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Commit 5bbfe64f
由
HZH
编写于
2019-09-12 13:53:46 +0800
浏览文件
选项
浏览文件
标签
下载
电子邮件补丁
差异文件
字体文字
1 个父辈
6f4a1e6f
隐藏空白字符变更
内嵌
并排
正在显示
13 个修改的文件
包含
1279 行增加
和
694 行删除
HZH_Controls/HZH_Controls/Controls/Btn/UCBtnImg.cs
HZH_Controls/HZH_Controls/Controls/Process/UCProcessEllipse.cs
HZH_Controls/HZH_Controls/HZH_Controls.csproj
HZH_Controls/HZH_Controls/IconFont/FontIcons.cs
HZH_Controls/HZH_Controls/IconFont/FontImages.cs
HZH_Controls/HZH_Controls/Properties/Resources.Designer.cs
HZH_Controls/HZH_Controls/UIEditor/FrmSelectImage.Designer.cs
HZH_Controls/HZH_Controls/UIEditor/FrmSelectImage.cs
HZH_Controls/HZH_Controls/UIEditor/FrmSelectImage.resx
HZH_Controls/HZH_Controls/UIEditor/ImagePropertyEditor.cs
HZH_Controls/Test/Form1.Designer.cs
HZH_Controls/Test/Form1.resx
HZH_Controls/Test/Form2.Designer.cs
HZH_Controls/HZH_Controls/Controls/Btn/UCBtnImg.cs
查看文件 @
5bbfe64
...
@@ -66,6 +66,26 @@ namespace HZH_Controls.Controls
...
@@ -66,6 +66,26 @@ namespace HZH_Controls.Controls
this
.
lbl
.
Image
=
value
;
this
.
lbl
.
Image
=
value
;
}
}
}
}
private
object
imageFontIcons
;
[
DesignerSerializationVisibility
(
DesignerSerializationVisibility
.
Visible
)]
[
Editor
(
typeof
(
ImagePropertyEditor
),
typeof
(
System
.
Drawing
.
Design
.
UITypeEditor
))]
public
object
ImageFontIcons
{
get
{
return
imageFontIcons
;
}
set
{
if
(
value
==
null
||
value
is
Image
)
{
imageFontIcons
=
value
;
if
(
value
!=
null
)
{
Image
=
(
Image
)
value
;
}
}
}
}
/// <summary>
/// <summary>
/// 图片位置
/// 图片位置
/// </summary>
/// </summary>
...
@@ -96,7 +116,7 @@ namespace HZH_Controls.Controls
...
@@ -96,7 +116,7 @@ namespace HZH_Controls.Controls
IsShowTips
=
false
;
IsShowTips
=
false
;
base
.
BtnForeColor
=
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
base
.
BtnForeColor
=
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
base
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
17F
);
base
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
17F
);
base
.
BtnText
=
"
自定义按钮"
;
base
.
BtnText
=
"自定义按钮"
;
}
}
}
}
}
}
HZH_Controls/HZH_Controls/Controls/Process/UCProcessEllipse.cs
查看文件 @
5bbfe64
...
@@ -249,26 +249,22 @@ namespace HZH_Controls.Controls
...
@@ -249,26 +249,22 @@ namespace HZH_Controls.Controls
}
}
}
}
/// <summary>
/// <summary>
/// The m fore color
/// </summary>
Color
m_foreColor
=
Color
.
White
;
/// <summary>
/// 获取或设置控件的前景色。
/// 获取或设置控件的前景色。
/// </summary>
/// </summary>
/// <value>The color of the fore.</value>
/// <value>The color of the fore.</value>
/// <PermissionSet>
/// <PermissionSet>
/// <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
/// <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
/// </PermissionSet>
/// </PermissionSet>
[
Description
(
"文字颜色"
),
Category
(
"自定义"
)]
[
Description
(
"文字颜色"
),
Category
(
"自定义"
)
,
DesignerSerializationVisibility
(
DesignerSerializationVisibility
.
Visible
),
Localizable
(
true
)
]
public
override
Color
ForeColor
public
override
Color
ForeColor
{
{
get
get
{
{
return
m_f
oreColor
;
return
base
.
F
oreColor
;
}
}
set
set
{
{
m_f
oreColor
=
value
;
base
.
F
oreColor
=
value
;
Refresh
();
Refresh
();
}
}
}
}
...
@@ -305,6 +301,7 @@ namespace HZH_Controls.Controls
...
@@ -305,6 +301,7 @@ namespace HZH_Controls.Controls
this
.
SetStyle
(
ControlStyles
.
Selectable
,
true
);
this
.
SetStyle
(
ControlStyles
.
Selectable
,
true
);
this
.
SetStyle
(
ControlStyles
.
SupportsTransparentBackColor
,
true
);
this
.
SetStyle
(
ControlStyles
.
SupportsTransparentBackColor
,
true
);
this
.
SetStyle
(
ControlStyles
.
UserPaint
,
true
);
this
.
SetStyle
(
ControlStyles
.
UserPaint
,
true
);
ForeColor
=
Color
.
White
;
}
}
/// <summary>
/// <summary>
...
...
HZH_Controls/HZH_Controls/HZH_Controls.csproj
查看文件 @
5bbfe64
...
@@ -262,6 +262,13 @@
...
@@ -262,6 +262,13 @@
<Compile Include="Controls\TrackBar\UCTrackBar.cs">
<Compile Include="Controls\TrackBar\UCTrackBar.cs">
<SubType>Component</SubType>
<SubType>Component</SubType>
</Compile>
</Compile>
<Compile Include="UIEditor\FrmSelectImage.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="UIEditor\FrmSelectImage.Designer.cs">
<DependentUpon>FrmSelectImage.cs</DependentUpon>
</Compile>
<Compile Include="UIEditor\ImagePropertyEditor.cs" />
<Compile Include="Controls\Wave\UCWaveChart.cs">
<Compile Include="Controls\Wave\UCWaveChart.cs">
<SubType>UserControl</SubType>
<SubType>UserControl</SubType>
</Compile>
</Compile>
...
@@ -695,11 +702,12 @@
...
@@ -695,11 +702,12 @@
<Generator>ResXFileCodeGenerator</Generator>
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</EmbeddedResource>
<EmbeddedResource Include="UIEditor\FrmSelectImage.resx">
<DependentUpon>FrmSelectImage.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
</ItemGroup>
<ItemGroup>
<ItemGroup>
<EmbeddedResource Include="IconFont\ElegantIcons.ttf">
<EmbeddedResource Include="IconFont\ElegantIcons.ttf" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</EmbeddedResource>
<EmbeddedResource Include="HandInput\certificate">
<EmbeddedResource Include="HandInput\certificate">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</EmbeddedResource>
</EmbeddedResource>
...
@@ -724,9 +732,7 @@
...
@@ -724,9 +732,7 @@
<EmbeddedResource Include="HandInput\sgim_py.bin">
<EmbeddedResource Include="HandInput\sgim_py.bin">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</EmbeddedResource>
</EmbeddedResource>
<EmbeddedResource Include="IconFont\FontAwesome.ttf">
<EmbeddedResource Include="IconFont\FontAwesome.ttf" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</EmbeddedResource>
<None Include="Resources\alarm.png" />
<None Include="Resources\alarm.png" />
</ItemGroup>
</ItemGroup>
<ItemGroup>
<ItemGroup>
...
...
HZH_Controls/HZH_Controls/IconFont/FontIcons.cs
查看文件 @
5bbfe64
此文件的差异太大,无法显示。
HZH_Controls/HZH_Controls/IconFont/FontImages.cs
查看文件 @
5bbfe64
// ***********************************************************************
// Assembly : HZH_Controls
// Created : 2019-09-11
//
// ***********************************************************************
// <copyright file="FontImages.cs">
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
// </copyright>
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using
System
;
using
System
;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.Drawing
;
using
System.Drawing
;
...
@@ -15,29 +30,57 @@ namespace HZH_Controls
...
@@ -15,29 +30,57 @@ namespace HZH_Controls
/// </summary>
/// </summary>
public
static
class
FontImages
public
static
class
FontImages
{
{
/// <summary>
/// The m font collection
/// </summary>
private
static
readonly
PrivateFontCollection
m_fontCollection
=
new
PrivateFontCollection
();
private
static
readonly
PrivateFontCollection
m_fontCollection
=
new
PrivateFontCollection
();
/// <summary>
/// The m fonts awesome
/// </summary>
private
static
readonly
Dictionary
<
string
,
Font
>
m_fontsAwesome
=
new
Dictionary
<
string
,
Font
>();
private
static
readonly
Dictionary
<
string
,
Font
>
m_fontsAwesome
=
new
Dictionary
<
string
,
Font
>();
/// <summary>
/// The m fonts elegant
/// </summary>
private
static
readonly
Dictionary
<
string
,
Font
>
m_fontsElegant
=
new
Dictionary
<
string
,
Font
>();
private
static
readonly
Dictionary
<
string
,
Font
>
m_fontsElegant
=
new
Dictionary
<
string
,
Font
>();
/// <summary>
/// The m cache maximum size
/// </summary>
private
static
Dictionary
<
int
,
float
>
m_cacheMaxSize
=
new
Dictionary
<
int
,
float
>();
private
static
Dictionary
<
int
,
float
>
m_cacheMaxSize
=
new
Dictionary
<
int
,
float
>();
/// <summary>
/// The minimum font size
/// </summary>
private
const
int
MinFontSize
=
8
;
private
const
int
MinFontSize
=
8
;
/// <summary>
/// The maximum font size
/// </summary>
private
const
int
MaxFontSize
=
43
;
private
const
int
MaxFontSize
=
43
;
/// <summary>
/// <summary>
/// 构造函数
/// 构造函数
/// </summary>
/// </summary>
/// <exception cref="FileNotFoundException">Font file not found</exception>
static
FontImages
()
static
FontImages
()
{
{
string
filenameAwesome
=
System
.
IO
.
Path
.
Combine
(
System
.
AppDomain
.
CurrentDomain
.
BaseDirectory
,
"IconFont\\FontAwesome.ttf
"
);
string
strPath
=
System
.
Reflection
.
Assembly
.
GetExecutingAssembly
().
CodeBase
.
ToLower
().
Replace
(
"file:///"
,
"
"
);
string
strDir
=
System
.
IO
.
Path
.
GetDirectoryName
(
strPath
);
if
(!
File
.
Exists
(
filenameAwesome
))
if
(!
Directory
.
Exists
(
Path
.
Combine
(
strDir
,
"IconFont"
)
))
{
{
throw
new
FileNotFoundException
(
"Font file not found"
,
filenameAwesome
);
Directory
.
CreateDirectory
(
Path
.
Combine
(
strDir
,
"IconFont"
));
}
string
strFile
=
Path
.
Combine
(
strDir
,
"IconFont\\FontAwesome.ttf"
);
if
(!
File
.
Exists
(
strFile
))
{
var
fs
=
System
.
Reflection
.
Assembly
.
GetExecutingAssembly
().
GetManifestResourceStream
(
"HZH_Controls.IconFont.FontAwesome.ttf"
);
FileStream
sw
=
new
FileStream
(
strFile
,
FileMode
.
Create
,
FileAccess
.
Write
);
fs
.
CopyTo
(
sw
);
sw
.
Close
();
fs
.
Close
();
}
}
m_fontCollection
.
AddFontFile
(
filenameAwesom
e
);
m_fontCollection
.
AddFontFile
(
strFil
e
);
float
size
=
MinFontSize
;
float
size
=
MinFontSize
;
for
(
int
i
=
0
;
i
<=
(
MaxFontSize
-
MinFontSize
)
*
2
;
i
++)
for
(
int
i
=
0
;
i
<=
(
MaxFontSize
-
MinFontSize
)
*
2
;
i
++)
...
@@ -47,6 +90,10 @@ namespace HZH_Controls
...
@@ -47,6 +90,10 @@ namespace HZH_Controls
}
}
}
}
/// <summary>
/// Gets the font awesome.
/// </summary>
/// <value>The font awesome.</value>
public
static
FontFamily
FontAwesome
public
static
FontFamily
FontAwesome
{
{
get
get
...
@@ -62,6 +109,11 @@ namespace HZH_Controls
...
@@ -62,6 +109,11 @@ namespace HZH_Controls
}
}
}
}
/// <summary>
/// Gets the elegant icons.
/// </summary>
/// <value>The elegant icons.</value>
/// <exception cref="FileNotFoundException">Font file not found</exception>
public
static
FontFamily
ElegantIcons
public
static
FontFamily
ElegantIcons
{
{
get
get
...
@@ -72,12 +124,22 @@ namespace HZH_Controls
...
@@ -72,12 +124,22 @@ namespace HZH_Controls
{
{
if
(
m_fontsElegant
.
Count
<=
0
)
if
(
m_fontsElegant
.
Count
<=
0
)
{
{
string
filenameElegant
=
System
.
IO
.
Path
.
Combine
(
System
.
AppDomain
.
CurrentDomain
.
BaseDirectory
,
"IconFont\\ElegantIcons.ttf"
);
string
strPath
=
System
.
Reflection
.
Assembly
.
GetExecutingAssembly
().
CodeBase
.
ToLower
().
Replace
(
"file:///"
,
""
);
if
(!
File
.
Exists
(
filenameElegant
))
string
strDir
=
System
.
IO
.
Path
.
GetDirectoryName
(
strPath
);
if
(!
Directory
.
Exists
(
Path
.
Combine
(
strDir
,
"IconFont"
)))
{
Directory
.
CreateDirectory
(
Path
.
Combine
(
strDir
,
"IconFont"
));
}
string
strFile
=
Path
.
Combine
(
strDir
,
"IconFont\\ElegantIcons.ttf"
);
if
(!
File
.
Exists
(
strFile
))
{
{
throw
new
FileNotFoundException
(
"Font file not found"
,
filenameElegant
);
var
fs
=
System
.
Reflection
.
Assembly
.
GetExecutingAssembly
().
GetManifestResourceStream
(
"HZH_Controls.IconFont.ElegantIcons.ttf"
);
FileStream
sw
=
new
FileStream
(
strFile
,
FileMode
.
Create
,
FileAccess
.
Write
);
fs
.
CopyTo
(
sw
);
sw
.
Close
();
fs
.
Close
();
}
}
m_fontCollection
.
AddFontFile
(
filenameElegant
);
m_fontCollection
.
AddFontFile
(
strFile
);
float
size
=
MinFontSize
;
float
size
=
MinFontSize
;
for
(
int
i
=
0
;
i
<=
(
MaxFontSize
-
MinFontSize
)
*
2
;
i
++)
for
(
int
i
=
0
;
i
<=
(
MaxFontSize
-
MinFontSize
)
*
2
;
i
++)
...
@@ -119,6 +181,7 @@ namespace HZH_Controls
...
@@ -119,6 +181,7 @@ namespace HZH_Controls
/// <param name="foreColor">前景色</param>
/// <param name="foreColor">前景色</param>
/// <param name="backColor">背景色.</param>
/// <param name="backColor">背景色.</param>
/// <returns>Bitmap.</returns>
/// <returns>Bitmap.</returns>
/// <exception cref="FileNotFoundException">Font file not found</exception>
public
static
Bitmap
GetImage
(
FontIcons
iconText
,
int
imageSize
=
32
,
Color
?
foreColor
=
null
,
Color
?
backColor
=
null
)
public
static
Bitmap
GetImage
(
FontIcons
iconText
,
int
imageSize
=
32
,
Color
?
foreColor
=
null
,
Color
?
backColor
=
null
)
{
{
Dictionary
<
string
,
Font
>
_fs
;
Dictionary
<
string
,
Font
>
_fs
;
...
@@ -132,12 +195,22 @@ namespace HZH_Controls
...
@@ -132,12 +195,22 @@ namespace HZH_Controls
{
{
if
(
m_fontsElegant
.
Count
<=
0
)
if
(
m_fontsElegant
.
Count
<=
0
)
{
{
string
filenameElegant
=
System
.
IO
.
Path
.
Combine
(
System
.
AppDomain
.
CurrentDomain
.
BaseDirectory
,
"IconFont\\ElegantIcons.ttf"
);
string
strPath
=
System
.
Reflection
.
Assembly
.
GetExecutingAssembly
().
