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Commit 115ebfb3
由
刘韬
编写于
2022-08-24 14:16:19 +0800
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电子邮件补丁
差异文件
1
1 个父辈
cd2c32e9
隐藏空白字符变更
内嵌
并排
正在显示
22 个修改的文件
包含
547 行增加
和
91 行删除
DeviceLibrary/DeviceLibrary/LiftMonitor.cs
DeviceLibrary/theMachine/TrayManager.cs
DeviceLibrary/theMachine/sub/SideMove.cs
DeviceLibrary/theMachine/sub/TransplantMove.cs
DeviceLibrary/theMachine/sub/TrayStop.cs
TheMachine/CycleHYControl.Designer.cs
TheMachine/CycleHYControl.cs
TheMachine/CycleHYControl.resx
TheMachine/Form1.Designer.cs
TheMachine/Form1.cs
TheMachine/TheMachine.csproj
TheMachine/TrayManagerControl.Designer.cs
TheMachine/TrayManagerControl.cs
TheMachine/UC/RfidControl.Designer.cs
TheMachine/UC/RfidControl.cs
TheMachine/UC/RfidControl.resx
TheMachine/device/HYControl.Designer.cs
TheMachine/device/HYControl.cs
TheMachine/device/TransplantControl.Designer.cs
TheMachine/device/TransplantControl.cs
TheMachine/device/TrayStopControl.Designer.cs
TheMachine/device/TrayStopControl.cs
DeviceLibrary/DeviceLibrary/LiftMonitor.cs
查看文件 @
115ebfb
...
@@ -45,7 +45,7 @@ namespace DeviceLibrary
...
@@ -45,7 +45,7 @@ namespace DeviceLibrary
public
void
LiftUp
(
MoveInfo
moveInfo
)
{
public
void
LiftUp
(
MoveInfo
moveInfo
)
{
if
(
moveInfo
==
null
)
if
(
moveInfo
==
null
)
moveInfo
=
new
MoveInfo
(
crc
.
GetString
(
"Res0154"
,
"界面"
)
,
false
);
moveInfo
=
new
MoveInfo
(
"Motor"
,
false
);
if
(
IOManager
.
IOValue
(
up
.
ToString
()).
Equals
(
IO_VALUE
.
HIGH
))
{
if
(
IOManager
.
IOValue
(
up
.
ToString
()).
Equals
(
IO_VALUE
.
HIGH
))
{
moveInfo
.
log
(
$
"{axisBean.AxisName},已在位置,无需上升"
);
moveInfo
.
log
(
$
"{axisBean.AxisName},已在位置,无需上升"
);
return
;
return
;
...
@@ -84,7 +84,7 @@ namespace DeviceLibrary
...
@@ -84,7 +84,7 @@ namespace DeviceLibrary
public
void
LiftDown
(
MoveInfo
moveInfo
)
public
void
LiftDown
(
MoveInfo
moveInfo
)
{
{
if
(
moveInfo
==
null
)
if
(
moveInfo
==
null
)
moveInfo
=
new
MoveInfo
(
crc
.
GetString
(
"Res0154"
,
"界面"
)
,
false
);
moveInfo
=
new
MoveInfo
(
"Motor"
,
false
);
if
(
IOManager
.
IOValue
(
down
.
ToString
()).
Equals
(
IO_VALUE
.
HIGH
))
if
(
IOManager
.
IOValue
(
down
.
ToString
()).
Equals
(
IO_VALUE
.
HIGH
))
{
{
moveInfo
.
log
(
$
"{axisBean.AxisName},已在位置,无需下降"
);
moveInfo
.
log
(
$
"{axisBean.AxisName},已在位置,无需下降"
);
...
...
DeviceLibrary/theMachine/TrayManager.cs
查看文件 @
115ebfb
...
@@ -19,16 +19,65 @@ namespace DeviceLibrary
...
@@ -19,16 +19,65 @@ namespace DeviceLibrary
/// <param name="trayInfo"></param>
/// <param name="trayInfo"></param>
/// <returns>是否放行 放行true, 拦截false</returns>
/// <returns>是否放行 放行true, 拦截false</returns>
public
static
bool
Process
(
string
rfid
,
int
addr
,
out
TrayInfo
trayInfo
)
{
public
static
bool
Process
(
string
rfid
,
int
addr
,
out
TrayInfo
trayInfo
)
{
if
(!
Traylist
.
ContainsKey
(
rfid
))
{
lock
(
Traylist
)
Traylist
.
Add
(
rfid
,
new
TrayInfo
());
{
Traylist
[
rfid
].
RFID
=
rfid
;
LogUtil
.
info
(
$
"处理RFID:{rfid},地址{addr},设备:{AddrDesc[addr]}"
);
}
if
(!
Traylist
.
ContainsKey
(
rfid
))
Traylist
[
rfid
].
LastUpdateTime
=
DateTime
.
Now
;
{
Traylist
[
rfid
].
LastAddr
=
addr
;
Traylist
.
Add
(
rfid
,
new
TrayInfo
());
Traylist
[
rfid
].
RFID
=
rfid
;
}
Traylist
[
rfid
].
LastUpdateTime
=
DateTime
.
Now
;
Traylist
[
rfid
].
LastAddr
=
addr
;
Traylist
[
rfid
].
Destination
=
TrayManager
.
AddrDesc
[
Traylist
[
rfid
].
DestinationAddr
];
Traylist
[
rfid
].
LastPosition
=
TrayManager
.
AddrDesc
[
Traylist
[
rfid
].
LastAddr
];
trayInfo
=
Traylist
[
rfid
];
trayInfo
=
Traylist
[
rfid
];
Statistics
();
}
return
true
;
return
true
;
}
}
/// <summary>
/// 空托盘数量
/// </summary>
public
static
int
EmptyCount
;
/// <summary>
/// 入库托盘数量
/// </summary>
public
static
int
InStoreCount
;
/// <summary>
/// 出库托盘数量
/// </summary>
public
static
int
OutStoreCount
;
/// <summary>
/// 离线托盘数量
/// </summary>
public
static
int
OfflineCount
;
public
static
int
TotalCount
{
get
=>
EmptyCount
+
InStoreCount
+
OutStoreCount
;
}
static
DateTime
lastrefresh
;
public
static
void
Statistics
()
{
EmptyCount
=
0
;
InStoreCount
=
0
;
OutStoreCount
=
0
;
OfflineCount
=
0
;
lastrefresh
=
DateTime
.
Now
;
Traylist
.
Values
.
ToList
().
ForEach
(
ti
=>
{
if
((
lastrefresh
-
ti
.
LastUpdateTime
).
TotalSeconds
>
10
)
{
ti
.
isOnline
=
false
;
OfflineCount
++;
}
if
(
ti
.
HasLoad
)
{
if
(
ti
.
Direction
==
DirectionE
.
In
)
InStoreCount
++;
else
OutStoreCount
++;
}
else
{
EmptyCount
++;
}
});
}
}
}
public
class
TrayInfo
{
public
class
TrayInfo
{
...
@@ -46,13 +95,16 @@ namespace DeviceLibrary
...
@@ -46,13 +95,16 @@ namespace DeviceLibrary
}
}
}
}
public
string
Destination
;
public
string
Destination
;
public
int
DestinationAddr
;
public
int
DestinationAddr
=-
1
;
public
int
LastAddr
;
public
int
LastAddr
=-
1
;
public
bool
HasLoad
;
public
string
LastPosition
;
public
LoadTypeE
LoadType
;
public
bool
HasLoad
{
get
=>
LoadType
==
LoadTypeE
.
None
;
}
public
LoadTypeE
LoadType
=
LoadTypeE
.
None
;
public
TrayTypeE
TrayType
;
public
TrayTypeE
TrayType
;
public
DateTime
LastUpdateTime
;
public
DateTime
LastUpdateTime
;
public
ReelParam
ReelParam
;
public
ReelParam
ReelParam
;
public
DirectionE
Direction
{
get
=>
(
Destination
==
"AMH-ML5-1"
||
Destination
==
"AMH-ML5-2"
)
?
DirectionE
.
Out
:
DirectionE
.
In
;
}
public
bool
isOnline
=
true
;
}
}
public
enum
LoadTypeE
{
public
enum
LoadTypeE
{
None
,
None
,
...
@@ -71,6 +123,10 @@ namespace DeviceLibrary
...
