Location.cs
20.0 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
//============================================================================
//ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
//Copyright © 2004 John Champion
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//=============================================================================
using System;
using System.Drawing;
using System.Runtime.Serialization;
using System.Security.Permissions;
namespace ZedGraph
{
/// <summary>
/// A class than contains information about the position of an object on the graph.
/// </summary>
///
/// <author> John Champion </author>
/// <version> $Revision: 3.14 $ $Date: 2006/06/24 20:26:43 $ </version>
[Serializable]
public class Location : ICloneable, ISerializable
{
#region Private Fields
/// <summary> Private field to store the vertical alignment property for
/// this object. Use the public property <see cref="Location.AlignV"/>
/// to access this value. The value of this field is a <see cref="AlignV"/> enum.
/// </summary>
private AlignV _alignV;
/// <summary> Private field to store the horizontal alignment property for
/// this object. Use the public property <see cref="Location.AlignH"/>
/// to access this value. The value of this field is a <see cref="AlignH"/> enum.
/// </summary>
private AlignH _alignH;
/// <summary> Private fields to store the X and Y coordinate positions for
/// this object. Use the public properties <see cref="X"/> and
/// <see cref="Y"/> to access these values. The coordinate type stored here is
/// dependent upon the setting of <see cref="CoordinateFrame"/>.
/// </summary>
private double _x,
_y,
_width,
_height;
/// <summary>
/// Private field to store the coordinate system to be used for defining the
/// object position. Use the public property
/// <see cref="CoordinateFrame"/> to access this value. The coordinate system
/// is defined with the <see cref="CoordType"/> enum.
/// </summary>
private CoordType _coordinateFrame;
#endregion
#region Properties
/// <summary>
/// A horizontal alignment parameter for this object specified
/// using the <see cref="AlignH"/> enum type.
/// </summary>
public AlignH AlignH
{
get { return _alignH; }
set { _alignH = value; }
}
/// <summary>
/// A vertical alignment parameter for this object specified
/// using the <see cref="AlignV"/> enum type.
/// </summary>
public AlignV AlignV
{
get { return _alignV; }
set { _alignV = value; }
}
/// <summary>
/// The coordinate system to be used for defining the object position
/// </summary>
/// <value> The coordinate system is defined with the <see cref="CoordType"/>
/// enum</value>
public CoordType CoordinateFrame
{
get { return _coordinateFrame; }
set { _coordinateFrame = value; }
}
/// <summary>
/// The x position of the object.
/// </summary>
/// <remarks>
/// The units of this position
/// are specified by the <see cref="CoordinateFrame"/> property.
/// The object will be aligned to this position based on the
/// <see cref="AlignH"/> property.
/// </remarks>
public double X
{
get { return _x; }
set { _x = value; }
}
/// <summary>
/// The y position of the object.
/// </summary>
/// <remarks>
/// The units of this position
/// are specified by the <see cref="CoordinateFrame"/> property.
/// The object will be aligned to this position based on the
/// <see cref="AlignV"/> property.
/// </remarks>
public double Y
{
get { return _y; }
set { _y = value; }
}
/// <summary>
/// The x1 position of the object (an alias for the x position).
/// </summary>
/// <remarks>
/// The units of this position
/// are specified by the <see cref="CoordinateFrame"/> property.
/// The object will be aligned to this position based on the
/// <see cref="AlignH"/> property.
/// </remarks>
public double X1
{
get { return _x; }
set { _x = value; }
}
/// <summary>
/// The y1 position of the object (an alias for the y position).
/// </summary>
/// <remarks>
/// The units of this position
/// are specified by the <see cref="CoordinateFrame"/> property.
/// The object will be aligned to this position based on the
/// <see cref="AlignV"/> property.
/// </remarks>
public double Y1
{
get { return _y; }
set { _y = value; }
}
/// <summary>
/// The width of the object.
/// </summary>
/// <remarks>
/// The units of this position are specified by the
/// <see cref="CoordinateFrame"/> property.
/// </remarks>
public double Width
{
get { return _width; }
set { _width = value; }
}
/// <summary>
/// The height of the object.
/// </summary>
/// <remarks>
/// The units of this position are specified by the
/// <see cref="CoordinateFrame"/> property.
/// </remarks>
public double Height
{
get { return _height; }
set { _height = value; }
}
/// <summary>
/// The x2 position of the object.
/// </summary>
/// <remarks>
/// The units of this position are specified by the
/// <see cref="CoordinateFrame"/> property.