CodeBase
.
ToLower
().
Replace
(
"file:///"
,
""
);
if
(!
File
.
Exists
(
filenameElegant
))
string
strDir
=
System
.
IO
.
Path
.
GetDirectoryName
(
strPath
);
if
(!
Directory
.
Exists
(
Path
.
Combine
(
strDir
,
"IconFont"
)))
{
{
throw
new
FileNotFoundException
(
"Font file not found"
,
filenameElegant
);
Directory
.
CreateDirectory
(
Path
.
Combine
(
strDir
,
"IconFont"
)
);
}
}
m_fontCollection
.
AddFontFile
(
filenameElegant
);
string
strFile
=
Path
.
Combine
(
strDir
,
"IconFont\\ElegantIcons.ttf"
);
if
(!
File
.
Exists
(
strFile
))
{
var
fs
=
System
.
Reflection
.
Assembly
.
GetExecutingAssembly
().
GetManifestResourceStream
(
"HZH_Controls.IconFont.ElegantIcons.ttf"
);
FileStream
sw
=
new
FileStream
(
strFile
,
FileMode
.
Create
,
FileAccess
.
Write
);
fs
.
CopyTo
(
sw
);
sw
.
Close
();
fs
.
Close
();
}
m_fontCollection
.
AddFontFile
(
strFile
);
float
size
=
MinFontSize
;
float
size
=
MinFontSize
;
for
(
int
i
=
0
;
i
<=
(
MaxFontSize
-
MinFontSize
)
*
2
;
i
++)
for
(
int
i
=
0
;
i
<=
(
MaxFontSize
-
MinFontSize
)
*
2
;
i
++)
...
@@ -200,12 +273,26 @@ namespace HZH_Controls
...
@@ -200,12 +273,26 @@ namespace HZH_Controls
return
srcImage
;
return
srcImage
;
}
}
/// <summary>
/// Gets the size of the icon.
/// </summary>
/// <param name="iconText">The icon text.</param>
/// <param name="graphics">The graphics.</param>
/// <param name="font">The font.</param>
/// <returns>Size.</returns>
private
static
Size
GetIconSize
(
FontIcons
iconText
,
Graphics
graphics
,
Font
font
)
private
static
Size
GetIconSize
(
FontIcons
iconText
,
Graphics
graphics
,
Font
font
)
{
{
string
text
=
char
.
ConvertFromUtf32
((
int
)
iconText
);
string
text
=
char
.
ConvertFromUtf32
((
int
)
iconText
);
return
graphics
.
MeasureString
(
text
,
font
).
ToSize
();
return
graphics
.
MeasureString
(
text
,
font
).
ToSize
();
}
}
/// <summary>
/// Converts to icon.
/// </summary>
/// <param name="srcBitmap">The source bitmap.</param>
/// <param name="size">The size.</param>
/// <returns>Icon.</returns>
/// <exception cref="ArgumentNullException">srcBitmap</exception>
private
static
Icon
ToIcon
(
Bitmap
srcBitmap
,
int
size
)
private
static
Icon
ToIcon
(
Bitmap
srcBitmap
,
int
size
)
{
{
if
(
srcBitmap
==
null
)
if
(
srcBitmap
==
null
)
...
...
HZH_Controls/HZH_Controls/Properties/Resources.Designer.cs
查看文件 @
5bbfe64
// ***********************************************************************
//------------------------------------------------------------------------------
// Assembly : HZH_Controls
// <auto-generated>
// Created : 08-08-2019
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
//
// ***********************************************************************
// 对此文件的更改可能会导致不正确的行为,并且如果
// <copyright file="Resources.Designer.cs">
// 重新生成代码,这些更改将会丢失。
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
// </auto-generated>
// </copyright>
//------------------------------------------------------------------------------
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
namespace
HZH_Controls.Properties
{
namespace
HZH_Controls.Properties
{
using
System
;
using
System
;
/// <summary>
/// <summary>
/// 一个强类型的资源类,用于查找本地化的字符串等。
///
一个强类型的资源类,用于查找本地化的字符串等。
/// </summary>
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
...
@@ -29,28 +23,18 @@ namespace HZH_Controls.Properties {
...
@@ -29,28 +23,18 @@ namespace HZH_Controls.Properties {
[
global
::
System
.
Diagnostics
.
DebuggerNonUserCodeAttribute
()]
[
global
::
System
.
Diagnostics
.
DebuggerNonUserCodeAttribute
()]
[
global
::
System
.
Runtime
.
CompilerServices
.
CompilerGeneratedAttribute
()]
[
global
::
System
.
Runtime
.
CompilerServices
.
CompilerGeneratedAttribute
()]
internal
class
Resources
{
internal
class
Resources
{
/// <summary>
/// The resource man
/// </summary>
private
static
global
::
System
.
Resources
.
ResourceManager
resourceMan
;
private
static
global
::
System
.
Resources
.
ResourceManager
resourceMan
;
/// <summary>
/// The resource culture
/// </summary>
private
static
global
::
System
.
Globalization
.
CultureInfo
resourceCulture
;
private
static
global
::
System
.
Globalization
.
CultureInfo
resourceCulture
;
/// <summary>
/// Initializes a new instance of the <see cref="Resources" /> class.
/// </summary>
[
global
::
System
.
Diagnostics
.
CodeAnalysis
.
SuppressMessageAttribute
(
"Microsoft.Performance"
,
"CA1811:AvoidUncalledPrivateCode"
)]
[
global
::
System
.
Diagnostics
.
CodeAnalysis
.
SuppressMessageAttribute
(
"Microsoft.Performance"
,
"CA1811:AvoidUncalledPrivateCode"
)]
internal
Resources
()
{
internal
Resources
()
{
}
}
/// <summary>
/// <summary>
/// 返回此类使用的缓存的 ResourceManager 实例。
///
返回此类使用的缓存的 ResourceManager 实例。
/// </summary>
/// </summary>
/// <value>The resource manager.</value>
[
global
::
System
.
ComponentModel
.
EditorBrowsableAttribute
(
global
::
System
.
ComponentModel
.
EditorBrowsableState
.
Advanced
)]
[
global
::
System
.
ComponentModel
.
EditorBrowsableAttribute
(
global
::
System
.
ComponentModel
.
EditorBrowsableState
.
Advanced
)]
internal
static
global
::
System
.
Resources
.
ResourceManager
ResourceManager
{
internal
static
global
::
System
.
Resources
.
ResourceManager
ResourceManager
{
get
{
get
{
...
@@ -61,12 +45,11 @@ namespace HZH_Controls.Properties {
...
@@ -61,12 +45,11 @@ namespace HZH_Controls.Properties {
return
resourceMan
;
return
resourceMan
;
}
}
}
}
/// <summary>
/// <summary>
/// 使用此强类型资源类,为所有资源查找
///
使用此强类型资源类,为所有资源查找
/// 重写当前线程的 CurrentUICulture 属性。
///
重写当前线程的 CurrentUICulture 属性。
/// </summary>
/// </summary>
/// <value>The culture.</value>
[
global
::
System
.
ComponentModel
.
EditorBrowsableAttribute
(
global
::
System
.
ComponentModel
.
EditorBrowsableState
.
Advanced
)]
[
global
::
System
.
ComponentModel
.
EditorBrowsableAttribute
(
global
::
System
.
ComponentModel
.
EditorBrowsableState
.
Advanced
)]
internal
static
global
::
System
.
Globalization
.
CultureInfo
Culture
{
internal
static
global
::
System
.
Globalization
.
CultureInfo
Culture
{
get
{
get
{
...
@@ -76,440 +59,400 @@ namespace HZH_Controls.Properties {
...
@@ -76,440 +59,400 @@ namespace HZH_Controls.Properties {
resourceCulture
=
value
;
resourceCulture
=
value
;
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The alarm.</value>
internal
static
System
.
Drawing
.
Bitmap
alarm
{
internal
static
System
.
Drawing
.
Bitmap
alarm
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"alarm"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"alarm"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The back.</value>
internal
static
System
.
Drawing
.
Bitmap
back
{
internal
static
System
.
Drawing
.
Bitmap
back
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"back"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"back"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The caret down.</value>
internal
static
System
.
Drawing
.
Bitmap
caret_down
{
internal
static
System
.
Drawing
.
Bitmap
caret_down
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"caret_down"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"caret_down"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The caret right.</value>
internal
static
System
.
Drawing
.
Bitmap
caret_right
{
internal
static
System
.
Drawing
.
Bitmap
caret_right
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"caret_right"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"caret_right"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The checkbox0.</value>
internal
static
System
.
Drawing
.
Bitmap
checkbox0
{
internal
static
System
.
Drawing
.
Bitmap
checkbox0
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"checkbox0"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"checkbox0"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The checkbox00.</value>
internal
static
System
.
Drawing
.
Bitmap
checkbox00
{
internal
static
System
.
Drawing
.
Bitmap
checkbox00
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"checkbox00"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"checkbox00"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The checkbox1.</value>
internal
static
System
.
Drawing
.
Bitmap
checkbox1
{
internal
static
System
.
Drawing
.
Bitmap
checkbox1
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"checkbox1"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"checkbox1"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The checkbox10.</value>
internal
static
System
.
Drawing
.
Bitmap
checkbox10
{
internal
static
System
.
Drawing
.
Bitmap
checkbox10
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"checkbox10"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"checkbox10"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The chevron left.</value>
internal
static
System
.
Drawing
.
Bitmap
chevron_left
{
internal
static
System
.
Drawing
.
Bitmap
chevron_left
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"chevron_left"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"chevron_left"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The chevron right.</value>
internal
static
System
.
Drawing
.
Bitmap
chevron_right
{
internal
static
System
.
Drawing
.
Bitmap
chevron_right
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"chevron_right"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"chevron_right"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The ComboBox.</value>
internal
static
System
.
Drawing
.
Bitmap
ComboBox
{
internal
static
System
.
Drawing
.
Bitmap
ComboBox
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"ComboBox"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"ComboBox"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The date right.</value>
internal
static
System
.
Drawing
.
Bitmap
dateRight
{
internal
static
System
.
Drawing
.
Bitmap
dateRight
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"dateRight"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"dateRight"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The datet left.</value>
internal
static
System
.
Drawing
.
Bitmap
datetLeft
{
internal
static
System
.
Drawing
.
Bitmap
datetLeft
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"datetLeft"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"datetLeft"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The dialog close.</value>
internal
static
System
.
Drawing
.
Bitmap
dialog_close
{
internal
static
System
.
Drawing
.
Bitmap
dialog_close
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"dialog_close"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"dialog_close"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The end.</value>
internal
static
System
.
Drawing
.
Bitmap
end
{
internal
static
System
.
Drawing
.
Bitmap
end
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"end"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"end"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The error.</value>
internal
static
System
.
Drawing
.
Bitmap
error
{
internal
static
System
.
Drawing
.
Bitmap
error
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"error"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"error"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The first.</value>
internal
static
System
.
Drawing
.
Bitmap
first
{
internal
static
System
.
Drawing
.
Bitmap
first
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"first"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"first"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The help.</value>
internal
static
System
.
Drawing
.
Bitmap
help
{
internal
static
System
.
Drawing
.
Bitmap
help
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"help"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"help"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The ic add black 18DP.</value>
internal
static
System
.
Drawing
.
Bitmap
ic_add_black_18dp
{
internal
static
System
.
Drawing
.
Bitmap
ic_add_black_18dp
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"ic_add_black_18dp"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"ic_add_black_18dp"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The ic remove black 18DP.</value>
internal
static
System
.
Drawing
.
Bitmap
ic_remove_black_18dp
{
internal
static
System
.
Drawing
.
Bitmap
ic_remove_black_18dp
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"ic_remove_black_18dp"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"ic_remove_black_18dp"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The ic search black 24DP.</value>
internal
static
System
.
Drawing
.
Bitmap
ic_search_black_24dp
{
internal
static
System
.
Drawing
.
Bitmap
ic_search_black_24dp
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"ic_search_black_24dp"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"ic_search_black_24dp"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The input clear.</value>
internal
static
System
.
Drawing
.
Bitmap
input_clear
{
internal
static
System
.
Drawing
.
Bitmap
input_clear
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"input_clear"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"input_clear"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The keyboard.</value>
internal
static
System
.
Drawing
.
Bitmap
keyboard
{
internal
static
System
.
Drawing
.
Bitmap
keyboard
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"keyboard"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"keyboard"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The keyboard bs.</value>
internal
static
System
.
Drawing
.
Bitmap
keyboard_bs
{
internal
static
System
.
Drawing
.
Bitmap
keyboard_bs
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"keyboard_bs"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"keyboard_bs"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The left.</value>
internal
static
System
.
Drawing
.
Bitmap
left
{
internal
static
System
.
Drawing
.
Bitmap
left
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"left"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"left"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The list add.</value>
internal
static
System
.
Drawing
.
Bitmap
list_add
{
internal
static
System
.
Drawing
.
Bitmap
list_add
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"list_add"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"list_add"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The list subtract.</value>
internal
static
System
.
Drawing
.
Bitmap
list_subtract
{
internal
static
System
.
Drawing
.
Bitmap
list_subtract
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"list_subtract"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"list_subtract"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The loading.</value>
internal
static
System
.
Drawing
.
Bitmap
loading
{
internal
static
System
.
Drawing
.
Bitmap
loading
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"loading"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"loading"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The more1.</value>
internal
static
System
.
Drawing
.
Bitmap
more1
{
internal
static
System
.
Drawing
.
Bitmap
more1
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"more1"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"more1"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The qty delete.</value>
internal
static
System
.
Drawing
.
Bitmap
qty_delete
{
internal
static
System
.
Drawing
.
Bitmap
qty_delete
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"qty_delete"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"qty_delete"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The radio button0.</value>
internal
static
System
.
Drawing
.
Bitmap
radioButton0
{
internal
static
System
.
Drawing
.
Bitmap
radioButton0
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"radioButton0"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"radioButton0"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The radio button00.</value>
internal
static
System
.
Drawing
.
Bitmap
radioButton00
{
internal
static
System
.
Drawing
.
Bitmap
radioButton00
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"radioButton00"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"radioButton00"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The radio button1.</value>
internal
static
System
.
Drawing
.
Bitmap
radioButton1
{
internal
static
System
.
Drawing
.
Bitmap
radioButton1
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"radioButton1"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"radioButton1"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The radio button10.</value>
internal
static
System
.
Drawing
.
Bitmap
radioButton10
{
internal
static
System
.
Drawing
.
Bitmap
radioButton10
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"radioButton10"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"radioButton10"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The right.</value>
internal
static
System
.
Drawing
.
Bitmap
right
{
internal
static
System
.
Drawing
.
Bitmap
right
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"right"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"right"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The sanjiao1.</value>
internal
static
System
.
Drawing
.
Bitmap
sanjiao1
{
internal
static
System
.
Drawing
.
Bitmap
sanjiao1
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"sanjiao1"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"sanjiao1"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The sanjiao2.</value>
internal
static
System
.
Drawing
.
Bitmap
sanjiao2
{
internal
static
System
.
Drawing
.
Bitmap
sanjiao2
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"sanjiao2"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"sanjiao2"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The success.</value>
internal
static
System
.
Drawing
.
Bitmap
success
{
internal
static
System
.
Drawing
.
Bitmap
success
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"success"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"success"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The tips.</value>
internal
static
System
.
Drawing
.
Bitmap
tips
{
internal
static
System
.
Drawing
.
Bitmap
tips
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"tips"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"tips"
,
resourceCulture
);
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
return
((
System
.
Drawing
.
Bitmap
)(
obj
));
}
}
}
}
/// <summary>
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
/// </summary>
/// <value>The warning.</value>
internal
static
System
.
Drawing
.
Bitmap
warning
{
internal
static
System
.
Drawing
.
Bitmap
warning
{
get
{
get
{
object
obj
=
ResourceManager
.
GetObject
(
"warning"
,
resourceCulture
);
object
obj
=
ResourceManager
.
GetObject
(
"warning"
,
resourceCulture
);
...
...
HZH_Controls/HZH_Controls/UIEditor/FrmSelectImage.Designer.cs
0 → 100644
查看文件 @
5bbfe64
namespace
HZH_Controls
{
partial
class
FrmSelectImage
{
/// <summary>
/// Required designer variable.
