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Commit 389b3670
由
HZH
编写于
2019-09-05 10:13:57 +0800
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电子邮件补丁
差异文件
瓶子
1 个父辈
5b08e1d6
隐藏空白字符变更
内嵌
并排
正在显示
4 个修改的文件
包含
427 行增加
和
44 行删除
.gitignore
HZH_Controls/HZH_Controls/Controls/Bottle/UCBottle.cs
HZH_Controls/HZH_Controls/HZH_Controls.csproj
HZH_Controls/Test/Form4.Designer.cs
.gitignore
查看文件 @
389b367
...
...
@@ -5,3 +5,5 @@
/HZH_Controls/Test/bin
/HZH_Controls/HZH_Controls/*.user
/HZH_Controls/HZH_Controls/*.nupkg
/HZH_Controls/Help
/HZH_Controls/HZH_Controls.sln.GhostDoc.xml
HZH_Controls/HZH_Controls/Controls/Bottle/UCBottle.cs
0 → 100644
查看文件 @
389b367
// ***********************************************************************
// Assembly : HZH_Controls
// Created : 2019-09-05
//
// ***********************************************************************
// <copyright file="UCBottle.cs">
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
// </copyright>
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Text
;
using
System.Windows.Forms
;
using
System.Drawing
;
using
System.Drawing.Drawing2D
;
using
System.ComponentModel
;
namespace
HZH_Controls.Controls
{
/// <summary>
/// Class UCBottle.
/// Implements the <see cref="System.Windows.Forms.UserControl" />
/// </summary>
/// <seealso cref="System.Windows.Forms.UserControl" />
public
class
UCBottle
:
UserControl
{
//瓶身区域
/// <summary>
/// The m working rect
/// </summary>
Rectangle
m_workingRect
;
/// <summary>
/// The title
/// </summary>
string
title
=
"瓶子1"
;
/// <summary>
/// Gets or sets the title.
/// </summary>
/// <value>The title.</value>
[
Description
(
"标题"
),
Category
(
"自定义"
)]
public
string
Title
{
get
{
return
title
;
}
set
{
title
=
value
;
ResetWorkingRect
();
Refresh
();
}
}
/// <summary>
/// The bottle color
/// </summary>
private
Color
bottleColor
=
Color
.
FromArgb
(
255
,
77
,
59
);
/// <summary>
/// Gets or sets the color of the bottle.
/// </summary>
/// <value>The color of the bottle.</value>
[
Description
(
"瓶子颜色"
),
Category
(
"自定义"
)]
public
Color
BottleColor
{
get
{
return
bottleColor
;
}
set
{
bottleColor
=
value
;
Refresh
();
}
}
/// <summary>
/// The bottle mouth color
/// </summary>
private
Color
bottleMouthColor
=
Color
.
FromArgb
(
105
,
105
,
105
);
/// <summary>
/// Gets or sets the color of the bottle mouth.
/// </summary>
/// <value>The color of the bottle mouth.</value>
[
Description
(
"瓶口颜色"
),
Category
(
"自定义"
)]
public
Color
BottleMouthColor
{
get
{
return
bottleMouthColor
;
}
set
{
bottleMouthColor
=
value
;
}
}
/// <summary>
/// The liquid color
/// </summary>
private
Color
liquidColor
=
Color
.
FromArgb
(
3
,
169
,
243
);
/// <summary>
/// Gets or sets the color of the liquid.
/// </summary>
/// <value>The color of the liquid.</value>
[
Description
(
"液体颜色"
),
Category
(
"自定义"
)]
public
Color
LiquidColor
{
get
{
return
liquidColor
;
}
set
{
liquidColor
=
value
;
Refresh
();
}
}
/// <summary>
/// 获取或设置控件显示的文字的字体。
/// </summary>
/// <value>The font.</value>
/// <PermissionSet>
/// <IPermission class="System.Security.Permissions.EnvironmentPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
/// <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
/// <IPermission class="System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Flags="UnmanagedCode, ControlEvidence" />
/// <IPermission class="System.Diagnostics.PerformanceCounterPermission, System, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
/// </PermissionSet>
[
Description
(
"文字字体"
),
Category
(
"自定义"
)]
public
override
Font
Font
{
get
{
return
base
.
Font
;
}
set
{
base
.