@@ -71,6 +123,10 @@ namespace DeviceLibrary
C03
,
//Tray治具
C03
,
//Tray治具
C04
,
//ShoeBOX治具
C04
,
//ShoeBOX治具
}
}
public
enum
DirectionE
{
In
,
Out
}
public
partial
class
TrayManager
public
partial
class
TrayManager
{
{
public
static
Dictionary
<
LoadTypeE
,
string
>
LoadTypeDesc
=
new
Dictionary
<
LoadTypeE
,
string
>();
public
static
Dictionary
<
LoadTypeE
,
string
>
LoadTypeDesc
=
new
Dictionary
<
LoadTypeE
,
string
>();
...
@@ -93,6 +149,7 @@ namespace DeviceLibrary
...
@@ -93,6 +149,7 @@ namespace DeviceLibrary
}
}
public
static
void
Init
(
Dictionary
<
string
,
DeviceGroup
>
deviceGroup
)
{
public
static
void
Init
(
Dictionary
<
string
,
DeviceGroup
>
deviceGroup
)
{
foreach
(
var
dg
in
deviceGroup
)
{
foreach
(
var
dg
in
deviceGroup
)
{
AddrDesc
.
Add
(-
1
,
"未知"
);
if
(
dg
.
Value
.
addr_2
>=
0
)
if
(
dg
.
Value
.
addr_2
>=
0
)
{
{
AddrDesc
.
Add
(
dg
.
Value
.
addr_1
,
dg
.
Value
.
GroupName
+
"-1"
);
AddrDesc
.
Add
(
dg
.
Value
.
addr_1
,
dg
.
Value
.
GroupName
+
"-1"
);
...
...
DeviceLibrary/theMachine/sub/SideMove.cs
查看文件 @
115ebfb
...
@@ -28,8 +28,9 @@ namespace DeviceLibrary
...
@@ -28,8 +28,9 @@ namespace DeviceLibrary
MoveInfo
LSBMoveInfo
;
MoveInfo
LSBMoveInfo
;
CylinderManger
Location_A
=
null
;
CylinderManger
Location_A
=
null
;
CylinderManger
Location_B
=
null
;
CylinderManger
Location_B
=
null
;
PuYueRFID_C2S
RFID_1
=
null
;
public
PuYueRFID_C2S
RFID_1
=
null
;
PuYueRFID_C2S
RFID_2
=
null
;
public
PuYueRFID_C2S
RFID_2
=
null
;
MsgService
Msg
;
public
LineRunMonitor
Line
;
public
LineRunMonitor
Line
;
LS_TypeE
LS_Type
=
LS_TypeE
.
NoRfid
;
LS_TypeE
LS_Type
=
LS_TypeE
.
NoRfid
;
public
SideMove
(
DeviceGroup
device
,
out
string
msg
)
{
public
SideMove
(
DeviceGroup
device
,
out
string
msg
)
{
...
@@ -232,8 +233,9 @@ namespace DeviceLibrary
...
@@ -232,8 +233,9 @@ namespace DeviceLibrary
return
;
return
;
}
}
if
(
RFID
.
TryRead
(
out
string
rfid
,
out
_
)
==
1
)
if
(
RFID
.
ReadByte
(
0x20
,
16
,
out
byte
[]
data
)
)
{
{
var
rfid
=
Encoding
.
ASCII
.
GetString
(
data
).
Trim
();
var
through
=
TrayManager
.
Process
(
rfid
,
addr
,
out
TrayInfo
trayInfo
);
var
through
=
TrayManager
.
Process
(
rfid
,
addr
,
out
TrayInfo
trayInfo
);
if
(
through
)
if
(
through
)
Minfo
.
NextMoveStep
(
MoveStep
.
SideMove_04
);
Minfo
.
NextMoveStep
(
MoveStep
.
SideMove_04
);
...
...
DeviceLibrary/theMachine/sub/TransplantMove.cs
查看文件 @
115ebfb
...
@@ -26,8 +26,7 @@ namespace DeviceLibrary
...
@@ -26,8 +26,7 @@ namespace DeviceLibrary
DeviceGroup
DeviceGroup
;
DeviceGroup
DeviceGroup
;
MoveInfo
MoveInfo
;
MoveInfo
MoveInfo
;
MoveInfo
MoveInfo2
;
MoveInfo
MoveInfo2
;
MsgService
Msg
;
public
PuYueRFID_C2S
RFID_1
=
null
;
PuYueRFID_C2S
RFID_1
=
null
;
AxisBean
axis
;
AxisBean
axis
;
CylinderManger
Location
;
CylinderManger
Location
;
CylinderManger
Transplant
;
CylinderManger
Transplant
;
...
@@ -103,8 +102,9 @@ namespace DeviceLibrary
...
@@ -103,8 +102,9 @@ namespace DeviceLibrary
MoveInfo
.
WaitList
.
Add
(
WaitResultInfo
.
WaitIO
(
IO_Type
.
MI_In_Check
,
IO_VALUE
.
HIGH
));
MoveInfo
.
WaitList
.
Add
(
WaitResultInfo
.
WaitIO
(
IO_Type
.
MI_In_Check
,
IO_VALUE
.
HIGH
));
break
;
break
;
case
MoveStep
.
TransplantMove_02
:
case
MoveStep
.
TransplantMove_02
:
if
(
RFID_1
.
TryRead
(
out
string
rfid
,
out
_
)
==
1
)
if
(
RFID_1
.
ReadByte
(
0x20
,
16
,
out
byte
[]
data
)
)
{
{
var
rfid
=
Encoding
.
ASCII
.
GetString
(
data
).
Trim
();
var
through
=
TrayManager
.
Process
(
rfid
,
DeviceGroup
.
addr_1
,
out
TrayInfo
trayInfo
);
var
through
=
TrayManager
.
Process
(
rfid
,
DeviceGroup
.
addr_1
,
out
TrayInfo
trayInfo
);
if
(
through
)
if
(
through
)
MoveInfo
.
NextMoveStep
(
MoveStep
.
TransplantMove_03
);
MoveInfo
.
NextMoveStep
(
MoveStep
.
TransplantMove_03
);
...
...
DeviceLibrary/theMachine/sub/TrayStop.cs
查看文件 @
115ebfb
...
@@ -24,8 +24,7 @@ namespace DeviceLibrary
...
@@ -24,8 +24,7 @@ namespace DeviceLibrary
}
}
DeviceGroup
DeviceGroup
;
DeviceGroup
DeviceGroup
;
MoveInfo
MoveInfo
;
MoveInfo
MoveInfo
;
MsgService
Msg
;
public
PuYueRFID_C2S
RFID_1
=
null
;
PuYueRFID_C2S
RFID_1
=
null
;
CylinderManger
Location
;
CylinderManger
Location
;
AxisBean
axis
;
AxisBean
axis
;
AxisBean
axis2
;
AxisBean
axis2
;
...
@@ -102,8 +101,9 @@ namespace DeviceLibrary
...
@@ -102,8 +101,9 @@ namespace DeviceLibrary
MoveInfo
.
WaitList
.
Add
(
WaitResultInfo
.
WaitIO
(
IO_Type
.
MI_In_Check
,
IO_VALUE
.
HIGH
));
MoveInfo
.
WaitList
.
Add
(
WaitResultInfo
.
WaitIO
(
IO_Type
.
MI_In_Check
,
IO_VALUE
.
HIGH
));
break
;
break
;
case
MoveStep
.
TrayStop_02
:
case
MoveStep
.
TrayStop_02
:
if
(
RFID_1
.
TryRead
(
out
string
rfid
,
out
_
)
==
1
)
if
(
RFID_1
.
ReadByte
(
0x20
,
16
,
out
byte
[]
data
)
)
{
{
var
rfid
=
Encoding
.
ASCII
.
GetString
(
data
).
Trim
();
var
through
=
TrayManager
.
Process
(
rfid
,
DeviceGroup
.
addr_1
,
out
TrayInfo
trayInfo
);
var
through
=
TrayManager
.
Process
(
rfid
,
DeviceGroup
.
addr_1
,
out
TrayInfo
trayInfo
);
if
(
through
)
if
(
through
)
MoveInfo
.
NextMoveStep
(
MoveStep
.
TrayStop_03
);
MoveInfo
.
NextMoveStep
(
MoveStep
.
TrayStop_03
);
...
...
TheMachine/CycleHYControl.Designer.cs
查看文件 @
115ebfb
...
@@ -29,9 +29,15 @@ namespace TheMachine
...
@@ -29,9 +29,15 @@ namespace TheMachine
/// </summary>
/// </summary>
private
void
InitializeComponent
()
private
void
InitializeComponent
()
{
{
this
.
components
=
new
System
.
ComponentModel
.
