9 @@
<EmbeddedResource Include="SettingControl.resx">
<DependentUpon>SettingControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UCCOMMON\NBDTControl.resx">
<DependentUpon>NBDTControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="XrayControl.resx">
<DependentUpon>XrayControl.cs</DependentUpon>
</EmbeddedResource>
...
...
SO853-AutoCountMachine/SettingControl.Designer.cs
查看文件 @
79219ff
...
...
@@ -32,6 +32,9 @@ namespace AutoCountMachine
this
.
tabControl1
=
new
System
.
Windows
.
Forms
.
TabControl
();
this
.
tabPage2
=
new
System
.
Windows
.
Forms
.
TabPage
();
this
.
panel1
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
btn_search
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
textBox_search
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
comboBox_searchtype
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
label_count
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
dateTimePicker_end
=
new
System
.
Windows
.
Forms
.
DateTimePicker
();
this
.
dateTimePicker_start
=
new
System
.
Windows
.
Forms
.
DateTimePicker
();
...
...
@@ -46,19 +49,20 @@ namespace AutoCountMachine
this
.
btn_setadminpassword
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
cb_autorun
=
new
System
.
Windows
.
Forms
.
CheckBox
();
this
.
cb_EnableBuzzer
=
new
System
.
Windows
.
Forms
.
CheckBox
();
this
.
comboBox_searchtype
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
textBox_search
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
btn_search
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
tabPage3
=
new
System
.
Windows
.
Forms
.
TabPage
();
this
.
nbdtControl1
=
new
AutoCountMachine
.
UCCOMMON
.
NBDTControl
();
this
.
tabControl1
.
SuspendLayout
();
this
.
tabPage2
.
SuspendLayout
();
this
.
panel1
.
SuspendLayout
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
dataGridView1
)).
BeginInit
();
this
.
tabPage1
.
SuspendLayout
();
this
.
tabPage3
.
SuspendLayout
();
this
.
SuspendLayout
();
//
// tabControl1
//
this
.
tabControl1
.
Controls
.
Add
(
this
.
tabPage2
);
this
.
tabControl1
.
Controls
.
Add
(
this
.
tabPage3
);
this
.
tabControl1
.
Controls
.
Add
(
this
.
tabPage1
);
this
.
tabControl1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
tabControl1
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
...
...
@@ -100,6 +104,36 @@ namespace AutoCountMachine
this
.
panel1
.
Size
=
new
System
.
Drawing
.
Size
(
758
,
529
);
this
.
panel1
.
TabIndex
=
2
;
//
// btn_search
//
this
.
btn_search
.
Location
=
new
System
.
Drawing
.
Point
(
513
,
474
);
this
.
btn_search
.
Name
=
"btn_search"
;
this
.
btn_search
.
Size
=
new
System
.
Drawing
.
Size
(
75
,
23
);
this
.
btn_search
.
TabIndex
=
6
;
this
.
btn_search
.
Text
=
"Search"
;
this
.
btn_search
.
UseVisualStyleBackColor
=
true
;
this
.
btn_search
.
Click
+=
new
System
.
EventHandler
(
this
.
btn_search_Click
);
//
// textBox_search
//
this
.
textBox_search
.
Location
=
new
System
.
Drawing
.
Point
(
384
,
448
);
this
.
textBox_search
.
Name
=
"textBox_search"
;
this
.
textBox_search
.
Size
=
new
System
.
Drawing
.
Size
(
204
,
21
);
this
.
textBox_search
.
TabIndex
=
5
;
//
// comboBox_searchtype
//
this
.
comboBox_searchtype
.
DisplayMember
=
"PartNumber"
;
this
.
comboBox_searchtype
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
comboBox_searchtype
.
FormattingEnabled
=
true
;
this
.
comboBox_searchtype
.
Items
.
AddRange
(
new
object
[]
{
"PartNumber"
,
"ReelID"
});
this
.
comboBox_searchtype
.
Location
=
new
System
.
Drawing
.
Point
(
384
,
423
);
this
.
comboBox_searchtype
.
Name
=
"comboBox_searchtype"
;
this
.
comboBox_searchtype
.
Size
=
new
System
.
Drawing
.
Size
(
98
,
20
);
this
.
comboBox_searchtype
.
