TabStripProfessionalRenderer.cs
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using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.Windows.Forms.VisualStyles;
using System.Drawing.Drawing2D;
namespace RibbonStyle
{
public class TabStripProfessionalRenderer : ToolStripProfessionalRenderer
{
private const int BOTTOM_LEFT = 0;
private const int TOP_LEFT = 1;
private const int TOP_RIGHT = 2;
private const int BOTTOM_RIGHT = 3;
private Color oncolor;
private Color onbackcolor;
private Color basecolor;
private Color halocolor;
int X0;
int XF;
int Y0;
int YF;
int T = 2;
int i_Zero = 180;
int i_Sweep = 90;
int X; int Y;
GraphicsPath path;
int D = -1;
public Color OnColor
{
get
{
return oncolor;
}
set
{
oncolor = value;
}
}
public Color OnBackColor
{
get
{
return onbackcolor;
}
set
{
onbackcolor = value;
}
}
public Color BaseColor
{
get { return basecolor; }
set { basecolor = value; }
}
public Color HaloColor
{
get { return halocolor; }
set { halocolor = value; }
}
/// <summary>
/// This renderer supports rendering of tabs.
/// </summary>
public TabStripProfessionalRenderer()
{
this.RoundedEdges = false; // get rid of the curves around the edges
this.OnColor = Color.FromArgb(226, 209, 156);
this.OnBackColor = Color.FromArgb(191, 219, 255);
}
public Color SetTransparency(Color color, int transparency)
{
if (transparency >= 0 & transparency <= 255)
{
return Color.FromArgb(transparency, color.R, color.G, color.B);
}
else if (transparency > 255)
{
return Color.FromArgb(255, color.R, color.G, color.B);
}
else
{
return Color.FromArgb(0, color.R, color.G, color.B);
}
}
/// <summary>
/// Control when the background of the Tab is painting.
/// </summary>
/// <param name="e"></param>
protected override void OnRenderButtonBackground(ToolStripItemRenderEventArgs e)
{
TabStrip tabStrip = e.ToolStrip as TabStrip;
Tab tab = e.Item as Tab;
int i_opacity = tab.i_opacity;
if (tab == null)
{
base.OnRenderButtonBackground(e);
return;
}
Rectangle bounds = new Rectangle(Point.Empty, e.Item.Size);
Graphics g = e.Graphics;
g.SmoothingMode = SmoothingMode.AntiAlias;
g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
int textwidth = Convert.ToInt16(g.MeasureString(tab.Text, tab.Font).Width) - Convert.ToInt16(tab.Text.Length / 3);
int textheight = Convert.ToInt16(g.MeasureString(tab.Text, tab.Font).Height);
if (tabStrip != null)
{
#region Tab Selected and NOT active
if (tab.b_selected & !tab.b_active)
{
#region Show Lateral Gradients
Rectangle ri = bounds;
ri.Width = (tab.Width - textwidth) / 2;
ri.X += 2; ri.Width -= 2;
Color C0i = BaseColor; int c_origin = 255; C0i = SetTransparency(C0i, 0);
Color CFi = HaloColor; c_origin = 255; CFi = SetTransparency(CFi, c_origin - i_opacity);
LinearGradientBrush b = new LinearGradientBrush(ri, C0i, CFi, LinearGradientMode.BackwardDiagonal);
g.FillRectangle(b, ri.X, ri.Y, ri.Width, ri.Height);
int offset = bounds.Width - ri.Width - 1;
ri.Location = new Point(offset, 1);
b = new LinearGradientBrush(ri, C0i, CFi, LinearGradientMode.ForwardDiagonal);
g.FillRectangle(b, offset, ri.Y, ri.Width, ri.Height);
