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Commit 2105ed28
由
HZH
编写于
2019-10-09 08:50:22 +0800
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10 个修改的文件
包含
558 行增加
和
0 行删除
HZH_Controls/HZH_Controls/Controls/NavigationMenu/NavigationMenuItem.cs
HZH_Controls/HZH_Controls/Controls/NavigationMenu/UCNavigationMenu.Designer.cs
HZH_Controls/HZH_Controls/Controls/NavigationMenu/UCNavigationMenu.cs
HZH_Controls/HZH_Controls/Controls/NavigationMenu/UCNavigationMenu.resx
HZH_Controls/HZH_Controls/HZH_Controls.csproj
HZH_Controls/Test/FrmMain.cs
HZH_Controls/Test/Test.csproj
HZH_Controls/Test/UC/UCTestNavigationMenu.Designer.cs
HZH_Controls/Test/UC/UCTestNavigationMenu.cs
HZH_Controls/Test/UC/UCTestNavigationMenu.resx
HZH_Controls/HZH_Controls/Controls/NavigationMenu/NavigationMenuItem.cs
0 → 100644
查看文件 @
2105ed2
// ***********************************************************************
// Assembly : HZH_Controls
// Created : 2019-10-08
//
// ***********************************************************************
// <copyright file="NavigationMenuItem.cs">
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
// </copyright>
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Drawing
;
using
System.Linq
;
using
System.Text
;
namespace
HZH_Controls.Controls
{
/// <summary>
/// Class NavigationMenuItem.
/// </summary>
public
class
NavigationMenuItem
{
/// <summary>
/// The icon
/// </summary>
private
Image
icon
;
/// <summary>
/// Gets or sets the icon.
/// </summary>
/// <value>The icon.</value>
[
Description
(
"图标,仅顶级节点有效"
)]
public
Image
Icon
{
get
{
return
icon
;
}
set
{
icon
=
value
;
}
}
/// <summary>
/// The text
/// </summary>
private
string
text
;
/// <summary>
/// Gets or sets the text.
/// </summary>
/// <value>The text.</value>
[
Description
(
"文本"
)]
public
string
Text
{
get
{
return
text
;
}
set
{
text
=
value
;
}
}
/// <summary>
/// The show tip
/// </summary>
private
bool
showTip
;
/// <summary>
/// Gets or sets a value indicating whether [show tip].当TipText为空时只显示一个小圆点,否则显示TipText文字
/// </summary>
/// <value><c>true</c> if [show tip]; otherwise, <c>false</c>.</value>
[
Description
(
"是否显示角标,仅顶级节点有效"
)]
public
bool
ShowTip
{
get
{
return
showTip
;
}
set
{
showTip
=
value
;
}
}
/// <summary>
/// The tip text
/// </summary>
private
string
tipText
;
/// <summary>
/// Gets or sets the tip text
/// </summary>
/// <value>The tip text.</value>
[
Description
(
"角标文字,仅顶级节点有效"
)]
public
string
TipText
{
get
{
return
tipText
;
}
set
{
tipText
=
value
;
}
}
/// <summary>
/// The items
/// </summary>
private
NavigationMenuItem
[]
items
;
/// <summary>
/// Gets or sets the items.
/// </summary>
/// <value>The items.</value>
[
Description
(
"子项列表"
)]
public
NavigationMenuItem
[]
Items
{
get
{
return
items
;
}
set
{
items
=
value
;
if
(
value
!=
null
)
{
foreach
(
var
item
in
value
)
{
item
.
ParentItem
=
this
;
}
}
}
}
/// <summary>
/// The anchor right
/// </summary>
private
bool
anchorRight
;
/// <summary>
/// Gets or sets a value indicating whether [anchor right].
/// </summary>
/// <value><c>true</c> if [anchor right]; otherwise, <c>false</c>.</value>
[
Description
(
"是否靠右对齐"
)]
public
bool
AnchorRight
{
get
{
return
anchorRight
;
}
set
{
anchorRight
=
value
;
}
}
/// <summary>
/// The item width
/// </summary>
private
int
itemWidth
=
100
;
/// <summary>
/// Gets or sets the width of the item.