Container
();
this
.
tabControl1
=
new
System
.
Windows
.
Forms
.
TabControl
();
this
.
tabControl1
=
new
System
.
Windows
.
Forms
.
TabControl
();
this
.
tabPage2
=
new
System
.
Windows
.
Forms
.
TabPage
();
this
.
tabPage2
=
new
System
.
Windows
.
Forms
.
TabPage
();
this
.
groupBox1
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
stateView
=
new
TheMachine
.
DoubleBufferListView
();
this
.
timer1
=
new
System
.
Windows
.
Forms
.
Timer
(
this
.
components
);
this
.
tabControl1
.
SuspendLayout
();
this
.
tabControl1
.
SuspendLayout
();
this
.
tabPage2
.
SuspendLayout
();
this
.
groupBox1
.
SuspendLayout
();
this
.
SuspendLayout
();
this
.
SuspendLayout
();
//
//
// tabControl1
// tabControl1
...
@@ -46,14 +52,42 @@ namespace TheMachine
...
@@ -46,14 +52,42 @@ namespace TheMachine
//
//
// tabPage2
// tabPage2
//
//
this
.
tabPage2
.
Controls
.
Add
(
this
.
groupBox1
);
this
.
tabPage2
.
Location
=
new
System
.
Drawing
.
Point
(
4
,
26
);
this
.
tabPage2
.
Location
=
new
System
.
Drawing
.
Point
(
4
,
26
);
this
.
tabPage2
.
Name
=
"tabPage2"
;
this
.
tabPage2
.
Name
=
"tabPage2"
;
this
.
tabPage2
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
3
);
this
.
tabPage2
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
3
);
this
.
tabPage2
.
Size
=
new
System
.
Drawing
.
Size
(
594
,
489
);
this
.
tabPage2
.
Size
=
new
System
.
Drawing
.
Size
(
594
,
489
);
this
.
tabPage2
.
TabIndex
=
1
;
this
.
tabPage2
.
TabIndex
=
1
;
this
.
tabPage2
.
Text
=
"
tabPage2
"
;
this
.
tabPage2
.
Text
=
"
信息
"
;
this
.
tabPage2
.
UseVisualStyleBackColor
=
true
;
this
.
tabPage2
.
UseVisualStyleBackColor
=
true
;
//
//
// groupBox1
//
this
.
groupBox1
.
Controls
.
Add
(
this
.
stateView
);
this
.
groupBox1
.
Location
=
new
System
.
Drawing
.
Point
(
45
,
57
);
this
.
groupBox1
.
Name
=
"groupBox1"
;
this
.
groupBox1
.
Size
=
new
System
.
Drawing
.
Size
(
598
,
244
);
this
.
groupBox1
.
TabIndex
=
2
;
this
.
groupBox1
.
TabStop
=
false
;
this
.
groupBox1
.
Text
=
"运行状态"
;
//
// stateView
//
this
.
stateView
.
BorderStyle
=
System
.
Windows
.
Forms
.
BorderStyle
.
None
;
this
.
stateView
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
stateView
.
HeaderStyle
=
System
.
Windows
.
Forms
.
ColumnHeaderStyle
.
Nonclickable
;
this
.
stateView
.
HideSelection
=
false
;
this
.
stateView
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
22
);
this
.
stateView
.
MultiSelect
=
false
;
this
.
stateView
.
Name
=
"stateView"
;
this
.
stateView
.
Size
=
new
System
.
Drawing
.
Size
(
592
,
219
);
this
.
stateView
.
TabIndex
=
0
;
this
.
stateView
.
UseCompatibleStateImageBehavior
=
false
;
//
// timer1
//
this
.
timer1
.
Tick
+=
new
System
.
EventHandler
(
this
.
timer1_Tick
);
//
// CycleHYControl
// CycleHYControl
//
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
...
@@ -62,6 +96,8 @@ namespace TheMachine
...
@@ -62,6 +96,8 @@ namespace TheMachine
this
.
Name
=
"CycleHYControl"
;
this
.
Name
=
"CycleHYControl"
;
this
.
Size
=
new
System
.
Drawing
.
Size
(
602
,
519
);
this
.
Size
=
new
System
.
Drawing
.
Size
(
602
,
519
);
this
.
tabControl1
.
ResumeLayout
(
false
);
this
.
tabControl1
.
ResumeLayout
(
false
);
this
.
tabPage2
.
ResumeLayout
(
false
);
this
.
groupBox1
.
ResumeLayout
(
false
);
this
.
ResumeLayout
(
false
);
this
.
ResumeLayout
(
false
);
}
}
...
@@ -70,5 +106,8 @@ namespace TheMachine
...
@@ -70,5 +106,8 @@ namespace TheMachine
private
System
.
Windows
.
Forms
.
TabControl
tabControl1
;
private
System
.
Windows
.
Forms
.
TabControl
tabControl1
;
private
System
.
Windows
.
Forms
.
TabPage
tabPage2
;
private
System
.
Windows
.
Forms
.
TabPage
tabPage2
;
private
System
.
Windows
.
Forms
.
GroupBox
groupBox1
;
private
DoubleBufferListView
stateView
;
private
System
.
Windows
.
Forms
.
Timer
timer1
;
}
}
}
}
TheMachine/CycleHYControl.cs
查看文件 @
115ebfb
using
DeviceLibrary
;
using
DeviceLibrary
;
using
OnlineStore
;
using
System
;
using
System
;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.ComponentModel
;
...
@@ -16,11 +17,20 @@ namespace TheMachine
...
@@ -16,11 +17,20 @@ namespace TheMachine
public
CycleHYControl
()
public
CycleHYControl
()
{
{
InitializeComponent
();
InitializeComponent
();
}
}
private
void
Crc_LanguageChangeEvent
(
object
sender
,
EventArgs
e
)
{
stateView
.
Columns
[
1
].
Text
=
crc
.
GetString
(
"Res0198"
,
"模块"
);
stateView
.
Columns
[
2
].
Text
=
crc
.
GetString
(
"Res0199"
,
"步骤"
);
stateView
.
Columns
[
3
].
Text
=
crc
.
GetString
(
"Form1_tabc_tabP1_Text"
,
"信息"
);
}
List
<
T1
>
hYControls
=
new
List
<
T1
>();
List
<
T1
>
hYControls
=
new
List
<
T1
>();
public
string
DeviceName
=
""
;
public
string
DeviceName
=
""
;
public
void
Init
(
string
devicegroup
)
{
public
void
Init
(
string
devicegroup
)
{
tabControl1
.
TabPages
.
Clear
();
//
tabControl1.TabPages.Clear();
foreach
(
var
dg
in
RobotManage
.
DeviceGroup
.
Values
)
{
foreach
(
var
dg
in
RobotManage
.
DeviceGroup
.
Values
)
{
if
(
dg
.
DeviceType
!=
devicegroup
)
if
(
dg
.
DeviceType
!=
devicegroup
)
continue
;
continue
;
...
@@ -33,6 +43,29 @@ namespace TheMachine
...
@@ -33,6 +43,29 @@ namespace TheMachine
hYControls
.
Add
(
hy
);
hYControls
.
Add
(
hy
);
AddForm
(
dg
.
GroupName
,
dg
.
GroupName
,
hy
);
AddForm
(
dg
.
GroupName
,
dg
.
GroupName
,
hy
);
}
}
#
region
状态信息
listview
初始化
stateView
.
View
=
View
.
Details
;
ColumnHeader
c1
=
new
ColumnHeader
();
c1
.
Text
=
""
;
c1
.
Width
=
0
;
ColumnHeader
c2
=
new
ColumnHeader
();
c2
.
Text
=
crc
.
GetString
(
"Res0198"
,
"模块"
);
c2
.
Width
=
120
;
ColumnHeader
c3
=
new
ColumnHeader
();
c3
.
Text
=
crc
.
GetString
(
"Res0199"
,
"步骤"
);
c3
.
Width
=
120
;
ColumnHeader
c4
=
new
ColumnHeader
();
c4
.
Text
=
crc
.
GetString
(
"Form1_tabc_tabP1_Text"
,
"信息"
);
c4
.
Width
=
470
;
stateView
.
Columns
.
Add
(
c1
);
stateView
.
Columns
.
Add
(
c2
);
stateView
.
Columns
.
Add
(
c3
);
stateView
.
Columns
.
Add
(
c4
);
#
endregion
crc
.
LanguageChangeEvent
+=
Crc_LanguageChangeEvent
;
}
}
private
void
AddForm
(
string
id
,
string
text
,
UserControl
form
)
private
void
AddForm
(
string
id
,
string
text
,
UserControl
form
)
...
