Setting.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using MachineDll;
using System.IO.Ports;
namespace testSoftForContaminationExplorer
{
public partial class Setting : Form
{
mainForm mainform = null;
public Setting(mainForm mf)
{
mainform = mf;
InitializeComponent();
}
private void btnConfirm_Click(object sender, EventArgs e)
{
if (this.cmbPortName==null ||this.cmbPortName.Text.ToString()=="")
{
MessageBox.Show("请先选择端口!");
}
else
{
bool port = SetPortName();
/* bool baud = SetBaudRate();
bool Data = SetDataBits();
bool Parity = SetParity();
bool Stop = SetStopBits();
if (port && baud && Data && Parity && Stop)
{
Close();
}
else
{
MessageBox.Show("有未输入的值,请检查");
}*/
if (port)
{
Close();
}
else
{
MessageBox.Show("端口未选择");
}
}
}/*
private bool SetStopBits()
{
switch (cmbStopBits.SelectedIndex)
{
case 0:
SerialPortSetting.StopBits = StopBits.None;
return true;
case 1:
SerialPortSetting.StopBits = StopBits.One;
return true;
case 2:
SerialPortSetting.StopBits = StopBits.OnePointFive;
return true;
case 3:
SerialPortSetting.StopBits = StopBits.Two;
return true;
default:
return false;
}
}
private bool SetParity()
{
switch (cmbParity.SelectedIndex)
{
case 0:
SerialPortSetting.Parity = Parity.None;
return true;
case 1:
SerialPortSetting.Parity = Parity.Odd;
return true;
case 2:
SerialPortSetting.Parity = Parity.Even;
return true;
default:
return false;
}
}
private bool SetDataBits()
{
int dataBits;
if (int.TryParse(txtDataBits.Text, out dataBits))
{
SerialPortSetting.DataBits = dataBits;
return true;
}
else
{
return false;
}
}
private bool SetBaudRate()
{
int baudRate;
if (int.TryParse(txtBaud.Text, out baudRate))
{
SerialPortSetting.BautRate = baudRate;
return true;
}
else
{
return false;
}
}
*/
private bool SetPortName()
{
mainform.portName = cmbPortName.SelectedItem.ToString();
if (cmbPortName.SelectedItem.ToString() != "")
{
return true;
}
else
{
return false;
}
}
/**
* 测试可用端口
*/
private void button1_Click(object sender, EventArgs e)
{
this.btnTest.Enabled = false;
TheMachine theMachine = GetMachineFromMe.GetMachine;
theMachine.TestConnection();
this.btnTest.Enabled = true;
theMachine.CloseConnection();
}
}
}