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Commit 04b5fedc
由
HZH
编写于
2019-09-28 16:33:07 +0800
浏览文件
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电子邮件补丁
差异文件
倒影组件
1 个父辈
e5d7c299
隐藏空白字符变更
内嵌
并排
正在显示
12 个修改的文件
包含
1045 行增加
和
38 行删除
HZH_Controls/HZH_Controls/Controls/GraphicalOverlay/GraphicalOverlay.cs → HZH_Controls/HZH_Controls/Controls/GraphicalOverlay/GraphicalOverlayComponent.cs
HZH_Controls/HZH_Controls/Controls/GraphicalOverlay/GraphicalOverlay.designer.cs → HZH_Controls/HZH_Controls/Controls/GraphicalOverlay/GraphicalOverlayComponent.designer.cs
HZH_Controls/HZH_Controls/Controls/Shadow/ShadowComponent.cs
HZH_Controls/HZH_Controls/HZH_Controls.csproj
HZH_Controls/Test/FrmMain.cs
HZH_Controls/Test/Test.csproj
HZH_Controls/Test/UC/UCTestGraphicalOverlay.Designer.cs
HZH_Controls/Test/UC/UCTestGraphicalOverlay.cs
HZH_Controls/Test/UC/UCTestShadow.Designer.cs
HZH_Controls/Test/UC/UCTestShadow.cs
HZH_Controls/Test/UC/UCTestShadow.resx
HZH_Controls/Test/UC/UCTestVerification.Designer.cs
HZH_Controls/HZH_Controls/Controls/GraphicalOverlay/GraphicalOverlay.cs
→
HZH_Controls/HZH_Controls/Controls/GraphicalOverlay/GraphicalOverlay
Component
.cs
查看文件 @
04b5fed
...
...
@@ -6,16 +6,16 @@ using System.Windows.Forms;
namespace
HZH_Controls.Controls
{
[
DefaultEvent
(
"Paint"
)]
public
partial
class
GraphicalOverlay
:
Component
public
partial
class
GraphicalOverlay
Component
:
Component
{
public
event
EventHandler
<
PaintEventArgs
>
Paint
;
public
GraphicalOverlay
()
public
GraphicalOverlay
Component
()
{
InitializeComponent
();
}
public
GraphicalOverlay
(
IContainer
container
)
public
GraphicalOverlay
Component
(
IContainer
container
)
{
container
.
Add
(
this
);
...
...
HZH_Controls/HZH_Controls/Controls/GraphicalOverlay/GraphicalOverlay.designer.cs
→
HZH_Controls/HZH_Controls/Controls/GraphicalOverlay/GraphicalOverlay
Component
.designer.cs
查看文件 @
04b5fed
namespace
HZH_Controls.Controls
{
partial
class
GraphicalOverlay
partial
class
GraphicalOverlay
Component
{
/// <summary>
/// Required designer variable.
...
...
HZH_Controls/HZH_Controls/Controls/Shadow/ShadowComponent.cs
0 → 100644
查看文件 @
04b5fed
// ***********************************************************************
// Assembly : HZH_Controls
// Created : 2019-09-28
//
// ***********************************************************************
// <copyright file="ShadowComponent.cs">
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
// </copyright>
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Text
;
using
System.Drawing
;
using
System.Windows.Forms
;
using
System.ComponentModel
;
using
System.Drawing.Drawing2D
;
namespace
HZH_Controls.Controls
{
/// <summary>
/// Class ShadowComponent.
/// Implements the <see cref="System.ComponentModel.Component" />
/// Implements the <see cref="System.ComponentModel.IExtenderProvider" />
/// </summary>
/// <seealso cref="System.ComponentModel.Component" />
/// <seealso cref="System.ComponentModel.IExtenderProvider" />
[
ProvideProperty
(
"ShowShadow"
,
typeof
(
Control
))]
public
class
ShadowComponent
:
Component
,
IExtenderProvider
{
/// <summary>
/// The m control cache
/// </summary>
Dictionary
<
Control
,
bool
>
m_controlCache
=
new
Dictionary
<
Control
,
bool
>();
#
region
构造函数
English
:
Constructor
/// <summary>
/// Initializes a new instance of the <see cref="ShadowComponent" /> class.
/// </summary>
public
ShadowComponent
()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="ShadowComponent" /> class.
/// </summary>
/// <param name="container">The container.</param>
public
ShadowComponent
(
IContainer
container
)
:
this
()
{
container
.
Add
(
this
);
}
#
endregion
/// <summary>
/// 指定此对象是否可以将其扩展程序属性提供给指定的对象。
/// </summary>
/// <param name="extendee">要接收扩展程序属性的 <see cref="T:System.Object" />。</param>
/// <returns>如果此对象可以扩展程序属性提供给指定对象,则为 true;否则为 false。</returns>
public
bool
CanExtend
(
object
extendee
)
{
if
(
extendee
is
Control
&&
!(
extendee
is
Form
))
return
true
;
return
false
;
}
/// <summary>
/// Gets the show shadow.
/// </summary>
/// <param name="control">The control.</param>
/// <returns><c>true</c> if XXXX, <c>false</c> otherwise.</returns>
[
Browsable
(
true
),
Category
(
"自定义属性"
),
Description
(
"是否显示倒影"
),
DisplayName
(
"ShowShadow"
),
Localizable
(
true
)]
public
bool
GetShowShadow
(
Control
control
)
{
if
(
m_controlCache
.
ContainsKey
(
control
))
return
m_controlCache
[
control
];
else
return
false
;
}
/// <summary>
/// Sets the show shadow.
/// </summary>
/// <param name="control">The control.</param>
/// <param name="isShowShadow">if set to <c>true</c> [is show shadow].</param>
public
void
SetShowShadow
(
Control
control
,
bool
isShowShadow
)
{
control
.
ParentChanged
+=
control_ParentChanged
;
m_controlCache
[
control
]
=
isShowShadow
;
}
/// <summary>
/// Handles the ParentChanged event of the control control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
void
control_ParentChanged
(
object
sender
,
EventArgs
e
)
{
Control
control
=
sender
as
Control
;
if
(
control
.
Parent
!=
null
&&
m_controlCache
[
control
])
{
if
(!
lstPaintEventControl
.
Contains
(
control
.
Parent
))
{
lstPaintEventControl
.
Add
(
control
.
Parent
);
Type
type
=
control
.
Parent
.
GetType
();
System
.
Reflection
.
