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SO815-AutoInOutStore
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Commit edf7e3d0
由
刘韬
编写于
2021-08-18 10:53:03 +0800
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电子邮件补丁
差异文件
temp
1 个父辈
e29c8c38
全部展开
显示空白字符变更
内嵌
并排
正在显示
9 个修改的文件
包含
188 行增加
和
1 行删除
source/ACSingleStore/AutoInOutStore.csproj
source/ACSingleStore/FrmStoreBox.Designer.cs
source/ACSingleStore/FrmStoreBox.cs
source/ACSingleStore/ResourceCulture.cs
source/ACSingleStore/userControl/uc_boxdebug.Designer.cs
source/ACSingleStore/userControl/uc_boxdebug.cs
source/ACSingleStore/userControl/uc_boxdebug.resx
source/DeviceLibrary/acSingleStore/AC_SA_BoxBean_Partial.cs
source/DeviceLibrary/acSingleStore/StoreManager.cs
source/ACSingleStore/AutoInOutStore.csproj
查看文件 @
edf7e3d
...
...
@@ -113,6 +113,12 @@
<Compile Include="userControl\AxisMoveControl.Designer.cs">
<DependentUpon>AxisMoveControl.cs</DependentUpon>
</Compile>
<Compile Include="userControl\uc_boxdebug.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="userControl\uc_boxdebug.Designer.cs">
<DependentUpon>uc_boxdebug.cs</DependentUpon>
</Compile>
<EmbeddedResource Include="FrmAxisDebug.resx">
<DependentUpon>FrmAxisDebug.cs</DependentUpon>
</EmbeddedResource>
...
...
@@ -155,6 +161,9 @@
<EmbeddedResource Include="userControl\AxisMoveControl.resx">
<DependentUpon>AxisMoveControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="userControl\uc_boxdebug.resx">
<DependentUpon>uc_boxdebug.cs</DependentUpon>
</EmbeddedResource>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
...
...
source/ACSingleStore/FrmStoreBox.Designer.cs
查看文件 @
edf7e3d
...
...
@@ -116,6 +116,8 @@
this
.
btnUpDownP6
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
btnUpDownP3
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
btnUpDownP4
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
tabPage_Pos
=
new
System
.
Windows
.
Forms
.
TabPage
();
this
.
uc_boxdebug1
=
new
OnlineStore
.
ACSingleStore
.
useControl
.
uc_boxdebug
();
this
.
menuStrip1
=
new
System
.
Windows
.
Forms
.
MenuStrip
();
this
.
料仓操作
ToolStripMenuItem
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
启动
ToolStripMenuItem
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
...
...
@@ -181,6 +183,7 @@
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
picPPoint
)).
BeginInit
();
this
.
groupBox7
.
SuspendLayout
();
this
.
groupInout
.
SuspendLayout
();
this
.
tabPage_Pos
.
SuspendLayout
();
this
.
menuStrip1
.
SuspendLayout
();
this
.
SuspendLayout
();
//
...
...
@@ -558,6 +561,7 @@
this
.
tabControl1
.
Controls
.
Add
(
this
.
tabPage4
);
this
.
tabControl1
.
Controls
.
Add
(
this
.
tabPage5
);
this
.
tabControl1
.
Controls
.
Add
(
this
.
tabPage2
);
this
.
tabControl1
.
Controls
.
Add
(
this
.
tabPage_Pos
);
this
.
tabControl1
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
tabControl1
.
Location
=
new
System
.
Drawing
.
Point
(
4
,
33
);
this
.
tabControl1
.
Name
=
"tabControl1"
;
...
...
@@ -1417,6 +1421,26 @@
this
.
btnUpDownP4
.
UseVisualStyleBackColor
=
true
;
this
.
btnUpDownP4
.
Click
+=
new
System
.
EventHandler
(
this
.
btnUpDownP4_Click
);
//
// tabPage_Pos
//
this
.
tabPage_Pos
.
Controls
.
Add
(
this
.
uc_boxdebug1
);
this
.
tabPage_Pos
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
tabPage_Pos
.
Location
=
new
System
.
Drawing
.
Point
(
4
,
30
);
this
.
tabPage_Pos
.
Name
=
"tabPage_Pos"
;
this
.
tabPage_Pos
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
3
);
this
.
tabPage_Pos
.
Size
=
new
System
.
Drawing
.
Size
(
1320
,
659
);
this
.
tabPage_Pos
.
TabIndex
=
6
;
this
.
tabPage_Pos
.
Text
=
"库位调试"
;
this
.
tabPage_Pos
.
UseVisualStyleBackColor
=
true
;
//
// uc_boxdebug1
//
this
.
uc_boxdebug1
.
Location
=
new
System
.
Drawing
.
Point
(
6
,
7
);
this
.
uc_boxdebug1
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
5
);
this
.
uc_boxdebug1
.
