Commit 389b3670 HZH

瓶子

1 个父辈 5b08e1d6
...@@ -5,3 +5,5 @@ ...@@ -5,3 +5,5 @@
/HZH_Controls/Test/bin /HZH_Controls/Test/bin
/HZH_Controls/HZH_Controls/*.user /HZH_Controls/HZH_Controls/*.user
/HZH_Controls/HZH_Controls/*.nupkg /HZH_Controls/HZH_Controls/*.nupkg
/HZH_Controls/Help
/HZH_Controls/HZH_Controls.sln.GhostDoc.xml
// ***********************************************************************
// Assembly : HZH_Controls
// Created : 2019-09-05
//
// ***********************************************************************
// <copyright file="UCBottle.cs">
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
// </copyright>
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.ComponentModel;
namespace HZH_Controls.Controls
{
/// <summary>
/// Class UCBottle.
/// Implements the <see cref="System.Windows.Forms.UserControl" />
/// </summary>
/// <seealso cref="System.Windows.Forms.UserControl" />
public class UCBottle : UserControl
{
//瓶身区域
/// <summary>
/// The m working rect
/// </summary>
Rectangle m_workingRect;
/// <summary>
/// The title
/// </summary>
string title = "瓶子1";
/// <summary>
/// Gets or sets the title.
/// </summary>
/// <value>The title.</value>
[Description("标题"), Category("自定义")]
public string Title
{
get { return title; }
set
{
title = value;
ResetWorkingRect();
Refresh();
}
}
/// <summary>
/// The bottle color
/// </summary>
private Color bottleColor = Color.FromArgb(255, 77, 59);
/// <summary>
/// Gets or sets the color of the bottle.
/// </summary>
/// <value>The color of the bottle.</value>
[Description("瓶子颜色"), Category("自定义")]
public Color BottleColor
{
get { return bottleColor; }
set
{
bottleColor = value;
Refresh();
}
}
/// <summary>
/// The bottle mouth color
/// </summary>
private Color bottleMouthColor = Color.FromArgb(105, 105, 105);
/// <summary>
/// Gets or sets the color of the bottle mouth.
/// </summary>
/// <value>The color of the bottle mouth.</value>
[Description("瓶口颜色"), Category("自定义")]
public Color BottleMouthColor
{
get { return bottleMouthColor; }
set { bottleMouthColor = value; }
}
/// <summary>
/// The liquid color
/// </summary>
private Color liquidColor = Color.FromArgb(3, 169, 243);
/// <summary>
/// Gets or sets the color of the liquid.
/// </summary>
/// <value>The color of the liquid.</value>
[Description("液体颜色"), Category("自定义")]
public Color LiquidColor
{
get { return liquidColor; }
set
{
liquidColor = value;
Refresh();
}
}
/// <summary>
/// 获取或设置控件显示的文字的字体。
/// </summary>
/// <value>The font.</value>
/// <PermissionSet>
/// <IPermission class="System.Security.Permissions.EnvironmentPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
/// <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
/// <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode, ControlEvidence" />
/// <IPermission class="System.Diagnostics.PerformanceCounterPermission, System, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
/// </PermissionSet>
[Description("文字字体"), Category("自定义")]
public override Font Font
{
get
{
return base.Font;
}
set
{
base.Font = value;
ResetWorkingRect();
Refresh();
}
}
/// <summary>
/// 获取或设置控件的前景色。
/// </summary>
/// <value>The color of the fore.</value>
/// <PermissionSet>
/// <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
/// </PermissionSet>
[Description("文字颜色"), Category("自定义")]
public override System.Drawing.Color ForeColor
{
get
{
return base.ForeColor;
}
set
{
base.ForeColor = value;
Refresh();
}
}
/// <summary>
/// The maximum value
/// </summary>
private decimal maxValue = 100;
/// <summary>
/// Gets or sets the maximum value.
/// </summary>
/// <value>The maximum value.</value>
[Description("最大值"), Category("自定义")]
public decimal MaxValue
{
get { return maxValue; }
set
{
if (value < m_value)
return;
maxValue = value;
Refresh();
}
}
/// <summary>
/// The m value
/// </summary>
private decimal m_value = 50;
/// <summary>
/// Gets or sets the value.
/// </summary>
/// <value>The value.</value>
[Description("值"), Category("自定义")]
public decimal Value
{
get { return m_value; }
set
{
if (value <= 0 || value > maxValue)
return;
m_value = value;
Refresh();
}
}
/// <summary>
/// The m no
/// </summary>
private string m_NO;
/// <summary>
/// Gets or sets the NO.
/// </summary>
/// <value>The no.</value>
[Description("编号"), Category("自定义")]
public string NO
{
get { return m_NO; }
set
{
m_NO = value;
Refresh();
}
}
/// <summary>
/// Initializes a new instance of the <see cref="UCBottle" /> class.