PropertyInfo
pi
=
type
.
GetProperty
(
"DoubleBuffered"
,
System
.
Reflection
.
BindingFlags
.
Instance
|
System
.
Reflection
.
BindingFlags
.
NonPublic
);
pi
.
SetValue
(
control
.
Parent
,
true
,
null
);
control
.
Parent
.
Paint
+=
Parent_Paint
;
}
}
}
/// <summary>
/// The LST paint event control
/// </summary>
List
<
Control
>
lstPaintEventControl
=
new
List
<
Control
>();
/// <summary>
/// The shadow height
/// </summary>
private
float
shadowHeight
=
0.3f
;
/// <summary>
/// Gets or sets the height of the shadow.
/// </summary>
/// <value>The height of the shadow.</value>
[
Browsable
(
true
),
Category
(
"自定义属性"
),
Description
(
"倒影高度,0-1"
),
Localizable
(
true
)]
public
float
ShadowHeight
{
get
{
return
shadowHeight
;
}
set
{
shadowHeight
=
value
;
}
}
/// <summary>
/// The BLN loading
/// </summary>
bool
blnLoading
=
false
;
/// <summary>
/// Handles the Paint event of the Parent control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="PaintEventArgs"/> instance containing the event data.</param>
void
Parent_Paint
(
object
sender
,
PaintEventArgs
e
)
{
if
(
blnLoading
)
return
;
if
(
shadowHeight
>
0
)
{
var
control
=
sender
as
Control
;
var
lst
=
m_controlCache
.
Where
(
p
=>
p
.
Key
.
Parent
==
control
&&
p
.
Value
);
if
(
lst
!=
null
&&
lst
.
Count
()
>
0
)
{
blnLoading
=
true
;
e
.
Graphics
.
SetGDIHigh
();
foreach
(
var
item
in
lst
)
{
Control
_control
=
item
.
Key
;
using
(
Bitmap
bit
=
new
Bitmap
(
_control
.
Width
,
_control
.
Height
))
{
_control
.
DrawToBitmap
(
bit
,
_control
.
ClientRectangle
);
using
(
Bitmap
bitNew
=
new
Bitmap
(
bit
.
Width
,
(
int
)(
bit
.
Height
*
shadowHeight
)))
{
using
(
var
g
=
Graphics
.
FromImage
(
bitNew
))
{
g
.
DrawImage
(
bit
,
new
RectangleF
(
0
,
0
,
bitNew
.
Width
,
bitNew
.
Height
),
new
RectangleF
(
0
,
bit
.
Height
-
bit
.
Height
*
shadowHeight
,
bit
.
Width
,
bit
.
Height
*
shadowHeight
),
GraphicsUnit
.
Pixel
);
}
bitNew
.
RotateFlip
(
RotateFlipType
.
Rotate180FlipNone
);
e
.
Graphics
.
DrawImage
(
bitNew
,
new
Point
(
_control
.
Location
.
X
,
_control
.
Location
.
Y
+
_control
.
Height
+
1
));
Color
bgColor
=
GetParentColor
(
_control
);
LinearGradientBrush
lgb
=
new
LinearGradientBrush
(
new
Rectangle
(
_control
.
Location
.
X
,
_control
.
Location
.
Y
+
_control
.
Height
+
1
,
bitNew
.
Width
,
bitNew
.
Height
),
Color
.
FromArgb
(
50
,
bgColor
),
bgColor
,
90f
);
//75f 表示角度
e
.
Graphics
.
FillRectangle
(
lgb
,
new
Rectangle
(
new
Point
(
_control
.
Location
.
X
,
_control
.
Location
.
Y
+
_control
.
Height
+
1
),
bitNew
.
Size
));
}
}
}
}
}
blnLoading
=
false
;
}
/// <summary>
/// Gets the color of the parent.
/// </summary>
/// <param name="c">The c.</param>
/// <returns>Color.</returns>
private
Color
GetParentColor
(
Control
c
)
{
if
(
c
.
Parent
.
BackColor
!=
Color
.
Transparent
)
{
return
c
.
Parent
.
BackColor
;
}
return
GetParentColor
(
c
.
Parent
);
}
}
}
HZH_Controls/HZH_Controls/HZH_Controls.csproj
查看文件 @
04b5fed
...
...
@@ -70,11 +70,11 @@
<Compile Include="Controls\Charts\RadarChart\UCRadarChart.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\GraphicalOverlay\GraphicalOverlay.cs">
<Compile Include="Controls\GraphicalOverlay\GraphicalOverlay
Component
.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Controls\GraphicalOverlay\GraphicalOverlay.designer.cs">
<DependentUpon>GraphicalOverlay.cs</DependentUpon>
<Compile Include="Controls\GraphicalOverlay\GraphicalOverlay
Component
.designer.cs">
<DependentUpon>GraphicalOverlay
Component
.cs</DependentUpon>
</Compile>
<Compile Include="Controls\Navigation\CrumbNavigationClickEventArgs.cs" />
<Compile Include="Controls\Navigation\CrumbNavigationItem.cs" />
...
...
@@ -88,6 +88,9 @@
<Compile Include="Controls\ScrollBar\UCHScrollbar.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Controls\Shadow\ShadowComponent.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Controls\Verification\VerificationAttribute.cs" />
<Compile Include="Controls\Verification\VerificationComponent.cs">
<SubType>Component</SubType>
...
...
HZH_Controls/Test/FrmMain.cs
查看文件 @
04b5fed
...
...
@@ -62,6 +62,7 @@ namespace Test
tnControl
.
Nodes
.
Add
(
"控件水印"
);
tnControl
.
Nodes
.
Add
(
"表单验证"
);
tnControl
.
Nodes
.
Add
(
"图片采样控件"
);
tnControl
.
Nodes
.
Add
(
"倒影"
);
this
.
tvMenu
.
Nodes
.
Add
(
tnControl
);
TreeNode
tnCharts
=
new
TreeNode
(
" 图表"
);
...
...
@@ -254,6 +255,9 @@ namespace Test
case
"图片采样控件"
:
AddControl
(
new
UC
.
UCTestSampling
()
);
break
;
case
"倒影"
:
AddControl
(
new
UC
.
UCTestShadow
());
break
;
#
endregion
#
region
图表
English
:
Chart
...
...
HZH_Controls/Test/Test.csproj
查看文件 @
04b5fed
...
...