Font
=
value
;
ResetWorkingRect
();
Refresh
();
}
}
/// <summary>
/// 获取或设置控件的前景色。
/// </summary>
/// <value>The color of the fore.</value>
/// <PermissionSet>
/// <IPermission class="System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" version="1" Unrestricted="true" />
/// </PermissionSet>
[
Description
(
"文字颜色"
),
Category
(
"自定义"
)]
public
override
System
.
Drawing
.
Color
ForeColor
{
get
{
return
base
.
ForeColor
;
}
set
{
base
.
ForeColor
=
value
;
Refresh
();
}
}
/// <summary>
/// The maximum value
/// </summary>
private
decimal
maxValue
=
100
;
/// <summary>
/// Gets or sets the maximum value.
/// </summary>
/// <value>The maximum value.</value>
[
Description
(
"最大值"
),
Category
(
"自定义"
)]
public
decimal
MaxValue
{
get
{
return
maxValue
;
}
set
{
if
(
value
<
m_value
)
return
;
maxValue
=
value
;
Refresh
();
}
}
/// <summary>
/// The m value
/// </summary>
private
decimal
m_value
=
50
;
/// <summary>
/// Gets or sets the value.
/// </summary>
/// <value>The value.</value>
[
Description
(
"值"
),
Category
(
"自定义"
)]
public
decimal
Value
{
get
{
return
m_value
;
}
set
{
if
(
value
<=
0
||
value
>
maxValue
)
return
;
m_value
=
value
;
Refresh
();
}
}
/// <summary>
/// The m no
/// </summary>
private
string
m_NO
;
/// <summary>
/// Gets or sets the NO.
/// </summary>
/// <value>The no.</value>
[
Description
(
"编号"
),
Category
(
"自定义"
)]
public
string
NO
{
get
{
return
m_NO
;
}
set
{
m_NO
=
value
;
Refresh
();
}
}
/// <summary>
/// Initializes a new instance of the <see cref="UCBottle" /> class.
/// </summary>
public
UCBottle
()
{
this
.
SetStyle
(
ControlStyles
.
AllPaintingInWmPaint
,
true
);
this
.
SetStyle
(
ControlStyles
.
DoubleBuffer
,
true
);
this
.
SetStyle
(
ControlStyles
.
ResizeRedraw
,
true
);
this
.
SetStyle
(
ControlStyles
.
Selectable
,
true
);
this
.
SetStyle
(
ControlStyles
.
SupportsTransparentBackColor
,
true
);
this
.
SetStyle
(
ControlStyles
.
UserPaint
,
true
);
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
SizeChanged
+=
UCBottle_SizeChanged
;
this
.
Size
=
new
Size
(
100
,
150
);
}
/// <summary>
/// Handles the SizeChanged event of the UCBottle control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
void
UCBottle_SizeChanged
(
object
sender
,
EventArgs
e
)
{
ResetWorkingRect
();
}
/// <summary>
/// Resets the working rect.
/// </summary>
private
void
ResetWorkingRect
()
{
var
g
=
this
.
CreateGraphics
();
var
size
=
g
.
MeasureString
(
title
,
Font
);
m_workingRect
=
new
Rectangle
(
0
,
(
int
)
size
.
Height
+
10
,
this
.
Width
,
this
.
Height
-
((
int
)
size
.
Height
+
10
)
-
15
);
}
/// <summary>
/// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
/// </summary>
/// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
protected
override
void
OnPaint
(
PaintEventArgs
e
)
{
base
.
OnPaint
(
e
);
var
g
=
e
.
Graphics
;
g
.
SetGDIHigh
();
//写文字
var
size
=
g
.
MeasureString
(
title
,
Font
);
g
.
DrawString
(
title
,
Font
,
new
SolidBrush
(
ForeColor
),
new
PointF
((
this
.
Width
-
size
.
Width
)
/
2
,
2
));
//画空瓶子
GraphicsPath
pathPS
=
new
GraphicsPath
();
Point
[]
psPS
=
new
Point
[]
{
new
Point
(
m_workingRect
.
Left
,
m_workingRect
.
Top
),
new
Point
(
m_workingRect
.
Right
-
1
,
m_workingRect
.
Top
),
new
Point
(
m_workingRect
.
Right
-
1
,
m_workingRect
.
Bottom
-
15
),
new
Point
(
m_workingRect
.
Right
-
1
-
m_workingRect
.
Width
/
4
,
m_workingRect
.
Bottom
),
new
Point
(
m_workingRect
.
Left
+
m_workingRect
.
Width
/
4
,
m_workingRect
.
Bottom
),
new
Point
(
m_workingRect
.
Left
,
m_workingRect
.