/// The object will be aligned to this position based on the
/// <see cref="AlignH"/> property. This position is only used for
/// objects such as <see cref="ArrowObj"/>, where it makes sense
/// to have a second coordinate. Note that the X2 position is stored
/// internally as a <see cref="Width"/> offset from <see cref="X"/>.
/// </remarks>
public double X2
{
get { return _x+_width; }
//set { width = value-x; }
}
/// <summary>
/// The y2 position of the object.
/// </summary>
/// <remarks>
/// The units of this position
/// are specified by the <see cref="CoordinateFrame"/> property.
/// The object will be aligned to this position based on the
/// <see cref="AlignV"/> property. This position is only used for
/// objects such as <see cref="ArrowObj"/>, where it makes sense
/// to have a second coordinate. Note that the Y2 position is stored
/// internally as a <see cref="Height"/> offset from <see cref="Y"/>.
/// </remarks>
public double Y2
{
get { return _y+_height; }
//set { height = value-y; }
}
/// <summary>
/// The <see cref="RectangleF"/> for this object as defined by the
/// <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and
/// <see cref="Height"/> properties.
/// </summary>
/// <remarks>
/// Note that this method reduces the precision of the location coordinates from double
/// precision to single precision. In some cases, such as <see cref="AxisType.Date" />, it
/// may affect the resolution of the point location.
/// </remarks>
/// <value>A <see cref="RectangleF"/> in <see cref="CoordinateFrame"/>
/// units.</value>
public RectangleF Rect
{
get { return new RectangleF( (float)_x, (float)_y, (float)_width, (float)_height ); }
set
{
_x = value.X;
_y = value.Y;
_width = value.Width;
_height = value.Height;
}
}
/// <summary>
/// The top-left <see cref="PointF"/> for this <see cref="Location"/>.
/// </summary>
/// <remarks>
/// Note that this method reduces the precision of the location coordinates from double
/// precision to single precision. In some cases, such as <see cref="AxisType.Date" />, it
/// may affect the resolution of the point location.
/// </remarks>
/// <value>A <see cref="PointF"/> in <see cref="CoordinateFrame"/> units.</value>
public PointF TopLeft
{
get { return new PointF( (float)_x, (float)_y ); }
set { _x = value.X; _y = value.Y; }
}
/// <summary>
/// The bottom-right <see cref="PointF"/> for this <see cref="Location"/>.
/// </summary>
/// <remarks>
/// Note that this method reduces the precision of the location coordinates from double
/// precision to single precision. In some cases, such as <see cref="AxisType.Date" />, it
/// may affect the resolution of the point location.
/// </remarks>
/// <value>A <see cref="PointF"/> in <see cref="CoordinateFrame"/> units.</value>
public PointF BottomRight
{
get { return new PointF( (float)this.X2, (float)this.Y2 ); }
//set { this.X2 = value.X; this.Y2 = value.Y; }
}
#endregion
#region Constructors
/// <summary>
/// Default constructor for the <see cref="Location"/> class.
/// </summary>
public Location() : this( 0, 0, CoordType.ChartFraction )
{
}
/// <summary>
/// Constructor for the <see cref="Location"/> class that specifies the
/// x, y position and the <see cref="CoordType"/>.
/// </summary>
/// <remarks>
/// The (x,y) position corresponds to the top-left corner;
/// </remarks>
/// <param name="x">The x position, specified in units of <see paramref="coordType"/>.
/// </param>
/// <param name="y">The y position, specified in units of <see paramref="coordType"/>.
/// </param>
/// <param name="coordType">The <see cref="CoordType"/> enum that specifies the
/// units for <see paramref="x"/> and <see paramref="y"/></param>
public Location( double x, double y, CoordType coordType ) :
this( x, y, coordType, AlignH.Left, AlignV.Top )
{
}
/// <summary>
/// Constructor for the <see cref="Location"/> class that specifies the
/// x, y position and the <see cref="CoordType"/>.
/// </summary>
/// <remarks>
/// The (x,y) position corresponds to the top-left corner;
/// </remarks>
/// <param name="x">The x position, specified in units of <see paramref="coordType"/>.
/// </param>
/// <param name="y">The y position, specified in units of <see paramref="coordType"/>.