/// </summary>
public UCBottle()
{
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.ResizeRedraw, true);
this.SetStyle(ControlStyles.Selectable, true);
this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
this.SetStyle(ControlStyles.UserPaint, true);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.SizeChanged += UCBottle_SizeChanged;
this.Size = new Size(100, 150);
}
/// <summary>
/// Handles the SizeChanged event of the UCBottle control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
void UCBottle_SizeChanged(object sender, EventArgs e)
{
ResetWorkingRect();
}
/// <summary>
/// Resets the working rect.
/// </summary>
private void ResetWorkingRect()
{
var g = this.CreateGraphics();
var size = g.MeasureString(title, Font);
m_workingRect = new Rectangle(0, (int)size.Height + 10, this.Width, this.Height - ((int)size.Height + 10) - 15);
}
/// <summary>
/// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
/// </summary>
/// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
var g = e.Graphics;
g.SetGDIHigh();
//写文字
var size = g.MeasureString(title, Font);
g.DrawString(title, Font, new SolidBrush(ForeColor), new PointF((this.Width - size.Width) / 2, 2));
//画空瓶子
GraphicsPath pathPS = new GraphicsPath();
Point[] psPS = new Point[]
{
new Point(m_workingRect.Left, m_workingRect.Top),
new Point(m_workingRect.Right - 1, m_workingRect.Top),
new Point(m_workingRect.Right - 1, m_workingRect.Bottom - 15),
new Point(m_workingRect.Right - 1 - m_workingRect.Width / 4, m_workingRect.Bottom),
new Point(m_workingRect.Left + m_workingRect.Width / 4, m_workingRect.Bottom),
new Point(m_workingRect.Left, m_workingRect.Bottom - 15),
};
pathPS.AddLines(psPS);
pathPS.CloseAllFigures();
g.FillPath(new SolidBrush(bottleColor), pathPS);
//画液体
decimal decYTHeight = (m_value / maxValue) * m_workingRect.Height;
GraphicsPath pathYT = new GraphicsPath();
Rectangle rectYT = Rectangle.Empty;
if (decYTHeight < 15)
{
PointF[] psYT = new PointF[]
{
new PointF((float)(m_workingRect.Left+(15-decYTHeight))+3,(float)(m_workingRect.Bottom-decYTHeight)),
new PointF((float)(m_workingRect.Right-(15-decYTHeight))-3,(float)(m_workingRect.Bottom-decYTHeight)),
new PointF(m_workingRect.Right-1-m_workingRect.Width/4, m_workingRect.Bottom),
new PointF(m_workingRect.Left+m_workingRect.Width/4, m_workingRect.Bottom),
};
pathYT.AddLines(psYT);
pathYT.CloseAllFigures();
rectYT = new Rectangle((m_workingRect.Left + (15 - (int)decYTHeight)) + 3, m_workingRect.Bottom - (int)decYTHeight - 5, m_workingRect.Width - (int)(15 - decYTHeight) * 2 - 8, 10);
}
else
{
PointF[] psYT = new PointF[]
{
new PointF(m_workingRect.Left,(float)(m_workingRect.Bottom-decYTHeight)),
new PointF(m_workingRect.Right-1,(float)(m_workingRect.Bottom-decYTHeight)),
new PointF(m_workingRect.Right-1,m_workingRect.Bottom-15),
new PointF(m_workingRect.Right-1-m_workingRect.Width/4, m_workingRect.Bottom),
new PointF(m_workingRect.Left+m_workingRect.Width/4, m_workingRect.Bottom),
new PointF(m_workingRect.Left,m_workingRect.Bottom-15),
};
pathYT.AddLines(psYT);
pathYT.CloseAllFigures();
rectYT = new Rectangle(m_workingRect.Left, m_workingRect.Bottom - (int)decYTHeight - 5, m_workingRect.Width, 10);
}
g.FillPath(new SolidBrush(liquidColor), pathYT);
g.FillPath(new SolidBrush(Color.FromArgb(50, bottleMouthColor)), pathYT);
//画液体面
g.FillEllipse(new SolidBrush(liquidColor), rectYT);
g.FillEllipse(new SolidBrush(Color.FromArgb(50, Color.White)), rectYT);
//画高亮
int intCount = m_workingRect.Width / 2 / 4;
int intSplit = (255 - 100) / intCount;
for (int i = 0; i < intCount; i++)
{
int _penWidth = m_workingRect.Width / 2 - 4 * i;
if (_penWidth <= 0)
_penWidth = 1;
g.DrawLine(new Pen(new SolidBrush(Color.FromArgb(10, Color.White)), _penWidth), new Point(m_workingRect.Width / 2, m_workingRect.Top), new Point(m_workingRect.Width / 2, m_workingRect.Bottom - 15));
if (_penWidth == 1)
break;
}
//画瓶底
g.FillEllipse(new SolidBrush(bottleColor), new RectangleF(m_workingRect.Left, m_workingRect.Top - 5, m_workingRect.Width - 2, 10));
g.FillEllipse(new SolidBrush(Color.FromArgb(50, Color.White)), new RectangleF(m_workingRect.Left, m_workingRect.Top - 5, m_workingRect.Width - 2, 10));
//画瓶口
g.FillRectangle(new SolidBrush(bottleMouthColor), new Rectangle(m_workingRect.Left + m_workingRect.Width / 4, m_workingRect.Bottom, m_workingRect.Width / 2, 15));