/// </summary>
private
System
.
ComponentModel
.
IContainer
components
=
null
;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected
override
void
Dispose
(
bool
disposing
)
{
if
(
disposing
&&
(
components
!=
null
))
{
components
.
Dispose
();
}
base
.
Dispose
(
disposing
);
}
#
region
Windows
Form
Designer
generated
code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private
void
InitializeComponent
()
{
this
.
panel1
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
label1
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
ucTextBoxEx1
=
new
HZH_Controls
.
Controls
.
UCTextBoxEx
();
this
.
tabControlExt1
=
new
HZH_Controls
.
Controls
.
TabControlExt
();
this
.
tabPage1
=
new
System
.
Windows
.
Forms
.
TabPage
();
this
.
flowLayoutPanel1
=
new
System
.
Windows
.
Forms
.
FlowLayoutPanel
();
this
.
tabPage2
=
new
System
.
Windows
.
Forms
.
TabPage
();
this
.
flowLayoutPanel2
=
new
System
.
Windows
.
Forms
.
FlowLayoutPanel
();
this
.
label2
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
txtForeColor
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
label3
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
txtBackcolor
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
panel1
.
SuspendLayout
();
this
.
tabControlExt1
.
SuspendLayout
();
this
.
tabPage1
.
SuspendLayout
();
this
.
tabPage2
.
SuspendLayout
();
this
.
SuspendLayout
();
//
// panel1
//
this
.
panel1
.
Anchor
=
((
System
.
Windows
.
Forms
.
AnchorStyles
)(((
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
|
System
.
Windows
.
Forms
.
AnchorStyles
.
Left
)
|
System
.
Windows
.
Forms
.
AnchorStyles
.
Right
)));
this
.
panel1
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
panel1
.
Controls
.
Add
(
this
.
txtBackcolor
);
this
.
panel1
.
Controls
.
Add
(
this
.
txtForeColor
);
this
.
panel1
.
Controls
.
Add
(
this
.
label3
);
this
.
panel1
.
Controls
.
Add
(
this
.
ucTextBoxEx1
);
this
.
panel1
.
Controls
.
Add
(
this
.
label2
);
this
.
panel1
.
Controls
.
Add
(
this
.
label1
);
this
.
panel1
.
Location
=
new
System
.
Drawing
.
Point
(
122
,
0
);
this
.
panel1
.
Name
=
"panel1"
;
this
.
panel1
.
Size
=
new
System
.
Drawing
.
Size
(
532
,
51
);
this
.
panel1
.
TabIndex
=
0
;
//
// label1
//
this
.
label1
.
AutoSize
=
true
;
this
.
label1
.
Location
=
new
System
.
Drawing
.
Point
(
12
,
19
);
this
.
label1
.
Name
=
"label1"
;
this
.
label1
.
Size
=
new
System
.
Drawing
.
Size
(
53
,
12
);
this
.
label1
.
TabIndex
=
0
;
this
.
label1
.
Text
=
"图标大小"
;
//
// ucTextBoxEx1
//
this
.
ucTextBoxEx1
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucTextBoxEx1
.
ConerRadius
=
5
;
this
.
ucTextBoxEx1
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
IBeam
;
this
.
ucTextBoxEx1
.
DecLength
=
2
;
this
.
ucTextBoxEx1
.
FillColor
=
System
.
Drawing
.
Color
.
Empty
;
this
.
ucTextBoxEx1
.
FocusBorderColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucTextBoxEx1
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
18F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucTextBoxEx1
.
InputText
=
"32"
;
this
.
ucTextBoxEx1
.
InputType
=
HZH_Controls
.
TextInputType
.
Integer
;
this
.
ucTextBoxEx1
.
IsFocusColor
=
true
;
this
.
ucTextBoxEx1
.
IsRadius
=
true
;
this
.
ucTextBoxEx1
.
IsShowClearBtn
=
false
;
this
.
ucTextBoxEx1
.
IsShowKeyboard
=
false
;
this
.
ucTextBoxEx1
.
IsShowRect
=
true
;
this
.
ucTextBoxEx1
.
IsShowSearchBtn
=
false
;
this
.
ucTextBoxEx1
.
KeyBoardType
=
HZH_Controls
.
Controls
.
KeyBoardType
.
UCKeyBorderAll_EN
;
this
.
ucTextBoxEx1
.
Location
=
new
System
.
Drawing
.
Point
(
72
,
4
);
this
.
ucTextBoxEx1
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
4
,
5
,
4
,
5
);
this
.
ucTextBoxEx1
.
MaxValue
=
new
decimal
(
new
int
[]
{
100
,
0
,
0
,
0
});
this
.
ucTextBoxEx1
.
MinValue
=
new
decimal
(
new
int
[]
{
1
,
0
,
0
,
0
});
this
.
ucTextBoxEx1
.
Name
=
"ucTextBoxEx1"
;
this
.
ucTextBoxEx1
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
5
);
this
.
ucTextBoxEx1
.
PromptColor
=
System
.
Drawing
.
Color
.
Gray
;
this
.
ucTextBoxEx1
.
PromptFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucTextBoxEx1
.
PromptText
=
""
;
this
.
ucTextBoxEx1
.
RectColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
220
)))),
((
int
)(((
byte
)(
220
)))),
((
int
)(((
byte
)(
220
)))));
this
.
ucTextBoxEx1
.
RectWidth
=
1
;
this
.
ucTextBoxEx1
.
RegexPattern
=
""
;
this
.
ucTextBoxEx1
.
Size
=
new
System
.
Drawing
.
Size
(
64
,
42
);
this
.
ucTextBoxEx1
.
TabIndex
=
1
;
//
// tabControlExt1
//
this
.
tabControlExt1
.
Controls
.
Add
(
this
.
tabPage1
);
this
.
tabControlExt1
.
Controls
.
Add
(
this
.
tabPage2
);
this
.
tabControlExt1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
tabControlExt1
.
IsShowCloseBtn
=
false
;
this
.
tabControlExt1
.
ItemSize
=
new
System
.
Drawing
.
Size
(
0
,
50
);
this
.
tabControlExt1
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
this
.
tabControlExt1
.
Name
=
"tabControlExt1"
;
this
.
tabControlExt1
.
SelectedIndex
=
0
;
this
.
tabControlExt1
.
Size
=
new
System
.
Drawing
.
Size
(
654
,
493
);
this
.
tabControlExt1
.
TabIndex
=
0
;
this
.
tabControlExt1
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
tabControlExt1_SelectedIndexChanged
);
//
// tabPage1
//
this
.
tabPage1
.
AutoScroll
=
true
;
this
.
tabPage1
.
Controls
.
Add
(
this
.
flowLayoutPanel1
);
this
.
tabPage1
.
Location
=
new
System
.
Drawing
.
Point
(
4
,
54
);
this
.
tabPage1
.
Name
=
"tabPage1"
;
this
.
tabPage1
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
3
);
this
.
tabPage1
.
Size
=
new
System
.
Drawing
.
Size
(
646
,
435
);
this
.
tabPage1
.
TabIndex
=
0
;
this
.
tabPage1
.
Text
=
"Awesome"
;
this
.
tabPage1
.
UseVisualStyleBackColor
=
true
;
//
// flowLayoutPanel1
//
this
.
flowLayoutPanel1
.
AutoScroll
=
true
;
this
.
flowLayoutPanel1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
flowLayoutPanel1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
flowLayoutPanel1
.
Name
=
"flowLayoutPanel1"
;
this
.
flowLayoutPanel1
.
Size
=
new
System
.
Drawing
.
Size
(
640
,
429
);
this
.
flowLayoutPanel1
.
TabIndex
=
0
;
//
// tabPage2
//
this
.
tabPage2
.
AutoScroll
=
true
;
this
.
tabPage2
.
Controls
.
Add
(
this
.
flowLayoutPanel2
);
this
.
tabPage2
.
Location
=
new
System
.
Drawing
.
Point
(
4
,
54
);
this
.
tabPage2
.
Name
=
"tabPage2"
;
this
.
tabPage2
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
3
);
this
.
tabPage2
.
Size
=
new
System
.
Drawing
.
Size
(
646
,
435
);
this
.
tabPage2
.
TabIndex
=
1
;
this
.
tabPage2
.
Text
=
"Elegant"
;
this
.
tabPage2
.
UseVisualStyleBackColor
=
true
;
//
// flowLayoutPanel2
//
this
.
flowLayoutPanel2
.
AutoScroll
=
true
;
this
.
flowLayoutPanel2
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
flowLayoutPanel2
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
flowLayoutPanel2
.
Name
=
"flowLayoutPanel2"
;
this
.
flowLayoutPanel2
.
Size
=
new
System
.
Drawing
.
Size
(
640
,
429
);
this
.
flowLayoutPanel2
.
TabIndex
=
1
;
//
// label2
//
this
.
label2
.
AutoSize
=
true
;
this
.
label2
.
Location
=
new
System
.
Drawing
.
Point
(
157
,
19
);
this
.
label2
.
Name
=
"label2"
;
this
.
label2
.
Size
=
new
System
.
Drawing
.
Size
(
41
,
12
);
this
.
label2
.
TabIndex
=
0
;
this
.
label2
.
Text
=
"前景色"
;
//
// txtForeColor
//
this
.
txtForeColor
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
85
)))),
((
int
)(((
byte
)(
51
)))));
this
.
txtForeColor
.
BorderStyle
=
System
.
Windows
.
Forms
.
BorderStyle
.
None
;
this
.
txtForeColor
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
12F
);
this
.
txtForeColor
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
txtForeColor
.
Location
=
new
System
.
Drawing
.
Point
(
204
,
16
);
this
.
txtForeColor
.
Name
=
"txtForeColor"
;
this
.
txtForeColor
.
ReadOnly
=
true
;
this
.
txtForeColor
.
Size
=
new
System
.
Drawing
.
Size
(
111
,
19
);
this
.
txtForeColor
.
TabIndex
=
3
;
this
.
txtForeColor
.
Text
=
"255, 85, 51"
;
this
.
txtForeColor
.
DoubleClick
+=
new
System
.
EventHandler
(
this
.
textBox1_DoubleClick
);
//
// label3
//
this
.
label3
.
AutoSize
=
true
;
this
.
label3
.
Location
=
new
System
.
Drawing
.
Point
(
336
,
18
);
this
.
label3
.
Name
=
"label3"
;
this
.
label3
.
Size
=
new
System
.
Drawing
.
Size
(
41
,
12
);
this
.
label3
.
TabIndex
=
0
;
this
.
label3
.
Text
=
"背景色"
;
//
// txtBackcolor
//
this
.
txtBackcolor
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
txtBackcolor
.
BorderStyle
=
System
.
Windows
.
Forms
.
BorderStyle
.
None
;
this
.
txtBackcolor
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
12F
);
this
.
txtBackcolor
.
ForeColor
=
System
.
Drawing
.
Color
.
Black
;
this
.
txtBackcolor
.
Location
=
new
System
.
Drawing
.
Point
(
383
,
15
);
this
.
txtBackcolor
.
Name
=
"txtBackcolor"
;
this
.
txtBackcolor
.
ReadOnly
=
true
;
this
.
txtBackcolor
.
Size
=
new
System
.
Drawing
.
Size
(
111
,
19
);
this
.
txtBackcolor
.
TabIndex
=
3
;
this
.
txtBackcolor
.
Text
=
"255,255,255"
;
this
.
txtBackcolor
.
DoubleClick
+=
new
System
.
EventHandler
(
this
.
textBox1_DoubleClick
);
//
// FrmSelectImage
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
ClientSize
=
new
System
.
Drawing
.
Size
(
654
,
493
);
this
.
Controls
.
Add
(
this
.
panel1
);
this
.
Controls
.
Add
(
this
.
tabControlExt1
);
this
.
Name
=
"FrmSelectImage"
;
this
.
Text
=
"选择图标"
;
this
.
Load
+=
new
System
.
EventHandler
(
this
.
FrmSelectImage_Load
);
this
.
panel1
.
ResumeLayout
(
false
);
this
.
panel1
.
PerformLayout
();
this
.
tabControlExt1
.
ResumeLayout
(
false
);
this
.
tabPage1
.
ResumeLayout
(
false
);
this
.
tabPage2
.
ResumeLayout
(
false
);
this
.
ResumeLayout
(
false
);
}
#
endregion
private
System
.
Windows
.
Forms
.
Panel
panel1
;
private
HZH_Controls
.
Controls
.
TabControlExt
tabControlExt1
;
private
System
.
Windows
.
Forms
.
TabPage
tabPage1
;
private
System
.
Windows
.
Forms
.
TabPage
tabPage2
;
private
System
.
Windows
.
Forms
.
FlowLayoutPanel
flowLayoutPanel1
;
private
System
.
Windows
.
Forms
.
FlowLayoutPanel
flowLayoutPanel2
;
private
Controls
.
UCTextBoxEx
ucTextBoxEx1
;
private
System
.
Windows
.
Forms
.
Label
label1
;
private
System
.
Windows
.
Forms
.
Label
label2
;
private
System
.
Windows
.
Forms
.
TextBox
txtBackcolor
;
private
System
.
Windows
.
Forms
.
TextBox
txtForeColor
;
private
System
.
Windows
.
Forms
.
Label
label3
;
}
}
\ No newline at end of file
\ No newline at end of file
HZH_Controls/HZH_Controls/UIEditor/FrmSelectImage.cs
0 → 100644
查看文件 @
5bbfe64
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Data
;
using
System.Drawing
;
using
System.Linq
;
using
System.Text
;
using
System.Windows.Forms
;
using
System.IO
;
namespace
HZH_Controls
{
public
partial
class
FrmSelectImage
:
Form
{
public
Image
SelectImage
{
get
;
set
;
}
public
FrmSelectImage
()
{
try
{
InitializeComponent
();
}
catch
(
Exception
exc
)
{
MessageBox
.
Show
(
exc
.
ToString
(),
"错误"
);
}
}
private
void
tabControlExt1_SelectedIndexChanged
(
object
sender
,
EventArgs
e
)
{
if
(
tabControlExt1
.
SelectedIndex
==
0
)
this
.
ActiveControl
=
this
.
flowLayoutPanel1
;
else
this
.
ActiveControl
=
this
.
flowLayoutPanel2
;
}
private
void
FrmSelectImage_Load
(
object
sender
,
EventArgs
e
)
{
string
[]
nameList
=
System
.
Enum
.
GetNames
(
typeof
(
HZH_Controls
.
FontIcons
));
var
lst
=
nameList
.
ToList
();
lst
.
Sort
();
foreach
(
var
item
in
lst
)
{
HZH_Controls
.
FontIcons
icon
=
(
HZH_Controls
.
FontIcons
)
Enum
.
Parse
(
typeof
(
HZH_Controls
.
FontIcons
),
item
);
Label
lbl
=
new
Label
();
lbl
.
AutoSize
=
false
;
lbl
.
Size
=
new
System
.
Drawing
.
Size
(
300
,
35
);
lbl
.
ForeColor
=
Color
.
FromArgb
(
255
,
77
,
59
);
lbl
.
TextAlign
=
ContentAlignment
.
MiddleLeft
;
lbl
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
5
);
lbl
.
DoubleClick
+=
lbl_DoubleClick
;
string
s
=
char
.
ConvertFromUtf32
((
int
)
icon
);
lbl
.
Text
=
" "
+
item
;
lbl
.
Image
=
HZH_Controls
.
FontImages
.
GetImage
(
icon
,
32
,
Color
.
FromArgb
(
255
,
77
,
59
));
lbl
.
ImageAlign
=
ContentAlignment
.
MiddleLeft
;
lbl
.
Font
=
new
Font
(
"微软雅黑"
,
12
);
lbl
.
Tag
=
icon
;
if
(
item
.
StartsWith
(
"A_"
))
{
flowLayoutPanel1
.
Controls
.
Add
(
lbl
);
}
else
{
flowLayoutPanel2
.
Controls
.
Add
(
lbl
);
}
}
this
.
ActiveControl
=
this
.
flowLayoutPanel1
;
}
void
lbl_DoubleClick
(
object
sender
,
EventArgs
e
)
{
Label
lbl
=
sender
as
Label
;
HZH_Controls
.