@@ -59,5 +92,27 @@ namespace TheMachine
...
@@ -59,5 +92,27 @@ namespace TheMachine
form
.
Show
();
form
.
Show
();
tabControl1
.
TabPages
.
Add
(
lineTabPage
);
tabControl1
.
TabPages
.
Add
(
lineTabPage
);
}
}
void
SetState
(
List
<
MoveInfo
>
moveInfoList
)
{
if
(
RobotManage
.
mainMachine
==
null
)
return
;
this
.
SuspendLayout
();
stateView
.
Items
.
Clear
();
foreach
(
MoveInfo
moveInfo
in
moveInfoList
)
{
ListViewItem
lvi
=
new
ListViewItem
(
new
string
[]
{
""
,
moveInfo
.
Name
,
moveInfo
.
MoveStep
.
ToString
(),
moveInfo
.
GetStateStr
()
});
stateView
.
Items
.
Add
(
lvi
);
}
this
.
ResumeLayout
(
true
);
}
private
void
timer1_Tick
(
object
sender
,
EventArgs
e
)
{
if
(
Visible
)
SetState
(
MoveInfo
.
List
);
}
}
}
}
}
TheMachine/CycleHYControl.resx
查看文件 @
115ebfb
...
@@ -117,4 +117,7 @@
...
@@ -117,4 +117,7 @@
<resheader name="writer">
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</resheader>
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>
</root>
\ No newline at end of file
\ No newline at end of file
TheMachine/Form1.Designer.cs
查看文件 @
115ebfb
...
@@ -198,11 +198,11 @@ namespace TheMachine
...
@@ -198,11 +198,11 @@ namespace TheMachine
this
.
listView1
.
BorderStyle
=
System
.
Windows
.
Forms
.
BorderStyle
.
None
;
this
.
listView1
.
BorderStyle
=
System
.
Windows
.
Forms
.
BorderStyle
.
None
;
this
.
listView1
.
HeaderStyle
=
System
.
Windows
.
Forms
.
ColumnHeaderStyle
.
Nonclickable
;
this
.
listView1
.
HeaderStyle
=
System
.
Windows
.
Forms
.
ColumnHeaderStyle
.
Nonclickable
;
this
.
listView1
.
HideSelection
=
false
;
this
.
listView1
.
HideSelection
=
false
;
this
.
listView1
.
Location
=
new
System
.
Drawing
.
Point
(
8
,
52
);
this
.
listView1
.
Location
=
new
System
.
Drawing
.
Point
(
8
,
3
);
this
.
listView1
.
MultiSelect
=
false
;
this
.
listView1
.
MultiSelect
=
false
;
this
.
listView1
.
Name
=
"listView1"
;
this
.
listView1
.
Name
=
"listView1"
;
this
.
listView1
.
ShowGroups
=
false
;
this
.
listView1
.
ShowGroups
=
false
;
this
.
listView1
.
Size
=
new
System
.
Drawing
.
Size
(
825
,
364
);
this
.
listView1
.
Size
=
new
System
.
Drawing
.
Size
(
989
,
327
);
this
.
listView1
.
TabIndex
=
2
;
this
.
listView1
.
TabIndex
=
2
;
this
.
listView1
.
UseCompatibleStateImageBehavior
=
false
;
this
.
listView1
.
UseCompatibleStateImageBehavior
=
false
;
//
//
...
@@ -220,7 +220,7 @@ namespace TheMachine
...
@@ -220,7 +220,7 @@ namespace TheMachine
// btn_PauseBuzzer
// btn_PauseBuzzer
//
//
this
.
btn_PauseBuzzer
.
BackColor
=
System
.
Drawing
.
Color
.
OrangeRed
;
this
.
btn_PauseBuzzer
.
BackColor
=
System
.
Drawing
.
Color
.
OrangeRed
;
this
.
btn_PauseBuzzer
.
Location
=
new
System
.
Drawing
.
Point
(
5
47
,
51
);
this
.
btn_PauseBuzzer
.
Location
=
new
System
.
Drawing
.
Point
(
5
51
,
51
);
this
.
btn_PauseBuzzer
.
Name
=
"btn_PauseBuzzer"
;
this
.
btn_PauseBuzzer
.
Name
=
"btn_PauseBuzzer"
;
this
.
btn_PauseBuzzer
.
Size
=
new
System
.
Drawing
.
Size
(
301
,
40
);
this
.
btn_PauseBuzzer
.
Size
=
new
System
.
Drawing
.
Size
(
301
,
40
);
this
.
btn_PauseBuzzer
.
TabIndex
=
6
;
this
.
btn_PauseBuzzer
.
TabIndex
=
6
;
...
...
TheMachine/Form1.cs
查看文件 @
115ebfb
...
@@ -108,27 +108,7 @@ namespace TheMachine
...
@@ -108,27 +108,7 @@ namespace TheMachine
listView1
.
ColumnWidthChanging
+=
listView_ColumnWidthChanging
;
listView1
.
ColumnWidthChanging
+=
listView_ColumnWidthChanging
;
#
endregion
#
endregion
#
region
状态信息
listview
初始化
stateView
.
View
=
View
.
Details
;
ColumnHeader
c1
=
new
ColumnHeader
();
c1
.
Text
=
""
;
c1
.
Width
=
0
;
ColumnHeader
c2
=
new
ColumnHeader
();
c2
.
Text
=
crc
.
GetString
(
"Res0198"
,
"模块"
);
c2
.
Width
=
120
;
ColumnHeader
c3
=
new
ColumnHeader
();
c3
.
Text
=
crc
.
GetString
(
"Res0199"
,
"步骤"
);
c3
.
Width
=
120
;
ColumnHeader
c4
=
new
ColumnHeader
();
c4
.
Text
=
crc
.
GetString
(
"Form1_tabc_tabP1_Text"
,
"信息"
);
c4
.
Width
=
370
;
stateView
.
Columns
.
Add
(
c1
);
stateView
.
Columns
.
Add
(
c2
);
stateView
.
Columns
.
Add
(
c3
);
stateView
.
Columns
.
Add
(
c4
);
stateView
.
ColumnWidthChanging
+=
listView_ColumnWidthChanging
;
#
endregion
LogUtil
.
info
(
"开始初始化"
);
LogUtil
.
info
(
"开始初始化"
);
cb_EnableBuzzer
.
Checked
=
Setting_Init
.
Device_EnableBuzzer
;
cb_EnableBuzzer
.
Checked
=
Setting_Init
.
Device_EnableBuzzer
;
...
@@ -181,21 +161,7 @@ namespace TheMachine
...
@@ -181,21 +161,7 @@ namespace TheMachine
{
{
//SetState(MoveInfo.List);
//SetState(MoveInfo.List);
}
}
void
SetState
(
List
<
MoveInfo
>
moveInfoList
)
{
if
(
RobotManage
.
mainMachine
==
null
)
return
;
this
.
SuspendLayout
();
stateView
.
Items
.
Clear
();
foreach
(
MoveInfo
moveInfo
in
moveInfoList
)
{
ListViewItem
lvi
=
new
ListViewItem
(
new
string
[]
{
""
,
moveInfo
.
Name
,
moveInfo
.
MoveStep
.
ToString
(),
moveInfo
.
GetStateStr
()
});
stateView
.
Items
.
Add
(
lvi
);
}
this
.
ResumeLayout
(
true
);
}
private
void
AddForm
(
string
id
,
string
text
,
UserControl
form
)
private
void
AddForm
(
string
id
,
string
text
,
UserControl
form
)
{
{
foreach
(
TabPage
tp
in
tabc
.
TabPages
)
foreach
(
TabPage
tp
in
tabc
.
TabPages
)
...
@@ -547,9 +513,7 @@ namespace TheMachine
...
@@ -547,9 +513,7 @@ namespace TheMachine
listView1
.
Columns
[
2
].
Text
=
"模块"
;
listView1
.
Columns
[
2
].
Text
=
"模块"
;
listView1
.
Columns
[
3
].
Text
=
crc
.
GetString
(
"Form1_tabc_tabP1_Text"
,
"信息"
);
listView1
.
Columns
[
3
].
Text
=
crc
.
GetString
(
"Form1_tabc_tabP1_Text"
,
"信息"
);
stateView
.
Columns
[
1
].
Text
=
crc
.
GetString
(
"Res0198"
,
"模块"
);
stateView
.
Columns
[
2
].
Text
=
crc
.
GetString
(
"Res0199"
,
"步骤"
);
stateView
.
Columns
[
3
].