/// </param>
/// <param name="coordType">The <see cref="CoordType"/> enum that specifies the
/// units for <see paramref="x"/> and <see paramref="y"/></param>
/// <param name="alignH">The <see cref="ZedGraph.AlignH"/> enum that specifies
/// the horizontal alignment of the object with respect to the (x,y) location</param>
/// <param name="alignV">The <see cref="ZedGraph.AlignV"/> enum that specifies
/// the vertical alignment of the object with respect to the (x,y) location</param>
public Location( double x, double y, CoordType coordType, AlignH alignH, AlignV alignV )
{
_x = x;
_y = y;
_width = 0;
_height = 0;
_coordinateFrame = coordType;
_alignH = alignH;
_alignV = alignV;
}
/// <summary>
/// Constructor for the <see cref="Location"/> class that specifies the
/// (x, y), (width, height), and the <see cref="CoordType"/>.
/// </summary>
/// <remarks>
/// The (x,y) position
/// corresponds to the starting position, the (x2, y2) coorresponds to the ending position
/// (typically used for <see cref="ArrowObj"/>'s).
/// </remarks>
/// <param name="x">The x position, specified in units of <see paramref="coordType"/>.
/// </param>
/// <param name="y">The y position, specified in units of <see paramref="coordType"/>.
/// </param>
/// <param name="width">The width, specified in units of <see paramref="coordType"/>.
/// </param>
/// <param name="height">The height, specified in units of <see paramref="coordType"/>.
/// </param>
/// <param name="coordType">The <see cref="CoordType"/> enum that specifies the
/// units for <see paramref="x"/> and <see paramref="y"/></param>
/// <param name="alignH">The <see cref="ZedGraph.AlignH"/> enum that specifies
/// the horizontal alignment of the object with respect to the (x,y) location</param>
/// <param name="alignV">The <see cref="ZedGraph.AlignV"/> enum that specifies
/// the vertical alignment of the object with respect to the (x,y) location</param>
public Location( double x, double y, double width, double height,
CoordType coordType, AlignH alignH, AlignV alignV ) :
this( x, y, coordType, alignH, alignV )
{
_width = width;
_height = height;
}
/// <summary>
/// The Copy Constructor
/// </summary>
/// <param name="rhs">The <see cref="Location"/> object from which to copy</param>
public Location( Location rhs )
{
_x = rhs._x;
_y = rhs._y;
_width = rhs._width;
_height = rhs._height;
_coordinateFrame = rhs.CoordinateFrame;
_alignH = rhs.AlignH;
_alignV = rhs.AlignV;
}
/// <summary>
/// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just
/// calling the typed version of <see cref="Clone" />
/// </summary>
/// <returns>A deep copy of this object</returns>
object ICloneable.Clone()
{
return this.Clone();
}
/// <summary>
/// Typesafe, deep-copy clone method.
/// </summary>
/// <returns>A new, independent copy of this class</returns>
public Location Clone()
{
return new Location( this );
}
#endregion
#region Serialization
/// <summary>
/// Current schema value that defines the version of the serialized file
/// </summary>
public const int schema = 10;
/// <summary>
/// Constructor for deserializing objects
/// </summary>
/// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data
/// </param>
/// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data
/// </param>
protected Location( SerializationInfo info, StreamingContext context )
{
// The schema value is just a file version parameter. You can use it to make future versions
// backwards compatible as new member variables are added to classes
int sch = info.GetInt32( "schema" );
_alignV = (AlignV) info.GetValue( "alignV", typeof(AlignV) );
_alignH = (AlignH) info.GetValue( "alignH", typeof(AlignH) );
_x = info.GetDouble( "x" );
_y = info.GetDouble( "y" );
_width = info.GetDouble( "width" );
_height = info.GetDouble( "height" );
_coordinateFrame = (CoordType) info.GetValue( "coordinateFrame", typeof(CoordType) );
}
/// <summary>
/// Populates a <see cref="SerializationInfo"/> instance with the data needed to serialize the target object
/// </summary>
/// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data</param>
/// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data</param>
[SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
public virtual void GetObjectData( SerializationInfo info, StreamingContext context )
{
info.AddValue( "schema", schema );
info.AddValue( "alignV", _alignV );
info.AddValue( "alignH", _alignH );
info.AddValue( "x", _x );
info.AddValue( "y", _y );
info.AddValue( "width", _width );
info.AddValue( "height", _height );
info.AddValue( "coordinateFrame", _coordinateFrame );
}
#endregion
#region Methods
/// <summary>
/// Transform this <see cref="Location"/> object to display device
/// coordinates using the properties of the specified <see cref="GraphPane"/>.
/// </summary>
/// <param name="pane">
/// A reference to the <see cref="PaneBase"/> object that contains
/// the <see cref="Axis"/> classes which will be used for the transform.