FontIcons
icon
=
(
HZH_Controls
.
FontIcons
)
lbl
.
Tag
;
int
intSize
=
ucTextBoxEx1
.
InputText
.
ToInt
();
if
(
intSize
<=
0
)
intSize
=
32
;
SelectImage
=
HZH_Controls
.
FontImages
.
GetImage
(
icon
,
intSize
,
txtForeColor
.
BackColor
,
txtBackcolor
.
BackColor
==
Color
.
White
?
Color
.
Empty
:
txtBackcolor
.
BackColor
);
this
.
DialogResult
=
System
.
Windows
.
Forms
.
DialogResult
.
OK
;
this
.
Close
();
}
private
void
textBox1_DoubleClick
(
object
sender
,
EventArgs
e
)
{
TextBox
txt
=
sender
as
TextBox
;
ColorDialog
ColorForm
=
new
ColorDialog
();
if
(
ColorForm
.
ShowDialog
()
==
DialogResult
.
OK
)
{
Color
GetColor
=
ColorForm
.
Color
;
txt
.
BackColor
=
GetColor
;
txt
.
Text
=
GetColor
.
R
+
","
+
GetColor
.
G
+
","
+
GetColor
.
B
;
}
}
}
}
HZH_Controls/HZH_Controls/UIEditor/FrmSelectImage.resx
0 → 100644
查看文件 @
5bbfe64
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
\ No newline at end of file
HZH_Controls/HZH_Controls/UIEditor/ImagePropertyEditor.cs
0 → 100644
查看文件 @
5bbfe64
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Drawing
;
using
System.Drawing.Design
;
using
System.Linq
;
using
System.Text
;
namespace
HZH_Controls
{
public
class
ImagePropertyEditor
:
UITypeEditor
{
public
override
UITypeEditorEditStyle
GetEditStyle
(
System
.
ComponentModel
.
ITypeDescriptorContext
context
)
{
//指定为模式窗体属性编辑器类型
return
UITypeEditorEditStyle
.
Modal
;
}
public
override
object
EditValue
(
ITypeDescriptorContext
context
,
IServiceProvider
provider
,
object
value
)
{
//打开属性编辑器修改数据
FrmSelectImage
frm
=
new
FrmSelectImage
();
if
(
value
==
null
||
value
is
Image
)
{
if
(
value
!=
null
)
frm
.
SelectImage
=
(
Image
)
value
;
if
(
frm
.
ShowDialog
()
==
System
.
Windows
.
Forms
.
DialogResult
.
OK
)
return
frm
.
SelectImage
;
else
return
value
;
}
else
{
throw
new
Exception
(
"这不是一个FontIcons类型的属性"
);
}
}
}
}
HZH_Controls/Test/Form1.Designer.cs
查看文件 @
5bbfe64
...
@@ -40,28 +40,49 @@
...
@@ -40,28 +40,49 @@
this
.
button7
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button7
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button8
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button8
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
groupBox1
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox1
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucComboxGrid1
=
new
HZH_Controls
.
Controls
.
UCComboxGrid
();
this
.
groupBox9
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox9
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucHorizontalList1
=
new
HZH_Controls
.
Controls
.
UCHorizontalList
();
this
.
groupBox7
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox7
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox6
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox8
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox5
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox4
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox3
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox2
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
button9
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
groupBox10
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox11
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox12
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
groupBox13
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
button10
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
toolStripMenuItem1
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
toolStripComboBox1
=
new
System
.
Windows
.
Forms
.
ToolStripComboBox
();
this
.
toolStripSeparator1
=
new
System
.
Windows
.
Forms
.
ToolStripSeparator
();
this
.
toolStripTextBox1
=
new
System
.
Windows
.
Forms
.
ToolStripTextBox
();
this
.
button11
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button12
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button13
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button14
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
ucSplitLine_V1
=
new
HZH_Controls
.
Controls
.
UCSplitLine_V
();
this
.
ucSplitLine_H1
=
new
HZH_Controls
.
Controls
.
UCSplitLine_H
();
this
.
ucBtnsGroup2
=
new
HZH_Controls
.
Controls
.
UCBtnsGroup
();
this
.
ucBtnsGroup1
=
new
HZH_Controls
.
Controls
.
UCBtnsGroup
();
this
.
ucPagerControl21
=
new
HZH_Controls
.
Controls
.
UCPagerControl2
();
this
.
ucMenu1
=
new
HZH_Controls
.
Controls
.
UCMenu
();
this
.
ucComboxGrid1
=
new
HZH_Controls
.
Controls
.
UCComboxGrid
();
this
.
ucHorizontalList1
=
new
HZH_Controls
.
Controls
.
UCHorizontalList
();
this
.
ucDatePickerExt3
=
new
HZH_Controls
.
Controls
.
UCDatePickerExt
();
this
.
ucDatePickerExt3
=
new
HZH_Controls
.
Controls
.
UCDatePickerExt
();
this
.
ucDatePickerExt2
=
new
HZH_Controls
.
Controls
.
UCDatePickerExt
();
this
.
ucDatePickerExt2
=
new
HZH_Controls
.
Controls
.
UCDatePickerExt
();
this
.
ucDatePickerExt1
=
new
HZH_Controls
.
Controls
.
UCDatePickerExt
();
this
.
ucDatePickerExt1
=
new
HZH_Controls
.
Controls
.
UCDatePickerExt
();
this
.
groupBox6
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucComboBox2
=
new
HZH_Controls
.
Controls
.
UCCombox
();
this
.
ucComboBox2
=
new
HZH_Controls
.
Controls
.
UCCombox
();
this
.
ucComboBox1
=
new
HZH_Controls
.
Controls
.
UCCombox
();
this
.
ucComboBox1
=
new
HZH_Controls
.
Controls
.
UCCombox
();
this
.
groupBox8
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucListExt1
=
new
HZH_Controls
.
Controls
.
UCListExt
();
this
.
ucListExt1
=
new
HZH_Controls
.
Controls
.
UCListExt
();
this
.
groupBox5
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
treeViewEx1
=
new
HZH_Controls
.
Controls
.
TreeViewEx
();
this
.
treeViewEx1
=
new
HZH_Controls
.
Controls
.
TreeViewEx
();
this
.
groupBox4
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucTextBoxEx4
=
new
HZH_Controls
.
Controls
.
UCTextBoxEx
();
this
.
ucTextBoxEx4
=
new
HZH_Controls
.
Controls
.
UCTextBoxEx
();
this
.
ucTextBoxEx3
=
new
HZH_Controls
.
Controls
.
UCTextBoxEx
();
this
.
ucTextBoxEx3
=
new
HZH_Controls
.
Controls
.
UCTextBoxEx
();
this
.
ucTextBoxEx2
=
new
HZH_Controls
.
Controls
.
UCTextBoxEx
();
this
.
ucTextBoxEx2
=
new
HZH_Controls
.
Controls
.
UCTextBoxEx
();
this
.
ucTextBoxEx1
=
new
HZH_Controls
.
Controls
.
UCTextBoxEx
();
this
.
ucTextBoxEx1
=
new
HZH_Controls
.
Controls
.
UCTextBoxEx
();
this
.
ucNumTextBox1
=
new
HZH_Controls
.
Controls
.
UCNumTextBox
();
this
.
ucNumTextBox1
=
new
HZH_Controls
.
Controls
.
UCNumTextBox
();
this
.
textBoxTransparent1
=
new
HZH_Controls
.
Controls
.
TextBoxTransparent
();
this
.
textBoxTransparent1
=
new
HZH_Controls
.
Controls
.
TextBoxTransparent
();
this
.
groupBox3
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucCheckBox4
=
new
HZH_Controls
.
Controls
.
UCCheckBox
();
this
.
ucCheckBox4
=
new
HZH_Controls
.
Controls
.
UCCheckBox
();
this
.
ucCheckBox3
=
new
HZH_Controls
.
Controls
.
UCCheckBox
();
this
.
ucCheckBox3
=
new
HZH_Controls
.
Controls
.
UCCheckBox
();
this
.
ucCheckBox2
=
new
HZH_Controls
.
Controls
.
UCCheckBox
();
this
.
ucCheckBox2
=
new
HZH_Controls
.
Controls
.
UCCheckBox
();
...
@@ -70,7 +91,6 @@
...
@@ -70,7 +91,6 @@
this
.
ucRadioButton3
=
new
HZH_Controls
.
Controls
.
UCRadioButton
();
this
.
ucRadioButton3
=
new
HZH_Controls
.
Controls
.
UCRadioButton
();
this
.
ucRadioButton2
=
new
HZH_Controls
.
Controls
.
UCRadioButton
();
this
.
ucRadioButton2
=
new
HZH_Controls
.
Controls
.
UCRadioButton
();
this
.
ucRadioButton1
=
new
HZH_Controls
.
Controls
.
UCRadioButton
();
this
.
ucRadioButton1
=
new
HZH_Controls
.
Controls
.
UCRadioButton
();
this
.
groupBox2
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucDropDownBtn1
=
new
HZH_Controls
.
Controls
.
UCDropDownBtn
();
this
.
ucDropDownBtn1
=
new
HZH_Controls
.
Controls
.
UCDropDownBtn
();
this
.
ucControlBase1
=
new
HZH_Controls
.
Controls
.
UCControlBase
();
this
.
ucControlBase1
=
new
HZH_Controls
.
Controls
.
UCControlBase
();
this
.
ucBtnExt3
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt3
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
...
@@ -80,26 +100,6 @@
...
@@ -80,26 +100,6 @@
this
.
ucBtnFillet1
=
new
HZH_Controls
.
Controls
.
UCBtnFillet
();
this
.
ucBtnFillet1
=
new
HZH_Controls
.
Controls
.
UCBtnFillet
();
this
.
ucBtnExt2
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt2
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt1
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt1
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
button9
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
groupBox10
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucMenu1
=
new
HZH_Controls
.
Controls
.
UCMenu
();
this
.
groupBox11
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucPagerControl21
=
new
HZH_Controls
.
Controls
.
UCPagerControl2
();
this
.
groupBox12
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucBtnsGroup1
=
new
HZH_Controls
.
Controls
.
UCBtnsGroup
();
this
.
groupBox13
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
ucBtnsGroup2
=
new
HZH_Controls
.
Controls
.
UCBtnsGroup
();
this
.
button10
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
toolStripMenuItem1
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
toolStripComboBox1
=
new
System
.
Windows
.
Forms
.
ToolStripComboBox
();
this
.
toolStripSeparator1
=
new
System
.
Windows
.
Forms
.
ToolStripSeparator
();
this
.
toolStripTextBox1
=
new
System
.
Windows
.
Forms
.
ToolStripTextBox
();
this
.
ucSplitLine_V1
=
new
HZH_Controls
.
Controls
.
UCSplitLine_V
();
this
.
ucSplitLine_H1
=
new
HZH_Controls
.
Controls
.
UCSplitLine_H
();
this
.
button11
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button12
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button13
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button14
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
groupBox1
.
SuspendLayout
();
this
.
groupBox1
.
SuspendLayout
();
this
.
groupBox9
.
SuspendLayout
();
this
.
groupBox9
.
SuspendLayout
();
this
.
groupBox7
.
SuspendLayout
();
this
.
groupBox7
.
SuspendLayout
();
...
@@ -109,11 +109,11 @@
...
@@ -109,11 +109,11 @@
this
.
groupBox4
.
SuspendLayout
();
this
.
groupBox4
.
SuspendLayout
();
this
.
groupBox3
.
SuspendLayout
();
this
.
groupBox3
.
SuspendLayout
();
this
.
groupBox2
.
SuspendLayout
();
this
.
groupBox2
.
SuspendLayout
();
this
.
ucControlBase1
.
SuspendLayout
();
this
.
groupBox10
.
SuspendLayout
();
this
.
groupBox10
.
SuspendLayout
();
this
.
groupBox11
.
SuspendLayout
();
this
.
groupBox11
.
SuspendLayout
();
this
.
groupBox12
.
SuspendLayout
();
this
.
groupBox12
.
SuspendLayout
();
this
.
groupBox13
.
SuspendLayout
();
this
.
groupBox13
.
SuspendLayout
();
this
.
ucControlBase1
.
SuspendLayout
();
this
.
SuspendLayout
();
this
.
SuspendLayout
();
//
//
// timer1
// timer1
...
@@ -219,6 +219,299 @@
...
@@ -219,6 +219,299 @@
this
.
groupBox1
.
TabStop
=
false
;
this
.
groupBox1
.
TabStop
=
false
;
this
.
groupBox1
.
Text
=
"控件"
;
this
.
groupBox1
.
Text
=
"控件"
;
//
//
// groupBox9
//
this
.
groupBox9
.
Controls
.
Add
(
this
.
ucHorizontalList1
);
this
.
groupBox9
.
Location
=
new
System
.
Drawing
.
Point
(
625
,
380
);
this
.
groupBox9
.
Name
=
"groupBox9"
;
this
.
groupBox9
.
Size
=
new
System
.
Drawing
.
Size
(
485
,
102
);
this
.
groupBox9
.
TabIndex
=
8
;
this
.
groupBox9
.
TabStop
=
false
;
this
.
groupBox9
.
Text
=
"横向列表"
;
//
// groupBox7
//
this
.
groupBox7
.
Controls
.
Add
(
this
.
ucDatePickerExt3
);
this
.
groupBox7
.
Controls
.
Add
(
this
.
ucDatePickerExt2
);
this
.
groupBox7
.
Controls
.
Add
(
this
.
ucDatePickerExt1
);
this
.
groupBox7
.
Location
=
new
System
.
Drawing
.
Point
(
232
,
363
);
this
.
groupBox7
.
Name
=
"groupBox7"
;
this
.
groupBox7
.
Size
=
new
System
.
Drawing
.
Size
(
374
,
119
);
this
.
groupBox7
.
TabIndex
=
7
;
this
.
groupBox7
.
TabStop
=
false
;
this
.
groupBox7
.
Text
=
"日历"
;
//
// groupBox6
//
this
.
groupBox6
.
Controls
.
Add
(
this
.
ucComboBox2
);
this
.
groupBox6
.
Controls
.
Add
(
this
.
ucComboBox1
);
this
.
groupBox6
.
Location
=
new
System
.
Drawing
.
Point
(
24
,
419
);
this
.
groupBox6
.
Name
=
"groupBox6"
;
this
.
groupBox6
.
Size
=
new
System
.
Drawing
.
Size
(
187
,
119
);
this
.
groupBox6
.
TabIndex
=
6
;
this
.
groupBox6
.
TabStop
=
false
;
this
.
groupBox6
.
Text
=
"下拉列表"
;
//
// groupBox8
//
this
.
groupBox8
.
Controls
.
Add
(
this
.
ucListExt1
);
this
.
groupBox8
.
Location
=
new
System
.
Drawing
.
Point
(
876
,
30
);
this
.
groupBox8
.
Name
=
"groupBox8"
;
this
.
groupBox8
.
Size
=
new
System
.
Drawing
.
Size
(
240
,
324
);
this
.
groupBox8
.
TabIndex
=
4
;
this
.
groupBox8
.
TabStop
=
false
;
this
.
groupBox8
.
Text
=
"列表"
;
//
// groupBox5
//
this
.
groupBox5
.
Controls
.
Add
(
this
.
treeViewEx1
);
this
.
groupBox5
.
Location
=
new
System
.
Drawing
.
Point
(
625
,
30
);
this
.
groupBox5
.
Name
=
"groupBox5"
;
this
.
groupBox5
.
Size
=
new
System
.
Drawing
.
Size
(
240
,
327
);
this
.
groupBox5
.
TabIndex
=
4
;
this
.
groupBox5
.
TabStop
=
false
;
this
.
groupBox5
.
Text
=
"树"
;
//
// groupBox4
//
this
.
groupBox4
.
Controls
.
Add
(
this
.
ucTextBoxEx4
);
this
.
groupBox4
.
Controls
.
Add
(
this
.
ucTextBoxEx3
);
this
.
groupBox4
.
Controls
.
Add
(
this
.
ucTextBoxEx2
);
this
.
groupBox4
.
Controls
.