//画瓶颈阴影
GraphicsPath pathPJ = new GraphicsPath();
Point[] psPJ = new Point[]
{
new Point(m_workingRect.Left, m_workingRect.Bottom-15),
new Point(m_workingRect.Right-1, m_workingRect.Bottom-15),
new Point(m_workingRect.Right-1-m_workingRect.Width/4, m_workingRect.Bottom),
new Point(m_workingRect.Left+m_workingRect.Width/4, m_workingRect.Bottom)
};
pathPJ.AddLines(psPJ);
pathPJ.CloseAllFigures();
g.FillPath(new SolidBrush(Color.FromArgb(50, bottleMouthColor)), pathPJ);
//写编号
if (!string.IsNullOrEmpty(m_NO))
{
var nosize = g.MeasureString(m_NO, Font);
g.DrawString(m_NO, Font, new SolidBrush(ForeColor), new PointF((this.Width - nosize.Width) / 2, m_workingRect.Top + 10));
}
}
}
}
...@@ -42,6 +42,9 @@ ...@@ -42,6 +42,9 @@
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Controls\Bottle\UCBottle.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\BtnsGroup\UCBtnsGroup.cs"> <Compile Include="Controls\BtnsGroup\UCBtnsGroup.cs">
<SubType>UserControl</SubType> <SubType>UserControl</SubType>
</Compile> </Compile>
......
...@@ -28,6 +28,7 @@ ...@@ -28,6 +28,7 @@
/// </summary> /// </summary>
private void InitializeComponent() private void InitializeComponent()
{ {
this.ucBottle1 = new HZH_Controls.Controls.UCBottle();
this.ucConduit9 = new HZH_Controls.Controls.Conduit.UCConduit(); this.ucConduit9 = new HZH_Controls.Controls.Conduit.UCConduit();
this.ucConduit22 = new HZH_Controls.Controls.Conduit.UCConduit(); this.ucConduit22 = new HZH_Controls.Controls.Conduit.UCConduit();
this.ucConduit24 = new HZH_Controls.Controls.Conduit.UCConduit(); this.ucConduit24 = new HZH_Controls.Controls.Conduit.UCConduit();
...@@ -35,7 +36,6 @@ ...@@ -35,7 +36,6 @@
this.ucConduit8 = new HZH_Controls.Controls.Conduit.UCConduit(); this.ucConduit8 = new HZH_Controls.Controls.Conduit.UCConduit();
this.ucConduit7 = new HZH_Controls.Controls.Conduit.UCConduit(); this.ucConduit7 = new HZH_Controls.Controls.Conduit.UCConduit();
this.ucConduit6 = new HZH_Controls.Controls.Conduit.UCConduit(); this.ucConduit6 = new HZH_Controls.Controls.Conduit.UCConduit();
this.ucConduit5 = new HZH_Controls.Controls.Conduit.UCConduit();
this.ucConduit4 = new HZH_Controls.Controls.Conduit.UCConduit(); this.ucConduit4 = new HZH_Controls.Controls.Conduit.UCConduit();
this.ucConduit3 = new HZH_Controls.Controls.Conduit.UCConduit(); this.ucConduit3 = new HZH_Controls.Controls.Conduit.UCConduit();
this.ucConduit2 = new HZH_Controls.Controls.Conduit.UCConduit(); this.ucConduit2 = new HZH_Controls.Controls.Conduit.UCConduit();
...@@ -56,6 +56,28 @@ ...@@ -56,6 +56,28 @@
this.ucConduit1 = new HZH_Controls.Controls.Conduit.UCConduit(); this.ucConduit1 = new HZH_Controls.Controls.Conduit.UCConduit();
this.SuspendLayout(); this.SuspendLayout();
// //
// ucBottle1
//
this.ucBottle1.BottleColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(77)))), ((int)(((byte)(59)))));
this.ucBottle1.BottleMouthColor = System.Drawing.Color.FromArgb(((int)(((byte)(105)))), ((int)(((byte)(105)))), ((int)(((byte)(105)))));
this.ucBottle1.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucBottle1.Location = new System.Drawing.Point(816, -16);
this.ucBottle1.MaxValue = new decimal(new int[] {
100,
0,
0,
0});
this.ucBottle1.Name = "ucBottle1";
this.ucBottle1.NO = "1#";
this.ucBottle1.Size = new System.Drawing.Size(73, 168);
this.ucBottle1.TabIndex = 20;
this.ucBottle1.Title = "瓶子1";
this.ucBottle1.Value = new decimal(new int[] {
50,
0,
0,
0});
//
// ucConduit9 // ucConduit9
// //
this.ucConduit9.ConduitColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(77)))), ((int)(((byte)(59))))); this.ucConduit9.ConduitColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(77)))), ((int)(((byte)(59)))));
...@@ -63,7 +85,7 @@ ...@@ -63,7 +85,7 @@
this.ucConduit9.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit9.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit9.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward; this.ucConduit9.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit9.LiquidSpeed = 100; this.ucConduit9.LiquidSpeed = 100;
this.ucConduit9.Location = new System.Drawing.Point(35, 171); this.ucConduit9.Location = new System.Drawing.Point(23, 270);
this.ucConduit9.Name = "ucConduit9"; this.ucConduit9.Name = "ucConduit9";