Bottom
-
15
),
};
pathPS
.
AddLines
(
psPS
);
pathPS
.
CloseAllFigures
();
g
.
FillPath
(
new
SolidBrush
(
bottleColor
),
pathPS
);
//画液体
decimal
decYTHeight
=
(
m_value
/
maxValue
)
*
m_workingRect
.
Height
;
GraphicsPath
pathYT
=
new
GraphicsPath
();
Rectangle
rectYT
=
Rectangle
.
Empty
;
if
(
decYTHeight
<
15
)
{
PointF
[]
psYT
=
new
PointF
[]
{
new
PointF
((
float
)(
m_workingRect
.
Left
+(
15
-
decYTHeight
))+
3
,(
float
)(
m_workingRect
.
Bottom
-
decYTHeight
)),
new
PointF
((
float
)(
m_workingRect
.
Right
-(
15
-
decYTHeight
))-
3
,(
float
)(
m_workingRect
.
Bottom
-
decYTHeight
)),
new
PointF
(
m_workingRect
.
Right
-
1
-
m_workingRect
.
Width
/
4
,
m_workingRect
.
Bottom
),
new
PointF
(
m_workingRect
.
Left
+
m_workingRect
.
Width
/
4
,
m_workingRect
.
Bottom
),
};
pathYT
.
AddLines
(
psYT
);
pathYT
.
CloseAllFigures
();
rectYT
=
new
Rectangle
((
m_workingRect
.
Left
+
(
15
-
(
int
)
decYTHeight
))
+
3
,
m_workingRect
.
Bottom
-
(
int
)
decYTHeight
-
5
,
m_workingRect
.
Width
-
(
int
)(
15
-
decYTHeight
)
*
2
-
8
,
10
);
}
else
{
PointF
[]
psYT
=
new
PointF
[]
{
new
PointF
(
m_workingRect
.
Left
,(
float
)(
m_workingRect
.
Bottom
-
decYTHeight
)),
new
PointF
(
m_workingRect
.
Right
-
1
,(
float
)(
m_workingRect
.
Bottom
-
decYTHeight
)),
new
PointF
(
m_workingRect
.
Right
-
1
,
m_workingRect
.
Bottom
-
15
),
new
PointF
(
m_workingRect
.
Right
-
1
-
m_workingRect
.
Width
/
4
,
m_workingRect
.
Bottom
),
new
PointF
(
m_workingRect
.
Left
+
m_workingRect
.
Width
/
4
,
m_workingRect
.
Bottom
),
new
PointF
(
m_workingRect
.
Left
,
m_workingRect
.
Bottom
-
15
),
};
pathYT
.
AddLines
(
psYT
);
pathYT
.
CloseAllFigures
();
rectYT
=
new
Rectangle
(
m_workingRect
.
Left
,
m_workingRect
.
Bottom
-
(
int
)
decYTHeight
-
5
,
m_workingRect
.
Width
,
10
);
}
g
.
FillPath
(
new
SolidBrush
(
liquidColor
),
pathYT
);
g
.
FillPath
(
new
SolidBrush
(
Color
.
FromArgb
(
50
,
bottleMouthColor
)),
pathYT
);
//画液体面
g
.
FillEllipse
(
new
SolidBrush
(
liquidColor
),
rectYT
);
g
.
FillEllipse
(
new
SolidBrush
(
Color
.
FromArgb
(
50
,
Color
.
White
)),
rectYT
);
//画高亮
int
intCount
=
m_workingRect
.
Width
/
2
/
4
;
int
intSplit
=
(
255
-
100
)
/
intCount
;
for
(
int
i
=
0
;
i
<
intCount
;
i
++)
{
int
_penWidth
=
m_workingRect
.
Width
/
2
-
4
*
i
;
if
(
_penWidth
<=
0
)
_penWidth
=
1
;
g
.
DrawLine
(
new
Pen
(
new
SolidBrush
(
Color
.
FromArgb
(
10
,
Color
.
White
)),
_penWidth
),
new
Point
(
m_workingRect
.
Width
/
2
,
m_workingRect
.
Top
),
new
Point
(
m_workingRect
.
Width
/
2
,
m_workingRect
.
Bottom
-
15
));
if
(
_penWidth
==
1
)
break
;
}
//画瓶底
g
.
FillEllipse
(
new
SolidBrush
(
bottleColor
),
new
RectangleF
(
m_workingRect
.
Left
,
m_workingRect
.
Top
-
5
,
m_workingRect
.