Add
(
this
.
ucTextBoxEx1
);
this
.
groupBox4
.
Controls
.
Add
(
this
.
ucNumTextBox1
);
this
.
groupBox4
.
Controls
.
Add
(
this
.
textBoxTransparent1
);
this
.
groupBox4
.
Location
=
new
System
.
Drawing
.
Point
(
397
,
30
);
this
.
groupBox4
.
Name
=
"groupBox4"
;
this
.
groupBox4
.
Size
=
new
System
.
Drawing
.
Size
(
209
,
327
);
this
.
groupBox4
.
TabIndex
=
2
;
this
.
groupBox4
.
TabStop
=
false
;
this
.
groupBox4
.
Text
=
"文本框"
;
//
// groupBox3
//
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucCheckBox4
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucCheckBox3
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucCheckBox2
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucCheckBox1
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucRadioButton4
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucRadioButton3
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucRadioButton2
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucRadioButton1
);
this
.
groupBox3
.
Location
=
new
System
.
Drawing
.
Point
(
232
,
30
);
this
.
groupBox3
.
Name
=
"groupBox3"
;
this
.
groupBox3
.
Size
=
new
System
.
Drawing
.
Size
(
149
,
327
);
this
.
groupBox3
.
TabIndex
=
1
;
this
.
groupBox3
.
TabStop
=
false
;
this
.
groupBox3
.
Text
=
"单选/复选"
;
//
// groupBox2
//
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucDropDownBtn1
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucControlBase1
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucBtnImg1
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucBtnFillet1
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucBtnExt2
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucBtnExt1
);
this
.
groupBox2
.
Location
=
new
System
.
Drawing
.
Point
(
25
,
30
);
this
.
groupBox2
.
Name
=
"groupBox2"
;
this
.
groupBox2
.
Size
=
new
System
.
Drawing
.
Size
(
187
,
383
);
this
.
groupBox2
.
TabIndex
=
0
;
this
.
groupBox2
.
TabStop
=
false
;
this
.
groupBox2
.
Text
=
"按钮"
;
//
// button9
//
this
.
button9
.
Location
=
new
System
.
Drawing
.
Point
(
963
,
12
);
this
.
button9
.
Name
=
"button9"
;
this
.
button9
.
Size
=
new
System
.
Drawing
.
Size
(
116
,
23
);
this
.
button9
.
TabIndex
=
0
;
this
.
button9
.
Text
=
"更多控件"
;
this
.
button9
.
UseVisualStyleBackColor
=
true
;
this
.
button9
.
Click
+=
new
System
.
EventHandler
(
this
.
button9_Click
);
//
// groupBox10
//
this
.
groupBox10
.
Controls
.
Add
(
this
.
ucMenu1
);
this
.
groupBox10
.
Location
=
new
System
.
Drawing
.
Point
(
1162
,
88
);
this
.
groupBox10
.
Name
=
"groupBox10"
;
this
.
groupBox10
.
Size
=
new
System
.
Drawing
.
Size
(
200
,
490
);
this
.
groupBox10
.
TabIndex
=
3
;
this
.
groupBox10
.
TabStop
=
false
;
this
.
groupBox10
.
Text
=
"导航"
;
//
// groupBox11
//
this
.
groupBox11
.
Controls
.
Add
(
this
.
ucPagerControl21
);
this
.
groupBox11
.
Location
=
new
System
.
Drawing
.
Point
(
21
,
629
);
this
.
groupBox11
.
Name
=
"groupBox11"
;
this
.
groupBox11
.
Size
=
new
System
.
Drawing
.
Size
(
715
,
61
);
this
.
groupBox11
.
TabIndex
=
5
;
this
.
groupBox11
.
TabStop
=
false
;
this
.
groupBox11
.
Text
=
"分页控件"
;
//
// groupBox12
//
this
.
groupBox12
.
Controls
.
Add
(
this
.
ucBtnsGroup1
);
this
.
groupBox12
.
Location
=
new
System
.
Drawing
.
Point
(
751
,
629
);
this
.
groupBox12
.
Name
=
"groupBox12"
;
this
.
groupBox12
.
Size
=
new
System
.
Drawing
.
Size
(
221
,
68
);
this
.
groupBox12
.
TabIndex
=
6
;
this
.
groupBox12
.
TabStop
=
false
;
this
.
groupBox12
.
Text
=
"单选按钮组"
;
//
// groupBox13
//
this
.
groupBox13
.
Controls
.
Add
(
this
.
ucBtnsGroup2
);
this
.
groupBox13
.
Location
=
new
System
.
Drawing
.
Point
(
994
,
629
);
this
.
groupBox13
.
Name
=
"groupBox13"
;
this
.
groupBox13
.
Size
=
new
System
.
Drawing
.
Size
(
367
,
68
);
this
.
groupBox13
.
TabIndex
=
6
;
this
.
groupBox13
.
TabStop
=
false
;
this
.
groupBox13
.
Text
=
"多选按钮组"
;
//
// button10
//
this
.
button10
.
Location
=
new
System
.
Drawing
.
Point
(
43
,
49
);
this
.
button10
.
Name
=
"button10"
;
this
.
button10
.
Size
=
new
System
.
Drawing
.
Size
(
89
,
23
);
this
.
button10
.
TabIndex
=
0
;
this
.
button10
.
Text
=
"TestListView"
;
this
.
button10
.
UseVisualStyleBackColor
=
true
;
this
.
button10
.
Click
+=
new
System
.
EventHandler
(
this
.
button10_Click
);
//
// toolStripMenuItem1
//
this
.
toolStripMenuItem1
.
Name
=
"toolStripMenuItem1"
;
this
.
toolStripMenuItem1
.
Size
=
new
System
.
Drawing
.
Size
(
32
,
19
);
//
// toolStripComboBox1
//
this
.
toolStripComboBox1
.
Name
=
"toolStripComboBox1"
;
this
.
toolStripComboBox1
.
Size
=
new
System
.
Drawing
.
Size
(
121
,
25
);
//
// toolStripSeparator1
//
this
.
toolStripSeparator1
.
Name
=
"toolStripSeparator1"
;
this
.
toolStripSeparator1
.
Size
=
new
System
.
Drawing
.
Size
(
6
,
6
);
//
// toolStripTextBox1
//
this
.
toolStripTextBox1
.
Name
=
"toolStripTextBox1"
;
this
.
toolStripTextBox1
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
23
);
//
// button11
//
this
.
button11
.
Location
=
new
System
.
Drawing
.
Point
(
161
,
49
);
this
.
button11
.
Name
=
"button11"
;
this
.
button11
.
Size
=
new
System
.
Drawing
.
Size
(
62
,
23
);
this
.
button11
.
TabIndex
=
0
;
this
.
button11
.
Text
=
"仪表"
;
this
.
button11
.
UseVisualStyleBackColor
=
true
;
this
.
button11
.
Click
+=
new
System
.
EventHandler
(
this
.
button11_Click
);
//
// button12
//
this
.
button12
.
Location
=
new
System
.
Drawing
.
Point
(
241
,
49
);
this
.
button12
.
Name
=
"button12"
;
this
.
button12
.
Size
=
new
System
.
Drawing
.
Size
(
62
,
23
);
this
.
button12
.
TabIndex
=
0
;
this
.
button12
.
Text
=
"工业组件"
;
this
.
button12
.
UseVisualStyleBackColor
=
true
;
this
.
button12
.
Click
+=
new
System
.
EventHandler
(
this
.
button12_Click
);
//
// button13
//
this
.
button13
.
Location
=
new
System
.
Drawing
.
Point
(
332
,
50
);
this
.
button13
.
Name
=
"button13"
;
this
.
button13
.
Size
=
new
System
.
Drawing
.
Size
(
62
,
23
);
this
.
button13
.
TabIndex
=
0
;
this
.
button13
.
Text
=
"思维导图"
;
this
.
button13
.
UseVisualStyleBackColor
=
true
;
this
.
button13
.
Click
+=
new
System
.
EventHandler
(
this
.
button13_Click
);
//
// button14
//
this
.
button14
.
Location
=
new
System
.
Drawing
.
Point
(
406
,
50
);
this
.
button14
.
Name
=
"button14"
;
this
.
button14
.
Size
=
new
System
.
Drawing
.
Size
(
62
,
23
);
this
.
button14
.
TabIndex
=
0
;
this
.
button14
.
Text
=
"图标"
;
this
.
button14
.
UseVisualStyleBackColor
=
true
;
this
.
button14
.
Click
+=
new
System
.
EventHandler
(
this
.
button14_Click
);
//
// ucSplitLine_V1
//
this
.
ucSplitLine_V1
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))));
this
.
ucSplitLine_V1
.
Location
=
new
System
.
Drawing
.
Point
(
1149
,
12
);
this
.
ucSplitLine_V1
.
Name
=
"ucSplitLine_V1"
;
this
.
ucSplitLine_V1
.
Size
=
new
System
.
Drawing
.
Size
(
1
,
100
);
this
.
ucSplitLine_V1
.
TabIndex
=
9
;
this
.
ucSplitLine_V1
.
TabStop
=
false
;
//
// ucSplitLine_H1
//
this
.
ucSplitLine_H1
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))));
this
.
ucSplitLine_H1
.
Location
=
new
System
.
Drawing
.
Point
(
1177
,
22
);
this
.
ucSplitLine_H1
.
Name
=
"ucSplitLine_H1"
;
this
.
ucSplitLine_H1
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
1
);
this
.
ucSplitLine_H1
.
TabIndex
=
8
;
this
.
ucSplitLine_H1
.
TabStop
=
false
;
//
// ucBtnsGroup2
//
this
.
ucBtnsGroup2
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnsGroup2
.
DataSource
=
((
System
.
Collections
.
Generic
.
Dictionary
<
string
,
string
>)(
resources
.
GetObject
(
"ucBtnsGroup2.DataSource"
)));
this
.
ucBtnsGroup2
.
IsMultiple
=
false
;
this
.
ucBtnsGroup2
.
Location
=
new
System
.
Drawing
.
Point
(
6
,
14
);
this
.
ucBtnsGroup2
.
MinimumSize
=
new
System
.
Drawing
.
Size
(
0
,
50
);
this
.
ucBtnsGroup2
.
Name
=
"ucBtnsGroup2"
;
this
.
ucBtnsGroup2
.
SelectItem
=
((
System
.
Collections
.
Generic
.
List
<
string
>)(
resources
.
GetObject
(
"ucBtnsGroup2.SelectItem"
)));
this
.
ucBtnsGroup2
.
Size
=
new
System
.
Drawing
.
Size
(
355
,
50
);
this
.
ucBtnsGroup2
.
TabIndex
=
0
;
//
// ucBtnsGroup1
//
this
.
ucBtnsGroup1
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnsGroup1
.
DataSource
=
((
System
.
Collections
.
Generic
.
Dictionary
<
string
,
string
>)(
resources
.
GetObject
(
"ucBtnsGroup1.DataSource"
)));
this
.
ucBtnsGroup1
.
IsMultiple
=
false
;
this
.
ucBtnsGroup1
.
Location
=
new
System
.
Drawing
.
Point
(
6
,
14
);
this
.
ucBtnsGroup1
.
MinimumSize
=
new
System
.
Drawing
.
Size
(
0
,
50
);
this
.
ucBtnsGroup1
.
Name
=
"ucBtnsGroup1"
;
this
.
ucBtnsGroup1
.
SelectItem
=
((
System
.
Collections
.
Generic
.
List
<
string
>)(
resources
.
GetObject
(
"ucBtnsGroup1.SelectItem"
)));
this
.
ucBtnsGroup1
.
Size
=
new
System
.
Drawing
.
Size
(
194
,
50
);
this
.
ucBtnsGroup1
.
TabIndex
=
0
;
//
// ucPagerControl21
//
this
.
ucPagerControl21
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucPagerControl21
.
DataSource
=
((
System
.
Collections
.
Generic
.
List
<
object
>)(
resources
.
GetObject
(
"ucPagerControl21.DataSource"
)));
this
.
ucPagerControl21
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
ucPagerControl21
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
17
);
this
.
ucPagerControl21
.
Name
=
"ucPagerControl21"
;
this
.
ucPagerControl21
.
PageCount
=
0
;
this
.
ucPagerControl21
.
PageIndex
=
1
;
this
.
ucPagerControl21
.
PageSize
=
0
;
this
.
ucPagerControl21
.
Size
=
new
System
.
Drawing
.
Size
(
709
,
41
);
this
.
ucPagerControl21
.
StartIndex
=
0
;
this
.
ucPagerControl21
.
TabIndex
=
4
;
//
// ucMenu1
//
this
.
ucMenu1
.
AutoScroll
=
true
;
this
.
ucMenu1
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
20
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
39
)))));
this
.
ucMenu1
.
ChildrenItemStyles
=
null
;
this
.
ucMenu1
.
ChildrenItemType
=
typeof
(
HZH_Controls
.
Controls
.
UCMenuChildrenItem
);
this
.
ucMenu1
.
DataSource
=
null
;
this
.
ucMenu1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
ucMenu1
.
IsShowFirstItem
=
true
;
this
.
ucMenu1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
17
);
this
.
ucMenu1
.
MenuStyle
=
HZH_Controls
.
Controls
.
MenuStyle
.
Fill
;
this
.
ucMenu1
.
Name
=
"ucMenu1"
;
this
.
ucMenu1
.
ParentItemStyles
=
null
;
this
.
ucMenu1
.
ParentItemType
=
typeof
(
HZH_Controls
.
Controls
.
UCMenuParentItem
);
this
.
ucMenu1
.
Size
=
new
System
.
Drawing
.
Size
(
194
,
470
);
this
.
ucMenu1
.
TabIndex
=
0
;
//
// ucComboxGrid1
// ucComboxGrid1
//
//
this
.
ucComboxGrid1
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucComboxGrid1
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
...
@@ -249,16 +542,6 @@
...
@@ -249,16 +542,6 @@
this
.
ucComboxGrid1
.
TextValue
=
null
;
this
.
ucComboxGrid1
.
TextValue
=
null
;
this
.
ucComboxGrid1
.
TriangleColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucComboxGrid1
.
TriangleColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
//
//
// groupBox9
//
this
.
groupBox9
.
Controls
.
Add
(
this
.
ucHorizontalList1
);
this
.
groupBox9
.
Location
=
new
System
.
Drawing
.
Point
(
625
,
380
);
this
.
groupBox9
.
Name
=
"groupBox9"
;
this
.
groupBox9
.
Size
=
new
System
.
Drawing
.
Size
(
485
,
102
);
this
.
groupBox9
.
TabIndex
=
8
;
this
.
groupBox9
.
TabStop
=
false
;
this
.
groupBox9
.
Text
=
"横向列表"
;
//
// ucHorizontalList1
// ucHorizontalList1
//
//
this
.
ucHorizontalList1
.
DataSource
=
null
;
this
.
ucHorizontalList1
.
DataSource
=
null
;
...
@@ -269,18 +552,6 @@
...
@@ -269,18 +552,6 @@
this
.
ucHorizontalList1
.
Size
=
new
System
.
Drawing
.
Size
(
473
,
53
);
this
.
ucHorizontalList1
.
Size
=
new
System
.
Drawing
.
Size
(
473
,
53
);
this
.
ucHorizontalList1
.
TabIndex
=
0
;
this
.
ucHorizontalList1
.
TabIndex
=
0
;
//
//
// groupBox7
//
this
.
groupBox7
.
Controls
.
Add
(
this
.
ucDatePickerExt3
);
this
.
groupBox7
.
Controls
.
Add
(
this
.
ucDatePickerExt2
);
this
.
groupBox7
.
Controls
.
Add
(
this
.
ucDatePickerExt1
);
this
.
groupBox7
.
Location
=
new
System
.
Drawing
.
Point
(
232
,
363
);
this
.
groupBox7
.
Name
=
"groupBox7"
;
this
.
groupBox7
.
Size
=
new
System
.
Drawing
.
Size
(
374
,
119
);
this
.
groupBox7
.
TabIndex
=
7
;
this
.
groupBox7
.
TabStop
=
false
;
this
.
groupBox7
.
Text
=
"日历"
;
//
// ucDatePickerExt3
// ucDatePickerExt3
//
//
this
.
ucDatePickerExt3
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucDatePickerExt3
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
...