this.ucConduit9.Size = new System.Drawing.Size(196, 37); this.ucConduit9.Size = new System.Drawing.Size(196, 37);
this.ucConduit9.TabIndex = 2; this.ucConduit9.TabIndex = 2;
...@@ -75,7 +97,7 @@ ...@@ -75,7 +97,7 @@
this.ucConduit22.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit22.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit22.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit22.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit22.LiquidSpeed = 100; this.ucConduit22.LiquidSpeed = 100;
this.ucConduit22.Location = new System.Drawing.Point(36, 208); this.ucConduit22.Location = new System.Drawing.Point(24, 307);
this.ucConduit22.Name = "ucConduit22"; this.ucConduit22.Name = "ucConduit22";
this.ucConduit22.Size = new System.Drawing.Size(37, 241); this.ucConduit22.Size = new System.Drawing.Size(37, 241);
this.ucConduit22.TabIndex = 17; this.ucConduit22.TabIndex = 17;
...@@ -87,7 +109,7 @@ ...@@ -87,7 +109,7 @@
this.ucConduit24.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit24.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit24.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit24.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit24.LiquidSpeed = 100; this.ucConduit24.LiquidSpeed = 100;
this.ucConduit24.Location = new System.Drawing.Point(177, 517); this.ucConduit24.Location = new System.Drawing.Point(165, 616);
this.ucConduit24.Name = "ucConduit24"; this.ucConduit24.Name = "ucConduit24";
this.ucConduit24.Size = new System.Drawing.Size(164, 37); this.ucConduit24.Size = new System.Drawing.Size(164, 37);
this.ucConduit24.TabIndex = 17; this.ucConduit24.TabIndex = 17;
...@@ -99,7 +121,7 @@ ...@@ -99,7 +121,7 @@
this.ucConduit23.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit23.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit23.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit23.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit23.LiquidSpeed = 100; this.ucConduit23.LiquidSpeed = 100;
this.ucConduit23.Location = new System.Drawing.Point(107, 412); this.ucConduit23.Location = new System.Drawing.Point(95, 511);
this.ucConduit23.Name = "ucConduit23"; this.ucConduit23.Name = "ucConduit23";
this.ucConduit23.Size = new System.Drawing.Size(108, 37); this.ucConduit23.Size = new System.Drawing.Size(108, 37);
this.ucConduit23.TabIndex = 17; this.ucConduit23.TabIndex = 17;
...@@ -111,7 +133,7 @@ ...@@ -111,7 +133,7 @@
this.ucConduit8.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit8.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit8.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit8.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit8.LiquidSpeed = 100; this.ucConduit8.LiquidSpeed = 100;
this.ucConduit8.Location = new System.Drawing.Point(35, 449); this.ucConduit8.Location = new System.Drawing.Point(23, 548);
this.ucConduit8.Name = "ucConduit8"; this.ucConduit8.Name = "ucConduit8";
this.ucConduit8.Size = new System.Drawing.Size(110, 37); this.ucConduit8.Size = new System.Drawing.Size(110, 37);
this.ucConduit8.TabIndex = 17; this.ucConduit8.TabIndex = 17;
...@@ -123,7 +145,7 @@ ...@@ -123,7 +145,7 @@
this.ucConduit7.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit7.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit7.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit7.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit7.LiquidSpeed = 50; this.ucConduit7.LiquidSpeed = 50;
this.ucConduit7.Location = new System.Drawing.Point(336, 102); this.ucConduit7.Location = new System.Drawing.Point(324, 201);
this.ucConduit7.Name = "ucConduit7"; this.ucConduit7.Name = "ucConduit7";
this.ucConduit7.Size = new System.Drawing.Size(145, 37); this.ucConduit7.Size = new System.Drawing.Size(145, 37);
this.ucConduit7.TabIndex = 16; this.ucConduit7.TabIndex = 16;
...@@ -135,23 +157,11 @@ ...@@ -135,23 +157,11 @@
this.ucConduit6.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit6.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit6.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward; this.ucConduit6.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit6.LiquidSpeed = 50; this.ucConduit6.LiquidSpeed = 50;
this.ucConduit6.Location = new System.Drawing.Point(654, 171); this.ucConduit6.Location = new System.Drawing.Point(642, 270);
this.ucConduit6.Name = "ucConduit6"; this.ucConduit6.Name = "ucConduit6";