TabIndex
=
4
;
//
// label_count
//
this
.
label_count
.
AutoSize
=
true
;
...
...
@@ -264,35 +298,24 @@ namespace AutoCountMachine
this
.
cb_EnableBuzzer
.
UseVisualStyleBackColor
=
true
;
this
.
cb_EnableBuzzer
.
CheckedChanged
+=
new
System
.
EventHandler
(
this
.
cb_EnableBuzzer_CheckedChanged
);
//
//
comboBox_searchtype
//
tabPage3
//
this
.
comboBox_searchtype
.
DisplayMember
=
"PartNumber"
;
this
.
comboBox_searchtype
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
comboBox_searchtype
.
FormattingEnabled
=
true
;
this
.
comboBox_searchtype
.
Items
.
AddRange
(
new
object
[]
{
"PartNumber"
,
"ReelID"
});
this
.
comboBox_searchtype
.
Location
=
new
System
.
Drawing
.
Point
(
384
,
423
);
this
.
comboBox_searchtype
.
Name
=
"comboBox_searchtype"
;
this
.
comboBox_searchtype
.
Size
=
new
System
.
Drawing
.
Size
(
98
,
20
);
this
.
comboBox_searchtype
.
TabIndex
=
4
;
this
.
tabPage3
.
Controls
.
Add
(
this
.
nbdtControl1
);
this
.
tabPage3
.
Location
=
new
System
.
Drawing
.
Point
(
4
,
22
);
this
.
tabPage3
.
Name
=
"tabPage3"
;
this
.
tabPage3
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
3
);
this
.
tabPage3
.
Size
=
new
System
.
Drawing
.
Size
(
764
,
535
);
this
.
tabPage3
.
TabIndex
=
2
;
this
.
tabPage3
.
Text
=
"流程配置"
;
this
.
tabPage3
.
UseVisualStyleBackColor
=
true
;
//
// textBox_search
//
this
.
textBox_search
.
Location
=
new
System
.
Drawing
.
Point
(
384
,
448
);
this
.
textBox_search
.
Name
=
"textBox_search"
;
this
.
textBox_search
.
Size
=
new
System
.
Drawing
.
Size
(
204
,
21
);
this
.
textBox_search
.
TabIndex
=
5
;
//
// btn_search
// nbdtControl1
//
this
.
btn_search
.
Location
=
new
System
.
Drawing
.
Point
(
513
,
474
);
this
.
btn_search
.
Name
=
"btn_search"
;
this
.
btn_search
.
Size
=
new
System
.
Drawing
.
Size
(
75
,
23
);
this
.
btn_search
.
TabIndex
=
6
;
this
.
btn_search
.
Text
=
"Search"
;
this
.
btn_search
.
UseVisualStyleBackColor
=
true
;
this
.
btn_search
.
Click
+=
new
System
.
EventHandler
(
this
.
btn_search_Click
);
this
.
nbdtControl1
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
nbdtControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
nbdtControl1
.
Name
=
"nbdtControl1"
;
this
.
nbdtControl1
.
Size
=
new
System
.
Drawing
.
Size
(
891
,
481
);
this
.
nbdtControl1
.
TabIndex
=
0
;
//
// SettingControl
//
...
...
@@ -308,6 +331,7 @@ namespace AutoCountMachine
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
dataGridView1
)).
EndInit
();
this
.
tabPage1
.
ResumeLayout
(
false
);
this
.
tabPage1
.
PerformLayout
();
this
.
tabPage3
.
ResumeLayout
(
false
);
this
.
ResumeLayout
(
false
);
}
...
...
@@ -334,5 +358,7 @@ namespace AutoCountMachine
private
System
.
Windows
.
Forms
.
ComboBox
comboBox_searchtype
;
private
System
.
Windows
.
Forms
.
Button
btn_search
;
private
System
.
Windows
.
Forms
.
TextBox
textBox_search
;
private
System
.
Windows
.
Forms
.
TabPage
tabPage3
;
private
UCCOMMON
.
NBDTControl
nbdtControl1
;
}
}
SO853-AutoCountMachine/SettingControl.cs
查看文件 @
79219ff
...
...