@@ -254,6 +254,12 @@
<Compile Include="UC\UCTestScrollbar.Designer.cs">
<DependentUpon>UCTestScrollbar.cs</DependentUpon>
</Compile>
<Compile Include="UC\UCTestShadow.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="UC\UCTestShadow.Designer.cs">
<DependentUpon>UCTestShadow.cs</DependentUpon>
</Compile>
<Compile Include="UC\UCTestSignalLamp.cs">
<SubType>UserControl</SubType>
</Compile>
...
...
@@ -437,6 +443,9 @@
<EmbeddedResource Include="UC\UCTestScrollbar.resx">
<DependentUpon>UCTestScrollbar.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UC\UCTestShadow.resx">
<DependentUpon>UCTestShadow.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UC\UCTestSignalLamp.resx">
<DependentUpon>UCTestSignalLamp.cs</DependentUpon>
</EmbeddedResource>
...
...
HZH_Controls/Test/UC/UCTestGraphicalOverlay.Designer.cs
查看文件 @
04b5fed
...
...
@@ -29,7 +29,7 @@
private
void
InitializeComponent
()
{
this
.
components
=
new
System
.
ComponentModel
.
Container
();
this
.
graphicalOverlay1
=
new
HZH_Controls
.
Controls
.
GraphicalOverlay
(
this
.
components
);
this
.
graphicalOverlay1
=
new
HZH_Controls
.
Controls
.
GraphicalOverlay
Component
(
this
.
components
);
this
.
button1
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button2
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button3
=
new
System
.
Windows
.
Forms
.
Button
();
...
...
@@ -108,7 +108,7 @@
#
endregion
private
HZH_Controls
.
Controls
.
GraphicalOverlay
graphicalOverlay1
;
private
HZH_Controls
.
Controls
.
GraphicalOverlay
Component
graphicalOverlay1
;
private
System
.
Windows
.
Forms
.
Button
button1
;
private
System
.
Windows
.
Forms
.
Button
button2
;
private
System
.
Windows
.
Forms
.
Button
button3
;
...
...
HZH_Controls/Test/UC/UCTestGraphicalOverlay.cs
查看文件 @
04b5fed
...
...
@@ -35,33 +35,7 @@ namespace Test.UC
{
e
.
Graphics
.
FillRectangle
(
new
SolidBrush
(
Color
.
FromArgb
(
100
,
r
.
Next
(
0
,
255
),
r
.
Next
(
0
,
255
),
r
.
Next
(
0
,
255
))),
item
.
Bounds
);
}
//using (Bitmap bit = new Bitmap(button4.Width, button4.Height))
//{
// button4.DrawToBitmap(bit, button4.ClientRectangle);
// using (Bitmap bitNew = new Bitmap(bit.Width, bit.Height / 3))
// {
// using (var g = Graphics.FromImage(bitNew))
// {
// g.DrawImage(bit, new RectangleF(0, 0, bitNew.Width, bitNew.Height), new RectangleF(0, bit.Height - bit.Height / 3, bit.Width, bit.Height / 3), GraphicsUnit.Pixel);
// }
// bitNew.RotateFlip(RotateFlipType.Rotate180FlipNone);
// float flt = 200.0f / bitNew.Height;
// for (int i = 0; i < bitNew.Height; i++)
// {
// for (int j = 0; j < bitNew.Width; j++)
// {
// Color c = bitNew.GetPixel(j, i);
// int a = 200 - (int)(flt * i);
// if (a < 0)
// a = 0;
// bitNew.SetPixel(j, i, Color.FromArgb(a, c));
// }
// }
// e.Graphics.DrawImage(bitNew, new Point(button4.Location.X, button4.Location.Y + button4.Height + 1));
// }
//}
}
}
...
...
HZH_Controls/Test/UC/UCTestShadow.Designer.cs
0 → 100644
查看文件 @
04b5fed
namespace
Test.UC
{
partial
class
UCTestShadow
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private
System
.
ComponentModel
.
IContainer
components
=
null
;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected
override
void
Dispose
(
bool
disposing
)
{
if
(
disposing
&&
(
components
!=
null
))
{
components
.
Dispose
();
}
base
.
Dispose
(
disposing
);
}
#
region
组件设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private
void
InitializeComponent
()
{
this
.
components
=
new
System
.
ComponentModel
.
Container
();
System
.
ComponentModel
.
ComponentResourceManager
resources
=
new
System
.
ComponentModel
.
ComponentResourceManager
(
typeof
(
UCTestShadow
));
this
.
ucControlBase3
=
new
HZH_Controls
.
Controls
.
UCControlBase
();
this
.
ucBtnImg21
=
new
HZH_Controls
.
Controls
.
UCBtnImg
();
this
.
ucSplitLine_V1
=
new
HZH_Controls
.
Controls
.
UCSplitLine_V
();
this
.
ucBtnImg20
=
new
HZH_Controls
.
Controls
.
UCBtnImg
();
this
.
ucSplitLine_V2
=
new
HZH_Controls
.
Controls
.
UCSplitLine_V
();
this
.
ucBtnImg22
=
new
HZH_Controls
.
Controls
.
UCBtnImg
();
this
.
ucControlBase1
=
new
HZH_Controls
.
Controls
.
UCControlBase
();
this
.
ucBtnExt3
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt4
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt5
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt33
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt32
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt31
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt30
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt29
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt16
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt17
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt18
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt21
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
ucBtnExt22
=
new
HZH_Controls
.
Controls
.
UCBtnExt
();
this
.
shadowComponent1
=
new
HZH_Controls
.
Controls
.
ShadowComponent
(
this
.
components
);
this
.
ucControlBase3
.
SuspendLayout
();
this
.
ucControlBase1
.
SuspendLayout
();
this
.
SuspendLayout
();
//
// ucControlBase3
//
this
.
ucControlBase3
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucControlBase3
.
ConerRadius
=
10
;
this
.
ucControlBase3
.
Controls
.
Add
(
this
.
ucBtnImg21
);
this
.
ucControlBase3
.
Controls
.
Add
(
this
.
ucSplitLine_V1
);
this
.
ucControlBase3
.
Controls
.
Add
(
this
.
ucBtnImg20
);
this
.
ucControlBase3
.
Controls
.
Add
(
this
.
ucSplitLine_V2
);
this
.
ucControlBase3
.
Controls
.
Add
(
this
.
ucBtnImg22
);
this
.
ucControlBase3
.
FillColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucControlBase3
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucControlBase3
.