this.ucConduit6.Size = new System.Drawing.Size(127, 37); this.ucConduit6.Size = new System.Drawing.Size(127, 37);
this.ucConduit6.TabIndex = 15; this.ucConduit6.TabIndex = 15;
// //
// ucConduit5
//
this.ucConduit5.ConduitColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(77)))), ((int)(((byte)(59)))));
this.ucConduit5.ConduitStyle = HZH_Controls.Controls.Conduit.ConduitStyle.Horizontal_None_Down;
this.ucConduit5.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit5.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit5.LiquidSpeed = 50;
this.ucConduit5.Location = new System.Drawing.Point(530, 12);
this.ucConduit5.Name = "ucConduit5";
this.ucConduit5.Size = new System.Drawing.Size(353, 37);
this.ucConduit5.TabIndex = 14;
//
// ucConduit4 // ucConduit4
// //
this.ucConduit4.ConduitColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(77)))), ((int)(((byte)(59))))); this.ucConduit4.ConduitColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(77)))), ((int)(((byte)(59)))));
...@@ -159,7 +169,7 @@ ...@@ -159,7 +169,7 @@
this.ucConduit4.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit4.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit4.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit4.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit4.LiquidSpeed = 100; this.ucConduit4.LiquidSpeed = 100;
this.ucConduit4.Location = new System.Drawing.Point(415, 473); this.ucConduit4.Location = new System.Drawing.Point(403, 572);
this.ucConduit4.Name = "ucConduit4"; this.ucConduit4.Name = "ucConduit4";
this.ucConduit4.Size = new System.Drawing.Size(103, 37); this.ucConduit4.Size = new System.Drawing.Size(103, 37);
this.ucConduit4.TabIndex = 13; this.ucConduit4.TabIndex = 13;
...@@ -171,9 +181,9 @@ ...@@ -171,9 +181,9 @@
this.ucConduit3.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit3.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit3.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward; this.ucConduit3.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit3.LiquidSpeed = 50; this.ucConduit3.LiquidSpeed = 50;
this.ucConduit3.Location = new System.Drawing.Point(336, 12); this.ucConduit3.Location = new System.Drawing.Point(324, 12);
this.ucConduit3.Name = "ucConduit3"; this.ucConduit3.Name = "ucConduit3";
this.ucConduit3.Size = new System.Drawing.Size(196, 37); this.ucConduit3.Size = new System.Drawing.Size(493, 37);
this.ucConduit3.TabIndex = 12; this.ucConduit3.TabIndex = 12;
// //
// ucConduit2 // ucConduit2
...@@ -183,7 +193,7 @@ ...@@ -183,7 +193,7 @@
this.ucConduit2.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit2.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit2.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit2.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit2.LiquidSpeed = 50; this.ucConduit2.LiquidSpeed = 50;
this.ucConduit2.Location = new System.Drawing.Point(654, 208); this.ucConduit2.Location = new System.Drawing.Point(642, 307);
this.ucConduit2.Name = "ucConduit2"; this.ucConduit2.Name = "ucConduit2";
this.ucConduit2.Size = new System.Drawing.Size(196, 37); this.ucConduit2.Size = new System.Drawing.Size(196, 37);
this.ucConduit2.TabIndex = 11; this.ucConduit2.TabIndex = 11;
...@@ -195,7 +205,7 @@ ...@@ -195,7 +205,7 @@
this.ucConduit18.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit18.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit18.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward; this.ucConduit18.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit18.LiquidSpeed = 50; this.ucConduit18.LiquidSpeed = 50;
this.ucConduit18.Location = new System.Drawing.Point(575, 88); this.ucConduit18.Location = new System.Drawing.Point(563, 187);
this.ucConduit18.Name = "ucConduit18"; this.ucConduit18.Name = "ucConduit18";
this.ucConduit18.Size = new System.Drawing.Size(37, 193); this.ucConduit18.Size = new System.Drawing.Size(37, 193);
this.ucConduit18.TabIndex = 10; this.ucConduit18.TabIndex = 10;
...@@ -207,7 +217,7 @@ ...@@ -207,7 +217,7 @@
this.ucConduit17.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit17.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit17.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward; this.ucConduit17.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit17.LiquidSpeed = 50; this.ucConduit17.LiquidSpeed = 50;