@@ -84,13 +84,12 @@ namespace AutoCountMachine
{
if
(
DesignMode
)
return
;
cb_EnableBuzzer
.
Checked
=
Config
.
Get
(
"EnableBuzzer"
,
true
);
cb_autorun
.
Checked
=
Config
.
Get
(
"App_AutoRun"
,
false
);
this
.
cb_autorun
.
CheckedChanged
+=
new
System
.
EventHandler
(
this
.
cb_autorun_CheckedChanged
);
rb_datafilter_today
.
Checked
=
true
;
}
private
void
RoleManger_RoleChange
(
object
sender
,
Role
e
)
...
...
SO853-AutoCountMachine/T1Control.Designer.cs
查看文件 @
79219ff
...
...
@@ -486,7 +486,6 @@ namespace AutoCountMachine
//
// ioControl1
//
this
.
ioControl1
.
Config
=
null
;
this
.
ioControl1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
ioControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
ioControl1
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
4
);
...
...
@@ -497,7 +496,6 @@ namespace AutoCountMachine
//
// configControl1
//
this
.
configControl1
.
Config
=
null
;
this
.
configControl1
.
Location
=
new
System
.
Drawing
.
Point
(
565
,
12
);
this
.
configControl1
.
Name
=
"configControl1"
;
this
.
configControl1
.
Size
=
new
System
.
Drawing
.
Size
(
688
,
422
);
...
...
SO853-AutoCountMachine/UCCOMMON/BoxResetControl.Designer.cs
查看文件 @
79219ff
...
...
@@ -43,33 +43,33 @@ namespace AutoCountMachine
// label1
//
this
.
label1
.
AutoSize
=
true
;
this
.
label1
.
Location
=
new
System
.
Drawing
.
Point
(
16
,
6
);
this
.
label1
.
Location
=
new
System
.
Drawing
.
Point
(
4
,
6
);
this
.
label1
.
Name
=
"label1"
;
this
.
label1
.
Size
=
new
System
.
Drawing
.
Size
(
4
1
,
12
);
this
.
label1
.
Size
=
new
System
.
Drawing
.
Size
(
4
9
,
14
);
this
.
label1
.
TabIndex
=
1
;
this
.
label1
.
Text
=
"NG料箱"
;
//
// label2
//
this
.
label2
.
AutoSize
=
true
;
this
.
label2
.
Location
=
new
System
.
Drawing
.
Point
(
1
38
,
6
);
this
.
label2
.
Location
=
new
System
.
Drawing
.
Point
(
1
40
,
6
);
this
.
label2
.
Name
=
"label2"
;
this
.
label2
.
Size
=
new
System
.
Drawing
.
Size
(
47
,
12
);
this
.
label2
.
Size
=
new
System
.
Drawing
.
Size
(
56
,
14
);
this
.
label2
.
TabIndex
=
1
;
this
.
label2
.
Text
=
"MSD料箱"
;
//
// label3
//
this
.
label3
.
AutoSize
=
true
;
this
.
label3
.
Location
=
new
System
.
Drawing
.
Point
(
71
,
6
);
this
.
label3
.
Location
=
new
System
.
Drawing
.
Point
(
64
,
6
);
this
.
label3
.
Name
=
"label3"
;
this
.
label3
.
Size
=
new
System
.
Drawing
.
Size
(
59
,
12
);
this
.
label3
.
Size
=
new
System
.
Drawing
.
Size
(
70
,
14
);
this
.
label3
.
TabIndex
=
1
;
this
.
label3
.
Text
=
"Paper料箱"
;
//
// btn_NGClear
//
this
.
btn_NGClear
.
Location
=
new
System
.
Drawing
.
Point
(
1
6
,
121
);
this
.
btn_NGClear
.
Location
=
new
System
.
Drawing
.
Point
(
1
2
,
130
);
this
.
btn_NGClear
.
Name
=
"btn_NGClear"
;
this
.
btn_NGClear
.
Size
=
new
System
.
Drawing
.
Size
(
45
,
40
);
this
.
btn_NGClear
.
TabIndex
=
2
;
...
...
@@ -79,7 +79,7 @@ namespace AutoCountMachine
//
// btn_MSDClear
//
this
.
btn_MSDClear
.
Location
=
new
System
.
Drawing
.