Name
=
"uc_boxdebug1"
;
this
.
uc_boxdebug1
.
Size
=
new
System
.
Drawing
.
Size
(
868
,
521
);
this
.
uc_boxdebug1
.
TabIndex
=
0
;
//
// menuStrip1
//
this
.
menuStrip1
.
Font
=
new
System
.
Drawing
.
Font
(
"Microsoft YaHei UI"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
...
...
@@ -1834,6 +1858,7 @@
this
.
groupBox7
.
PerformLayout
();
this
.
groupInout
.
ResumeLayout
(
false
);
this
.
groupInout
.
PerformLayout
();
this
.
tabPage_Pos
.
ResumeLayout
(
false
);
this
.
menuStrip1
.
ResumeLayout
(
false
);
this
.
menuStrip1
.
PerformLayout
();
this
.
ResumeLayout
(
false
);
...
...
@@ -1992,6 +2017,8 @@
private
System
.
Windows
.
Forms
.
PictureBox
picAxis4
;
private
System
.
Windows
.
Forms
.
CheckBox
chbDebug
;
private
AutoCountClient
.
AxisMoveControl
axisMoveControl1
;
private
System
.
Windows
.
Forms
.
TabPage
tabPage_Pos
;
private
ACSingleStore
.
useControl
.
uc_boxdebug
uc_boxdebug1
;
}
}
source/ACSingleStore/FrmStoreBox.cs
查看文件 @
edf7e3d
...
...
@@ -50,7 +50,7 @@ namespace OnlineStore.AutoInOutStore
return
;
}
uc_boxdebug1
.
Init
(
store
);
AutoStorePosition
Position
=
null
;
if
(
store
.
PositionNumList
.
Count
>
0
)
{
...
...
source/ACSingleStore/ResourceCulture.cs
查看文件 @
edf7e3d
...
...
@@ -591,5 +591,28 @@ namespace OnlineStore.AutoInOutStore
public
static
string
StartCycle
=
"StartCycle"
;
public
static
string
StopCycle
=
"StopCycle"
;
public
class
MyMessage
{
public
static
DialogResult
Show
(
string
msg
,
params
object
[]
param
)
{
string
showMsg
=
ResourceCulture
.
GetString
(
msg
,
msg
,
param
);
string
showTitle
=
ResourceCulture
.
GetString
(
"提示"
);
return
MessageBox
.
Show
(
showMsg
,
showTitle
);
}
public
static
DialogResult
Show
(
string
msg
,
string
title
,
MessageBoxButtons
but
,
params
object
[]
param
)
{
string
showMsg
=
ResourceCulture
.
GetString
(
msg
,
msg
,
param
);
string
showTitle
=
ResourceCulture
.
GetString
(
title
,
title
);
return
MessageBox
.
Show
(
showMsg
,
showTitle
,
but
);
}
public
static
DialogResult
ShowIcon
(
string
msg
,
string
title
,
MessageBoxButtons
but
,
MessageBoxIcon
icon
,
params
object
[]
param
)
{
string
showMsg
=
ResourceCulture
.
GetString
(
msg
,
msg
,
param
);
string
showTitle
=
ResourceCulture
.
GetString
(
title
,
title
);
return
MessageBox
.
Show
(
showMsg
,
showTitle
,
but
,
icon
);
}
}
}
}
source/ACSingleStore/userControl/uc_boxdebug.Designer.cs
0 → 100644
查看文件 @
edf7e3d
此文件的差异被折叠,
点击展开。
source/ACSingleStore/userControl/uc_boxdebug.cs
0 → 100644
查看文件 @
edf7e3d
此文件的差异被折叠,
点击展开。
source/ACSingleStore/userControl/uc_boxdebug.resx
0 → 100644
查看文件 @
edf7e3d
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>
\ No newline at end of file
source/DeviceLibrary/acSingleStore/AC_SA_BoxBean_Partial.cs
查看文件 @
edf7e3d
...
...
@@ -35,6 +35,10 @@ namespace OnlineStore.DeviceLibrary
#
endregion
/// <summary>
/// PosId, InOut,isSuccess
/// </summary>
public
event
Action
<
string
,
StoreMoveType
,
bool
>
InOutEndProcessEvent
;
#
region
出入库参数
private
int
CurrInOutCount
=
0
;
...
...
source/DeviceLibrary/acSingleStore/StoreManager.cs
查看文件 @
edf7e3d
...
...
@@ -88,6 +88,7 @@ namespace OnlineStore.DeviceLibrary
Config
=
(
AUTO_SA_Config
)
storeConfig
;
Store
=
new
AC_SA_BoxBean
(
Config
);
Store
.
CID
=
CID
;
LogUtil
.
info
(
LOGGER
,
"加载料仓完成!"
);
return
Store
;
}
...
...
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