this.ucConduit17.Location = new System.Drawing.Point(612, 243); this.ucConduit17.Location = new System.Drawing.Point(600, 342);
this.ucConduit17.Name = "ucConduit17"; this.ucConduit17.Name = "ucConduit17";
this.ucConduit17.Size = new System.Drawing.Size(37, 134); this.ucConduit17.Size = new System.Drawing.Size(37, 134);
this.ucConduit17.TabIndex = 9; this.ucConduit17.TabIndex = 9;
...@@ -219,7 +229,7 @@ ...@@ -219,7 +229,7 @@
this.ucConduit19.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit19.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit19.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit19.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit19.LiquidSpeed = 50; this.ucConduit19.LiquidSpeed = 50;
this.ucConduit19.Location = new System.Drawing.Point(481, 180); this.ucConduit19.Location = new System.Drawing.Point(469, 279);
this.ucConduit19.Name = "ucConduit19"; this.ucConduit19.Name = "ucConduit19";
this.ucConduit19.Size = new System.Drawing.Size(37, 125); this.ucConduit19.Size = new System.Drawing.Size(37, 125);
this.ucConduit19.TabIndex = 8; this.ucConduit19.TabIndex = 8;
...@@ -231,7 +241,7 @@ ...@@ -231,7 +241,7 @@
this.ucConduit20.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit20.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit20.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward; this.ucConduit20.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit20.LiquidSpeed = 100; this.ucConduit20.LiquidSpeed = 100;
this.ucConduit20.Location = new System.Drawing.Point(231, 268); this.ucConduit20.Location = new System.Drawing.Point(219, 367);
this.ucConduit20.Name = "ucConduit20"; this.ucConduit20.Name = "ucConduit20";
this.ucConduit20.Size = new System.Drawing.Size(250, 37); this.ucConduit20.Size = new System.Drawing.Size(250, 37);
this.ucConduit20.TabIndex = 8; this.ucConduit20.TabIndex = 8;
...@@ -243,7 +253,7 @@ ...@@ -243,7 +253,7 @@
this.ucConduit21.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit21.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit21.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward; this.ucConduit21.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit21.LiquidSpeed = 100; this.ucConduit21.LiquidSpeed = 100;
this.ucConduit21.Location = new System.Drawing.Point(194, 204); this.ucConduit21.Location = new System.Drawing.Point(182, 303);
this.ucConduit21.Name = "ucConduit21"; this.ucConduit21.Name = "ucConduit21";
this.ucConduit21.Size = new System.Drawing.Size(37, 101); this.ucConduit21.Size = new System.Drawing.Size(37, 101);
this.ucConduit21.TabIndex = 8; this.ucConduit21.TabIndex = 8;
...@@ -255,7 +265,7 @@ ...@@ -255,7 +265,7 @@
this.ucConduit25.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit25.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit25.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit25.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit25.LiquidSpeed = 100; this.ucConduit25.LiquidSpeed = 100;
this.ucConduit25.Location = new System.Drawing.Point(178, 449); this.ucConduit25.Location = new System.Drawing.Point(166, 548);
this.ucConduit25.Name = "ucConduit25"; this.ucConduit25.Name = "ucConduit25";
this.ucConduit25.Size = new System.Drawing.Size(37, 69); this.ucConduit25.Size = new System.Drawing.Size(37, 69);
this.ucConduit25.TabIndex = 8; this.ucConduit25.TabIndex = 8;
...@@ -267,7 +277,7 @@ ...@@ -267,7 +277,7 @@
this.ucConduit16.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit16.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit16.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward; this.ucConduit16.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit16.LiquidSpeed = 100; this.ucConduit16.LiquidSpeed = 100;
this.ucConduit16.Location = new System.Drawing.Point(341, 357); this.ucConduit16.Location = new System.Drawing.Point(329, 456);
this.ucConduit16.Name = "ucConduit16"; this.ucConduit16.Name = "ucConduit16";
this.ucConduit16.Size = new System.Drawing.Size(37, 197); this.ucConduit16.Size = new System.Drawing.Size(37, 197);
this.ucConduit16.TabIndex = 8; this.ucConduit16.TabIndex = 8;
...@@ -279,7 +289,7 @@ ...@@ -279,7 +289,7 @@