/// </param>
/// <returns>A point in display device coordinates that corresponds to the
/// specified user point.</returns>
public PointF Transform( PaneBase pane )
{
return Transform( pane, _x, _y,
_coordinateFrame );
}
/// <summary>
/// Transform a data point from the specified coordinate type
/// (<see cref="CoordType"/>) to display device coordinates (pixels).
/// </summary>
/// <remarks>
/// If <see paramref="pane"/> is not of type <see cref="GraphPane"/>, then
/// only the <see cref="CoordType.PaneFraction"/> transformation is available.
/// </remarks>
/// <param name="pane">
/// A reference to the <see cref="PaneBase"/> object that contains
/// the <see cref="Axis"/> classes which will be used for the transform.
/// </param>
/// <param name="x">The x coordinate that defines the point in user
/// space.</param>
/// <param name="y">The y coordinate that defines the point in user
/// space.</param>
/// <param name="coord">A <see cref="CoordType"/> type that defines the
/// coordinate system in which the X,Y pair is defined.</param>
/// <returns>A point in display device coordinates that corresponds to the
/// specified user point.</returns>
public static PointF Transform( PaneBase pane, double x, double y, CoordType coord )
{
return pane.TransformCoord( x, y, coord );
}
/// <summary>
/// Transform this <see cref="Location"/> from the coordinate system
/// as specified by <see cref="CoordinateFrame"/> to the device coordinates
/// of the specified <see cref="PaneBase"/> object.
/// </summary>
/// <remarks>
/// The returned
/// <see cref="PointF"/> struct represents the top-left corner of the
/// object that honors the <see cref="Location"/> properties.
/// The <see cref="AlignH"/> and <see cref="AlignV"/> properties are honored in
/// this transformation.
/// </remarks>
/// <param name="pane">
/// A reference to the <see cref="PaneBase"/> object that contains
/// the <see cref="Axis"/> classes which will be used for the transform.
/// </param>
/// <param name="width">The width of the object in device pixels</param>
/// <param name="height">The height of the object in device pixels</param>
/// <returns>The top-left corner of the object</returns>
public PointF TransformTopLeft( PaneBase pane, float width, float height )
{
PointF pt = Transform( pane );
if ( _alignH == AlignH.Right )
pt.X -= width;
else if ( _alignH == AlignH.Center )
pt.X -= width / 2.0F;
if ( _alignV == AlignV.Bottom )
pt.Y -= height;
else if ( _alignV == AlignV.Center )
pt.Y -= height / 2.0F;
return pt;
}
/// <summary>
/// The <see cref="PointF"/> for this object as defined by the
/// <see cref="X"/> and <see cref="Y"/>
/// properties.
/// </summary>
/// <remarks>
/// This method transforms the location to output device pixel units.
/// The <see cref="AlignH"/> and <see cref="AlignV"/> properties are ignored for
/// this transformation (see <see cref="TransformTopLeft(PaneBase,float,float)"/>).
/// </remarks>
/// <value>A <see cref="PointF"/> in pixel units.</value>
public PointF TransformTopLeft( PaneBase pane )
{
return Transform( pane );
}
/// <summary>
/// The <see cref="PointF"/> for this object as defined by the
/// <see cref="X2"/> and <see cref="Y2"/> properties.
/// </summary>
/// <remarks>
/// This method transforms the location to output device pixel units.
/// The <see cref="AlignH"/> and <see cref="AlignV"/> properties are ignored for
/// this transformation (see <see cref="TransformTopLeft(PaneBase,float,float)"/>).
/// </remarks>
/// <value>A <see cref="PointF"/> in pixel units.</value>
public PointF TransformBottomRight( PaneBase pane )
{
return Transform( pane, this.X2, this.Y2, _coordinateFrame );
}
/// <summary>
/// Transform the <see cref="RectangleF"/> for this object as defined by the
/// <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and
/// <see cref="Height"/> properties.
/// </summary>
/// <remarks>
/// This method transforms the location to output device pixel units.
/// The <see cref="AlignH"/> and <see cref="AlignV"/> properties are honored in
/// this transformation.
/// </remarks>
/// <value>A <see cref="RectangleF"/> in pixel units.</value>
public RectangleF TransformRect( PaneBase pane )
{
PointF pix1 = TransformTopLeft( pane );
PointF pix2 = TransformBottomRight( pane );
//PointF pix3 = TransformTopLeft( pane, pix2.X - pix1.X, pix2.Y - pix1.Y );
return new RectangleF( pix1.X, pix1.Y, Math.Abs(pix2.X - pix1.X), Math.Abs(pix2.Y - pix1.Y) );
}
#endregion
}
}