IsRadius
=
true
;
this
.
ucControlBase3
.
IsShowRect
=
true
;
this
.
ucControlBase3
.
Location
=
new
System
.
Drawing
.
Point
(
223
,
319
);
this
.
ucControlBase3
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
4
,
5
,
4
,
5
);
this
.
ucControlBase3
.
Name
=
"ucControlBase3"
;
this
.
ucControlBase3
.
RectColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
220
)))),
((
int
)(((
byte
)(
220
)))),
((
int
)(((
byte
)(
220
)))));
this
.
ucControlBase3
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucControlBase3
,
true
);
this
.
ucControlBase3
.
Size
=
new
System
.
Drawing
.
Size
(
167
,
44
);
this
.
ucControlBase3
.
TabIndex
=
26
;
//
// ucBtnImg21
//
this
.
ucBtnImg21
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnImg21
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnImg21
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
);
this
.
ucBtnImg21
.
BtnForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
this
.
ucBtnImg21
.
BtnText
=
""
;
this
.
ucBtnImg21
.
ConerRadius
=
1
;
this
.
ucBtnImg21
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnImg21
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Left
;
this
.
ucBtnImg21
.
FillColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnImg21
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnImg21
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
this
.
ucBtnImg21
.
Image
=
((
System
.
Drawing
.
Image
)(
resources
.
GetObject
(
"ucBtnImg21.Image"
)));
this
.
ucBtnImg21
.
ImageAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleCenter
;
this
.
ucBtnImg21
.
ImageFontIcons
=
((
object
)(
resources
.
GetObject
(
"ucBtnImg21.ImageFontIcons"
)));
this
.
ucBtnImg21
.
IsRadius
=
false
;
this
.
ucBtnImg21
.
IsShowRect
=
false
;
this
.
ucBtnImg21
.
IsShowTips
=
false
;
this
.
ucBtnImg21
.
Location
=
new
System
.
Drawing
.
Point
(
114
,
0
);
this
.
ucBtnImg21
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnImg21
.
Name
=
"ucBtnImg21"
;
this
.
ucBtnImg21
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnImg21
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnImg21
,
false
);
this
.
ucBtnImg21
.
Size
=
new
System
.
Drawing
.
Size
(
55
,
44
);
this
.
ucBtnImg21
.
TabIndex
=
20
;
this
.
ucBtnImg21
.
TabStop
=
false
;
this
.
ucBtnImg21
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleCenter
;
this
.
ucBtnImg21
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnImg21
.
TipsText
=
""
;
//
// ucSplitLine_V1
//
this
.
ucSplitLine_V1
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))));
this
.
ucSplitLine_V1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Left
;
this
.
ucSplitLine_V1
.
Location
=
new
System
.
Drawing
.
Point
(
113
,
0
);
this
.
ucSplitLine_V1
.
Name
=
"ucSplitLine_V1"
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucSplitLine_V1
,
false
);
this
.
ucSplitLine_V1
.
Size
=
new
System
.
Drawing
.
Size
(
1
,
44
);
this
.
ucSplitLine_V1
.
TabIndex
=
2
;
this
.
ucSplitLine_V1
.
TabStop
=
false
;
//
// ucBtnImg20
//
this
.
ucBtnImg20
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnImg20
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnImg20
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
);
this
.
ucBtnImg20
.
BtnForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
this
.
ucBtnImg20
.
BtnText
=
""
;
this
.
ucBtnImg20
.
ConerRadius
=
1
;
this
.
ucBtnImg20
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnImg20
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Left
;
this
.
ucBtnImg20
.
FillColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnImg20
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnImg20
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
this
.
ucBtnImg20
.
Image
=
((
System
.
Drawing
.
Image
)(
resources
.
GetObject
(
"ucBtnImg20.Image"
)));
this
.
ucBtnImg20
.
ImageAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleCenter
;
this
.
ucBtnImg20
.
ImageFontIcons
=
((
object
)(
resources
.
GetObject
(
"ucBtnImg20.ImageFontIcons"
)));
this
.
ucBtnImg20
.
IsRadius
=
false
;
this
.
ucBtnImg20
.
IsShowRect
=
false
;
this
.
ucBtnImg20
.
IsShowTips
=
false
;
this
.
ucBtnImg20
.
Location
=
new
System
.
Drawing
.
Point
(
57
,
0
);
this
.
ucBtnImg20
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnImg20
.
Name
=
"ucBtnImg20"
;
this
.
ucBtnImg20
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnImg20
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnImg20
,
false
);
this
.
ucBtnImg20
.
Size
=
new
System
.
Drawing
.
Size
(
56
,
44
);
this
.
ucBtnImg20
.
TabIndex
=
19
;
this
.
ucBtnImg20
.
TabStop
=
false
;
this
.
ucBtnImg20
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleCenter
;
this
.
ucBtnImg20
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnImg20
.
TipsText
=
""
;
//
// ucSplitLine_V2
//
this
.
ucSplitLine_V2
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
232
)))));
this
.
ucSplitLine_V2
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Left
;
this
.
ucSplitLine_V2
.
Location
=
new
System
.
Drawing
.
Point
(
56
,
0
);
this
.
ucSplitLine_V2
.
Name
=
"ucSplitLine_V2"
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucSplitLine_V2
,
false
);
this
.
ucSplitLine_V2
.
Size
=
new
System
.
Drawing
.
Size
(
1
,
44
);
this
.
ucSplitLine_V2
.
TabIndex
=
21
;
this
.
ucSplitLine_V2
.
TabStop
=
false
;
//
// ucBtnImg22
//
this
.
ucBtnImg22
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnImg22
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnImg22
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
);
this
.
ucBtnImg22
.
BtnForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
this
.
ucBtnImg22
.
BtnText
=
""
;
this
.
ucBtnImg22
.
ConerRadius
=
1
;
this
.
ucBtnImg22
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnImg22
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Left
;
this
.
ucBtnImg22
.
FillColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnImg22
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnImg22
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
this
.
ucBtnImg22
.
Image
=
((
System
.
Drawing
.
Image
)(
resources
.
GetObject
(
"ucBtnImg22.Image"
)));
this
.
ucBtnImg22
.
ImageAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleCenter
;
this
.
ucBtnImg22
.
ImageFontIcons
=
((
object
)(
resources
.
GetObject
(
"ucBtnImg22.ImageFontIcons"
)));
this
.
ucBtnImg22
.