/// </summary>
/// <value>The width of the item.</value>
[
Description
(
"宽度"
)]
public
int
ItemWidth
{
get
{
return
itemWidth
;
}
set
{
itemWidth
=
value
;
}
}
/// <summary>
/// Gets or sets the data source.
/// </summary>
/// <value>The data source.</value>
[
Description
(
"数据源"
)]
public
object
DataSource
{
get
;
set
;
}
/// <summary>
/// Gets or sets a value indicating whether this instance has split lint at top.
/// </summary>
/// <value><c>true</c> if this instance has split lint at top; otherwise, <c>false</c>.</value>
[
Description
(
"是否在此项顶部显示一个分割线"
)]
public
bool
HasSplitLintAtTop
{
get
;
set
;
}
/// <summary>
/// Gets the parent item.
/// </summary>
/// <value>The parent item.</value>
[
Description
(
"父节点"
)]
public
NavigationMenuItem
ParentItem
{
get
;
private
set
;
}
}
}
HZH_Controls/HZH_Controls/Controls/NavigationMenu/UCNavigationMenu.Designer.cs
0 → 100644
查看文件 @
2105ed2
namespace
HZH_Controls.Controls
{
partial
class
UCNavigationMenu
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private
System
.
ComponentModel
.
IContainer
components
=
null
;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected
override
void
Dispose
(
bool
disposing
)
{
if
(
disposing
&&
(
components
!=
null
))
{
components
.
Dispose
();
}
base
.
Dispose
(
disposing
);
}
#
region
组件设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private
void
InitializeComponent
()
{
this
.
SuspendLayout
();
//
// UCNavigationMenu
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
57
)))),
((
int
)(((
byte
)(
61
)))),
((
int
)(((
byte
)(
73
)))));
this
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
11F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
224
)))),
((
int
)(((
byte
)(
224
)))),
((
int
)(((
byte
)(
224
)))));
this
.
Name
=
"UCNavigationMenu"
;
this
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
20
,
0
,
0
,
0
);
this
.
Size
=
new
System
.
Drawing
.
Size
(
529
,
60
);
this
.
ResumeLayout
(
false
);
}
#
endregion
}
}
HZH_Controls/HZH_Controls/Controls/NavigationMenu/UCNavigationMenu.cs
0 → 100644
查看文件 @
2105ed2
此文件的差异被折叠,
点击展开。
HZH_Controls/HZH_Controls/Controls/NavigationMenu/UCNavigationMenu.resx
0 → 100644
查看文件 @
2105ed2
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
\ No newline at end of file
HZH_Controls/HZH_Controls/HZH_Controls.csproj
查看文件 @
2105ed2
...
@@ -82,6 +82,13 @@
...
@@ -82,6 +82,13 @@
<Compile Include="Controls\GraphicalOverlay\GraphicalOverlayComponent.designer.cs">
<Compile Include="Controls\GraphicalOverlay\GraphicalOverlayComponent.designer.cs">
<DependentUpon>GraphicalOverlayComponent.cs</DependentUpon>
<DependentUpon>GraphicalOverlayComponent.cs</DependentUpon>
</Compile>
</Compile>
<Compile Include="Controls\NavigationMenu\NavigationMenuItem.cs" />
<Compile Include="Controls\NavigationMenu\UCNavigationMenu.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\NavigationMenu\UCNavigationMenu.Designer.cs">
<DependentUpon>UCNavigationMenu.cs</DependentUpon>
</Compile>
<Compile Include="Controls\Navigation\CrumbNavigationClickEventArgs.cs" />
<Compile Include="Controls\Navigation\CrumbNavigationClickEventArgs.cs" />
<Compile Include="Controls\Navigation\CrumbNavigationItem.cs" />
<Compile Include="Controls\Navigation\CrumbNavigationItem.cs" />
<Compile Include="Controls\Sampling\UCSampling.cs">
<Compile Include="Controls\Sampling\UCSampling.cs">
...
@@ -695,6 +702,9 @@
...