#endregion
#region Show Central Gradient
Rectangle r = bounds;
r.X += 2; r.Width -= 2;
r.Height = r.Height / 2;
Color C0 = BaseColor; c_origin = 255; C0 = SetTransparency(C0, c_origin - i_opacity);
Color CF = HaloColor; c_origin = 255; CF = SetTransparency(CF, c_origin - i_opacity);
b = new LinearGradientBrush(r, C0, CF, LinearGradientMode.Vertical);
g.FillRectangle(b, r.X, r.Y + r.Height + 1, r.Width - r.X, r.Height);
#endregion
#region Show Vertical Side Lines
int Offs = 0;
X0 = 0; XF = tab.Width + X0;
YF = tab.Height + Y0; Y0 = 0;
Point P0 = new Point(X0, Y0);
Point PF = new Point(X0, YF / 2);
Color C0sl = this.OnBackColor; C0sl = SetTransparency(C0sl, 0);
Color CFsl = Color.White;
Rectangle rsl = new Rectangle(X0, Y0 + Offs, X0 + 1, YF / 2);
b = new LinearGradientBrush(rsl, C0sl, CFsl, LinearGradientMode.Vertical);
g.FillRectangle(b, X0, Y0 + Offs, rsl.Width, rsl.Height);
rsl = new Rectangle(X0, YF / 2 - 1, X0 + 1, YF - Offs);
b = new LinearGradientBrush(rsl, CFsl, C0sl, LinearGradientMode.Vertical);
g.FillRectangle(b, X0, YF / 2 - 1, rsl.Width, rsl.Height);
Rectangle rsr = new Rectangle(XF - 2, Y0 + Offs, XF - 1, YF / 2);
b = new LinearGradientBrush(rsr, C0sl, CFsl, LinearGradientMode.Vertical);
g.FillRectangle(b, XF - 1, Y0 + Offs, rsr.Width, rsr.Height);
rsr = new Rectangle(XF - 2, YF / 2 - 1, XF - 1, YF - Offs);
b = new LinearGradientBrush(rsr, CFsl, C0sl, LinearGradientMode.Vertical);
g.FillRectangle(b, XF - 1, YF / 2 - 1, rsr.Width, rsr.Height);
#endregion
#region Show Border
X0 = 0; XF = tab.Width + X0;
Y0 = 0; YF = tab.Height + Y0;
P0 = new Point(X0, Y0);
PF = new Point(X0, Y0 + YF - 15);
Color BorderColor = BaseColor; c_origin = 255; BorderColor = SetTransparency(BorderColor, c_origin - i_opacity);
Pen PBorder = new Pen(BorderColor);
X = X0; Y = Y0; i_Zero = 270; D = 1; T = 5;
DrawArc(0);
g.DrawPath(PBorder, path);
X = X0; Y = Y0; i_Zero = 270; D = 1; T = 5;
DrawArc(1);
Color IBC = Color.White; c_origin = 164; IBC = SetTransparency(IBC, c_origin - i_opacity);
PBorder = new Pen(IBC);
g.DrawPath(PBorder, path);
#endregion
}
#endregion
else if (tab.b_active & !tab.b_selected)
{
#region Show Upper Rectangle
Rectangle upblock = new Rectangle(8, 3, bounds.Width - 16, 4);
g.FillRectangle(new SolidBrush(Color.FromArgb(245, 250, 255)), upblock);
#endregion
#region Show Bottom Rectangle
Color CFsl = this.BaseColor;
Color C0sl = Color.FromArgb(CFsl.R + 19, CFsl.G + 15, CFsl.B + 10);
Rectangle doblock = new Rectangle(6, 3, bounds.Width - 12, bounds.Height);
Brush b = new LinearGradientBrush(doblock, C0sl, CFsl, LinearGradientMode.Vertical);
g.FillRectangle(b, doblock);
#endregion
#region Show Line Borders
Pen b2 = Pens.White; Pen b3 = Pens.White; Pen b4 = Pens.White;
int R0 = this.BaseColor.R;
int G0 = this.BaseColor.G;
int B0 = this.BaseColor.B;
int TX0 = 0; int TY0 = 0; int TXF = bounds.Width; int TYF = bounds.Height;
if (R0 != 0 & G0 != 0 & B0 != 0)
{
if (BaseColor.GetBrightness() < 0.5) //Dark Colors
{
b2 = new Pen(Color.FromArgb(R0 - 22, G0 - 11, B0));