IsRadius
=
false
;
this
.
ucBtnImg22
.
IsShowRect
=
false
;
this
.
ucBtnImg22
.
IsShowTips
=
false
;
this
.
ucBtnImg22
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
this
.
ucBtnImg22
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnImg22
.
Name
=
"ucBtnImg22"
;
this
.
ucBtnImg22
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnImg22
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnImg22
,
false
);
this
.
ucBtnImg22
.
Size
=
new
System
.
Drawing
.
Size
(
56
,
44
);
this
.
ucBtnImg22
.
TabIndex
=
18
;
this
.
ucBtnImg22
.
TabStop
=
false
;
this
.
ucBtnImg22
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleCenter
;
this
.
ucBtnImg22
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnImg22
.
TipsText
=
""
;
//
// ucControlBase1
//
this
.
ucControlBase1
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucControlBase1
.
ConerRadius
=
10
;
this
.
ucControlBase1
.
Controls
.
Add
(
this
.
ucBtnExt3
);
this
.
ucControlBase1
.
Controls
.
Add
(
this
.
ucBtnExt4
);
this
.
ucControlBase1
.
Controls
.
Add
(
this
.
ucBtnExt5
);
this
.
ucControlBase1
.
FillColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
58
)))));
this
.
ucControlBase1
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucControlBase1
.
IsRadius
=
true
;
this
.
ucControlBase1
.
IsShowRect
=
true
;
this
.
ucControlBase1
.
Location
=
new
System
.
Drawing
.
Point
(
28
,
319
);
this
.
ucControlBase1
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
4
,
5
,
4
,
5
);
this
.
ucControlBase1
.
Name
=
"ucControlBase1"
;
this
.
ucControlBase1
.
RectColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
220
)))),
((
int
)(((
byte
)(
220
)))),
((
int
)(((
byte
)(
220
)))));
this
.
ucControlBase1
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucControlBase1
,
true
);
this
.
ucControlBase1
.
Size
=
new
System
.
Drawing
.
Size
(
167
,
44
);
this
.
ucControlBase1
.
TabIndex
=
27
;
//
// ucBtnExt3
//
this
.
ucBtnExt3
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt3
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt3
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt3
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt3
.
BtnText
=
"按钮3"
;
this
.
ucBtnExt3
.
ConerRadius
=
5
;
this
.
ucBtnExt3
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt3
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Left
;
this
.
ucBtnExt3
.
FillColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt3
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt3
.
IsRadius
=
false
;
this
.
ucBtnExt3
.
IsShowRect
=
false
;
this
.
ucBtnExt3
.
IsShowTips
=
false
;
this
.
ucBtnExt3
.
Location
=
new
System
.
Drawing
.
Point
(
110
,
0
);
this
.
ucBtnExt3
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt3
.
Name
=
"ucBtnExt3"
;
this
.
ucBtnExt3
.
RectColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
58
)))));
this
.
ucBtnExt3
.
RectWidth
=
0
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt3
,
false
);
this
.
ucBtnExt3
.
Size
=
new
System
.
Drawing
.
Size
(
57
,
44
);
this
.
ucBtnExt3
.
TabIndex
=
2
;
this
.
ucBtnExt3
.
TabStop
=
false
;
this
.
ucBtnExt3
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt3
.
TipsText
=
""
;
//
// ucBtnExt4
//
this
.
ucBtnExt4
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt4
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt4
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt4
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt4
.
BtnText
=
"按钮2"
;
this
.
ucBtnExt4
.
ConerRadius
=
5
;
this
.
ucBtnExt4
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt4
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Left
;
this
.
ucBtnExt4
.
FillColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt4
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt4
.
IsRadius
=
false
;
this
.
ucBtnExt4
.
IsShowRect
=
false
;
this
.
ucBtnExt4
.
IsShowTips
=
false
;
this
.
ucBtnExt4
.
Location
=
new
System
.
Drawing
.
Point
(
57
,
0
);
this
.
ucBtnExt4
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt4
.
Name
=
"ucBtnExt4"
;
this
.
ucBtnExt4
.
RectColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
58
)))));
this
.
ucBtnExt4
.
RectWidth
=
0
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt4
,
false
);
this
.
ucBtnExt4
.
Size
=
new
System
.
Drawing
.
Size
(
53
,
44
);
this
.
ucBtnExt4
.
TabIndex
=
1
;
this
.
ucBtnExt4
.
TabStop
=
false
;
this
.
ucBtnExt4
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt4
.
TipsText
=
""
;
//
// ucBtnExt5
//
this
.
ucBtnExt5
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt5
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt5
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt5
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt5
.
BtnText
=
"按钮1"
;
this
.
ucBtnExt5
.
ConerRadius
=
5
;
this
.
ucBtnExt5
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt5
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Left
;
this
.
ucBtnExt5
.
FillColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt5
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt5
.
IsRadius
=
false
;
this
.
ucBtnExt5
.
IsShowRect
=
false
;
this
.
ucBtnExt5
.
IsShowTips
=
false
;
this
.
ucBtnExt5
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
this
.
ucBtnExt5
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt5
.
Name
=
"ucBtnExt5"
;
this
.
ucBtnExt5
.
RectColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
77
)))),
((
int
)(((
byte
)(
58
)))));
this
.
ucBtnExt5
.
RectWidth
=
0
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt5
,
false
);
this
.
ucBtnExt5
.
Size
=
new
System
.
Drawing
.
Size
(
57
,
44
);
this
.
ucBtnExt5
.
TabIndex
=
0
;
this
.
ucBtnExt5
.
TabStop
=
false
;
this
.
ucBtnExt5
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt5
.
TipsText
=
""
;
//
// ucBtnExt33
//
this
.
ucBtnExt33
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt33
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt33
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt33
.
BtnForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
this
.
ucBtnExt33
.
BtnText
=
"椭圆"
;
this
.
ucBtnExt33
.
ConerRadius
=
34
;
this
.
ucBtnExt33
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt33
.
FillColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt33
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt33
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt33
.
IsRadius
=
true
;
this
.
ucBtnExt33
.
IsShowRect
=
true
;
this
.
ucBtnExt33
.
IsShowTips
=
false
;
this
.
ucBtnExt33
.
Location
=
new
System
.
Drawing
.
Point
(
28
,
189
);
this
.
ucBtnExt33
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt33
.