Width
-
2
,
10
));
g
.
FillEllipse
(
new
SolidBrush
(
Color
.
FromArgb
(
50
,
Color
.
White
)),
new
RectangleF
(
m_workingRect
.
Left
,
m_workingRect
.
Top
-
5
,
m_workingRect
.
Width
-
2
,
10
));
//画瓶口
g
.
FillRectangle
(
new
SolidBrush
(
bottleMouthColor
),
new
Rectangle
(
m_workingRect
.
Left
+
m_workingRect
.
Width
/
4
,
m_workingRect
.
Bottom
,
m_workingRect
.
Width
/
2
,
15
));
//画瓶颈阴影
GraphicsPath
pathPJ
=
new
GraphicsPath
();
Point
[]
psPJ
=
new
Point
[]
{
new
Point
(
m_workingRect
.
Left
,
m_workingRect
.
Bottom
-
15
),
new
Point
(
m_workingRect
.
Right
-
1
,
m_workingRect
.
Bottom
-
15
),
new
Point
(
m_workingRect
.
Right
-
1
-
m_workingRect
.
Width
/
4
,
m_workingRect
.
Bottom
),
new
Point
(
m_workingRect
.
Left
+
m_workingRect
.
Width
/
4
,
m_workingRect
.
Bottom
)
};
pathPJ
.
AddLines
(
psPJ
);
pathPJ
.
CloseAllFigures
();
g
.
FillPath
(
new
SolidBrush
(
Color
.
FromArgb
(
50
,
bottleMouthColor
)),
pathPJ
);
//写编号
if
(!
string
.
IsNullOrEmpty
(
m_NO
))
{
var
nosize
=
g
.
MeasureString
(
m_NO
,
Font
);
g
.
DrawString
(
m_NO
,
Font
,
new
SolidBrush
(
ForeColor
),
new
PointF
((
this
.
Width
-
nosize
.
Width
)
/
2
,
m_workingRect
.
Top
+
10
));
}
}
}
}
HZH_Controls/HZH_Controls/HZH_Controls.csproj
查看文件 @
389b367
...
...
@@ -42,6 +42,9 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Controls\Bottle\UCBottle.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\BtnsGroup\UCBtnsGroup.cs">
<SubType>UserControl</SubType>
</Compile>
...
...
HZH_Controls/Test/Form4.Designer.cs
查看文件 @
389b367
...
...
@@ -28,6 +28,7 @@
/// </summary>
private
void
InitializeComponent
()
{
this
.
ucBottle1
=
new
HZH_Controls
.
Controls
.
UCBottle
();
this
.
ucConduit9
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
this
.
ucConduit22
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
this
.
ucConduit24
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
...
...
@@ -35,7 +36,6 @@
this
.
ucConduit8
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
this
.
ucConduit7
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
this
.
ucConduit6
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
this
.
ucConduit5
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
this
.
ucConduit4
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
this
.
ucConduit3
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
this
.
ucConduit2
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
...
...
@@ -56,6 +56,28 @@
this
.
ucConduit1
=
new
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
();
this
.
SuspendLayout
();
//
// ucBottle1
//
this
.
ucBottle1
.
BottleColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucBottle1
.
BottleMouthColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
105
)))),
((
int
)(((
byte
)(
105
)))),
((
int
)(((
byte
)(
105
)))));
this
.
ucBottle1
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucBottle1
.
Location
=
new
System
.
Drawing
.
Point
(
816
,
-
16
);
this
.
ucBottle1
.
MaxValue
=
new
decimal
(
new
int
[]
{
100
,
0
,
0
,
0
});
this
.
ucBottle1
.
Name
=
"ucBottle1"
;
this
.
ucBottle1
.
NO
=
"1#"
;
this
.
ucBottle1
.
Size
=
new
System
.
Drawing
.
Size
(
73
,
168
);
this
.
ucBottle1
.
TabIndex
=
20
;
this
.
ucBottle1
.
Title
=
"瓶子1"
;
this
.
ucBottle1
.
Value
=
new
decimal
(
new
int
[]
{
50
,
0
,
0
,
0
});
//
// ucConduit9
//
this
.
ucConduit9
.
ConduitColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
...
...
@@ -63,7 +85,7 @@
this
.
ucConduit9
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit9
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit9
.
LiquidSpeed
=
100
;
this
.
ucConduit9
.
Location
=
new
System
.
Drawing
.
Point
(
35
,
171
);
this
.
ucConduit9
.