this.ucConduit15.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit15.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit15.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit15.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit15.LiquidSpeed = 100; this.ucConduit15.LiquidSpeed = 100;
this.ucConduit15.Location = new System.Drawing.Point(378, 357); this.ucConduit15.Location = new System.Drawing.Point(366, 456);
this.ucConduit15.Name = "ucConduit15"; this.ucConduit15.Name = "ucConduit15";
this.ucConduit15.Size = new System.Drawing.Size(37, 153); this.ucConduit15.Size = new System.Drawing.Size(37, 153);
this.ucConduit15.TabIndex = 7; this.ucConduit15.TabIndex = 7;
...@@ -291,7 +301,7 @@ ...@@ -291,7 +301,7 @@
this.ucConduit14.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit14.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit14.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit14.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit14.LiquidSpeed = 50; this.ucConduit14.LiquidSpeed = 50;
this.ucConduit14.Location = new System.Drawing.Point(444, 139); this.ucConduit14.Location = new System.Drawing.Point(432, 238);
this.ucConduit14.Name = "ucConduit14"; this.ucConduit14.Name = "ucConduit14";
this.ucConduit14.Size = new System.Drawing.Size(37, 79); this.ucConduit14.Size = new System.Drawing.Size(37, 79);
this.ucConduit14.TabIndex = 6; this.ucConduit14.TabIndex = 6;
...@@ -303,9 +313,9 @@ ...@@ -303,9 +313,9 @@
this.ucConduit13.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit13.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit13.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward; this.ucConduit13.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit13.LiquidSpeed = 50; this.ucConduit13.LiquidSpeed = 50;
this.ucConduit13.Location = new System.Drawing.Point(846, 48); this.ucConduit13.Location = new System.Drawing.Point(834, 138);
this.ucConduit13.Name = "ucConduit13"; this.ucConduit13.Name = "ucConduit13";
this.ucConduit13.Size = new System.Drawing.Size(37, 197); this.ucConduit13.Size = new System.Drawing.Size(37, 206);
this.ucConduit13.TabIndex = 5; this.ucConduit13.TabIndex = 5;
// //
// ucConduit12 // ucConduit12
...@@ -315,7 +325,7 @@ ...@@ -315,7 +325,7 @@
this.ucConduit12.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit12.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit12.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward; this.ucConduit12.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Forward;
this.ucConduit12.LiquidSpeed = 50; this.ucConduit12.LiquidSpeed = 50;
this.ucConduit12.Location = new System.Drawing.Point(481, 339); this.ucConduit12.Location = new System.Drawing.Point(469, 438);
this.ucConduit12.Name = "ucConduit12"; this.ucConduit12.Name = "ucConduit12";
this.ucConduit12.Size = new System.Drawing.Size(37, 134); this.ucConduit12.Size = new System.Drawing.Size(37, 134);
this.ucConduit12.TabIndex = 4; this.ucConduit12.TabIndex = 4;
...@@ -327,7 +337,7 @@ ...@@ -327,7 +337,7 @@
this.ucConduit27.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit27.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit27.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit27.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit27.LiquidSpeed = 50; this.ucConduit27.LiquidSpeed = 50;
this.ucConduit27.Location = new System.Drawing.Point(516, 340); this.ucConduit27.Location = new System.Drawing.Point(504, 439);
this.ucConduit27.Name = "ucConduit27"; this.ucConduit27.Name = "ucConduit27";
this.ucConduit27.Size = new System.Drawing.Size(97, 37); this.ucConduit27.Size = new System.Drawing.Size(97, 37);
this.ucConduit27.TabIndex = 3; this.ucConduit27.TabIndex = 3;
...@@ -339,7 +349,7 @@ ...@@ -339,7 +349,7 @@
this.ucConduit11.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit11.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit11.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit11.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit11.LiquidSpeed = 50; this.ucConduit11.LiquidSpeed = 50;
this.ucConduit11.Location = new System.Drawing.Point(744, 88); this.ucConduit11.Location = new System.Drawing.Point(732, 187);
this.ucConduit11.Name = "ucConduit11"; this.ucConduit11.Name = "ucConduit11";
this.ucConduit11.Size = new System.Drawing.Size(37, 83); this.ucConduit11.Size = new System.Drawing.Size(37, 83);
this.ucConduit11.TabIndex = 3; this.ucConduit11.TabIndex = 3;
