GraphObjList.cs 10.1 KB
//============================================================================
//ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
//Copyright © 2004  John Champion
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//=============================================================================

using System;
using System.Drawing;
using System.Collections.Generic;

namespace ZedGraph
{
	/// <summary>
	/// A collection class containing a list of <see cref="TextObj"/> objects
	/// to be displayed on the graph.
	/// </summary>
	/// 
	/// <author> John Champion </author>
	/// <version> $Revision: 3.1 $ $Date: 2006/06/24 20:26:44 $ </version>
	[Serializable]
	public class GraphObjList : List<GraphObj>, ICloneable
	{
	#region Constructors
		/// <summary>
		/// Default constructor for the <see cref="GraphObjList"/> collection class
		/// </summary>
		public GraphObjList()
		{
		}

		/// <summary>
		/// The Copy Constructor
		/// </summary>
		/// <param name="rhs">The <see cref="GraphObjList"/> object from which to copy</param>
		public GraphObjList( GraphObjList rhs )
		{
			foreach ( GraphObj item in rhs )
				this.Add( (GraphObj) ((ICloneable)item).Clone() );
		}

		/// <summary>
		/// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just
		/// calling the typed version of <see cref="Clone" />
		/// </summary>
		/// <returns>A deep copy of this object</returns>
		object ICloneable.Clone()
		{
			return this.Clone();
		}

		/// <summary>
		/// Typesafe, deep-copy clone method.
		/// </summary>
		/// <returns>A new, independent copy of this class</returns>
		public GraphObjList Clone()
		{
			return new GraphObjList( this );
		}

		
	#endregion

	#region Methods
/*
		/// <summary>
		/// Indexer to access the specified <see cref="GraphObj"/> object by its ordinal
		/// position in the list.
		/// </summary>
		/// <param name="index">The ordinal position (zero-based) of the
		/// <see cref="GraphObj"/> object to be accessed.</param>
		/// <value>A <see cref="GraphObj"/> object reference.</value>
		public GraphObj this[ int index ]  
		{
			get { return( (GraphObj) List[index] ); }
			set { List[index] = value; }
		}
*/
		/// <summary>
		/// Indexer to access the specified <see cref="GraphObj"/> object by its <see cref="GraphObj.Tag"/>.
		/// Note that the <see cref="GraphObj.Tag"/> must be a <see cref="String"/> type for this method
		/// to work.
		/// </summary>
		/// <param name="tag">The <see cref="String"/> type tag to search for.</param>
		/// <value>A <see cref="GraphObj"/> object reference.</value>
		/// <seealso cref="IndexOfTag"/>
		public GraphObj this[string tag]  
		{
			get
			{
				int index = IndexOfTag( tag );
				if ( index >= 0 )
					return( this[index]  );
				else
					return null;
			}
		}
/*
		/// <summary>
		/// Add a <see cref="GraphObj"/> object to the <see cref="GraphObjList"/>
		/// collection at the end of the list.
		/// </summary>
		/// <param name="item">A reference to the <see cref="GraphObj"/> object to
		/// be added</param>
		/// <seealso cref="IList.Add"/>
		public GraphObj Add( GraphObj item )
		{
			List.Add( item );
			return item;
		}

		/// <summary>
		/// Insert a <see cref="GraphObj"/> object into the collection
		/// at the specified zero-based index location.
		/// </summary>
		/// <param name="index">The zero-based index location for insertion.</param>
		/// <param name="item">The <see cref="GraphObj"/> object that is to be
		/// inserted.</param>
		/// <seealso cref="IList.Insert"/>
		public void Insert( int index, GraphObj item )
		{
			List.Insert( index, item );
		}
*/

		/// <summary>
		/// Return the zero-based position index of the
		/// <see cref="GraphObj"/> with the specified <see cref="GraphObj.Tag"/>.
		/// </summary>
		/// <remarks>In order for this method to work, the <see cref="GraphObj.Tag"/>
		/// property must be of type <see cref="String"/>.</remarks>
		/// <param name="tag">The <see cref="String"/> tag that is in the
		/// <see cref="GraphObj.Tag"/> attribute of the item to be found.
		/// </param>
		/// <returns>The zero-based index of the specified <see cref="GraphObj"/>,
		/// or -1 if the <see cref="GraphObj"/> is not in the list</returns>
		public int IndexOfTag( string tag )
		{
			int index = 0;
			foreach ( GraphObj p in this )
			{
				if ( p.Tag is string &&
							String.Compare( (string) p.Tag, tag, true ) == 0 )
					return index;
				index++;
			}