Location
=
new
System
.
Drawing
.
Point
(
23
,
270
);
this
.
ucConduit9
.
Name
=
"ucConduit9"
;
this
.
ucConduit9
.
Size
=
new
System
.
Drawing
.
Size
(
196
,
37
);
this
.
ucConduit9
.
TabIndex
=
2
;
...
...
@@ -75,7 +97,7 @@
this
.
ucConduit22
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit22
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit22
.
LiquidSpeed
=
100
;
this
.
ucConduit22
.
Location
=
new
System
.
Drawing
.
Point
(
36
,
208
);
this
.
ucConduit22
.
Location
=
new
System
.
Drawing
.
Point
(
24
,
307
);
this
.
ucConduit22
.
Name
=
"ucConduit22"
;
this
.
ucConduit22
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
241
);
this
.
ucConduit22
.
TabIndex
=
17
;
...
...
@@ -87,7 +109,7 @@
this
.
ucConduit24
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit24
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit24
.
LiquidSpeed
=
100
;
this
.
ucConduit24
.
Location
=
new
System
.
Drawing
.
Point
(
1
77
,
517
);
this
.
ucConduit24
.
Location
=
new
System
.
Drawing
.
Point
(
1
65
,
616
);
this
.
ucConduit24
.
Name
=
"ucConduit24"
;
this
.
ucConduit24
.
Size
=
new
System
.
Drawing
.
Size
(
164
,
37
);
this
.
ucConduit24
.
TabIndex
=
17
;
...
...
@@ -99,7 +121,7 @@
this
.
ucConduit23
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit23
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit23
.
LiquidSpeed
=
100
;
this
.
ucConduit23
.
Location
=
new
System
.
Drawing
.
Point
(
107
,
412
);
this
.
ucConduit23
.
Location
=
new
System
.
Drawing
.
Point
(
95
,
511
);
this
.
ucConduit23
.
Name
=
"ucConduit23"
;
this
.
ucConduit23
.
Size
=
new
System
.
Drawing
.
Size
(
108
,
37
);
this
.
ucConduit23
.
TabIndex
=
17
;
...
...
@@ -111,7 +133,7 @@
this
.
ucConduit8
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit8
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit8
.
LiquidSpeed
=
100
;
this
.
ucConduit8
.
Location
=
new
System
.
Drawing
.
Point
(
35
,
449
);
this
.
ucConduit8
.
Location
=
new
System
.
Drawing
.
Point
(
23
,
548
);
this
.
ucConduit8
.
Name
=
"ucConduit8"
;
this
.
ucConduit8
.
Size
=
new
System
.
Drawing
.
Size
(
110
,
37
);
this
.
ucConduit8
.
TabIndex
=
17
;
...
...
@@ -123,7 +145,7 @@
this
.
ucConduit7
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit7
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit7
.
LiquidSpeed
=
50
;
this
.
ucConduit7
.
Location
=
new
System
.
Drawing
.
Point
(
3
36
,
102
);
this
.
ucConduit7
.
Location
=
new
System
.
Drawing
.
Point
(
3
24
,
201
);
this
.
ucConduit7
.
Name
=
"ucConduit7"
;
this
.
ucConduit7
.
Size
=
new
System
.
Drawing
.
Size
(
145
,
37
);
this
.
ucConduit7
.
TabIndex
=
16
;
...
...
@@ -135,23 +157,11 @@
this
.
ucConduit6
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit6
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit6
.
LiquidSpeed
=
50
;
this
.
ucConduit6
.
Location
=
new
System
.
Drawing
.
Point
(
6
54
,
171
);
this
.
ucConduit6
.
Location
=
new
System
.
Drawing
.
Point
(
6
42
,
270
);
this
.
ucConduit6
.
Name
=
"ucConduit6"
;
this
.
ucConduit6
.
Size
=
new
System
.
Drawing
.
Size
(
127
,
37
);
this
.
ucConduit6
.
TabIndex
=
15
;
//
// ucConduit5
//
this
.
ucConduit5
.
ConduitColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
this
.
ucConduit5
.
ConduitStyle
=
HZH_Controls
.
Controls
.
Conduit
.
ConduitStyle
.
Horizontal_None_Down
;
this
.
ucConduit5
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit5
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit5
.
LiquidSpeed
=
50
;
this
.
ucConduit5
.
Location
=
new
System
.
Drawing
.
Point
(
530
,
12
);
this
.
ucConduit5
.
Name
=
"ucConduit5"
;
this
.
ucConduit5
.