@@ -341,17 +612,6 @@
...
@@ -341,17 +612,6 @@
this
.
ucDatePickerExt1
.
TimeFontSize
=
20
;
this
.
ucDatePickerExt1
.
TimeFontSize
=
20
;
this
.
ucDatePickerExt1
.
TimeType
=
HZH_Controls
.
Controls
.
DateTimePickerType
.
DateTime
;
this
.
ucDatePickerExt1
.
TimeType
=
HZH_Controls
.
Controls
.
DateTimePickerType
.
DateTime
;
//
//
// groupBox6
//
this
.
groupBox6
.
Controls
.
Add
(
this
.
ucComboBox2
);
this
.
groupBox6
.
Controls
.
Add
(
this
.
ucComboBox1
);
this
.
groupBox6
.
Location
=
new
System
.
Drawing
.
Point
(
24
,
419
);
this
.
groupBox6
.
Name
=
"groupBox6"
;
this
.
groupBox6
.
Size
=
new
System
.
Drawing
.
Size
(
187
,
119
);
this
.
groupBox6
.
TabIndex
=
6
;
this
.
groupBox6
.
TabStop
=
false
;
this
.
groupBox6
.
Text
=
"下拉列表"
;
//
// ucComboBox2
// ucComboBox2
//
//
this
.
ucComboBox2
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucComboBox2
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
...
@@ -397,20 +657,10 @@
...
@@ -397,20 +657,10 @@
this
.
ucComboBox1
.
SelectedIndex
=
-
1
;
this
.
ucComboBox1
.
SelectedIndex
=
-
1
;
this
.
ucComboBox1
.
SelectedValue
=
""
;
this
.
ucComboBox1
.
SelectedValue
=
""
;
this
.
ucComboBox1
.
Size
=
new
System
.
Drawing
.
Size
(
173
,
32
);
this
.
ucComboBox1
.
Size
=
new
System
.
Drawing
.
Size
(
173
,
32
);
this
.
ucComboBox1
.
Source
=
null
;
this
.
ucComboBox1
.
Source
=
null
;
this
.
ucComboBox1
.
TabIndex
=
5
;
this
.
ucComboBox1
.
TabIndex
=
5
;
this
.
ucComboBox1
.
TextValue
=
null
;
this
.
ucComboBox1
.
TextValue
=
null
;
this
.
ucComboBox1
.
TriangleColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucComboBox1
.
TriangleColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
//
// groupBox8
//
this
.
groupBox8
.
Controls
.
Add
(
this
.
ucListExt1
);
this
.
groupBox8
.
Location
=
new
System
.
Drawing
.
Point
(
876
,
30
);
this
.
groupBox8
.
Name
=
"groupBox8"
;
this
.
groupBox8
.
Size
=
new
System
.
Drawing
.
Size
(
240
,
324
);
this
.
groupBox8
.
TabIndex
=
4
;
this
.
groupBox8
.
TabStop
=
false
;
this
.
groupBox8
.
Text
=
"列表"
;
//
//
// ucListExt1
// ucListExt1
//
//
...
@@ -432,16 +682,6 @@
...
@@ -432,16 +682,6 @@
this
.
ucListExt1
.
Title2Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
14F
);
this
.
ucListExt1
.
Title2Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
14F
);
this
.
ucListExt1
.
TitleFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
);
this
.
ucListExt1
.
TitleFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
);
//
//
// groupBox5
//
this
.
groupBox5
.
Controls
.
Add
(
this
.
treeViewEx1
);
this
.
groupBox5
.
Location
=
new
System
.
Drawing
.
Point
(
625
,
30
);
this
.
groupBox5
.
Name
=
"groupBox5"
;
this
.
groupBox5
.
Size
=
new
System
.
Drawing
.
Size
(
240
,
327
);
this
.
groupBox5
.
TabIndex
=
4
;
this
.
groupBox5
.
TabStop
=
false
;
this
.
groupBox5
.
Text
=
"树"
;
//
// treeViewEx1
// treeViewEx1
//
//
this
.
treeViewEx1
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
treeViewEx1
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
...
@@ -474,21 +714,6 @@
...
@@ -474,21 +714,6 @@
this
.
treeViewEx1
.
TipFont
=
new
System
.
Drawing
.
Font
(
"Arial Unicode MS"
,
12F
);
this
.
treeViewEx1
.
TipFont
=
new
System
.
Drawing
.
Font
(
"Arial Unicode MS"
,
12F
);
this
.
treeViewEx1
.
TipImage
=
((
System
.
Drawing
.
Image
)(
resources
.
GetObject
(
"treeViewEx1.TipImage"
)));
this
.
treeViewEx1
.
TipImage
=
((
System
.
Drawing
.
Image
)(
resources
.
GetObject
(
"treeViewEx1.TipImage"
)));
//
//
// groupBox4
//
this
.
groupBox4
.
Controls
.
Add
(
this
.
ucTextBoxEx4
);
this
.
groupBox4
.
Controls
.
Add
(
this
.
ucTextBoxEx3
);
this
.
groupBox4
.
Controls
.
Add
(
this
.
ucTextBoxEx2
);
this
.
groupBox4
.
Controls
.
Add
(
this
.
ucTextBoxEx1
);
this
.
groupBox4
.
Controls
.
Add
(
this
.
ucNumTextBox1
);
this
.
groupBox4
.
Controls
.
Add
(
this
.
textBoxTransparent1
);
this
.
groupBox4
.
Location
=
new
System
.
Drawing
.
Point
(
397
,
30
);
this
.
groupBox4
.
Name
=
"groupBox4"
;
this
.
groupBox4
.
Size
=
new
System
.
Drawing
.
Size
(
209
,
327
);
this
.
groupBox4
.
TabIndex
=
2
;
this
.
groupBox4
.
TabStop
=
false
;
this
.
groupBox4
.
Text
=
"文本框"
;
//
// ucTextBoxEx4
// ucTextBoxEx4
//
//
this
.
ucTextBoxEx4
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucTextBoxEx4
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
...
@@ -709,23 +934,6 @@
...
@@ -709,23 +934,6 @@
this
.
textBoxTransparent1
.
TabIndex
=
0
;
this
.
textBoxTransparent1
.
TabIndex
=
0
;
this
.
textBoxTransparent1
.
Text
=
"这是一个透明文本框"
;
this
.
textBoxTransparent1
.
Text
=
"这是一个透明文本框"
;
//
//
// groupBox3
//
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucCheckBox4
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucCheckBox3
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucCheckBox2
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucCheckBox1
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucRadioButton4
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucRadioButton3
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucRadioButton2
);
this
.
groupBox3
.
Controls
.
Add
(
this
.
ucRadioButton1
);
this
.
groupBox3
.
Location
=
new
System
.
Drawing
.
Point
(
232
,
30
);
this
.
groupBox3
.
Name
=
"groupBox3"
;
this
.
groupBox3
.
Size
=
new
System
.
Drawing
.
Size
(
149
,
327
);
this
.
groupBox3
.
TabIndex
=
1
;
this
.
groupBox3
.
TabStop
=
false
;
this
.
groupBox3
.
Text
=
"单选/复选"
;
//
// ucCheckBox4
// ucCheckBox4
//
//
this
.
ucCheckBox4
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucCheckBox4
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
...
@@ -810,21 +1018,6 @@
...
@@ -810,21 +1018,6 @@
this
.
ucRadioButton1
.
TabIndex
=
0
;
this
.
ucRadioButton1
.
TabIndex
=
0
;
this
.
ucRadioButton1
.
TextValue
=
"单选按钮1"
;
this
.
ucRadioButton1
.
TextValue
=
"单选按钮1"
;
//
//
// groupBox2
//
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucDropDownBtn1
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucControlBase1
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucBtnImg1
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucBtnFillet1
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucBtnExt2
);
this
.
groupBox2
.
Controls
.
Add
(
this
.
ucBtnExt1
);
this
.
groupBox2
.
Location
=
new
System
.
Drawing
.
Point
(
25
,
30
);
this
.
groupBox2
.
Name
=
"groupBox2"
;
this
.
groupBox2
.
Size
=
new
System
.
Drawing
.
Size
(
187
,
383
);
this
.
groupBox2
.
TabIndex
=
0
;
this
.
groupBox2
.
TabStop
=
false
;
this
.
groupBox2
.
Text
=
"按钮"
;
//
// ucDropDownBtn1
// ucDropDownBtn1
//
//
this
.
ucDropDownBtn1
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucDropDownBtn1
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
...
@@ -844,6 +1037,7 @@
...
@@ -844,6 +1037,7 @@
this
.
ucDropDownBtn1
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucDropDownBtn1
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucDropDownBtn1
.
Image
=
((
System
.
Drawing
.
Image
)(
resources
.
GetObject
(
"ucDropDownBtn1.Image"
)));
this
.
ucDropDownBtn1
.
Image
=
((
System
.
Drawing
.
Image
)(
resources
.
GetObject
(
"ucDropDownBtn1.Image"
)));
this
.
ucDropDownBtn1
.
ImageAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleRight
;
this
.
ucDropDownBtn1
.
ImageAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleRight
;
this
.
ucDropDownBtn1
.
ImageFontIcons
=
null
;
this
.
ucDropDownBtn1
.
IsRadius
=
true
;
this
.
ucDropDownBtn1
.
IsRadius
=
true
;
this
.
ucDropDownBtn1
.
IsShowRect
=
true
;
this
.
ucDropDownBtn1
.
IsShowRect
=
true
;
this
.
ucDropDownBtn1
.
IsShowTips
=
false
;
this
.
ucDropDownBtn1
.
IsShowTips
=
false
;
...
@@ -971,6 +1165,7 @@
...
@@ -971,6 +1165,7 @@
this
.
ucBtnImg1
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
this
.
ucBtnImg1
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
this
.
ucBtnImg1
.
Image
=
((
System
.
Drawing
.
Image
)(
resources
.
GetObject
(
"ucBtnImg1.Image"
)));
this
.
ucBtnImg1
.
Image
=
((
System
.
Drawing
.
Image
)(
resources
.
GetObject
(
"ucBtnImg1.Image"
)));
this
.
ucBtnImg1
.
ImageAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
this
.
ucBtnImg1
.
ImageAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
this
.
ucBtnImg1
.
ImageFontIcons
=
((
object
)(
resources
.
GetObject
(
"ucBtnImg1.ImageFontIcons"
)));
this
.
ucBtnImg1
.
IsRadius
=
true
;
this
.
ucBtnImg1
.
IsRadius
=
true
;
this
.
ucBtnImg1
.
IsShowRect
=
true
;
this
.
ucBtnImg1
.
IsShowRect
=
true
;
this
.
ucBtnImg1
.
IsShowTips
=
false
;
this
.
ucBtnImg1
.
IsShowTips
=
false
;
...
@@ -1057,199 +1252,6 @@
...
@@ -1057,199 +1252,6 @@
this
.
ucBtnExt1
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt1
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt1
.
TipsText
=
""
;
this
.
ucBtnExt1
.
TipsText
=
""
;
//
//
// button9
//
this
.
button9
.
Location
=
new
System
.
Drawing
.
Point
(
963
,
12
);
this
.
button9
.
Name
=
"button9"
;
this
.
button9
.
Size
=
new
System
.
Drawing
.
Size
(
116
,
23
);
this
.
button9
.
TabIndex
=
0
;
this
.
button9
.
Text
=
"更多控件"
;
this
.
button9
.
UseVisualStyleBackColor
=
true
;
this
.
button9
.
Click
+=
new
System
.
EventHandler
(
this
.
button9_Click
);
//
// groupBox10
//
this
.
groupBox10
.
Controls
.
Add
(
this
.
ucMenu1
);
this
.
groupBox10
.
Location
=
new
System
.
Drawing
.
Point
(
1162
,
88
);
this
.
groupBox10
.
Name
=
"groupBox10"
;
this
.
groupBox10
.
Size
=
new
System
.
Drawing
.
Size
(
200
,
490
);
this
.
groupBox10
.
TabIndex
=
3
;
this
.
groupBox10
.
TabStop
=
false
;
this
.
groupBox10
.
Text
=
"导航"
;
//
// ucMenu1
//
this
.
ucMenu1
.
AutoScroll
=
true
;
this
.
ucMenu1
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
20
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
39
)))));
this
.
ucMenu1
.
ChildrenItemStyles
=
null
;
this
.
ucMenu1
.
ChildrenItemType
=
typeof
(
HZH_Controls
.
Controls
.
UCMenuChildrenItem
);
this
.
ucMenu1
.
DataSource
=
null
;
this
.
ucMenu1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
ucMenu1
.
IsShowFirstItem
=
true
;
this
.
ucMenu1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
17
);
this
.
ucMenu1
.
MenuStyle
=
HZH_Controls
.
Controls
.
MenuStyle
.
Fill
;
this
.
ucMenu1
.
Name
=
"ucMenu1"
;
this
.
ucMenu1
.
ParentItemStyles
=
null
;
this
.
ucMenu1
.
ParentItemType
=
typeof
(
HZH_Controls
.
Controls
.
UCMenuParentItem
);
this
.
ucMenu1
.
Size
=
new
System
.
Drawing
.
Size
(
194
,
470
);
this
.
ucMenu1
.
TabIndex
=
0
;
//
// groupBox11
//
this
.
groupBox11
.
Controls
.
Add
(
this
.
ucPagerControl21
);
this
.
groupBox11
.
Location
=
new
System
.
Drawing
.
Point
(
21
,
629
);
this
.
groupBox11
.
Name
=
"groupBox11"
;
this
.
groupBox11
.
Size
=
new
System
.
Drawing
.
Size
(
715
,
61
);
this
.
groupBox11
.
TabIndex
=
5
;
this
.
groupBox11
.
TabStop
=
false
;
this
.
groupBox11
.
Text
=
"分页控件"
;
//
// ucPagerControl21
//
this
.
ucPagerControl21
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucPagerControl21
.
DataSource
=
((
System
.
Collections
.
Generic
.
List
<
object
>)(
resources
.
GetObject
(
"ucPagerControl21.DataSource"
)));
this
.
ucPagerControl21
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
ucPagerControl21
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
17
);
this
.
ucPagerControl21
.
Name
=
"ucPagerControl21"
;
this
.
ucPagerControl21
.
PageCount
=
0
;
this
.
ucPagerControl21
.
PageIndex
=
1
;
this
.
ucPagerControl21
.
PageSize
=
0
;
this
.
ucPagerControl21
.
Size
=
new
System
.
Drawing
.
Size
(
709
,
41
);
this
.
ucPagerControl21
.
StartIndex
=
0
;
this
.
ucPagerControl21
.
TabIndex
=
4
;
//
// groupBox12
//
this
.
groupBox12
.
Controls
.
Add
(
this
.
ucBtnsGroup1
);
this
.
groupBox12
.
Location
=
new
System
.
Drawing
.
Point
(
751
,
629
);
this
.
groupBox12
.
Name
=
"groupBox12"
;
this
.
groupBox12
.
Size
=
new
System
.
Drawing
.
Size
(
221
,
68
);
this
.
groupBox12
.
TabIndex
=
6
;
this
.
groupBox12
.
TabStop
=
false
;
this
.
groupBox12
.
Text
=
"单选按钮组"
;
//
// ucBtnsGroup1
//
this
.
ucBtnsGroup1
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnsGroup1
.
DataSource
=
((
System
.
Collections
.
Generic
.
Dictionary
<
string
,
string
>)(
resources
.
GetObject
(
"ucBtnsGroup1.DataSource"
)));
this
.
ucBtnsGroup1
.
IsMultiple
=
false
;
this
.
ucBtnsGroup1
.
Location
=
new
System
.
Drawing
.
Point
(
6
,
14
);
this
.
ucBtnsGroup1
.
MinimumSize
=
new
System
.
Drawing
.
Size
(
0
,
50
);
this
.
ucBtnsGroup1
.
Name
=
"ucBtnsGroup1"
;
this
.
ucBtnsGroup1
.
SelectItem
=
((
System
.
Collections
.
Generic
.
List
<
string
>)(
resources
.