Text
=
crc
.
GetString
(
"Form1_tabc_tabP1_Text"
,
"信息"
);
启用调试模式
ToolStripMenuItem
.
Text
=
!
RobotManage
.
IsConfigMode
?
crc
.
GetString
(
"Res0201"
,
"启用配置模式"
)
:
crc
.
GetString
(
"Res0202"
,
"停用配置模式"
);
启用调试模式
ToolStripMenuItem
.
Text
=
!
RobotManage
.
IsConfigMode
?
crc
.
GetString
(
"Res0201"
,
"启用配置模式"
)
:
crc
.
GetString
(
"Res0202"
,
"停用配置模式"
);
...
...
TheMachine/TheMachine.csproj
查看文件 @
115ebfb
...
@@ -45,6 +45,10 @@
...
@@ -45,6 +45,10 @@
<SpecificVersion>False</SpecificVersion>
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\PrintLabel\PrintLabel\bin\Debug\Asa.PrintLabel.dll</HintPath>
<HintPath>..\..\PrintLabel\PrintLabel\bin\Debug\Asa.PrintLabel.dll</HintPath>
</Reference>
</Reference>
<Reference Include="Asa.RFID.PuYue, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\RFID\RFID_PuYue\bin\Debug\Asa.RFID.PuYue.dll</HintPath>
</Reference>
<Reference Include="CodeLibrary, Version=1.0.7703.30209, Culture=neutral, processorArchitecture=MSIL">
<Reference Include="CodeLibrary, Version=1.0.7703.30209, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\GeneralClassLibrary\CodeLibraryProject\CodeLibrary\bin\Debug\CodeLibrary.dll</HintPath>
<HintPath>..\..\GeneralClassLibrary\CodeLibraryProject\CodeLibrary\bin\Debug\CodeLibrary.dll</HintPath>
...
@@ -150,6 +154,12 @@
...
@@ -150,6 +154,12 @@
<Compile Include="UC\DoubleBufferListView.cs">
<Compile Include="UC\DoubleBufferListView.cs">
<SubType>Component</SubType>
<SubType>Component</SubType>
</Compile>
</Compile>
<Compile Include="UC\RfidControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="UC\RfidControl.Designer.cs">
<DependentUpon>RfidControl.cs</DependentUpon>
</Compile>
<Compile Include="UC\StorePosControl.cs">
<Compile Include="UC\StorePosControl.cs">
<SubType>UserControl</SubType>
<SubType>UserControl</SubType>
</Compile>
</Compile>
...
@@ -218,6 +228,9 @@
...
@@ -218,6 +228,9 @@
<EmbeddedResource Include="TrayManagerControl.resx">
<EmbeddedResource Include="TrayManagerControl.resx">
<DependentUpon>TrayManagerControl.cs</DependentUpon>
<DependentUpon>TrayManagerControl.cs</DependentUpon>
</EmbeddedResource>
</EmbeddedResource>
<EmbeddedResource Include="UC\RfidControl.resx">
<DependentUpon>RfidControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UC\StorePosControl.resx">
<EmbeddedResource Include="UC\StorePosControl.resx">
<DependentUpon>StorePosControl.cs</DependentUpon>
<DependentUpon>StorePosControl.cs</DependentUpon>
</EmbeddedResource>
</EmbeddedResource>
...
...
TheMachine/TrayManagerControl.Designer.cs
查看文件 @
115ebfb
...
@@ -32,6 +32,7 @@ namespace TheMachine
...
@@ -32,6 +32,7 @@ namespace TheMachine
this
.
components
=
new
System
.
ComponentModel
.
Container
();
this
.
components
=
new
System
.
ComponentModel
.
Container
();
this
.
timer1
=
new
System
.
Windows
.
Forms
.
Timer
(
this
.
components
);
this
.
timer1
=
new
System
.
Windows
.
Forms
.
Timer
(
this
.
components
);
this
.
listView1
=
new
TheMachine
.
DoubleBufferListView
();
this
.
listView1
=
new
TheMachine
.
DoubleBufferListView
();
this
.
label_Statistics
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
SuspendLayout
();
this
.
SuspendLayout
();
//
//
// timer1
// timer1
...
@@ -47,20 +48,31 @@ namespace TheMachine
...
@@ -47,20 +48,31 @@ namespace TheMachine
this
.
listView1
.
HideSelection
=
false
;
this
.
listView1
.
HideSelection
=
false
;
this
.
listView1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
34
);
this
.
listView1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
34
);
this
.
listView1
.
Name
=
"listView1"
;
this
.
listView1
.
Name
=
"listView1"
;
this
.
listView1
.
Size
=
new
System
.
Drawing
.
Size
(
706
,
412
);
this
.
listView1
.
Size
=
new
System
.
Drawing
.
Size
(
683
,
412
);
this
.
listView1
.
TabIndex
=
0
;
this
.
listView1
.
TabIndex
=
0
;
this
.
listView1
.
UseCompatibleStateImageBehavior
=
false
;
this
.
listView1
.
UseCompatibleStateImageBehavior
=
false
;
//
//
// label_Statistics
//
this
.
label_Statistics
.
AutoSize
=
true
;
this
.
label_Statistics
.
Location
=
new
System
.
Drawing
.
Point
(
706
,
34
);
this
.
label_Statistics
.
Name
=
"label_Statistics"
;
this
.
label_Statistics
.
Size
=
new
System
.
Drawing
.
Size
(
49
,
14
);
this
.
label_Statistics
.
TabIndex
=
1
;
this
.
label_Statistics
.
Text
=
"label1"
;
//
// TrayManagerControl
// TrayManagerControl
//
//
this
.
AutoScaleDimensions
=
new
System
.
Drawing
.
SizeF
(
7F
,
14F
);
this
.
AutoScaleDimensions
=
new
System
.
Drawing
.
SizeF
(
7F
,
14F
);
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
Font
;
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
Font
;
this
.
Controls
.
Add
(
this
.
label_Statistics
);
this
.
Controls
.
Add
(
this
.
listView1
);
this
.
Controls
.
Add
(
this
.
listView1
);
this
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
10.5F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
Name
=
"TrayManagerControl"
;
this
.
Name
=
"TrayManagerControl"
;
this
.
Size
=
new
System
.
Drawing
.
Size
(
846
,
449
);
this
.
Size
=
new
System
.
Drawing
.
Size
(
846
,
449
);
this
.
Load
+=
new
System
.
EventHandler
(
this
.
TrayManagerControl_Load
);
this
.
Load
+=
new
System
.
EventHandler
(
this
.
TrayManagerControl_Load
);
this
.
ResumeLayout
(
false
);
this
.
ResumeLayout
(
false
);
this
.
PerformLayout
();
}
}
...
@@ -68,5 +80,6 @@ namespace TheMachine
...
@@ -68,5 +80,6 @@ namespace TheMachine
private
DoubleBufferListView
listView1
;
private
DoubleBufferListView
listView1
;
private
System
.
Windows
.
Forms
.
Timer
timer1
;
private
System
.
Windows
.
Forms
.
Timer
timer1
;
private
System
.
Windows
.
Forms
.
Label
label_Statistics
;
}
}
}
}
TheMachine/TrayManagerControl.cs
查看文件 @
115ebfb
...
@@ -78,6 +78,12 @@ namespace TheMachine
...
@@ -78,6 +78,12 @@ namespace TheMachine
listviewitem
.
SubItems
.
AddRange
(
items
);
listviewitem
.
SubItems
.
AddRange
(
items
);
}
}
label_Statistics
.
Text
=
"托盘统计"
+
":"
+
"\n"
+
"离线总数"
+
": "
+
TrayManager
.
OfflineCount
+
"\n"
+
"在线总数"
+
": "
+
TrayManager
.
TotalCount
+
"\n"
+
"空托盘"
+
": "
+
TrayManager
.
EmptyCount
+
"\n"
+
"入库托盘"
+
": "
+
TrayManager
.
InStoreCount
+
"\n"
+
"出库托盘"
+
": "
+
TrayManager
.
OutStoreCount
+
"\n"
;
}
}
}
}
}
}
TheMachine/UC/RfidControl.Designer.cs
0 → 100644
查看文件 @
115ebfb
namespace
TheMachine.UC
{
partial
class
RfidControl
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private
System
.
ComponentModel
.
IContainer
components
=
null
;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected
override
void
Dispose
(
bool
disposing
)
{
if
(
disposing
&&
(
components
!=
null
))
{
components
.
Dispose
();
}
base
.