Point
(
14
1
,
121
);
this
.
btn_MSDClear
.
Location
=
new
System
.
Drawing
.
Point
(
14
6
,
130
);
this
.
btn_MSDClear
.
Name
=
"btn_MSDClear"
;
this
.
btn_MSDClear
.
Size
=
new
System
.
Drawing
.
Size
(
45
,
40
);
this
.
btn_MSDClear
.
TabIndex
=
2
;
...
...
@@ -89,7 +89,7 @@ namespace AutoCountMachine
//
// btn_PaperClear
//
this
.
btn_PaperClear
.
Location
=
new
System
.
Drawing
.
Point
(
7
8
,
121
);
this
.
btn_PaperClear
.
Location
=
new
System
.
Drawing
.
Point
(
7
9
,
130
);
this
.
btn_PaperClear
.
Name
=
"btn_PaperClear"
;
this
.
btn_PaperClear
.
Size
=
new
System
.
Drawing
.
Size
(
45
,
40
);
this
.
btn_PaperClear
.
TabIndex
=
2
;
...
...
@@ -99,14 +99,14 @@ namespace AutoCountMachine
//
// PaperCountBar
//
this
.
PaperCountBar
.
Location
=
new
System
.
Drawing
.
Point
(
7
8
,
21
);
this
.
PaperCountBar
.
Location
=
new
System
.
Drawing
.
Point
(
7
9
,
30
);
this
.
PaperCountBar
.
Name
=
"PaperCountBar"
;
this
.
PaperCountBar
.
Size
=
new
System
.
Drawing
.
Size
(
45
,
94
);
this
.
PaperCountBar
.
TabIndex
=
0
;
//
// MsdCountBar
//
this
.
MsdCountBar
.
Location
=
new
System
.
Drawing
.
Point
(
14
1
,
21
);
this
.
MsdCountBar
.
Location
=
new
System
.
Drawing
.
Point
(
14
6
,
30
);
this
.
MsdCountBar
.
Name
=
"MsdCountBar"
;
this
.
MsdCountBar
.
Size
=
new
System
.
Drawing
.
Size
(
45
,
94
);
this
.
MsdCountBar
.
TabIndex
=
0
;
...
...
@@ -114,7 +114,7 @@ namespace AutoCountMachine
// NgCountBar
//
this
.
NgCountBar
.
ForeColor
=
System
.
Drawing
.
Color
.
MediumSeaGreen
;
this
.
NgCountBar
.
Location
=
new
System
.
Drawing
.
Point
(
1
6
,
21
);
this
.
NgCountBar
.
Location
=
new
System
.
Drawing
.
Point
(
1
2
,
30
);
this
.
NgCountBar
.
MarqueeAnimationSpeed
=
0
;
this
.
NgCountBar
.
Name
=
"NgCountBar"
;
this
.
NgCountBar
.
Size
=
new
System
.
Drawing
.
Size
(
45
,
94
);
...
...
@@ -122,8 +122,7 @@ namespace AutoCountMachine
//
// BoxResetControl
//
this
.
AutoScaleDimensions
=
new
System
.
Drawing
.
SizeF
(
6F
,
12F
);
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
Font
;
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
Controls
.
Add
(
this
.
btn_PaperClear
);
this
.
Controls
.
Add
(
this
.
btn_MSDClear
);
this
.
Controls
.
Add
(
this
.
btn_NGClear
);
...
...
@@ -133,6 +132,7 @@ namespace AutoCountMachine
this
.
Controls
.
Add
(
this
.
PaperCountBar
);
this
.
Controls
.
Add
(
this
.
MsdCountBar
);
this
.
Controls
.
Add
(
this
.
NgCountBar
);
this
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
Name
=
"BoxResetControl"
;
this
.
Size
=
new
System
.
Drawing
.
Size
(
324
,
316
);
this
.
ResumeLayout
(
false
);
...
...
SO853-AutoCountMachine/UCCOMMON/ConfigControl.cs
查看文件 @
79219ff
...
...
@@ -38,6 +38,7 @@ namespace AutoCountMachine
private
void
Crc_LanguageChangeEvent
(
object
sender
,
EventArgs
e
)
{
if
(
Config
!=
null
)
LoadPosList
();
}
...
...