...@@ -351,9 +361,9 @@ ...@@ -351,9 +361,9 @@
this.ucConduit10.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit10.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit10.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit10.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit10.LiquidSpeed = 50; this.ucConduit10.LiquidSpeed = 50;
this.ucConduit10.Location = new System.Drawing.Point(337, 48); this.ucConduit10.Location = new System.Drawing.Point(325, 43);
this.ucConduit10.Name = "ucConduit10"; this.ucConduit10.Name = "ucConduit10";
this.ucConduit10.Size = new System.Drawing.Size(37, 57); this.ucConduit10.Size = new System.Drawing.Size(37, 161);
this.ucConduit10.TabIndex = 18; this.ucConduit10.TabIndex = 18;
// //
// ucConduit1 // ucConduit1
...@@ -363,7 +373,7 @@ ...@@ -363,7 +373,7 @@
this.ucConduit1.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243))))); this.ucConduit1.LiquidColor = System.Drawing.Color.FromArgb(((int)(((byte)(3)))), ((int)(((byte)(169)))), ((int)(((byte)(243)))));
this.ucConduit1.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward; this.ucConduit1.LiquidDirection = HZH_Controls.Controls.Conduit.LiquidDirection.Backward;
this.ucConduit1.LiquidSpeed = 50; this.ucConduit1.LiquidSpeed = 50;
this.ucConduit1.Location = new System.Drawing.Point(611, 89); this.ucConduit1.Location = new System.Drawing.Point(599, 188);
this.ucConduit1.Name = "ucConduit1"; this.ucConduit1.Name = "ucConduit1";
this.ucConduit1.Size = new System.Drawing.Size(136, 37); this.ucConduit1.Size = new System.Drawing.Size(136, 37);
this.ucConduit1.TabIndex = 19; this.ucConduit1.TabIndex = 19;
...@@ -372,7 +382,7 @@ ...@@ -372,7 +382,7 @@
// //
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(905, 583); this.ClientSize = new System.Drawing.Size(1368, 680);
this.Controls.Add(this.ucConduit9); this.Controls.Add(this.ucConduit9);
this.Controls.Add(this.ucConduit22); this.Controls.Add(this.ucConduit22);
this.Controls.Add(this.ucConduit24); this.Controls.Add(this.ucConduit24);
...@@ -380,7 +390,6 @@ ...@@ -380,7 +390,6 @@
this.Controls.Add(this.ucConduit8); this.Controls.Add(this.ucConduit8);
this.Controls.Add(this.ucConduit7); this.Controls.Add(this.ucConduit7);
this.Controls.Add(this.ucConduit6); this.Controls.Add(this.ucConduit6);
this.Controls.Add(this.ucConduit5);
this.Controls.Add(this.ucConduit4); this.Controls.Add(this.ucConduit4);
this.Controls.Add(this.ucConduit3); this.Controls.Add(this.ucConduit3);
this.Controls.Add(this.ucConduit2); this.Controls.Add(this.ucConduit2);
...@@ -399,6 +408,7 @@ ...@@ -399,6 +408,7 @@
this.Controls.Add(this.ucConduit11); this.Controls.Add(this.ucConduit11);
this.Controls.Add(this.ucConduit10); this.Controls.Add(this.ucConduit10);
this.Controls.Add(this.ucConduit1); this.Controls.Add(this.ucConduit1);
this.Controls.Add(this.ucBottle1);
this.Name = "Form4"; this.Name = "Form4";
this.Text = "Form4"; this.Text = "Form4";
this.ResumeLayout(false); this.ResumeLayout(false);
...@@ -411,7 +421,6 @@ ...@@ -411,7 +421,6 @@
private HZH_Controls.Controls.Conduit.UCConduit ucConduit8; private HZH_Controls.Controls.Conduit.UCConduit ucConduit8;
private HZH_Controls.Controls.Conduit.UCConduit ucConduit7; private HZH_Controls.Controls.Conduit.UCConduit ucConduit7;
private HZH_Controls.Controls.Conduit.UCConduit ucConduit6; private HZH_Controls.Controls.Conduit.UCConduit ucConduit6;
private HZH_Controls.Controls.Conduit.UCConduit ucConduit5;
private HZH_Controls.Controls.Conduit.UCConduit ucConduit4; private HZH_Controls.Controls.Conduit.UCConduit ucConduit4;
private HZH_Controls.Controls.Conduit.UCConduit ucConduit3; private HZH_Controls.Controls.Conduit.UCConduit ucConduit3;
private HZH_Controls.Controls.Conduit.UCConduit ucConduit2; private HZH_Controls.Controls.Conduit.UCConduit ucConduit2;
...@@ -433,5 +442,6 @@ ...@@ -433,5 +442,6 @@
private HZH_Controls.Controls.Conduit.UCConduit ucConduit24; private HZH_Controls.Controls.Conduit.UCConduit ucConduit24;
private HZH_Controls.Controls.Conduit.UCConduit ucConduit25; private HZH_Controls.Controls.Conduit.UCConduit ucConduit25;
private HZH_Controls.Controls.Conduit.UCConduit ucConduit27; private HZH_Controls.Controls.Conduit.UCConduit ucConduit27;
private HZH_Controls.Controls.UCBottle ucBottle1;
} }
} }
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