Name
=
"ucBtnExt33"
;
this
.
ucBtnExt33
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnExt33
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt33
,
true
);
this
.
ucBtnExt33
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
34
);
this
.
ucBtnExt33
.
TabIndex
=
21
;
this
.
ucBtnExt33
.
TabStop
=
false
;
this
.
ucBtnExt33
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt33
.
TipsText
=
""
;
//
// ucBtnExt32
//
this
.
ucBtnExt32
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt32
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt32
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt32
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt32
.
BtnText
=
"椭圆"
;
this
.
ucBtnExt32
.
ConerRadius
=
34
;
this
.
ucBtnExt32
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt32
.
FillColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
0
)))),
((
int
)(((
byte
)(
150
)))),
((
int
)(((
byte
)(
136
)))));
this
.
ucBtnExt32
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt32
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt32
.
IsRadius
=
true
;
this
.
ucBtnExt32
.
IsShowRect
=
false
;
this
.
ucBtnExt32
.
IsShowTips
=
false
;
this
.
ucBtnExt32
.
Location
=
new
System
.
Drawing
.
Point
(
137
,
189
);
this
.
ucBtnExt32
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt32
.
Name
=
"ucBtnExt32"
;
this
.
ucBtnExt32
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnExt32
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt32
,
true
);
this
.
ucBtnExt32
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
34
);
this
.
ucBtnExt32
.
TabIndex
=
22
;
this
.
ucBtnExt32
.
TabStop
=
false
;
this
.
ucBtnExt32
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt32
.
TipsText
=
""
;
//
// ucBtnExt31
//
this
.
ucBtnExt31
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt31
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt31
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt31
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt31
.
BtnText
=
"椭圆"
;
this
.
ucBtnExt31
.
ConerRadius
=
34
;
this
.
ucBtnExt31
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt31
.
FillColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
87
)))),
((
int
)(((
byte
)(
34
)))));
this
.
ucBtnExt31
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt31
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt31
.
IsRadius
=
true
;
this
.
ucBtnExt31
.
IsShowRect
=
false
;
this
.
ucBtnExt31
.
IsShowTips
=
false
;
this
.
ucBtnExt31
.
Location
=
new
System
.
Drawing
.
Point
(
490
,
189
);
this
.
ucBtnExt31
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt31
.
Name
=
"ucBtnExt31"
;
this
.
ucBtnExt31
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnExt31
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt31
,
true
);
this
.
ucBtnExt31
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
34
);
this
.
ucBtnExt31
.
TabIndex
=
23
;
this
.
ucBtnExt31
.
TabStop
=
false
;
this
.
ucBtnExt31
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt31
.
TipsText
=
""
;
//
// ucBtnExt30
//
this
.
ucBtnExt30
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt30
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt30
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt30
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt30
.
BtnText
=
"椭圆"
;
this
.
ucBtnExt30
.
ConerRadius
=
34
;
this
.
ucBtnExt30
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt30
.
FillColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
159
)))),
((
int
)(((
byte
)(
255
)))));
this
.
ucBtnExt30
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt30
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt30
.
IsRadius
=
true
;
this
.
ucBtnExt30
.
IsShowRect
=
false
;
this
.
ucBtnExt30
.
IsShowTips
=
false
;
this
.
ucBtnExt30
.
Location
=
new
System
.
Drawing
.
Point
(
250
,
189
);
this
.
ucBtnExt30
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt30
.
Name
=
"ucBtnExt30"
;
this
.
ucBtnExt30
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnExt30
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt30
,
true
);
this
.
ucBtnExt30
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
34
);
this
.
ucBtnExt30
.
TabIndex
=
24
;
this
.
ucBtnExt30
.
TabStop
=
false
;
this
.
ucBtnExt30
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt30
.
TipsText
=
""
;
//
// ucBtnExt29
//
this
.
ucBtnExt29
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt29
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt29
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt29
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt29
.
BtnText
=
"椭圆"
;
this
.
ucBtnExt29
.
ConerRadius
=
34
;
this
.
ucBtnExt29
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt29
.
FillColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
184
)))),
((
int
)(((
byte
)(
0
)))));
this
.
ucBtnExt29
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt29
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt29
.
IsRadius
=
true
;
this
.
ucBtnExt29
.
IsShowRect
=
false
;
this
.
ucBtnExt29
.
IsShowTips
=
false
;
this
.
ucBtnExt29
.
Location
=
new
System
.
Drawing
.
Point
(
366
,
189
);
this
.
ucBtnExt29
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt29
.
Name
=
"ucBtnExt29"
;
this
.
ucBtnExt29
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnExt29
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt29
,
true
);
this
.
ucBtnExt29
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
34
);
this
.
ucBtnExt29
.
TabIndex
=
25
;
this
.
ucBtnExt29
.
TabStop
=
false
;
this
.
ucBtnExt29
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt29
.
TipsText
=
""
;
//
// ucBtnExt16
//
this
.
ucBtnExt16
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt16
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt16
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt16
.
BtnForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))),
((
int
)(((
byte
)(
102
)))));
this
.
ucBtnExt16
.
BtnText
=
"大"
;
this
.
ucBtnExt16
.
ConerRadius
=
5
;
this
.
ucBtnExt16
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt16
.
FillColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt16
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt16
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt16
.
IsRadius
=
true
;
this
.
ucBtnExt16
.
IsShowRect
=
true
;
this
.
ucBtnExt16
.
IsShowTips
=
false
;
this
.
ucBtnExt16
.
Location
=
new
System
.
Drawing
.
Point
(
28
,
43
);
this
.
ucBtnExt16
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt16
.
Name
=
"ucBtnExt16"
;
this
.
ucBtnExt16
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnExt16
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt16
,
true
);
this
.
ucBtnExt16
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
47
);
this
.
ucBtnExt16
.
TabIndex
=
16
;
this
.
ucBtnExt16
.
TabStop
=
false
;
this
.
ucBtnExt16
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt16
.
TipsText
=
""
;
//
// ucBtnExt17
//
this
.
ucBtnExt17
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt17
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt17
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt17
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt17
.
BtnText
=
"大"
;
this
.
ucBtnExt17
.
ConerRadius
=
5
;
this
.
ucBtnExt17
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt17
.
FillColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
0
)))),
((
int
)(((
byte
)(
150
)))),
((
int
)(((
byte
)(
136
)))));
this
.
ucBtnExt17
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt17
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt17
.
IsRadius
=
true
;
this
.
ucBtnExt17
.