SO853-AutoCountMachine/UCCOMMON/NBDTControl.Designer.cs
0 → 100644
查看文件 @
79219ff
namespace
AutoCountMachine.UCCOMMON
{
partial
class
NBDTControl
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private
System
.
ComponentModel
.
IContainer
components
=
null
;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected
override
void
Dispose
(
bool
disposing
)
{
if
(
disposing
&&
(
components
!=
null
))
{
components
.
Dispose
();
}
base
.
Dispose
(
disposing
);
}
#
region
组件设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private
void
InitializeComponent
()
{
this
.
button_modify
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button_apply
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
groupBox1
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
label_print
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
label_count
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
comboBox_configlist
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
label_current
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
checkBox_forcevttower
=
new
System
.
Windows
.
Forms
.
CheckBox
();
this
.
textBox_count
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
textBox_print
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
label_name
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
textBox_name
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
button_add
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button_del
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
groupBox1
.
SuspendLayout
();
this
.
SuspendLayout
();
//
// button_modify
//
this
.
button_modify
.
Location
=
new
System
.
Drawing
.
Point
(
308
,
182
);
this
.
button_modify
.
Name
=
"button_modify"
;
this
.
button_modify
.
Size
=
new
System
.
Drawing
.
Size
(
87
,
27
);
this
.
button_modify
.
TabIndex
=
9
;
this
.
button_modify
.
Text
=
"修改配置"
;
this
.
button_modify
.
UseVisualStyleBackColor
=
true
;
this
.
button_modify
.
Click
+=
new
System
.
EventHandler
(
this
.
button_modify_Click
);
//
// button_apply
//
this
.
button_apply
.
Location
=
new
System
.
Drawing
.
Point
(
215
,
182
);
this
.
button_apply
.
Name
=
"button_apply"
;
this
.
button_apply
.
Size
=
new
System
.
Drawing
.
Size
(
87
,
27
);
this
.
button_apply
.
TabIndex
=
10
;
this
.
button_apply
.
Text
=
"应用配置"
;
this
.
button_apply
.
UseVisualStyleBackColor
=
true
;
this
.
button_apply
.
Click
+=
new
System
.
EventHandler
(
this
.
button_apply_Click
);
//
// groupBox1
//
this
.
groupBox1
.
Controls
.
Add
(
this
.
textBox_print
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
button_del
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
button_add
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
textBox_name
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
textBox_count
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
label_print
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
label_name
);
this
.
groupBox1
.
Controls
.
Add
(
this
.
label_count
);
this
.
groupBox1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
219
);
this
.
groupBox1
.
Name
=
"groupBox1"
;
this
.
groupBox1
.
Size
=
new
System
.
Drawing
.
Size
(
660
,
282
);
this
.
groupBox1
.
TabIndex
=
8
;
this
.
groupBox1
.
TabStop
=
false
;
this
.
groupBox1
.
Text
=
"添加或修改流程配置"
;
//
// label_print
//
this
.
label_print
.
AutoSize
=
true
;
this
.
label_print
.
Location
=
new
System
.
Drawing
.
Point
(
27
,
149
);
this
.
label_print
.
Name
=
"label_print"
;
this
.
label_print
.
Size
=
new
System
.
Drawing
.
Size
(
161
,
14
);
this
.
label_print
.
TabIndex
=
0
;
this
.
label_print
.
Text
=
"标签打印/分盘数据接口:"
;
//
// label_count
//
this
.
label_count
.
AutoSize
=
true
;
this
.
label_count
.
Location
=
new
System
.
Drawing
.
Point
(
27
,
87
);
this
.
label_count
.
Name
=
"label_count"
;
this
.
label_count
.
Size
=
new
System
.
Drawing
.
Size
(
126
,
14
);
this
.
label_count
.
TabIndex
=
0
;
this
.
label_count
.
Text
=
"点料数据上传接口:"
;
//
// comboBox_configlist
//
this
.
comboBox_configlist
.
FormattingEnabled
=
true
;
this
.
comboBox_configlist
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
185
);
this
.
comboBox_configlist
.
Name
=
"comboBox_configlist"
;
this
.
comboBox_configlist
.
Size
=
new
System
.
Drawing
.
Size
(
202
,
22
);
this
.
comboBox_configlist
.