			return -1;
		}

		/// <summary>
		/// Move the position of the object at the specified index
		/// to the new relative position in the list.</summary>
		/// <remarks>For Graphic type objects, this method controls the
		/// Z-Order of the items.  Objects at the beginning of the list
		/// appear in front of objects at the end of the list.</remarks>
		/// <param name="index">The zero-based index of the object
		/// to be moved.</param>
		/// <param name="relativePos">The relative number of positions to move
		/// the object.  A value of -1 will move the
		/// object one position earlier in the list, a value
		/// of 1 will move it one position later.  To move an item to the
		/// beginning of the list, use a large negative value (such as -999).
		/// To move it to the end of the list, use a large positive value.
		/// </param>
		/// <returns>The new position for the object, or -1 if the object
		/// was not found.</returns>
		public int Move( int index, int relativePos )
		{
			if ( index < 0 || index >= Count )
				return -1;

			GraphObj graphObj = this[index];
			this.RemoveAt( index );

			index += relativePos;
			if ( index < 0 )
				index = 0;
			if ( index > Count )
				index = Count;

			Insert( index, graphObj );
			return index;
		}

	#endregion

	#region Render Methods

		/// <summary>
		/// Render text to the specified <see cref="Graphics"/> device
		/// by calling the Draw method of each <see cref="GraphObj"/> object in
		/// the collection.
		/// </summary>
		/// <remarks>This method is normally only called by the Draw method
		/// of the parent <see cref="GraphPane"/> object.
		/// </remarks>
		/// <param name="g">
		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// </param>
		/// <param name="pane">
		/// A reference to the <see cref="PaneBase"/> object that is the parent or
		/// owner of this object.
		/// </param>
		/// <param name="scaleFactor">
		/// The scaling factor to be used for rendering objects.  This is calculated and
		/// passed down by the parent <see cref="GraphPane"/> object using the
		/// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		/// </param>
		/// <param name="zOrder">A <see cref="ZOrder"/> enumeration that controls
		/// the placement of this <see cref="GraphObj"/> relative to other
		/// graphic objects.  The order of <see cref="GraphObj"/>'s with the
		/// same <see cref="ZOrder"/> value is control by their order in
		/// this <see cref="GraphObjList"/>.</param>
		public void Draw( Graphics g, PaneBase pane, float scaleFactor,
							ZOrder zOrder )
		{
			// Draw the items in reverse order, so the last items in the
			// list appear behind the first items (consistent with
			// CurveList)
			for ( int i=this.Count-1; i>=0; i-- )
			{
				GraphObj item = this[i];
				if ( item.ZOrder == zOrder && item.IsVisible )
				{
					Region region = null;
					if ( item.IsClippedToChartRect && pane is GraphPane )
					{
						region = g.Clip.Clone();
						g.SetClip( ((GraphPane)pane).Chart._rect );
					}

					item.Draw( g, pane, scaleFactor );

					if ( item.IsClippedToChartRect && pane is GraphPane )
						g.Clip = region;
				}
			}
		}

		/// <summary>
		/// Determine if a mouse point is within any <see cref="GraphObj"/>, and if so, 
		/// return the index number of the the <see cref="GraphObj"/>.
		/// </summary>
		/// <param name="mousePt">The screen point, in pixel coordinates.</param>
		/// <param name="pane">
		/// A reference to the <see cref="PaneBase"/> object that is the parent or
		/// owner of this object.
		/// </param>
		/// <param name="g">
		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// </param>
		/// <param name="scaleFactor">
		/// The scaling factor to be used for rendering objects.  This is calculated and
		/// passed down by the parent <see cref="GraphPane"/> object using the
		/// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		/// </param>
		/// <param name="index">The index number of the <see cref="TextObj"/>
		///  that is under the mouse point.  The <see cref="TextObj"/> object is
		/// accessible via the <see cref="GraphObjList" /> indexer property.
		/// </param>
		/// <returns>true if the mouse point is within a <see cref="GraphObj"/> bounding
		/// box, false otherwise.</returns>
		/// <seealso cref="GraphPane.FindNearestObject"/>
		public bool FindPoint( PointF mousePt, PaneBase pane, Graphics g, float scaleFactor, out int index )
		{
			index = -1;
			
			// Search in reverse direction to honor the Z-order
			for ( int i=Count-1; i>=0; i-- )
			{
				if ( this[i].PointInBox( mousePt, pane, g, scaleFactor ) )
				{
					if ( ( index >= 0 && this[i].ZOrder > this[index].ZOrder ) || index < 0 )
						index = i;
				}
			}

			if ( index >= 0 )
				return true;
			else
				return false;
		}
		

	#endregion
	}
}