@@ -695,6 +702,9 @@
<EmbeddedResource Include="Controls\Menu\UCMenuParentItem.resx">
<EmbeddedResource Include="Controls\Menu\UCMenuParentItem.resx">
<DependentUpon>UCMenuParentItem.cs</DependentUpon>
<DependentUpon>UCMenuParentItem.cs</DependentUpon>
</EmbeddedResource>
</EmbeddedResource>
<EmbeddedResource Include="Controls\NavigationMenu\UCNavigationMenu.resx">
<DependentUpon>UCNavigationMenu.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\Navigation\UCCrumbNavigation.resx">
<EmbeddedResource Include="Controls\Navigation\UCCrumbNavigation.resx">
<DependentUpon>UCCrumbNavigation.cs</DependentUpon>
<DependentUpon>UCCrumbNavigation.cs</DependentUpon>
</EmbeddedResource>
</EmbeddedResource>
...
...
HZH_Controls/Test/FrmMain.cs
查看文件 @
2105ed2
...
@@ -64,6 +64,7 @@ namespace Test
...
@@ -64,6 +64,7 @@ namespace Test
tnControl
.
Nodes
.
Add
(
"图片采样控件"
);
tnControl
.
Nodes
.
Add
(
"图片采样控件"
);
tnControl
.
Nodes
.
Add
(
"倒影"
);
tnControl
.
Nodes
.
Add
(
"倒影"
);
tnControl
.
Nodes
.
Add
(
"内置颜色"
);
tnControl
.
Nodes
.
Add
(
"内置颜色"
);
tnControl
.
Nodes
.
Add
(
"导航菜单"
);
this
.
tvMenu
.
Nodes
.
Add
(
tnControl
);
this
.
tvMenu
.
Nodes
.
Add
(
tnControl
);
TreeNode
tnCharts
=
new
TreeNode
(
" 图表"
);
TreeNode
tnCharts
=
new
TreeNode
(
" 图表"
);
...
@@ -262,6 +263,9 @@ namespace Test
...
@@ -262,6 +263,9 @@ namespace Test
case
"内置颜色"
:
case
"内置颜色"
:
AddControl
(
new
UC
.
UCTestColors
());
AddControl
(
new
UC
.
UCTestColors
());
break
;
break
;
case
"导航菜单"
:
AddControl
(
new
UC
.
UCTestNavigationMenu
());
break
;
#
endregion
#
endregion
#
region
图表
English
:
Chart
#
region
图表
English
:
Chart
...
...
HZH_Controls/Test/Test.csproj
查看文件 @
2105ed2
...
@@ -212,6 +212,12 @@
...
@@ -212,6 +212,12 @@
<Compile Include="UC\UCTestMenu.Designer.cs">
<Compile Include="UC\UCTestMenu.Designer.cs">
<DependentUpon>UCTestMenu.cs</DependentUpon>
<DependentUpon>UCTestMenu.cs</DependentUpon>
</Compile>
</Compile>
<Compile Include="UC\UCTestNavigationMenu.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="UC\UCTestNavigationMenu.Designer.cs">
<DependentUpon>UCTestNavigationMenu.cs</DependentUpon>
</Compile>
<Compile Include="UC\UCTestPage.cs">
<Compile Include="UC\UCTestPage.cs">
<SubType>UserControl</SubType>
<SubType>UserControl</SubType>
</Compile>
</Compile>
...
@@ -428,6 +434,9 @@
...
@@ -428,6 +434,9 @@
<EmbeddedResource Include="UC\UCTestNavigation.resx">
<EmbeddedResource Include="UC\UCTestNavigation.resx">
<DependentUpon>UCTestNavigation.cs</DependentUpon>
<DependentUpon>UCTestNavigation.cs</DependentUpon>
</EmbeddedResource>
</EmbeddedResource>
<EmbeddedResource Include="UC\UCTestNavigationMenu.resx">
<DependentUpon>UCTestNavigationMenu.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UC\UCTestPage.resx">
<EmbeddedResource Include="UC\UCTestPage.resx">
<DependentUpon>UCTestPage.cs</DependentUpon>
<DependentUpon>UCTestPage.cs</DependentUpon>
</EmbeddedResource>
</EmbeddedResource>
...
...
HZH_Controls/Test/UC/UCTestNavigationMenu.Designer.cs
0 → 100644
查看文件 @
2105ed2
此文件的差异被折叠,
点击展开。
HZH_Controls/Test/UC/UCTestNavigationMenu.cs
0 → 100644
查看文件 @
2105ed2
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Drawing
;
using
System.Data
;
using
System.Linq
;
using
System.Text
;
using
System.Windows.Forms
;
namespace
Test.UC
{
public
partial
class
UCTestNavigationMenu
:
UserControl
{
public
UCTestNavigationMenu
()
{
InitializeComponent
();
}
private
void
UCTestNavigationMenu_Load
(
object
sender
,
EventArgs
e
)
{
}
private
void
ucNavigationMenu1_ClickItemed
(
object
sender
,
EventArgs
e
)
{
if
(
ucNavigationMenu1
.