Size
=
new
System
.
Drawing
.
Size
(
353
,
37
);
this
.
ucConduit5
.
TabIndex
=
14
;
//
// ucConduit4
//
this
.
ucConduit4
.
ConduitColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
59
)))));
...
...
@@ -159,7 +169,7 @@
this
.
ucConduit4
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit4
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit4
.
LiquidSpeed
=
100
;
this
.
ucConduit4
.
Location
=
new
System
.
Drawing
.
Point
(
4
15
,
473
);
this
.
ucConduit4
.
Location
=
new
System
.
Drawing
.
Point
(
4
03
,
572
);
this
.
ucConduit4
.
Name
=
"ucConduit4"
;
this
.
ucConduit4
.
Size
=
new
System
.
Drawing
.
Size
(
103
,
37
);
this
.
ucConduit4
.
TabIndex
=
13
;
...
...
@@ -171,9 +181,9 @@
this
.
ucConduit3
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit3
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit3
.
LiquidSpeed
=
50
;
this
.
ucConduit3
.
Location
=
new
System
.
Drawing
.
Point
(
3
36
,
12
);
this
.
ucConduit3
.
Location
=
new
System
.
Drawing
.
Point
(
3
24
,
12
);
this
.
ucConduit3
.
Name
=
"ucConduit3"
;
this
.
ucConduit3
.
Size
=
new
System
.
Drawing
.
Size
(
196
,
37
);
this
.
ucConduit3
.
Size
=
new
System
.
Drawing
.
Size
(
493
,
37
);
this
.
ucConduit3
.
TabIndex
=
12
;
//
// ucConduit2
...
...
@@ -183,7 +193,7 @@
this
.
ucConduit2
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit2
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit2
.
LiquidSpeed
=
50
;
this
.
ucConduit2
.
Location
=
new
System
.
Drawing
.
Point
(
6
54
,
208
);
this
.
ucConduit2
.
Location
=
new
System
.
Drawing
.
Point
(
6
42
,
307
);
this
.
ucConduit2
.
Name
=
"ucConduit2"
;
this
.
ucConduit2
.
Size
=
new
System
.
Drawing
.
Size
(
196
,
37
);
this
.
ucConduit2
.
TabIndex
=
11
;
...
...
@@ -195,7 +205,7 @@
this
.
ucConduit18
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit18
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit18
.
LiquidSpeed
=
50
;
this
.
ucConduit18
.
Location
=
new
System
.
Drawing
.
Point
(
5
75
,
88
);
this
.
ucConduit18
.
Location
=
new
System
.
Drawing
.
Point
(
5
63
,
187
);
this
.
ucConduit18
.
Name
=
"ucConduit18"
;
this
.
ucConduit18
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
193
);
this
.
ucConduit18
.
TabIndex
=
10
;
...
...
@@ -207,7 +217,7 @@
this
.
ucConduit17
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit17
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit17
.
LiquidSpeed
=
50
;
this
.
ucConduit17
.
Location
=
new
System
.
Drawing
.
Point
(
6
12
,
243
);
this
.
ucConduit17
.
Location
=
new
System
.
Drawing
.
Point
(
6
00
,
342
);
this
.
ucConduit17
.
Name
=
"ucConduit17"
;
this
.
ucConduit17
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
134
);
this
.
ucConduit17
.
TabIndex
=
9
;
...
...
@@ -219,7 +229,7 @@
this
.
ucConduit19
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit19
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit19
.
LiquidSpeed
=
50
;
this
.
ucConduit19
.
Location
=
new
System
.
Drawing
.
Point
(
4
81
,
180
);
this
.
ucConduit19
.
Location
=
new
System
.
Drawing
.
Point
(
4
69
,
279
);
this
.
ucConduit19
.
Name
=
"ucConduit19"
;
this
.
ucConduit19
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
125
);
this
.
ucConduit19
.
TabIndex
=
8
;
...
...
@@ -231,7 +241,7 @@
this
.
ucConduit20
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit20
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit20
.
LiquidSpeed
=
100
;
this
.
ucConduit20
.
Location
=
new
System
.
Drawing
.
Point
(
2
31
,
268
);
this
.
ucConduit20
.
Location
=
new
System
.
Drawing
.
Point
(
2
19
,
367
);
this
.
ucConduit20
.
Name
=
"ucConduit20"
;
this
.
ucConduit20
.
Size
=
new
System
.
Drawing
.
Size
(
250
,
37
);
this
.
ucConduit20
.