b3 = new Pen(Color.FromArgb(R0 + 18, G0 + 25, B0));
b4 = new Pen(Color.FromArgb(R0, G0, B0));
}
else
{
b2 = new Pen(Color.FromArgb(R0 - 74, G0 - 49, B0 - 15));
b3 = new Pen(Color.FromArgb(R0 - 8, G0 - 24, B0 + 10));
b4 = new Pen(Color.FromArgb(R0, G0, B0));
}
DrawTab(TX0, TY0, TXF, TYF);
g.DrawPath(b2, path);
DrawTab(TX0 + 1, TY0 + 1, TXF - 1, TYF);
g.DrawPath(b3, path);
DrawTab(TX0 + 2, TY0 + 2, TXF - 2, TYF);
g.DrawPath(b4, path);
}
#endregion
#region Show Shadow
Point P0 = new Point(bounds.Right - 5, 3); Point PF = new Point(bounds.Right - 5, bounds.Height - 2);
Pen ps = new Pen(SetTransparency(Color.Black, 20));
g.DrawLine(ps, P0, PF);
P0 = new Point(bounds.Right - 4, 4); PF = new Point(bounds.Right - 4, bounds.Height - 1);
ps = new Pen(SetTransparency(Color.Black, 10));
g.DrawLine(ps, P0, PF);
#endregion
}
else if (tab.b_active & tab.b_selected)
{
#region Show Upper Rectangle
Rectangle upblock = new Rectangle(8, 3, bounds.Width - 16, 4);
g.FillRectangle(new SolidBrush(Color.FromArgb(245, 250, 255)), upblock);
#endregion
#region Show Bottom Rectangle
Color CFsl = this.BaseColor;
Color C0sl = Color.FromArgb(CFsl.R + 19, CFsl.G + 15, CFsl.B + 10);
Rectangle doblock = new Rectangle(6, 3, bounds.Width - 12, bounds.Height);
Brush b = new LinearGradientBrush(doblock, C0sl, CFsl, LinearGradientMode.Vertical);
g.FillRectangle(b, doblock);
#endregion
#region Show Line Borders
Pen b2 = Pens.White; Pen b3 = Pens.White; Pen b4 = Pens.White;
int R0 = this.BaseColor.R;
int G0 = this.BaseColor.G;
int B0 = this.BaseColor.B;
int TX0 = 0; int TY0 = 0; int TXF = bounds.Width; int TYF = bounds.Height;
if (R0 != 0 & G0 != 0 & B0 != 0)
{
if (BaseColor.GetBrightness() < 0.5) //Dark Colors
{
b2 = new Pen(Color.FromArgb(R0 - 26, G0 - 14, B0 - 3));
b3 = new Pen(Color.FromArgb(R0 + 18, G0 + 25, B0));
b4 = new Pen(Color.FromArgb(R0, G0, B0));
}
else
{
b2 = new Pen(Color.FromArgb(R0 - 74, G0 - 49, B0 - 15));
b3 = new Pen(Color.FromArgb(R0 - 8, G0 - 24, B0 + 10));
b4 = new Pen(Color.FromArgb(R0, G0, B0));
}
DrawTab(TX0, TY0, TXF, TYF);
g.DrawPath(b2, path);
DrawTab(TX0 + 1, TY0 + 1, TXF - 1, TYF);
g.DrawPath(b3, path);
DrawTab(TX0 + 2, TY0 + 2, TXF - 2, TYF);
g.DrawPath(b4, path);
}
#endregion
#region Show Shadow
Point P0 = new Point(bounds.Right - 5, 3); Point PF = new Point(bounds.Right - 5, bounds.Height - 2);
Pen ps = new Pen(SetTransparency(Color.Black, 20));
g.DrawLine(ps, P0, PF);
P0 = new Point(bounds.Right - 4, 4); PF = new Point(bounds.Right - 4, bounds.Height - 1);
ps = new Pen(SetTransparency(Color.Black, 10));
g.DrawLine(ps, P0, PF);
#endregion
#region Show Halo
Color CH = halocolor; int c_origin = 255; CH = SetTransparency(CH, c_origin - i_opacity);
DrawHalo(TX0, TY0, TXF, TYF);
g.DrawPath(new Pen(CH), path);
DrawHalo(TX0 + 1, TY0 + 1, TXF + 1, TYF);
g.DrawPath(new Pen(CH), path);
#endregion
}
}
else
{
base.OnRenderButtonBackground(e);
}
}
/// <summary>
/// Control how the border of the toolstrip draws - keep track of if there's
/// a selected tab and make that look "connected" by skipping drawing a line through it.