SelectItem
!=
null
)
{
HZH_Controls
.
Forms
.
FrmTips
.
ShowTipsSuccess
(
this
.
FindForm
(),
"点击了:"
+
ucNavigationMenu1
.
SelectItem
.
Text
);
}
}
}
}
HZH_Controls/Test/UC/UCTestNavigationMenu.resx
0 → 100644
查看文件 @
2105ed2
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="navigationMenuItem14.Icon" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAE/SURBVDhPvVQ7TgMxFNwDBM5AzREQRRrECWipQ41Em1yA5A4RoqBOuT+tttiWLg1KQ0tHk4rM
mDHYL9by0SojjbR+M/Ps9XqdHQxt2x5VVTUGb8uyfCT5zBo12X6Huq6vwBeEP1KkRo/s/UBgZRv0cKVY
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BfvKNMwlR4DGvyfyit+vnPgoZAdOZXHI8/wCtU3g+aL9KNGxwequJTmgdo4tuEd96z2G8bEhzMH+E/cO
tgeE4X49D5iGuxw8MOtw15fHoBfs/5FlOwpHvjJPjZU3AAAAAElFTkSuQmCC
</value>
</data>
<data name="navigationMenuItem29.Icon" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAE/SURBVDhPvVQ7TgMxFNwDBM5AzREQRRrECWipQ41Em1yA5A4RoqBOuT+tttiWLg1KQ0tHk4rM
mDHYL9by0SojjbR+M/Ps9XqdHQxt2x5VVTUGb8uyfCT5zBo12X6Huq6vwBeEP1KkRo/s/UBgZRv0cKVY
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tgeE4X49D5iGuxw8MOtw15fHoBfs/5FlOwpHvjJPjZU3AAAAAElFTkSuQmCC
</value>
</data>
<data name="navigationMenuItem44.Icon" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAE/SURBVDhPvVQ7TgMxFNwDBM5AzREQRRrECWipQ41Em1yA5A4RoqBOuT+tttiWLg1KQ0tHk4rM
mDHYL9by0SojjbR+M/Ps9XqdHQxt2x5VVTUGb8uyfCT5zBo12X6Huq6vwBeEP1KkRo/s/UBgZRv0cKVY
Gpj1ORHqJTOKx4BwFxjXwfOPZFZtPoHiCHwNTEQUwkd5ordpmlOMZyDhdWZHrhlRFMVZIJIL1tlE43fw
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tgeE4X49D5iGuxw8MOtw15fHoBfs/5FlOwpHvjJPjZU3AAAAAElFTkSuQmCC
</value>
</data>
<data name="navigationMenuItem59.Icon" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAE/SURBVDhPvVQ7TgMxFNwDBM5AzREQRRrECWipQ41Em1yA5A4RoqBOuT+tttiWLg1KQ0tHk4rM
mDHYL9by0SojjbR+M/Ps9XqdHQxt2x5VVTUGb8uyfCT5zBo12X6Huq6vwBeEP1KkRo/s/UBgZRv0cKVY
Gpj1ORHqJTOKx4BwFxjXwfOPZFZtPoHiCHwNTEQUwkd5ordpmlOMZyDhdWZHrhlRFMVZIJIL1tlE43fw
xJkFjB+kObKHJCdOQhHcSKI2hnmmoUPXdceY7M1kJpLdSpZGrCQlAf+l8XNLlpKTDbnRN5L3wBVbf9QQ
BfvKNMwlR4DGvyfyit+vnPgoZAdOZXHI8/wCtU3g+aL9KNGxwequJTmgdo4tuEd96z2G8bEhzMH+E/cO
tgeE4X49D5iGuxw8MOtw15fHoBfs/5FlOwpHvjJPjZU3AAAAAElFTkSuQmCC
</value>
</data>
</root>
\ No newline at end of file
\ No newline at end of file
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