TabIndex
=
8
;
...
...
@@ -243,7 +253,7 @@
this
.
ucConduit21
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit21
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit21
.
LiquidSpeed
=
100
;
this
.
ucConduit21
.
Location
=
new
System
.
Drawing
.
Point
(
1
94
,
204
);
this
.
ucConduit21
.
Location
=
new
System
.
Drawing
.
Point
(
1
82
,
303
);
this
.
ucConduit21
.
Name
=
"ucConduit21"
;
this
.
ucConduit21
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
101
);
this
.
ucConduit21
.
TabIndex
=
8
;
...
...
@@ -255,7 +265,7 @@
this
.
ucConduit25
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit25
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit25
.
LiquidSpeed
=
100
;
this
.
ucConduit25
.
Location
=
new
System
.
Drawing
.
Point
(
1
78
,
449
);
this
.
ucConduit25
.
Location
=
new
System
.
Drawing
.
Point
(
1
66
,
548
);
this
.
ucConduit25
.
Name
=
"ucConduit25"
;
this
.
ucConduit25
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
69
);
this
.
ucConduit25
.
TabIndex
=
8
;
...
...
@@ -267,7 +277,7 @@
this
.
ucConduit16
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit16
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit16
.
LiquidSpeed
=
100
;
this
.
ucConduit16
.
Location
=
new
System
.
Drawing
.
Point
(
3
41
,
357
);
this
.
ucConduit16
.
Location
=
new
System
.
Drawing
.
Point
(
3
29
,
456
);
this
.
ucConduit16
.
Name
=
"ucConduit16"
;
this
.
ucConduit16
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
197
);
this
.
ucConduit16
.
TabIndex
=
8
;
...
...
@@ -279,7 +289,7 @@
this
.
ucConduit15
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit15
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit15
.
LiquidSpeed
=
100
;
this
.
ucConduit15
.
Location
=
new
System
.
Drawing
.
Point
(
3
78
,
357
);
this
.
ucConduit15
.
Location
=
new
System
.
Drawing
.
Point
(
3
66
,
456
);
this
.
ucConduit15
.
Name
=
"ucConduit15"
;
this
.
ucConduit15
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
153
);
this
.
ucConduit15
.
TabIndex
=
7
;
...
...
@@ -291,7 +301,7 @@
this
.
ucConduit14
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit14
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit14
.
LiquidSpeed
=
50
;
this
.
ucConduit14
.
Location
=
new
System
.
Drawing
.
Point
(
4
44
,
139
);
this
.
ucConduit14
.
Location
=
new
System
.
Drawing
.
Point
(
4
32
,
238
);
this
.
ucConduit14
.
Name
=
"ucConduit14"
;
this
.
ucConduit14
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
79
);
this
.
ucConduit14
.
TabIndex
=
6
;
...
...
@@ -303,9 +313,9 @@
this
.
ucConduit13
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit13
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit13
.
LiquidSpeed
=
50
;
this
.
ucConduit13
.
Location
=
new
System
.
Drawing
.
Point
(
8
46
,
4
8
);
this
.
ucConduit13
.
Location
=
new
System
.
Drawing
.
Point
(
8
34
,
13
8
);
this
.
ucConduit13
.
Name
=
"ucConduit13"
;
this
.
ucConduit13
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
197
);
this
.
ucConduit13
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
206
);
this
.
ucConduit13
.
TabIndex
=
5
;
//
// ucConduit12
...
...
@@ -315,7 +325,7 @@
this
.
ucConduit12
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit12
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Forward
;
this
.
ucConduit12
.
LiquidSpeed
=
50
;
this
.
ucConduit12
.
Location
=
new
System
.
Drawing
.
Point
(
4
81
,
339
);
this
.
ucConduit12
.
Location
=
new
System
.
Drawing
.
Point
(
4
69
,
438
);
this
.
ucConduit12
.
Name
=
"ucConduit12"
;
this
.
ucConduit12
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
134
);
this
.
ucConduit12
.
TabIndex
=
4
;
...
...
@@ -327,7 +337,7 @@
this
.
ucConduit27
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit27
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit27
.
LiquidSpeed
=
50
;
this
.
ucConduit27
.
Location
=
new
System
.
Drawing
.
Point
(
5
16
,
340
);
this
.
ucConduit27
.
Location
=
new
System
.
Drawing
.
Point
(
5
04
,
439
);
this
.
ucConduit27
.