TabIndex
=
7
;
//
// label_current
//
this
.
label_current
.
Location
=
new
System
.
Drawing
.
Point
(
1
,
38
);
this
.
label_current
.
Name
=
"label_current"
;
this
.
label_current
.
Size
=
new
System
.
Drawing
.
Size
(
721
,
131
);
this
.
label_current
.
TabIndex
=
6
;
this
.
label_current
.
Text
=
"当前配置:"
;
//
// checkBox_forcevttower
//
this
.
checkBox_forcevttower
.
AutoSize
=
true
;
this
.
checkBox_forcevttower
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
0
);
this
.
checkBox_forcevttower
.
Name
=
"checkBox_forcevttower"
;
this
.
checkBox_forcevttower
.
Size
=
new
System
.
Drawing
.
Size
(
152
,
18
);
this
.
checkBox_forcevttower
.
TabIndex
=
5
;
this
.
checkBox_forcevttower
.
Text
=
"强制流转到VT Tower"
;
this
.
checkBox_forcevttower
.
UseVisualStyleBackColor
=
true
;
//
// textBox_count
//
this
.
textBox_count
.
Location
=
new
System
.
Drawing
.
Point
(
29
,
105
);
this
.
textBox_count
.
Name
=
"textBox_count"
;
this
.
textBox_count
.
Size
=
new
System
.
Drawing
.
Size
(
588
,
23
);
this
.
textBox_count
.
TabIndex
=
1
;
//
// textBox_print
//
this
.
textBox_print
.
Location
=
new
System
.
Drawing
.
Point
(
29
,
167
);
this
.
textBox_print
.
Name
=
"textBox_print"
;
this
.
textBox_print
.
Size
=
new
System
.
Drawing
.
Size
(
588
,
23
);
this
.
textBox_print
.
TabIndex
=
1
;
//
// label_name
//
this
.
label_name
.
AutoSize
=
true
;
this
.
label_name
.
Location
=
new
System
.
Drawing
.
Point
(
27
,
34
);
this
.
label_name
.
Name
=
"label_name"
;
this
.
label_name
.
Size
=
new
System
.
Drawing
.
Size
(
98
,
14
);
this
.
label_name
.
TabIndex
=
0
;
this
.
label_name
.
Text
=
"流程配置名称:"
;
//
// textBox_name
//
this
.
textBox_name
.
Location
=
new
System
.
Drawing
.
Point
(
29
,
51
);
this
.
textBox_name
.
Name
=
"textBox_name"
;
this
.
textBox_name
.
Size
=
new
System
.
Drawing
.
Size
(
207
,
23
);
this
.
textBox_name
.
TabIndex
=
1
;
//
// button_add
//
this
.
button_add
.
Location
=
new
System
.
Drawing
.
Point
(
497
,
225
);
this
.
button_add
.
Name
=
"button_add"
;
this
.
button_add
.
Size
=
new
System
.
Drawing
.
Size
(
121
,
27
);
this
.
button_add
.
TabIndex
=
10
;
this
.
button_add
.
Text
=
"添加/修改"
;
this
.
button_add
.
UseVisualStyleBackColor
=
true
;
this
.
button_add
.
Click
+=
new
System
.
EventHandler
(
this
.
button_add_Click
);
//
// button_del
//
this
.
button_del
.
Location
=
new
System
.
Drawing
.
Point
(
29
,
225
);
this
.
button_del
.
Name
=
"button_del"
;
this
.
button_del
.
Size
=
new
System
.
Drawing
.
Size
(
121
,
27
);
this
.
button_del
.
TabIndex
=
10
;
this
.
button_del
.
Text
=
"删除"
;
this
.
button_del
.
UseVisualStyleBackColor
=
true
;
this
.
button_del
.
Click
+=
new
System
.
EventHandler
(
this
.
button_del_Click
);
//
// NBDTControl
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
Controls
.
Add
(
this
.
button_modify
);
this
.
Controls
.
Add
(
this
.
button_apply
);
this
.
Controls
.
Add
(
this
.
groupBox1
);
this
.
Controls
.
Add
(
this
.
comboBox_configlist
);
this
.
Controls
.
Add
(
this
.
label_current
);
this
.