IsShowRect
=
false
;
this
.
ucBtnExt17
.
IsShowTips
=
false
;
this
.
ucBtnExt17
.
Location
=
new
System
.
Drawing
.
Point
(
137
,
43
);
this
.
ucBtnExt17
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt17
.
Name
=
"ucBtnExt17"
;
this
.
ucBtnExt17
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnExt17
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt17
,
true
);
this
.
ucBtnExt17
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
47
);
this
.
ucBtnExt17
.
TabIndex
=
17
;
this
.
ucBtnExt17
.
TabStop
=
false
;
this
.
ucBtnExt17
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt17
.
TipsText
=
""
;
//
// ucBtnExt18
//
this
.
ucBtnExt18
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt18
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt18
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt18
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt18
.
BtnText
=
"大"
;
this
.
ucBtnExt18
.
ConerRadius
=
5
;
this
.
ucBtnExt18
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt18
.
FillColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
87
)))),
((
int
)(((
byte
)(
34
)))));
this
.
ucBtnExt18
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt18
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt18
.
IsRadius
=
true
;
this
.
ucBtnExt18
.
IsShowRect
=
false
;
this
.
ucBtnExt18
.
IsShowTips
=
false
;
this
.
ucBtnExt18
.
Location
=
new
System
.
Drawing
.
Point
(
490
,
43
);
this
.
ucBtnExt18
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt18
.
Name
=
"ucBtnExt18"
;
this
.
ucBtnExt18
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnExt18
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt18
,
true
);
this
.
ucBtnExt18
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
47
);
this
.
ucBtnExt18
.
TabIndex
=
18
;
this
.
ucBtnExt18
.
TabStop
=
false
;
this
.
ucBtnExt18
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt18
.
TipsText
=
""
;
//
// ucBtnExt21
//
this
.
ucBtnExt21
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt21
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt21
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt21
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt21
.
BtnText
=
"大"
;
this
.
ucBtnExt21
.
ConerRadius
=
5
;
this
.
ucBtnExt21
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt21
.
FillColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
159
)))),
((
int
)(((
byte
)(
255
)))));
this
.
ucBtnExt21
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt21
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt21
.
IsRadius
=
true
;
this
.
ucBtnExt21
.
IsShowRect
=
false
;
this
.
ucBtnExt21
.
IsShowTips
=
false
;
this
.
ucBtnExt21
.
Location
=
new
System
.
Drawing
.
Point
(
250
,
43
);
this
.
ucBtnExt21
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt21
.
Name
=
"ucBtnExt21"
;
this
.
ucBtnExt21
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnExt21
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt21
,
true
);
this
.
ucBtnExt21
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
47
);
this
.
ucBtnExt21
.
TabIndex
=
19
;
this
.
ucBtnExt21
.
TabStop
=
false
;
this
.
ucBtnExt21
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt21
.
TipsText
=
""
;
//
// ucBtnExt22
//
this
.
ucBtnExt22
.
BackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt22
.
BtnBackColor
=
System
.
Drawing
.
Color
.
Transparent
;
this
.
ucBtnExt22
.
BtnFont
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
ucBtnExt22
.
BtnForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt22
.
BtnText
=
"大"
;
this
.
ucBtnExt22
.
ConerRadius
=
5
;
this
.
ucBtnExt22
.
Cursor
=
System
.
Windows
.
Forms
.
Cursors
.
Hand
;
this
.
ucBtnExt22
.
FillColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
255
)))),
((
int
)(((
byte
)(
184
)))),
((
int
)(((
byte
)(
0
)))));
this
.
ucBtnExt22
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Pixel
);
this
.
ucBtnExt22
.
ForeColor
=
System
.
Drawing
.
Color
.
White
;
this
.
ucBtnExt22
.
IsRadius
=
true
;
this
.
ucBtnExt22
.
IsShowRect
=
false
;
this
.
ucBtnExt22
.
IsShowTips
=
false
;
this
.
ucBtnExt22
.
Location
=
new
System
.
Drawing
.
Point
(
366
,
43
);
this
.
ucBtnExt22
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
0
);
this
.
ucBtnExt22
.
Name
=
"ucBtnExt22"
;
this
.
ucBtnExt22
.
RectColor
=
System
.
Drawing
.
Color
.
Gainsboro
;
this
.
ucBtnExt22
.
RectWidth
=
1
;
this
.
shadowComponent1
.
SetShowShadow
(
this
.
ucBtnExt22
,
true
);
this
.
ucBtnExt22
.
Size
=
new
System
.
Drawing
.
Size
(
97
,
47
);
this
.
ucBtnExt22
.
TabIndex
=
20
;
this
.
ucBtnExt22
.
TabStop
=
false
;
this
.
ucBtnExt22
.
TipsColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
232
)))),
((
int
)(((
byte
)(
30
)))),
((
int
)(((
byte
)(
99
)))));
this
.
ucBtnExt22
.
TipsText
=
""
;
//
// shadowComponent1
//
this
.
shadowComponent1
.
ShadowHeight
=
0.5F
;
//
// UCTestShadow
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
BackColor
=
System
.
Drawing
.
Color
.
White
;
this
.
Controls
.
Add
(
this
.
ucControlBase3
);
this
.
Controls
.
Add
(
this
.
ucControlBase1
);
this
.
Controls
.
Add
(
this
.
ucBtnExt33
);
this
.
Controls
.
Add
(
this
.
ucBtnExt32
);
this
.
Controls
.
Add
(
this
.
ucBtnExt31
);
this
.
Controls
.
Add
(
this
.
ucBtnExt30
);
this
.
Controls
.
Add
(
this
.
ucBtnExt29
);
this
.
Controls
.
Add
(
this
.
ucBtnExt16
);
this
.
Controls
.
Add
(
this
.
ucBtnExt17
);
this
.
Controls
.
Add
(
this
.
ucBtnExt18
);
this
.
Controls
.
Add
(
this
.
ucBtnExt21
);
this
.
Controls
.
Add
(
this
.
ucBtnExt22
);
this
.
DoubleBuffered
=
true
;
this
.
Name
=
"UCTestShadow"
;
this
.
shadowComponent1
.
SetShowShadow
(
this
,
false
);
this
.
Size
=
new
System
.
Drawing
.
Size
(
624
,
456
);
this
.
ucControlBase3
.
ResumeLayout
(
false
);
this
.
ucControlBase1
.
