ScrollRangeList.cs
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//============================================================================
//ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
//Copyright ?2005 John Champion
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//=============================================================================
#region Using directives
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.Serialization;
using System.Security.Permissions;
#endregion
namespace ZedGraph
{
/// <summary>
/// A collection class containing a list of <see cref="ScrollRange"/> objects.
/// </summary>
///
/// <author>John Champion</author>
/// <version> $Revision: 3.3 $ $Date: 2006/06/24 20:26:43 $ </version>
public class ScrollRangeList : List<ScrollRange>, ICloneable
{
#region Constructors
/// <summary>
/// Default constructor for the collection class.
/// </summary>
public ScrollRangeList()
{
}
/// <summary>
/// The Copy Constructor
/// </summary>
/// <param name="rhs">The <see cref="ScrollRangeList"/> object from which to copy</param>
public ScrollRangeList( ScrollRangeList rhs )
{
foreach ( ScrollRange item in rhs )
this.Add( new ScrollRange( item ) );
}
/// <summary>
/// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just
/// calling the typed version of <see cref="Clone" />
/// </summary>
/// <returns>A deep copy of this object</returns>
object ICloneable.Clone()
{
return this.Clone();
}
/// <summary>
/// Typesafe, deep-copy clone method.
/// </summary>
/// <returns>A new, independent copy of this class</returns>
public ScrollRangeList Clone()
{
return new ScrollRangeList( this );
}
#endregion
#region List Methods
/// <summary>
/// Indexer to access the specified <see cref="ScrollRange"/> object by
/// its ordinal position in the list.
/// </summary>
/// <param name="index">The ordinal position (zero-based) of the
/// <see cref="ScrollRange"/> object to be accessed.</param>
/// <value>A <see cref="ScrollRange"/> object instance</value>
public new ScrollRange this[ int index ]
{
get
{
if ( index < 0 || index >= this.Count )
return new ScrollRange( false );
else
return (ScrollRange) base[index];
}
set { base[index] = value; }
}
/* /// <summary>
/// Add a <see cref="ScrollRange"/> object to the collection at the end of the list.
/// </summary>
/// <param name="item">The <see cref="ScrollRange"/> object to be added</param>
/// <seealso cref="IList.Add"/>
public int Add( ScrollRange item )
{
return List.Add( item );
}
/// <summary>
/// Insert a <see cref="ScrollRange"/> object into the collection at the specified
/// zero-based index location.
/// </summary>
/// <param name="index">The zero-based index location for insertion.</param>
/// <param name="item">The <see cref="ScrollRange"/> object that is to be
/// inserted.</param>
/// <seealso cref="IList.Insert"/>
public void Insert( int index, ScrollRange item )
{
List.Insert( index, item );
}
*/
#endregion
}
}