Dispose
(
disposing
);
}
#
region
组件设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private
void
InitializeComponent
()
{
this
.
groupBox_rfid
=
new
System
.
Windows
.
Forms
.
GroupBox
();
this
.
textBox_rfidlabel
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
button_read
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
groupBox_rfid
.
SuspendLayout
();
this
.
SuspendLayout
();
//
// groupBox_rfid
//
this
.
groupBox_rfid
.
Controls
.
Add
(
this
.
button_read
);
this
.
groupBox_rfid
.
Controls
.
Add
(
this
.
textBox_rfidlabel
);
this
.
groupBox_rfid
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
this
.
groupBox_rfid
.
Name
=
"groupBox_rfid"
;
this
.
groupBox_rfid
.
Size
=
new
System
.
Drawing
.
Size
(
183
,
95
);
this
.
groupBox_rfid
.
TabIndex
=
0
;
this
.
groupBox_rfid
.
TabStop
=
false
;
this
.
groupBox_rfid
.
Text
=
"Rfid"
;
//
// textBox_rfidlabel
//
this
.
textBox_rfidlabel
.
Location
=
new
System
.
Drawing
.
Point
(
6
,
25
);
this
.
textBox_rfidlabel
.
Name
=
"textBox_rfidlabel"
;
this
.
textBox_rfidlabel
.
Size
=
new
System
.
Drawing
.
Size
(
171
,
26
);
this
.
textBox_rfidlabel
.
TabIndex
=
0
;
//
// button_read
//
this
.
button_read
.
Location
=
new
System
.
Drawing
.
Point
(
6
,
57
);
this
.
button_read
.
Name
=
"button_read"
;
this
.
button_read
.
Size
=
new
System
.
Drawing
.
Size
(
171
,
25
);
this
.
button_read
.
TabIndex
=
1
;
this
.
button_read
.
Text
=
"读取"
;
this
.
button_read
.
UseVisualStyleBackColor
=
true
;
this
.
button_read
.
Click
+=
new
System
.
EventHandler
(
this
.
button_read_Click
);
//
// RfidControl
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
Controls
.
Add
(
this
.
groupBox_rfid
);
this
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
Name
=
"RfidControl"
;
this
.
Size
=
new
System
.
Drawing
.
Size
(
291
,
162
);
this
.
groupBox_rfid
.
ResumeLayout
(
false
);
this
.
groupBox_rfid
.
PerformLayout
();
this
.
ResumeLayout
(
false
);
}
#
endregion
private
System
.
Windows
.
Forms
.
GroupBox
groupBox_rfid
;
private
System
.
Windows
.
Forms
.
Button
button_read
;
private
System
.
Windows
.
Forms
.
TextBox
textBox_rfidlabel
;
}
}
TheMachine/UC/RfidControl.cs
0 → 100644
查看文件 @
115ebfb
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Data
;
using
System.Drawing
;
using
System.Linq
;
using
System.Text
;
using
System.Threading.Tasks
;
using
System.Windows.Forms
;
namespace
TheMachine.UC
{
public
partial
class
RfidControl
:
UserControl
{
public
RfidControl
()
{
InitializeComponent
();
this
.
Visible
=
false
;
}
PuYueRFID_C2S
rFID_C2S1
;
public
void
Init
(
string
name
,
PuYueRFID_C2S
_rFID_C2S
)
{
rFID_C2S1
=
_rFID_C2S
;
groupBox_rfid
.
Text
=
name
;
Visible
=
true
;
}
private
void
button_read_Click
(
object
sender
,
EventArgs
e
)
{
if
(
rFID_C2S1
.
ReadByte
(
0x20
,
16
,
out
byte
[]
data
))
{
textBox_rfidlabel
.
Text
=
Encoding
.
ASCII
.
GetString
(
data
).
Trim
();
}
else
{
textBox_rfidlabel
.
Text
=
"读取失败"
;
}
}
}
}
TheMachine/UC/RfidControl.resx
0 → 100644
查看文件 @
115ebfb
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
\ No newline at end of file
TheMachine/device/HYControl.Designer.cs
查看文件 @
115ebfb
...
@@ -41,6 +41,8 @@ namespace TheMachine
...
@@ -41,6 +41,8 @@ namespace TheMachine
this
.
cylinderButton5
=
new
TheMachine
.
CylinderButton
();
this
.
cylinderButton5
=
new
TheMachine
.
CylinderButton
();
this
.
cylinderButton1
=
new
TheMachine
.
CylinderButton
();
this
.
cylinderButton1
=
new
TheMachine
.
CylinderButton
();
this
.
ioControl1
=
new
TheMachine
.
IOControl
();
this
.
ioControl1
=
new
TheMachine
.
IOControl
();
this
.
rfidControl1
=
new
TheMachine
.
UC
.
RfidControl
();
this
.
rfidControl2
=
new
TheMachine
.
UC
.
RfidControl
();
this
.
SuspendLayout
();
this
.
SuspendLayout
();
//
//
// btn_linerun
// btn_linerun
...
@@ -201,10 +203,30 @@ namespace TheMachine
...
@@ -201,10 +203,30 @@ namespace TheMachine
this
.
ioControl1
.
TabIndex
=
0
;
this
.
ioControl1
.
TabIndex
=
0
;
this
.
ioControl1
.
Tag
=
"not"
;
this
.
ioControl1
.
Tag
=
"not"
;
//
//
// rfidControl1
//
this
.
rfidControl1
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
rfidControl1
.
Location
=
new
System
.
Drawing
.
Point
(
20
,
367
);
this
.
rfidControl1
.
Name
=
"rfidControl1"
;
this
.
rfidControl1
.
Size
=
new
System
.
Drawing
.
Size
(
207
,
109
);
this
.
rfidControl1
.
TabIndex
=
3
;
this
.
rfidControl1
.
Visible
=
false
;
//
// rfidControl2
//
this
.
rfidControl2
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
rfidControl2
.
Location
=
new
System
.
Drawing
.
Point
(
285
,
367
);
this
.
rfidControl2
.
Name
=
"rfidControl2"
;
this
.
rfidControl2
.
Size
=
new
System
.
Drawing
.
Size
(
207
,
109
);
this
.
rfidControl2
.
TabIndex
=
3
;
this
.
rfidControl2
.
Visible
=
false
;
//
// HYControl
// HYControl
//
//
this
.
AutoScaleDimensions
=
new
System
.
Drawing
.
SizeF
(
6F
,
12F
);
this
.
AutoScaleDimensions
=
new
System
.
Drawing
.
SizeF
(
6F
,
12F
);
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
Font
;
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
Font
;
this
.
Controls
.
Add
(
this
.
rfidControl2
);
this
.
Controls
.
Add
(
this
.
rfidControl1
);
this
.
Controls
.
Add
(
this
.
btn_linestop
);
this
.
Controls
.
Add
(
this
.
btn_linestop
);
this
.
Controls
.
Add
(
this
.
btn_linerev
);
this
.
Controls
.
Add
(
this
.
btn_linerev
);
this
.
Controls
.
Add
(
this
.
btn_linerun
);
this
.
Controls
.
Add
(
this
.
btn_linerun
);
...
@@ -238,5 +260,7 @@ namespace TheMachine
...
@@ -238,5 +260,7 @@ namespace TheMachine
private
System
.
Windows
.
Forms
.
Button
btn_linerun
;
private
System
.
Windows
.
Forms
.
Button
btn_linerun
;
private
System
.
Windows
.
Forms
.
Button
btn_linerev
;
private
System
.
Windows
.
Forms
.
Button
btn_linerev
;
private
System
.
Windows
.
Forms
.
Button
btn_linestop
;
private
System
.
Windows
.
Forms
.
Button
btn_linestop
;
private
UC
.
RfidControl
rfidControl1
;
private
UC
.
RfidControl
rfidControl2
;
}
}
}
}
TheMachine/device/HYControl.cs
查看文件 @
115ebfb
...
@@ -49,6 +49,13 @@ namespace TheMachine
...
@@ -49,6 +49,13 @@ namespace TheMachine
{
{
btn_linerev
.
Visible
=
false
;
btn_linerev
.
Visible
=
false
;
}
}
if
(
SideMove
.
DeviceList
[
deviceGroup
].
RFID_2
!=
null
)
{
rfidControl1
.
Init
(
deviceGroup
+
"-1"
,
SideMove
.
DeviceList
[
deviceGroup
].
RFID_1
);
rfidControl2
.
Init
(
deviceGroup
+
"-2"
,
SideMove
.
DeviceList
[
deviceGroup
].
RFID_2
);
}
else
if
(
SideMove
.