Controls
.
Add
(
this
.
checkBox_forcevttower
);
this
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
Name
=
"NBDTControl"
;
this
.
Size
=
new
System
.
Drawing
.
Size
(
891
,
481
);
this
.
Load
+=
new
System
.
EventHandler
(
this
.
NBDTControl_Load
);
this
.
groupBox1
.
ResumeLayout
(
false
);
this
.
groupBox1
.
PerformLayout
();
this
.
ResumeLayout
(
false
);
this
.
PerformLayout
();
}
#
endregion
private
System
.
Windows
.
Forms
.
Button
button_modify
;
private
System
.
Windows
.
Forms
.
Button
button_apply
;
private
System
.
Windows
.
Forms
.
GroupBox
groupBox1
;
private
System
.
Windows
.
Forms
.
Label
label_print
;
private
System
.
Windows
.
Forms
.
Label
label_count
;
private
System
.
Windows
.
Forms
.
ComboBox
comboBox_configlist
;
private
System
.
Windows
.
Forms
.
Label
label_current
;
private
System
.
Windows
.
Forms
.
CheckBox
checkBox_forcevttower
;
private
System
.
Windows
.
Forms
.
TextBox
textBox_print
;
private
System
.
Windows
.
Forms
.
TextBox
textBox_count
;
private
System
.
Windows
.
Forms
.
TextBox
textBox_name
;
private
System
.
Windows
.
Forms
.
Label
label_name
;
private
System
.
Windows
.
Forms
.
Button
button_del
;
private
System
.
Windows
.
Forms
.
Button
button_add
;
}
}
SO853-AutoCountMachine/UCCOMMON/NBDTControl.cs
0 → 100644
查看文件 @
79219ff
using
Newtonsoft.Json
;
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Data
;
using
System.Drawing
;
using
System.IO
;
using
System.Linq
;
using
System.Text
;
using
System.Threading.Tasks
;
using
System.Windows.Forms
;
namespace
AutoCountMachine.UCCOMMON
{
using
crc
=
OnlineStore
.
CodeResourceControl
;
public
partial
class
NBDTControl
:
UserControl
{
public
NBDTControl
()
{
InitializeComponent
();
}
private
void
NBDTControl_Load
(
object
sender
,
EventArgs
e
)
{
ConfigHelper
.
Config
.
PropertyBind
<
bool
>(
"ForceVTTower"
,
checkBox_forcevttower
,
"Checked"
,
"CheckedChanged"
,
false
);
Loadnbdtconfig
();
}
List
<
NBDTConfig
>
NBDTConfigs
;
void
Loadnbdtconfig
()
{
if
(!
File
.
Exists
(
"Config\\NBDT.json"
))
{
NBDTConfigs
=
new
List
<
NBDTConfig
>();
Savenbdtconfig
();
}
var
txt
=
File
.
ReadAllText
(
"Config\\NBDT.json"
);
NBDTConfigs
=
JsonConvert
.
DeserializeObject
<
List
<
NBDTConfig
>>(
txt
);
comboBox_configlist
.
Items
.
Clear
();
comboBox_configlist
.
Items
.
Add
(
crc
.
GetString
(
"SFCS_select_config"
,
"请选择配置"
));
NBDTConfigs
.
ForEach
(
c
=>
comboBox_configlist
.
Items
.
Add
(
c
.
Name
));
comboBox_configlist
.
SelectedIndex
=
0
;
ShowCurrnet
();
}
void
Savenbdtconfig
()
{
var
txt
=
JsonConvert
.
SerializeObject
(
NBDTConfigs
);
File
.
WriteAllText
(
"Config\\NBDT.json"
,
txt
);
}
struct
NBDTConfig
{
public
string
Name
;
public
string
inputCounterDataByXRayMachine
;
public
string
DetermineReelStorageLocation
;
}
private
void
button_apply_Click
(
object
sender
,
EventArgs
e
)
{
if
(
comboBox_configlist
.
SelectedIndex
<=
0
)
return
;
var
name
=
comboBox_configlist
.
SelectedItem
.
ToString
();
var
cfg
=
NBDTConfigs
.
Find
(
c
=>
c
.
Name
==
name
);
ConfigHelper
.
Config
.