ResumeLayout
(
false
);
this
.
ResumeLayout
(
false
);
}
#
endregion
private
HZH_Controls
.
Controls
.
ShadowComponent
shadowComponent1
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt16
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt17
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt18
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt21
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt22
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt33
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt32
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt31
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt30
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt29
;
private
HZH_Controls
.
Controls
.
UCControlBase
ucControlBase3
;
private
HZH_Controls
.
Controls
.
UCBtnImg
ucBtnImg21
;
private
HZH_Controls
.
Controls
.
UCSplitLine_V
ucSplitLine_V1
;
private
HZH_Controls
.
Controls
.
UCBtnImg
ucBtnImg20
;
private
HZH_Controls
.
Controls
.
UCSplitLine_V
ucSplitLine_V2
;
private
HZH_Controls
.
Controls
.
UCBtnImg
ucBtnImg22
;
private
HZH_Controls
.
Controls
.
UCControlBase
ucControlBase1
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt3
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt4
;
private
HZH_Controls
.
Controls
.
UCBtnExt
ucBtnExt5
;
}
}
HZH_Controls/Test/UC/UCTestShadow.cs
0 → 100644
查看文件 @
04b5fed
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Drawing
;
using
System.Data
;
using
System.Linq
;
using
System.Text
;
using
System.Windows.Forms
;
namespace
Test.UC
{
[
ToolboxItem
(
false
)]
public
partial
class
UCTestShadow
:
UserControl
{
public
UCTestShadow
()
{
InitializeComponent
();
}
}
}
HZH_Controls/Test/UC/UCTestShadow.resx
0 → 100644
查看文件 @
04b5fed
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="ucBtnImg21.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADrwAAA68AZW8ckkAAABcSURBVFhH7dLBDYBACETRbcYCZGMnEg92YEt2Yxc2A0pC
DUs2+e8EXGYONADA1EzlyrGGaX9tlyfX8VxFKBEoEUzX07X7X+DO0ziEl4SHfLqa8GDHtuQIALNq7QPU
SkBGN/v52QAAAABJRU5ErkJggg==
</value>
</data>
<data name="ucBtnImg21.ImageFontIcons" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADrwAAA68AZW8ckkAAABcSURBVFhH7dLBDYBACETRbcYCZGMnEg92YEt2Yxc2A0pC
DUs2+e8EXGYONADA1EzlyrGGaX9tlyfX8VxFKBEoEUzX07X7X+DO0ziEl4SHfLqa8GDHtuQIALNq7QPU
SkBGN/v52QAAAABJRU5ErkJggg==
</value>
</data>
<metadata name="shadowComponent1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<data name="ucBtnImg20.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADrwAAA68AZW8ckkAAACmSURBVFhHYxgFo2AUjIJRMAoGPfgXYtz1L8TEF8olGQD1
r/0famQE5ZIG/oUYzf4favyfMgcYHfoXanyTZEfALQ81jIYKkQ1IdgQo2CGWG98Ea6YChpsXaCgBtQY3
APkariHUqJJiDI9Ko0NQKwgDuCOAmqFCZAFQsMNCEipEPECEhFEWVIhkQLblMADKAf/CTVWhXJIBJY4f
BaNgFIyCUUAHwMAAAEJ7pLguJwW2AAAAAElFTkSuQmCC
</value>
</data>
<data name="ucBtnImg20.ImageFontIcons" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADrwAAA68AZW8ckkAAACmSURBVFhHYxgFo2AUjIJRMAoGPfgXYtz1L8TEF8olGQD1
r/0famQE5ZIG/oUYzf4favyfMgcYHfoXanyTZEfALQ81jIYKkQ1IdgQo2CGWG98Ea6YChpsXaCgBtQY3
APkariHUqJJiDI9Ko0NQKwgDuCOAmqFCZAFQsMNCEipEPECEhFEWVIhkQLblMADKAf/CTVWhXJIBJY4f
BaNgFIyCUUAHwMAAAEJ7pLguJwW2AAAAAElFTkSuQmCC
</value>
</data>
<data name="ucBtnImg22.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADrwAAA68AZW8ckkAAABUSURBVFhH7c7hCYBQCEVhl2kBo02SdmjMtmgZCx+2glac
DwT1z70CAPgVN91zreerHjF51hrhNp+XqearDuEt4aG9QKDE41Ul8uzh2zLlCgBfIXID9bo/uLiREz0A
AAAASUVORK5CYII=
</value>
</data>
<data name="ucBtnImg22.ImageFontIcons" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
YQUAAAAJcEhZcwAADrwAAA68AZW8ckkAAABUSURBVFhH7c7hCYBQCEVhl2kBo02SdmjMtmgZCx+2glac
DwT1z70CAPgVN91zreerHjF51hrhNp+XqearDuEt4aG9QKDE41Ul8uzh2zLlCgBfIXID9bo/uLiREz0A
AAAASUVORK5CYII=
</value>
</data>
</root>
\ No newline at end of file
HZH_Controls/Test/UC/UCTestVerification.Designer.cs
查看文件 @
04b5fed
...
...
@@ -80,7 +80,7 @@
this
.
textBox18
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
panel1
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
verificationComponent1
=
new
HZH_Controls
.
Controls
.
VerificationComponent
(
this
.
components
);
this
.
graphicalOverlay1
=
new
HZH_Controls
.
Controls
.
GraphicalOverlay
(
this
.
components
);
this
.
graphicalOverlay1
=
new
HZH_Controls
.
Controls
.
GraphicalOverlay
Component
(
this
.
components
);
this
.
groupBox1
.
SuspendLayout
();
this
.
groupBox2
.
SuspendLayout
();
this
.
groupBox3
.
SuspendLayout
();
...
...
@@ -880,7 +880,7 @@
private
HZH_Controls
.
Controls
.
UCCombox
ucCombox2
;
private
System
.
Windows
.
Forms
.
ComboBox
comboBox2
;
private
System
.
Windows
.
Forms
.
TextBox
textBox2
;
private
HZH_Controls
.
Controls
.
GraphicalOverlay
graphicalOverlay1
;
private
HZH_Controls
.
Controls
.
GraphicalOverlay
Component
graphicalOverlay1
;
private
System
.
Windows
.
Forms
.
GroupBox
groupBox3
;
private
System
.
Windows
.
Forms
.
Label
label1
;
private
System
.
Windows
.
Forms
.
TextBox
textBox3
;
...
...
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