DeviceList
[
deviceGroup
].
RFID_1
!=
null
)
rfidControl1
.
Init
(
deviceGroup
,
SideMove
.
DeviceList
[
deviceGroup
].
RFID_1
);
crc
.
LanguageProcess
(
this
);
crc
.
LanguageProcess
(
this
);
}
}
string
deviceGroup
;
string
deviceGroup
;
...
...
TheMachine/device/TransplantControl.Designer.cs
查看文件 @
115ebfb
...
@@ -43,12 +43,13 @@ namespace TheMachine
...
@@ -43,12 +43,13 @@ namespace TheMachine
this
.
cylinderButton1
=
new
TheMachine
.
CylinderButton
();
this
.
cylinderButton1
=
new
TheMachine
.
CylinderButton
();
this
.
ioControl1
=
new
TheMachine
.
IOControl
();
this
.
ioControl1
=
new
TheMachine
.
IOControl
();
this
.
panel1
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
panel1
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
rfidControl1
=
new
TheMachine
.
UC
.
RfidControl
();
this
.
panel1
.
SuspendLayout
();
this
.
panel1
.
SuspendLayout
();
this
.
SuspendLayout
();
this
.
SuspendLayout
();
//
//
// axisMoveControl1
// axisMoveControl1
//
//
this
.
axisMoveControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
2
27
);
this
.
axisMoveControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
2
45
);
this
.
axisMoveControl1
.
Name
=
"axisMoveControl1"
;
this
.
axisMoveControl1
.
Name
=
"axisMoveControl1"
;
this
.
axisMoveControl1
.
Size
=
new
System
.
Drawing
.
Size
(
558
,
402
);
this
.
axisMoveControl1
.
Size
=
new
System
.
Drawing
.
Size
(
558
,
402
);
this
.
axisMoveControl1
.
TabIndex
=
6
;
this
.
axisMoveControl1
.
TabIndex
=
6
;
...
@@ -56,7 +57,7 @@ namespace TheMachine
...
@@ -56,7 +57,7 @@ namespace TheMachine
//
//
// button_save
// button_save
//
//
this
.
button_save
.
Location
=
new
System
.
Drawing
.
Point
(
758
,
5
71
);
this
.
button_save
.
Location
=
new
System
.
Drawing
.
Point
(
758
,
5
89
);
this
.
button_save
.
Name
=
"button_save"
;
this
.
button_save
.
Name
=
"button_save"
;
this
.
button_save
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
23
);
this
.
button_save
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
23
);
this
.
button_save
.
TabIndex
=
7
;
this
.
button_save
.
TabIndex
=
7
;
...
@@ -66,21 +67,21 @@ namespace TheMachine
...
@@ -66,21 +67,21 @@ namespace TheMachine
//
//
// textBox_p2
// textBox_p2
//
//
this
.
textBox_p2
.
Location
=
new
System
.
Drawing
.
Point
(
761
,
492
);
this
.
textBox_p2
.
Location
=
new
System
.
Drawing
.
Point
(
761
,
510
);
this
.
textBox_p2
.
Name
=
"textBox_p2"
;
this
.
textBox_p2
.
Name
=
"textBox_p2"
;
this
.
textBox_p2
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
21
);
this
.
textBox_p2
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
21
);
this
.
textBox_p2
.
TabIndex
=
8
;
this
.
textBox_p2
.
TabIndex
=
8
;
//
//
// textBox_p3
// textBox_p3
//
//
this
.
textBox_p3
.
Location
=
new
System
.
Drawing
.
Point
(
758
,
5
35
);
this
.
textBox_p3
.
Location
=
new
System
.
Drawing
.
Point
(
758
,
5
53
);
this
.
textBox_p3
.
Name
=
"textBox_p3"
;
this
.
textBox_p3
.
Name
=
"textBox_p3"
;
this
.
textBox_p3
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
21
);
this
.
textBox_p3
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
21
);
this
.
textBox_p3
.
TabIndex
=
8
;
this
.
textBox_p3
.
TabIndex
=
8
;
//
//
// button_p2
// button_p2
//
//
this
.
button_p2
.
Location
=
new
System
.
Drawing
.
Point
(
584
,
490
);
this
.
button_p2
.
Location
=
new
System
.
Drawing
.
Point
(
584
,
508
);
this
.
button_p2
.
Name
=
"button_p2"
;
this
.
button_p2
.
Name
=
"button_p2"
;
this
.
button_p2
.
Size
=
new
System
.
Drawing
.
Size
(
162
,
23
);
this
.
button_p2
.
Size
=
new
System
.
Drawing
.
Size
(
162
,
23
);
this
.
button_p2
.
TabIndex
=
9
;
this
.
button_p2
.
TabIndex
=
9
;
...
@@ -90,7 +91,7 @@ namespace TheMachine
...
@@ -90,7 +91,7 @@ namespace TheMachine
//
//
// button_p3
// button_p3
//
//
this
.
button_p3
.
Location
=
new
System
.
Drawing
.
Point
(
581
,
5
33
);
this
.
button_p3
.
Location
=
new
System
.
Drawing
.
Point
(
581
,
5
51
);
this
.
button_p3
.
Name
=
"button_p3"
;
this
.
button_p3
.
Name
=
"button_p3"
;
this
.
button_p3
.
Size
=
new
System
.
Drawing
.
Size
(
162
,
23
);
this
.
button_p3
.
Size
=
new
System
.
Drawing
.
Size
(
162
,
23
);
this
.
button_p3
.
TabIndex
=
9
;
this
.
button_p3
.
TabIndex
=
9
;
...
@@ -100,7 +101,7 @@ namespace TheMachine
...
@@ -100,7 +101,7 @@ namespace TheMachine
//
//
// button_p1
// button_p1
//
//
this
.
button_p1
.
Location
=
new
System
.
Drawing
.
Point
(
584
,
4
61
);
this
.
button_p1
.
Location
=
new
System
.
Drawing
.
Point
(
584
,
4
79
);
this
.
button_p1
.
Name
=
"button_p1"
;
this
.
button_p1
.
Name
=
"button_p1"
;
this
.
button_p1
.
Size
=
new
System
.
Drawing
.
Size
(
162
,
23
);
this
.
button_p1
.
Size
=
new
System
.
Drawing
.
Size
(
162
,
23
);
this
.
button_p1
.
TabIndex
=
9
;
this
.
button_p1
.
TabIndex
=
9
;
...
@@ -115,7 +116,7 @@ namespace TheMachine
...
@@ -115,7 +116,7 @@ namespace TheMachine
this
.
cylinderButton8
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton8
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton8
.
IO_HIGH
=
"AMH_Front_Stop"
;
this
.
cylinderButton8
.
IO_HIGH
=
"AMH_Front_Stop"
;
this
.
cylinderButton8
.
IO_LOW
=
""
;
this
.
cylinderButton8
.
IO_LOW
=
""
;
this
.
cylinderButton8
.
Location
=
new
System
.
Drawing
.
Point
(
618
,
3
60
);
this
.
cylinderButton8
.
Location
=
new
System
.
Drawing
.
Point
(
618
,
3
78
);
this
.
cylinderButton8
.
Name
=
"cylinderButton8"
;
this
.
cylinderButton8
.
Name
=
"cylinderButton8"
;
this
.
cylinderButton8
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton8
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton8
.
TabIndex
=
2
;
this
.
cylinderButton8
.
TabIndex
=
2
;
...
@@ -130,7 +131,7 @@ namespace TheMachine
...
@@ -130,7 +131,7 @@ namespace TheMachine
this
.
cylinderButton2
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton2
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton2
.
IO_HIGH
=
"AMH_Tray_Stop"
;
this
.
cylinderButton2
.
IO_HIGH
=
"AMH_Tray_Stop"
;
this
.
cylinderButton2
.
IO_LOW
=
""
;
this
.
cylinderButton2
.
IO_LOW
=
""
;
this
.
cylinderButton2
.
Location
=
new
System
.
Drawing
.
Point
(
618
,
4
04
);
this
.
cylinderButton2
.
Location
=
new
System
.
Drawing
.
Point
(
618
,
4
22
);
this
.
cylinderButton2
.
Name
=
"cylinderButton2"
;
this
.
cylinderButton2
.
Name
=
"cylinderButton2"
;
this
.
cylinderButton2
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton2
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton2
.
TabIndex
=
3
;
this
.
cylinderButton2
.
TabIndex
=
3
;
...
@@ -145,7 +146,7 @@ namespace TheMachine
...