GetObject
(
"ucBtnsGroup1.SelectItem"
)));
this
.
ucBtnsGroup1
.
Size
=
new
System
.
Drawing
.
Size
(
194
,
50
);
this
.
ucBtnsGroup1
.
TabIndex
=
0
;
//
// groupBox13
//
this
.
groupBox13
.
Controls
.
Add
(
this
.
ucBtnsGroup2
);
this
.
groupBox13
.
Location
=
new
System
.
Drawing
.
Point
(
994
,
629
);
this
.
groupBox13
.
Name
=
"groupBox13"
;
this
.
groupBox13
.
Size
=
new
System
.
Drawing
.
Size
(
367
,
68
);
this
.
groupBox13
.
TabIndex
=
6
;
this
.
groupBox13
.
TabStop
=
false
;
this
.
groupBox13
.
Text
=
"多选按钮组"
;
//
// ucBtnsGroup2
//
this
.
ucBtnsGroup2
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnsGroup2
.
DataSource
=
((
System
.
Collections
.
Generic
.
Dictionary
<
string
,
string
>)(
resources
.
GetObject
(
"ucBtnsGroup2.DataSource"
)));
this
.
ucBtnsGroup2
.
IsMultiple
=
false
;
this
.
ucBtnsGroup2
.
Location
=
new
System
.
Drawing
.
Point
(
6
,
14
);
this
.
ucBtnsGroup2
.
MinimumSize
=
new
System
.
Drawing
.
Size
(
0
,
50
);
this
.
ucBtnsGroup2
.
Name
=
"ucBtnsGroup2"
;
this
.
ucBtnsGroup2
.
SelectItem
=
((
System
.
Collections
.
Generic
.
List
<
string
>)(
resources
.
GetObject
(
"ucBtnsGroup2.SelectItem"
)));
this
.
ucBtnsGroup2
.
Size
=
new
System
.
Drawing
.
Size
(
355
,
50
);
this
.
ucBtnsGroup2
.
TabIndex
=
0
;
//
// button10
//
this
.
button10
.
Location
=
new
System
.
Drawing
.
Point
(
43
,
49
);
this
.
button10
.
Name
=
"button10"
;
this
.
button10
.
Size
=
new
System
.
Drawing
.
Size
(
89
,
23
);
this
.
button10
.
TabIndex
=
0
;
this
.
button10
.
Text
=
"TestListView"
;
this
.
button10
.
UseVisualStyleBackColor
=
true
;
this
.
button10
.
Click
+=
new
System
.
EventHandler
(
this
.
button10_Click
);
//
// toolStripMenuItem1
//
this
.
toolStripMenuItem1
.
Name
=
"toolStripMenuItem1"
;
this
.
toolStripMenuItem1
.
Size
=
new
System
.
Drawing
.
Size
(
32
,
19
);
//
// toolStripComboBox1
//
this
.
toolStripComboBox1
.
Name
=
"toolStripComboBox1"
;
this
.
toolStripComboBox1
.
Size
=
new
System
.
Drawing
.
Size
(
121
,
25
);
//
// toolStripSeparator1
//
this
.
toolStripSeparator1
.
Name
=
"toolStripSeparator1"
;
this
.
toolStripSeparator1
.
Size
=
new
System
.
Drawing
.
Size
(
6
,
6
);
//
// toolStripTextBox1
//
this
.
toolStripTextBox1
.
Name
=
"toolStripTextBox1"
;
this
.
toolStripTextBox1
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
23
);
//
// ucSplitLine_V1
//
this
.
ucSplitLine_V1
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))));
this
.
ucSplitLine_V1
.
Location
=
new
System
.
Drawing
.
Point
(
1149
,
12
);
this
.
ucSplitLine_V1
.
Name
=
"ucSplitLine_V1"
;
this
.
ucSplitLine_V1
.
Size
=
new
System
.
Drawing
.
Size
(
1
,
100
);
this
.
ucSplitLine_V1
.
TabIndex
=
9
;
this
.
ucSplitLine_V1
.
TabStop
=
false
;
//
// ucSplitLine_H1
//
this
.
ucSplitLine_H1
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))));
this
.
ucSplitLine_H1
.
Location
=
new
System
.
Drawing
.
Point
(
1177
,
22
);
this
.
ucSplitLine_H1
.
Name
=
"ucSplitLine_H1"
;
this
.
ucSplitLine_H1
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
1
);
this
.
ucSplitLine_H1
.
TabIndex
=
8
;
this
.
ucSplitLine_H1
.
TabStop
=
false
;
//
// button11
//
this
.
button11
.
Location
=
new
System
.
Drawing
.
Point
(
161
,
49
);
this
.
button11
.
Name
=
"button11"
;
this
.
button11
.
Size
=
new
System
.
Drawing
.
Size
(
62
,
23
);
this
.
button11
.
TabIndex
=
0
;
this
.
button11
.
Text
=
"仪表"
;
this
.
button11
.
UseVisualStyleBackColor
=
true
;
this
.
button11
.
Click
+=
new
System
.
EventHandler
(
this
.
button11_Click
);
//
// button12
//
this
.
button12
.
Location
=
new
System
.
Drawing
.
Point
(
241
,
49
);
this
.
button12
.
Name
=
"button12"
;
this
.
button12
.
Size
=
new
System
.
Drawing
.
Size
(
62
,
23
);
this
.
button12
.
TabIndex
=
0
;
this
.
button12
.
Text
=
"工业组件"
;
this
.
button12
.
UseVisualStyleBackColor
=
true
;
this
.
button12
.
Click
+=
new
System
.
EventHandler
(
this
.
button12_Click
);
//
// button13
//
this
.
button13
.
Location
=
new
System
.
Drawing
.
Point
(
332
,
50
);
this
.
button13
.
Name
=
"button13"
;
this
.
button13
.
Size
=
new
System
.
Drawing
.
Size
(
62
,
23
);
this
.
button13
.
TabIndex
=
0
;
this
.
button13
.
Text
=
"思维导图"
;
this
.
button13
.
UseVisualStyleBackColor
=
true
;
this
.
button13
.
Click
+=
new
System
.
EventHandler
(
this
.
button13_Click
);
//
// button14
//
this
.
button14
.
Location
=
new
System
.
Drawing
.
Point
(
406
,
50
);
this
.
button14
.
Name
=
"button14"
;
this
.
button14
.
Size
=
new
System
.
Drawing
.
Size
(
62
,
23
);
this
.
button14
.
TabIndex
=
0
;
this
.
button14
.
Text
=
"图标"
;
this
.
button14
.
UseVisualStyleBackColor
=
true
;
this
.
button14
.
Click
+=
new
System
.
EventHandler
(
this
.
button14_Click
);
//
// Form1
// Form1
//
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
...
@@ -1289,11 +1291,11 @@
...
@@ -1289,11 +1291,11 @@
this
.
groupBox4
.
PerformLayout
();
this
.
groupBox4
.
PerformLayout
();
this
.
groupBox3
.
ResumeLayout
(
false
);
this
.
groupBox3
.
ResumeLayout
(
false
);
this
.
groupBox2
.
ResumeLayout
(
false
);
this
.
groupBox2
.
ResumeLayout
(
false
);
this
.
ucControlBase1
.
ResumeLayout
(
false
);
this
.
groupBox10
.
ResumeLayout
(
false
);
this
.
groupBox10
.
ResumeLayout
(
false
);
this
.
groupBox11
.
ResumeLayout
(
false
);
this
.
groupBox11
.
ResumeLayout
(
false
);
this
.
groupBox12
.
ResumeLayout
(
false
);
this
.
groupBox12
.
ResumeLayout
(
false
);
this
.
groupBox13
.
ResumeLayout
(
false
);
this
.
groupBox13
.
ResumeLayout
(
false
);
this
.
ucControlBase1
.
ResumeLayout
(
false
);
this
.
ResumeLayout
(
false
);
this
.
ResumeLayout
(
false
);
}
}
...
...
HZH_Controls/Test/Form1.resx
查看文件 @
5bbfe64
...
@@ -177,10 +177,34 @@
...
@@ -177,10 +177,34 @@
</data>
</data>
<data name="ucBtnImg1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<data name="ucBtnImg1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
<value>
iVBORw0KGgoAAAANSUhEUgAAAA4AAAAYCAYAAADKx8xXAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADrwAAA68AZW8ckkAAABnSURBVDhPYyAV/IcCKJc48Pz5tf//AwLAGCpEGPw/cwau
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAIrSURBVGhD7VjLbcMwDM0AWaAL9JBbrPTeCQIUtZFLNugG
iWiN6Jr+p6UR1jjYNc2cSQVNQD5UCjcY5JpAgCxNIICiEYRJScSDRzMoK0GlCINRzUAMzHJQKcIAlLWQ
WSErdIYu0S06jF09mXJjVZYtUnJaQA94yEcyKVJPFJNNQUFBwYD2pXroXtVz21QXw7r61Hynz29dUyma
NUOFiQMIzQH/AUt/OaDjNm1jAAAAAElFTkSuQmCC
+reAxZnFNuqra1QXIuYgKARKj98PfWbnFz3FtlYf7enpkcytB0gBGfctKpZmR3QiyHR+tM3+LMn6FCEr
cpEPWLzPeSpiV8lVeuDQ+ZymZpad6JrdliMbrtRQ1ch1Gpiy53EUojmcusKwn9V3CrmXgSsdW1nYu5dK
SqwMOoexrQ9H37wQk+1CbPasdPpn0T7stuY9S0rCs8Apm1Y6Rv8IhqTAkZK7k9GIzdqtQ7wfxqjviZUS
AjbGuBgtYoaOdC6jsXFgkVISdLAxW+5K59d4ra4Yj5aSpGtd6mhSOi6tlCLOlk0MC0sCwJxBOlrjCCDA
obajlfbZc7lCADwHqPHL7O/P9Eg8kDWfUUuMm3nQ/TjTM+zPgw5e3xN+2z+UHOLANo+lw/hxM5TWsA/M
YSOUISsdvPrG54igzfMBKckDmDDef4eflfrQTjhfQh2EvhNgR139473URAhtcU4iMUmaOW47LSUSR0uQ
Y+1dSJZ9i6U1OxW5d0sQuf+RsLTVKQu4JXMpsy7eInQ3SLjK4i2k9d8l7gMyvR5MX68dCy8y3RcdjmTy
PjAVKiIQUyKxcEmXmQumLdAHHfdGn90b4nu96KT1vaCgoKCg4H9js/kGhvlYiuzp+UMAAAAASUVORK5C
YII=
</value>
</data>
<data name="ucBtnImg1.ImageFontIcons" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAYAAABXAvmHAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAIrSURBVGhD7VjLbcMwDM0AWaAL9JBbrPTeCQIUtZFLNugG
WSErdIYu0S06jF09mXJjVZYtUnJaQA94yEcyKVJPFJNNQUFBwYD2pXroXtVz21QXw7r61Hynz29dUyma
+reAxZnFNuqra1QXIuYgKARKj98PfWbnFz3FtlYf7enpkcytB0gBGfctKpZmR3QiyHR+tM3+LMn6FCEr
cpEPWLzPeSpiV8lVeuDQ+ZymZpad6JrdliMbrtRQ1ch1Gpiy53EUojmcusKwn9V3CrmXgSsdW1nYu5dK
SqwMOoexrQ9H37wQk+1CbPasdPpn0T7stuY9S0rCs8Apm1Y6Rv8IhqTAkZK7k9GIzdqtQ7wfxqjviZUS
AjbGuBgtYoaOdC6jsXFgkVISdLAxW+5K59d4ra4Yj5aSpGtd6mhSOi6tlCLOlk0MC0sCwJxBOlrjCCDA
obajlfbZc7lCADwHqPHL7O/P9Eg8kDWfUUuMm3nQ/TjTM+zPgw5e3xN+2z+UHOLANo+lw/hxM5TWsA/M
YSOUISsdvPrG54igzfMBKckDmDDef4eflfrQTjhfQh2EvhNgR139473URAhtcU4iMUmaOW47LSUSR0uQ
Y+1dSJZ9i6U1OxW5d0sQuf+RsLTVKQu4JXMpsy7eInQ3SLjK4i2k9d8l7gMyvR5MX68dCy8y3RcdjmTy
PjAVKiIQUyKxcEmXmQumLdAHHfdGn90b4nu96KT1vaCgoKCg4H9js/kGhvlYiuzp+UMAAAAASUVORK5C
YII=
</value>
</value>
</data>
</data>
<data name="ucBtnFillet1.BtnImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<data name="ucBtnFillet1.BtnImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
...
...
HZH_Controls/Test/Form2.Designer.cs
查看文件 @
5bbfe64
...
@@ -48,6 +48,21 @@
...
@@ -48,6 +48,21 @@
this
.
ucledDataTime1
=
new
HZH_Controls
.
Controls
.
UCLEDDataTime
();
this
.
ucledDataTime1
=
new
HZH_Controls
.
Controls
.
UCLEDDataTime
();
this
.
ucledTime2
=
new
HZH_Controls
.
Controls
.
UCLEDTime
();
this
.
ucledTime2
=
new
HZH_Controls
.
Controls
.
UCLEDTime
();
this
.
ucledDate1
=
new
HZH_Controls
.
Controls
.
UCLEDData
();
this
.
ucledDate1
=
new
HZH_Controls
.
Controls
.
UCLEDData
();
this
.
ucledNum27
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum26
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum25
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum24
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum23
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum22
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum21
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum20
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum19
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum18
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum17
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum16
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum15
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum14
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum13
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum12
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum12
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum11
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum11
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum10
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum10
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
...
@@ -81,21 +96,6 @@
...
@@ -81,21 +96,6 @@
this
.
ucPanelTitle1
=
new
HZH_Controls
.
Controls
.
UCPanelTitle
();
this
.
ucPanelTitle1
=
new
HZH_Controls
.
Controls
.
UCPanelTitle
();
this
.
ucStep2
=
new
HZH_Controls
.
Controls
.
UCStep
();
this
.
ucStep2
=
new
HZH_Controls
.
Controls
.
UCStep
();
this
.
ucStep1
=
new
HZH_Controls
.
Controls
.
UCStep
();
this
.
ucStep1
=
new
HZH_Controls
.
Controls
.
UCStep
();
this
.
ucledNum13
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum14
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum15
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum16
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum17
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum18
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum19
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum20
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum21
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum22
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum23
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum24
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum25
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum26
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
this
.
ucledNum27
=
new
HZH_Controls
.
Controls
.
UCLEDNum
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
trackBar1
)).
BeginInit
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
trackBar1
)).
BeginInit
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
trackBar2
)).
BeginInit
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
trackBar2
)).
BeginInit
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
trackBar3
)).
BeginInit
();
((
System
.
ComponentModel
.
ISupportInitialize
)(
this
.
trackBar3
)).
BeginInit
();
...
@@ -225,6 +225,7 @@
...
@@ -225,6 +225,7 @@
//
//
this
.
ucProcessEllipse1
.
BackEllipseColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
228
)))),
((
int
)(((
byte
)(
231
)))),
((
int
)(((
byte
)(
237
)))));
this
.
ucProcessEllipse1
.
BackEllipseColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
228
)))),
((
int
)(((
byte
)(
231
)))),
((
int
)(((
byte
)(
237
)))));
this
.
ucProcessEllipse1
.
CoreEllipseColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
228
)))),
((
int
)(((
byte
)(
231
)))),
((
int
)(((
byte
)(
237
)))));
this
.
ucProcessEllipse1
.
CoreEllipseColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
228
)))),
((
int
)(((
byte
)(
231
)))),
((
int
)(((
byte
)(
237
)))));
this
.
ucProcessEllipse1
.
ForeColor
=
System
.
Drawing
.
Color
.
Black
;
this
.
ucProcessEllipse1
.
IsShowCoreEllipseBorder
=
true
;
this
.
ucProcessEllipse1
.
IsShowCoreEllipseBorder
=
true
;
this
.
ucProcessEllipse1
.
Location
=
new
System
.
Drawing
.
Point
(
30
,
173
);
this
.
ucProcessEllipse1
.
Location
=
new
System
.
Drawing
.
Point
(
30
,
173
);
this
.
ucProcessEllipse1
.
MaxValue
=
100
;
this
.
ucProcessEllipse1
.