Name
=
"ucConduit27"
;
this
.
ucConduit27
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
37
);
this
.
ucConduit27
.
TabIndex
=
3
;
...
...
@@ -339,7 +349,7 @@
this
.
ucConduit11
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit11
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit11
.
LiquidSpeed
=
50
;
this
.
ucConduit11
.
Location
=
new
System
.
Drawing
.
Point
(
7
44
,
88
);
this
.
ucConduit11
.
Location
=
new
System
.
Drawing
.
Point
(
7
32
,
187
);
this
.
ucConduit11
.
Name
=
"ucConduit11"
;
this
.
ucConduit11
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
83
);
this
.
ucConduit11
.
TabIndex
=
3
;
...
...
@@ -351,9 +361,9 @@
this
.
ucConduit10
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit10
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit10
.
LiquidSpeed
=
50
;
this
.
ucConduit10
.
Location
=
new
System
.
Drawing
.
Point
(
3
37
,
48
);
this
.
ucConduit10
.
Location
=
new
System
.
Drawing
.
Point
(
3
25
,
43
);
this
.
ucConduit10
.
Name
=
"ucConduit10"
;
this
.
ucConduit10
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
57
);
this
.
ucConduit10
.
Size
=
new
System
.
Drawing
.
Size
(
37
,
161
);
this
.
ucConduit10
.
TabIndex
=
18
;
//
// ucConduit1
...
...
@@ -363,7 +373,7 @@
this
.
ucConduit1
.
LiquidColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
3
)))),
((
int
)(((
byte
)(
169
)))),
((
int
)(((
byte
)(
243
)))));
this
.
ucConduit1
.
LiquidDirection
=
HZH_Controls
.
Controls
.
Conduit
.
LiquidDirection
.
Backward
;
this
.
ucConduit1
.
LiquidSpeed
=
50
;
this
.
ucConduit1
.
Location
=
new
System
.
Drawing
.
Point
(
611
,
89
);
this
.
ucConduit1
.
Location
=
new
System
.
Drawing
.
Point
(
599
,
188
);
this
.
ucConduit1
.
Name
=
"ucConduit1"
;
this
.
ucConduit1
.
Size
=
new
System
.
Drawing
.
Size
(
136
,
37
);
this
.
ucConduit1
.
TabIndex
=
19
;
...
...
@@ -372,7 +382,7 @@
//
this
.
AutoScaleDimensions
=
new
System
.
Drawing
.
SizeF
(
6F
,
12F
);
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
Font
;
this
.
ClientSize
=
new
System
.
Drawing
.
Size
(
905
,
583
);
this
.
ClientSize
=
new
System
.
Drawing
.
Size
(
1368
,
680
);
this
.
Controls
.
Add
(
this
.
ucConduit9
);
this
.
Controls
.
Add
(
this
.
ucConduit22
);
this
.
Controls
.
Add
(
this
.
ucConduit24
);
...
...
@@ -380,7 +390,6 @@
this
.
Controls
.
Add
(
this
.
ucConduit8
);
this
.
Controls
.
Add
(
this
.
ucConduit7
);
this
.
Controls
.
Add
(
this
.
ucConduit6
);
this
.
Controls
.
Add
(
this
.
ucConduit5
);
this
.
Controls
.
Add
(
this
.
ucConduit4
);
this
.
Controls
.
Add
(
this
.
ucConduit3
);
this
.
Controls
.
Add
(
this
.
ucConduit2
);
...
...
@@ -399,6 +408,7 @@
this
.
Controls
.
Add
(
this
.
ucConduit11
);
this
.
Controls
.
Add
(
this
.
ucConduit10
);
this
.
Controls
.
Add
(
this
.
ucConduit1
);
this
.
Controls
.
Add
(
this
.
ucBottle1
);
this
.
Name
=
"Form4"
;
this
.
Text
=
"Form4"
;
this
.
ResumeLayout
(
false
);
...
...
@@ -411,7 +421,6 @@
private
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
ucConduit8
;
private
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
ucConduit7
;
private
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
ucConduit6
;
private
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
ucConduit5
;
private
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
ucConduit4
;
private
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
ucConduit3
;
private
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
ucConduit2
;
...
...
@@ -433,5 +442,6 @@
private
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
ucConduit24
;
private
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
ucConduit25
;
private
HZH_Controls
.
Controls
.
Conduit
.
UCConduit
ucConduit27
;
private
HZH_Controls
.
Controls
.
UCBottle
ucBottle1
;
}
}
\ No newline at end of file
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