/// </summary>
/// <param name="e"></param>
/* protected override void OnRenderToolStripBorder(ToolStripRenderEventArgs e) {
TabStrip tabStrip = e.ToolStrip as TabStrip;
using (Pen outerBlueBorderPen = new Pen(Color.Red)) {
using (Pen innerWhiteBorderPen = new Pen(Color.Red))
{
if (tabStrip != null) {
if (tabStrip.SelectedTab != null) {
// left border coords
Point borderStart1 = new Point(0, tabStrip.SelectedTab.Bounds.Bottom);
Point borderStop1 = new Point(tabStrip.SelectedTab.Bounds.Left, tabStrip.SelectedTab.Bounds.Bottom);
// right border coords
Point borderStart2 = new Point(tabStrip.SelectedTab.Bounds.Right - 1, tabStrip.SelectedTab.Bounds.Bottom);
Point borderStop2 = new Point(tabStrip.ClientRectangle.Right, tabStrip.SelectedTab.Bounds.Bottom);
e.Graphics.DrawLine(outerBlueBorderPen, borderStart1, borderStop1);
e.Graphics.DrawLine(outerBlueBorderPen, borderStart2, borderStop2);
// shift all points down one to draw the white line
borderStop1.Offset(0, 1);
borderStart1.Offset(0, 1);
borderStart2.Offset(0, 1);
borderStop2.Offset(0, 1);
e.Graphics.DrawLine(innerWhiteBorderPen, borderStart1, borderStop1);
e.Graphics.DrawLine(innerWhiteBorderPen, borderStart2, borderStop2);
}
else {
e.Graphics.DrawLine(outerBlueBorderPen, new Point(0, tabStrip.DisplayRectangle.Bottom), new Point(tabStrip.Width, tabStrip.DisplayRectangle.Bottom));
e.Graphics.DrawLine(innerWhiteBorderPen, new Point(0, tabStrip.DisplayRectangle.Bottom + 1), new Point(tabStrip.Width, tabStrip.DisplayRectangle.Bottom + 1));
}
}
}
}
}
*/
public void DrawArc(int VOff)
{
i_Zero = 180; X0 = X0 + D; XF = XF - D; Y0 = Y0 + VOff;
path = new GraphicsPath();
Point P0 = new Point(X0, YF); Point PF = new Point(X0, Y0 + T);
path.AddLine(P0, PF);
path.AddArc(X0, Y0, T, T, i_Zero, i_Sweep); i_Zero += 90;
P0 = new Point(X0 + T, Y0); PF = new Point(XF - T, Y0);
path.AddLine(P0, PF);
path.AddArc(XF - T - 1, Y0, T, T, i_Zero, i_Sweep);
P0 = new Point(XF - 1, Y0 + T); PF = new Point(XF - 1, YF);
path.AddLine(P0, PF);
}
public void DrawTab(int _X0, int _Y0, int _XF, int _YF)
{
T = 6; i_Zero = 90;
path = new GraphicsPath();
Point P0 = new Point(_X0, _YF); Point PF = new Point(_X0 + T, _YF - T);
path.AddArc(_X0, _YF - T, T, T, i_Zero, -i_Sweep); i_Zero = 180; //path.AddLine(P0, PF); // _/
path.AddArc(_X0 + T, _Y0, T, T, i_Zero, i_Sweep); i_Zero = 270; // path.AddLine(P0, PF); // /-
path.AddArc(_XF - 2 * T, _Y0, T, T, i_Zero, i_Sweep); i_Zero = 180; // path.AddLine(P0, PF); // /-
path.AddArc(_XF - T, _YF - T, T, T, i_Zero, -i_Sweep); // path.AddLine(P0, PF); // /-
}
public void DrawHalo(int _X0, int _Y0, int _XF, int _YF)
{
path = new GraphicsPath();
Point P0 = new Point(_X0 + 5, _YF - 3); Point PF = new Point(_X0 + 6, _Y0 + 3);
path.AddLine(P0, PF);
P0 = new Point(_X0 + 7, _Y0); PF = new Point(_XF - 8, _Y0);
path.AddLine(P0, PF);
P0 = new Point(_XF - 7, _Y0 + 3); PF = new Point(_XF - 6, _YF - 3);
path.AddLine(P0, PF);
}
protected override void OnRenderToolStripBorder(ToolStripRenderEventArgs e)
{
//base.OnRenderToolStripBorder(e);
}
}
}