Set
(
"SFCSName"
,
cfg
.
Name
);
ConfigHelper
.
Config
.
Set
(
"inputCounterDataByXRayMachine"
,
cfg
.
inputCounterDataByXRayMachine
);
ConfigHelper
.
Config
.
Set
(
"DetermineReelStorageLocation"
,
cfg
.
DetermineReelStorageLocation
);
ShowCurrnet
();
}
void
ShowCurrnet
()
{
label_current
.
Text
=
crc
.
GetString
(
"SFCS_current_config"
,
"当前配置"
)
+
":"
+
crc
.
GetString
(
"SFCS_config_name"
,
"配置名称"
)+
":"
+
ConfigHelper
.
Config
.
Get
(
"SFCSName"
)
+
"\n\n"
+
" "
+
crc
.
GetString
(
"SFCS_config_addr1"
,
"点料数据上传接口"
)
+
":"
+
"\n\n"
+
" "
+
ConfigHelper
.
Config
.
Get
(
"inputCounterDataByXRayMachine"
)
+
"\n\n"
+
" "
+
crc
.
GetString
(
"SFCS_config_addr2"
,
"标签打印/分盘接口"
)
+
":"
+
"\n\n"
+
" "
+
ConfigHelper
.
Config
.
Get
(
"DetermineReelStorageLocation"
)
;
}
private
void
button_add_Click
(
object
sender
,
EventArgs
e
)
{
var
name
=
textBox_name
.
Text
.
Trim
();
NBDTConfig
nBDTConfig
=
new
NBDTConfig
();
nBDTConfig
.
Name
=
name
;
nBDTConfig
.
inputCounterDataByXRayMachine
=
textBox_count
.
Text
.
Trim
();
nBDTConfig
.
DetermineReelStorageLocation
=
textBox_print
.
Text
.
Trim
();
var
cc
=
NBDTConfigs
.
FindIndex
(
c
=>
c
.
Name
==
name
);
if
(
cc
>=
0
)
{
NBDTConfigs
[
cc
]=
nBDTConfig
;
}
else
NBDTConfigs
.
Add
(
nBDTConfig
);
Savenbdtconfig
();
Loadnbdtconfig
();
}
private
void
button_modify_Click
(
object
sender
,
EventArgs
e
)
{
if
(
comboBox_configlist
.
SelectedIndex
<=
0
)
return
;
var
name
=
comboBox_configlist
.
SelectedItem
.
ToString
();
var
cc
=
NBDTConfigs
.
FindIndex
(
c
=>
c
.
Name
==
name
);
if
(
cc
<
0
)
return
;
var
nBDTConfig
=
NBDTConfigs
[
cc
];
textBox_name
.
Text
=
nBDTConfig
.
Name
;
textBox_count
.
Text
=
nBDTConfig
.
inputCounterDataByXRayMachine
;
textBox_print
.
Text
=
nBDTConfig
.
DetermineReelStorageLocation
;
}
private
void
button_del_Click
(
object
sender
,
EventArgs
e
)
{
var
name
=
textBox_name
.
Text
.
Trim
();
if
(
string
.
IsNullOrWhiteSpace
(
name
))
return
;
var
cc
=
NBDTConfigs
.
FindIndex
(
c
=>
c
.
Name
==
name
);
if
(
cc
>=
0
)
{
NBDTConfigs
.
RemoveAt
(
cc
);
textBox_name
.
Text
=
""
;
textBox_count
.
Text
=
""
;
textBox_print
.
Text
=
""
;
}
Savenbdtconfig
();
Loadnbdtconfig
();
}
}
}
SO853-AutoCountMachine/UCCOMMON/NBDTControl.resx
0 → 100644
查看文件 @
79219ff
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
SO853-AutoCountMachine/XrayControl.Designer.cs
查看文件 @
79219ff
...
...
@@ -180,7 +180,6 @@ namespace AutoCountMachine
//
// configControl1
//
this
.
configControl1
.
Config
=
null
;
this
.
configControl1
.
Location
=
new
System
.
Drawing
.
Point
(
559
,
3
);
this
.
configControl1
.
Name
=
"configControl1"
;
this
.
configControl1
.
Size
=
new
System
.
Drawing
.
Size
(
653
,
504
);
...
...
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