MaxValue
=
100
;
...
@@ -242,6 +243,7 @@
...
@@ -242,6 +243,7 @@
//
//
this
.
ucProcessEllipse2
.
BackEllipseColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
228
)))),
((
int
)(((
byte
)(
231
)))),
((
int
)(((
byte
)(
237
)))));
this
.
ucProcessEllipse2
.
BackEllipseColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
228
)))),
((
int
)(((
byte
)(
231
)))),
((
int
)(((
byte
)(
237
)))));
this
.
ucProcessEllipse2
.
CoreEllipseColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
228
)))),
((
int
)(((
byte
)(
231
)))),
((
int
)(((
byte
)(
237
)))));
this
.
ucProcessEllipse2
.
CoreEllipseColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
228
)))),
((
int
)(((
byte
)(
231
)))),
((
int
)(((
byte
)(
237
)))));
this
.
ucProcessEllipse2
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucProcessEllipse2
.
IsShowCoreEllipseBorder
=
true
;
this
.
ucProcessEllipse2
.
IsShowCoreEllipseBorder
=
true
;
this
.
ucProcessEllipse2
.
Location
=
new
System
.
Drawing
.
Point
(
224
,
173
);
this
.
ucProcessEllipse2
.
Location
=
new
System
.
Drawing
.
Point
(
224
,
173
);
this
.
ucProcessEllipse2
.
MaxValue
=
100
;
this
.
ucProcessEllipse2
.
MaxValue
=
100
;
...
@@ -308,6 +310,171 @@
...
@@ -308,6 +310,171 @@
this
.
ucledDate1
.
TabIndex
=
15
;
this
.
ucledDate1
.
TabIndex
=
15
;
this
.
ucledDate1
.
Value
=
new
System
.
DateTime
(
2019
,
9
,
2
,
15
,
31
,
34
,
633
);
this
.
ucledDate1
.
Value
=
new
System
.
DateTime
(
2019
,
9
,
2
,
15
,
31
,
34
,
633
);
//
//
// ucledNum27
//
this
.
ucledNum27
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum27
.
LineWidth
=
8
;
this
.
ucledNum27
.
Location
=
new
System
.
Drawing
.
Point
(
1371
,
598
);
this
.
ucledNum27
.
Name
=
"ucledNum27"
;
this
.
ucledNum27
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum27
.
TabIndex
=
14
;
this
.
ucledNum27
.
Value
=
'U'
;
this
.
ucledNum27
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_U
;
//
// ucledNum26
//
this
.
ucledNum26
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum26
.
LineWidth
=
8
;
this
.
ucledNum26
.
Location
=
new
System
.
Drawing
.
Point
(
1325
,
598
);
this
.
ucledNum26
.
Name
=
"ucledNum26"
;
this
.
ucledNum26
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum26
.
TabIndex
=
14
;
this
.
ucledNum26
.
Value
=
'r'
;
this
.
ucledNum26
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_r
;
//
// ucledNum25
//
this
.
ucledNum25
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum25
.
LineWidth
=
8
;
this
.
ucledNum25
.
Location
=
new
System
.
Drawing
.
Point
(
1279
,
598
);
this
.
ucledNum25
.
Name
=
"ucledNum25"
;
this
.
ucledNum25
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum25
.
TabIndex
=
14
;
this
.
ucledNum25
.
Value
=
'P'
;
this
.
ucledNum25
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_P
;
//
// ucledNum24
//
this
.
ucledNum24
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum24
.
LineWidth
=
8
;
this
.
ucledNum24
.
Location
=
new
System
.
Drawing
.
Point
(
1233
,
598
);
this
.
ucledNum24
.
Name
=
"ucledNum24"
;
this
.
ucledNum24
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum24
.
TabIndex
=
14
;
this
.
ucledNum24
.
Value
=
'o'
;
this
.
ucledNum24
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_o
;
//
// ucledNum23
//
this
.
ucledNum23
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum23
.
LineWidth
=
8
;
this
.
ucledNum23
.
Location
=
new
System
.
Drawing
.
Point
(
1178
,
598
);
this
.
ucledNum23
.
Name
=
"ucledNum23"
;
this
.
ucledNum23
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum23
.
TabIndex
=
14
;
this
.
ucledNum23
.
Value
=
'L'
;
this
.
ucledNum23
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_L
;
//
// ucledNum22
//
this
.
ucledNum22
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum22
.
LineWidth
=
8
;
this
.
ucledNum22
.
Location
=
new
System
.
Drawing
.
Point
(
1132
,
598
);
this
.
ucledNum22
.
Name
=
"ucledNum22"
;
this
.
ucledNum22
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum22
.
TabIndex
=
14
;
this
.
ucledNum22
.
Value
=
'J'
;
this
.
ucledNum22
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_J
;
//
// ucledNum21
//
this
.
ucledNum21
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum21
.
LineWidth
=
8
;
this
.
ucledNum21
.
Location
=
new
System
.
Drawing
.
Point
(
1086
,
598
);
this
.
ucledNum21
.
Name
=
"ucledNum21"
;
this
.
ucledNum21
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum21
.
TabIndex
=
14
;
this
.
ucledNum21
.
Value
=
'h'
;
this
.
ucledNum21
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_h
;
//
// ucledNum20
//
this
.
ucledNum20
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum20
.
LineWidth
=
8
;
this
.
ucledNum20
.
Location
=
new
System
.
Drawing
.
Point
(
1040
,
598
);
this
.
ucledNum20
.
Name
=
"ucledNum20"
;
this
.
ucledNum20
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum20
.
TabIndex
=
14
;
this
.
ucledNum20
.
Value
=
'H'
;
this
.
ucledNum20
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_H
;
//
// ucledNum19
//
this
.
ucledNum19
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum19
.
LineWidth
=
8
;
this
.
ucledNum19
.
Location
=
new
System
.
Drawing
.
Point
(
994
,
598
);
this
.
ucledNum19
.
Name
=
"ucledNum19"
;
this
.
ucledNum19
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum19
.
TabIndex
=
14
;
this
.
ucledNum19
.
Value
=
'F'
;
this
.
ucledNum19
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_F
;
//
// ucledNum18
//
this
.
ucledNum18
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum18
.
LineWidth
=
8
;
this
.
ucledNum18
.
Location
=
new
System
.
Drawing
.
Point
(
948
,
598
);
this
.
ucledNum18
.
Name
=
"ucledNum18"
;
this
.
ucledNum18
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum18
.
TabIndex
=
14
;
this
.
ucledNum18
.
Value
=
'E'
;
this
.
ucledNum18
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_E
;
//
// ucledNum17
//
this
.
ucledNum17
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum17
.
LineWidth
=
8
;
this
.
ucledNum17
.
Location
=
new
System
.
Drawing
.
Point
(
902
,
598
);
this
.
ucledNum17
.
Name
=
"ucledNum17"
;
this
.
ucledNum17
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum17
.
TabIndex
=
14
;
this
.
ucledNum17
.
Value
=
'd'
;
this
.
ucledNum17
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_d
;
//
// ucledNum16
//
this
.
ucledNum16
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum16
.
LineWidth
=
8
;
this
.
ucledNum16
.
Location
=
new
System
.
Drawing
.
Point
(
856
,
598
);
this
.
ucledNum16
.
Name
=
"ucledNum16"
;
this
.
ucledNum16
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum16
.
TabIndex
=
14
;
this
.
ucledNum16
.
Value
=
'c'
;
this
.
ucledNum16
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_c
;
//
// ucledNum15
//
this
.
ucledNum15
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum15
.
LineWidth
=
8
;
this
.
ucledNum15
.
Location
=
new
System
.
Drawing
.
Point
(
807
,
598
);
this
.
ucledNum15
.
Name
=
"ucledNum15"
;
this
.
ucledNum15
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum15
.
TabIndex
=
14
;
this
.
ucledNum15
.
Value
=
'C'
;
this
.
ucledNum15
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_C
;
//
// ucledNum14
//
this
.
ucledNum14
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum14
.
LineWidth
=
8
;
this
.
ucledNum14
.
Location
=
new
System
.
Drawing
.
Point
(
761
,
598
);
this
.
ucledNum14
.
Name
=
"ucledNum14"
;
this
.
ucledNum14
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum14
.
TabIndex
=
14
;
this
.
ucledNum14
.
Value
=
'b'
;
this
.
ucledNum14
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_b
;
//
// ucledNum13
//
this
.
ucledNum13
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum13
.
LineWidth
=
8
;
this
.
ucledNum13
.
Location
=
new
System
.
Drawing
.
Point
(
715
,
598
);
this
.
ucledNum13
.
Name
=
"ucledNum13"
;
this
.
ucledNum13
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum13
.
TabIndex
=
14
;
this
.
ucledNum13
.
Value
=
'A'
;
this
.
ucledNum13
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_A
;
//
// ucledNum12
// ucledNum12
//
//
this
.
ucledNum12
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum12
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
...
@@ -770,171 +937,6 @@
...
@@ -770,171 +937,6 @@
this
.
ucStep1
.
StepWidth
=
35
;
this
.
ucStep1
.
StepWidth
=
35
;
this
.
ucStep1
.
TabIndex
=
0
;
this
.
ucStep1
.
TabIndex
=
0
;
//
//
// ucledNum13
//
this
.
ucledNum13
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum13
.
LineWidth
=
8
;
this
.
ucledNum13
.
Location
=
new
System
.
Drawing
.
Point
(
715
,
598
);
this
.
ucledNum13
.
Name
=
"ucledNum13"
;
this
.
ucledNum13
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum13
.
TabIndex
=
14
;
this
.
ucledNum13
.
Value
=
'A'
;
this
.
ucledNum13
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_A
;
//
// ucledNum14
//
this
.
ucledNum14
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum14
.
LineWidth
=
8
;
this
.
ucledNum14
.
Location
=
new
System
.
Drawing
.
Point
(
761
,
598
);
this
.
ucledNum14
.
Name
=
"ucledNum14"
;
this
.
ucledNum14
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum14
.
TabIndex
=
14
;
this
.
ucledNum14
.
Value
=
'b'
;
this
.
ucledNum14
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_b
;
//
// ucledNum15
//
this
.
ucledNum15
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum15
.
LineWidth
=
8
;
this
.
ucledNum15
.
Location
=
new
System
.
Drawing
.
Point
(
807
,
598
);
this
.
ucledNum15
.
Name
=
"ucledNum15"
;
this
.
ucledNum15
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum15
.
TabIndex
=
14
;
this
.
ucledNum15
.
Value
=
'C'
;
this
.
ucledNum15
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_C
;
//
// ucledNum16
//
this
.
ucledNum16
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum16
.
LineWidth
=
8
;
this
.
ucledNum16
.
Location
=
new
System
.
Drawing
.
Point
(
856
,
598
);
this
.
ucledNum16
.
Name
=
"ucledNum16"
;
this
.
ucledNum16
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum16
.
TabIndex
=
14
;
this
.
ucledNum16
.
Value
=
'c'
;
this
.
ucledNum16
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_c
;
//
// ucledNum17
//
this
.
ucledNum17
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum17
.
LineWidth
=
8
;
this
.
ucledNum17
.
Location
=
new
System
.
Drawing
.
Point
(
902
,
598
);
this
.
ucledNum17
.
Name
=
"ucledNum17"
;
this
.
ucledNum17
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum17
.
TabIndex
=
14
;
this
.
ucledNum17
.
Value
=
'd'
;
this
.
ucledNum17
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_d
;
//
// ucledNum18
//
this
.
ucledNum18
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum18
.
LineWidth
=
8
;
this
.
ucledNum18
.
Location
=
new
System
.
Drawing
.
Point
(
948
,
598
);
this
.
ucledNum18
.
Name
=
"ucledNum18"
;
this
.
ucledNum18
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum18
.
TabIndex
=
14
;
this
.
ucledNum18
.
Value
=
'E'
;
this
.
ucledNum18
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_E
;
//
// ucledNum19
//
this
.
ucledNum19
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum19
.
LineWidth
=
8
;
this
.
ucledNum19
.
Location
=
new
System
.
Drawing
.
Point
(
994
,
598
);
this
.
ucledNum19
.
Name
=
"ucledNum19"
;
this
.
ucledNum19
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum19
.
TabIndex
=
14
;
this
.
ucledNum19
.
Value
=
'F'
;
this
.
ucledNum19
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_F
;
//
// ucledNum20
//
this
.
ucledNum20
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum20
.
LineWidth
=
8
;
this
.
ucledNum20
.
Location
=
new
System
.
Drawing
.
Point
(
1040
,
598
);
this
.
ucledNum20
.
Name
=
"ucledNum20"
;
this
.
ucledNum20
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum20
.
TabIndex
=
14
;
this
.
ucledNum20
.
Value
=
'H'
;
this
.
ucledNum20
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_H
;
//
// ucledNum21
//
this
.
ucledNum21
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum21
.
LineWidth
=
8
;
this
.
ucledNum21
.
Location
=
new
System
.
Drawing
.
Point
(
1086
,
598
);
this
.
ucledNum21
.
Name
=
"ucledNum21"
;
this
.
ucledNum21
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum21
.
TabIndex
=
14
;
this
.
ucledNum21
.
Value
=
'h'
;
this
.
ucledNum21
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_h
;
//
// ucledNum22
//
this
.
ucledNum22
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum22
.
LineWidth
=
8
;
this
.
ucledNum22
.
Location
=
new
System
.
Drawing
.
Point
(
1132
,
598
);
this
.
ucledNum22
.
Name
=
"ucledNum22"
;
this
.
ucledNum22
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum22
.
TabIndex
=
14
;
this
.
ucledNum22
.
Value
=
'J'
;
this
.
ucledNum22
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_J
;
//
// ucledNum23
//
this
.
ucledNum23
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum23
.
LineWidth
=
8
;
this
.
ucledNum23
.
Location
=
new
System
.
Drawing
.
Point
(
1178
,
598
);
this
.
ucledNum23
.
Name
=
"ucledNum23"
;
this
.
ucledNum23
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum23
.
TabIndex
=
14
;
this
.
ucledNum23
.
Value
=
'L'
;
this
.
ucledNum23
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_L
;
//
// ucledNum24
//
this
.
ucledNum24
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum24
.
LineWidth
=
8
;
this
.
ucledNum24
.
Location
=
new
System
.
Drawing
.
Point
(
1233
,
598
);
this
.
ucledNum24
.
Name
=
"ucledNum24"
;
this
.
ucledNum24
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum24
.
TabIndex
=
14
;
this
.
ucledNum24
.
Value
=
'o'
;
this
.
ucledNum24
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_o
;
//
// ucledNum25
//
this
.
ucledNum25
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum25
.
LineWidth
=
8
;
this
.
ucledNum25
.
Location
=
new
System
.
Drawing
.
Point
(
1279
,
598
);
this
.
ucledNum25
.
Name
=
"ucledNum25"
;
this
.
ucledNum25
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum25
.
TabIndex
=
14
;
this
.
ucledNum25
.
Value
=
'P'
;
this
.
ucledNum25
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_P
;
//
// ucledNum26
//
this
.
ucledNum26
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum26
.
LineWidth
=
8
;
this
.
ucledNum26
.
Location
=
new
System
.
Drawing
.
Point
(
1325
,
598
);
this
.
ucledNum26
.
Name
=
"ucledNum26"
;
this
.
ucledNum26
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum26
.
TabIndex
=
14
;
this
.
ucledNum26
.
Value
=
'r'
;
this
.
ucledNum26
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_r
;
//
// ucledNum27
//
this
.
ucledNum27
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucledNum27
.
LineWidth
=
8
;
this
.
ucledNum27
.
Location
=
new
System
.
Drawing
.
Point
(
1371
,
598
);
this
.
ucledNum27
.
Name
=
"ucledNum27"
;
this
.
ucledNum27
.
Size
=
new
System
.
Drawing
.
Size
(
40
,
60
);
this
.
ucledNum27
.
TabIndex
=
14
;
this
.
ucledNum27
.
Value
=
'U'
;
this
.
ucledNum27
.
ValueChar
=
HZH_Controls
.
Controls
.
LEDNumChar
.
CHAR_U
;
//
// Form2
// Form2
//
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
...
...
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