@@ -145,7 +146,7 @@ namespace TheMachine
this
.
cylinderButton7
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton7
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton7
.
IO_HIGH
=
"AMH_Sucker"
;
this
.
cylinderButton7
.
IO_HIGH
=
"AMH_Sucker"
;
this
.
cylinderButton7
.
IO_LOW
=
""
;
this
.
cylinderButton7
.
IO_LOW
=
""
;
this
.
cylinderButton7
.
Location
=
new
System
.
Drawing
.
Point
(
618
,
3
19
);
this
.
cylinderButton7
.
Location
=
new
System
.
Drawing
.
Point
(
618
,
3
37
);
this
.
cylinderButton7
.
Name
=
"cylinderButton7"
;
this
.
cylinderButton7
.
Name
=
"cylinderButton7"
;
this
.
cylinderButton7
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton7
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton7
.
TabIndex
=
3
;
this
.
cylinderButton7
.
TabIndex
=
3
;
...
@@ -160,7 +161,7 @@ namespace TheMachine
...
@@ -160,7 +161,7 @@ namespace TheMachine
this
.
cylinderButton6
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton6
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton6
.
IO_HIGH
=
"AMH_Trans_Fwd"
;
this
.
cylinderButton6
.
IO_HIGH
=
"AMH_Trans_Fwd"
;
this
.
cylinderButton6
.
IO_LOW
=
"AMH_Trans_Bwd"
;
this
.
cylinderButton6
.
IO_LOW
=
"AMH_Trans_Bwd"
;
this
.
cylinderButton6
.
Location
=
new
System
.
Drawing
.
Point
(
618
,
2
75
);
this
.
cylinderButton6
.
Location
=
new
System
.
Drawing
.
Point
(
618
,
2
93
);
this
.
cylinderButton6
.
Name
=
"cylinderButton6"
;
this
.
cylinderButton6
.
Name
=
"cylinderButton6"
;
this
.
cylinderButton6
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton6
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton6
.
TabIndex
=
4
;
this
.
cylinderButton6
.
TabIndex
=
4
;
...
@@ -175,7 +176,7 @@ namespace TheMachine
...
@@ -175,7 +176,7 @@ namespace TheMachine
this
.
cylinderButton1
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton1
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton1
.
IO_HIGH
=
"AMH_Location_Up"
;
this
.
cylinderButton1
.
IO_HIGH
=
"AMH_Location_Up"
;
this
.
cylinderButton1
.
IO_LOW
=
"AMH_Location_Down"
;
this
.
cylinderButton1
.
IO_LOW
=
"AMH_Location_Down"
;
this
.
cylinderButton1
.
Location
=
new
System
.
Drawing
.
Point
(
618
,
2
31
);
this
.
cylinderButton1
.
Location
=
new
System
.
Drawing
.
Point
(
618
,
2
49
);
this
.
cylinderButton1
.
Name
=
"cylinderButton1"
;
this
.
cylinderButton1
.
Name
=
"cylinderButton1"
;
this
.
cylinderButton1
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton1
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton1
.
TabIndex
=
5
;
this
.
cylinderButton1
.
TabIndex
=
5
;
...
@@ -187,13 +188,14 @@ namespace TheMachine
...
@@ -187,13 +188,14 @@ namespace TheMachine
//
//
this
.
ioControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
-
1
);
this
.
ioControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
-
1
);
this
.
ioControl1
.
Name
=
"ioControl1"
;
this
.
ioControl1
.
Name
=
"ioControl1"
;
this
.
ioControl1
.
Size
=
new
System
.
Drawing
.
Size
(
936
,
2
28
);
this
.
ioControl1
.
Size
=
new
System
.
Drawing
.
Size
(
936
,
2
40
);
this
.
ioControl1
.
TabIndex
=
1
;
this
.
ioControl1
.
TabIndex
=
1
;
this
.
ioControl1
.
Tag
=
"not"
;
this
.
ioControl1
.
Tag
=
"not"
;
//
//
// panel1
// panel1
//
//
this
.
panel1
.
AutoScroll
=
true
;
this
.
panel1
.
AutoScroll
=
true
;
this
.
panel1
.
Controls
.
Add
(
this
.
rfidControl1
);
this
.
panel1
.
Controls
.
Add
(
this
.
button_p3
);
this
.
panel1
.
Controls
.
Add
(
this
.
button_p3
);
this
.
panel1
.
Controls
.
Add
(
this
.
ioControl1
);
this
.
panel1
.
Controls
.
Add
(
this
.
ioControl1
);
this
.
panel1
.
Controls
.
Add
(
this
.
button_p1
);
this
.
panel1
.
Controls
.
Add
(
this
.
button_p1
);
...
@@ -210,16 +212,25 @@ namespace TheMachine
...
@@ -210,16 +212,25 @@ namespace TheMachine
this
.
panel1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
panel1
.
Dock
=
System
.
Windows
.
Forms
.
DockStyle
.
Fill
;
this
.
panel1
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
this
.
panel1
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
this
.
panel1
.
Name
=
"panel1"
;
this
.
panel1
.
Name
=
"panel1"
;
this
.
panel1
.
Size
=
new
System
.
Drawing
.
Size
(
1021
,
62
1
);
this
.
panel1
.
Size
=
new
System
.
Drawing
.
Size
(
1021
,
74
1
);
this
.
panel1
.
TabIndex
=
10
;
this
.
panel1
.
TabIndex
=
10
;
//
//
// rfidControl1
//
this
.
rfidControl1
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
rfidControl1
.
Location
=
new
System
.
Drawing
.
Point
(
547
,
129
);
this
.
rfidControl1
.
Name
=
"rfidControl1"
;
this
.
rfidControl1
.
Size
=
new
System
.
Drawing
.
Size
(
196
,
99
);
this
.
rfidControl1
.
TabIndex
=
10
;
this
.
rfidControl1
.
Visible
=
false
;
//
// TransplantControl
// TransplantControl
//
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
Controls
.
Add
(
this
.
panel1
);
this
.
Controls
.
Add
(
this
.
panel1
);
this
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
Name
=
"TransplantControl"
;
this
.
Name
=
"TransplantControl"
;
this
.
Size
=
new
System
.
Drawing
.
Size
(
1021
,
62
1
);
this
.
Size
=
new
System
.
Drawing
.
Size
(
1021
,
74
1
);
this
.
panel1
.
ResumeLayout
(
false
);
this
.
panel1
.
ResumeLayout
(
false
);
this
.
panel1
.
PerformLayout
();
this
.
panel1
.
PerformLayout
();
this
.
ResumeLayout
(
false
);
this
.
ResumeLayout
(
false
);
...
@@ -242,5 +253,6 @@ namespace TheMachine
...
@@ -242,5 +253,6 @@ namespace TheMachine
private
System
.
Windows
.
Forms
.
Button
button_p3
;
private
System
.
Windows
.
Forms
.
Button
button_p3
;
private
System
.
Windows
.
Forms
.
Button
button_p1
;
private
System
.
Windows
.
Forms
.
Button
button_p1
;
private
System
.
Windows
.
Forms
.
Panel
panel1
;
private
System
.
Windows
.
Forms
.
Panel
panel1
;
private
UC
.
RfidControl
rfidControl1
;
}
}
}
}
TheMachine/device/TransplantControl.cs
查看文件 @
115ebfb
...
@@ -43,6 +43,9 @@ namespace TheMachine
...
@@ -43,6 +43,9 @@ namespace TheMachine
axisMoveControl1
.
LoadData
(
AxisBean
.
List
[
deviceGroupName
]);
axisMoveControl1
.
LoadData
(
AxisBean
.
List
[
deviceGroupName
]);
textBox_p2
.
Text
=
RobotManage
.
DeviceGroup
[
DeviceGroupName
].
p2
.
ToString
();
textBox_p2
.
Text
=
RobotManage
.
DeviceGroup
[
DeviceGroupName
].
p2
.
ToString
();
textBox_p3
.
Text
=
RobotManage
.
DeviceGroup
[
DeviceGroupName
].
p3
.
ToString
();
textBox_p3
.
Text
=
RobotManage
.
DeviceGroup
[
DeviceGroupName
].
p3
.
ToString
();
if
(
TransplantMove
.
DeviceList
[
deviceGroupName
].
RFID_1
!=
null
)
rfidControl1
.
Init
(
deviceGroupName
,
TransplantMove
.
DeviceList
[
deviceGroupName
].
RFID_1
);
crc
.
LanguageProcess
(
this
);
crc
.
LanguageProcess
(
this
);
}
}
string
DeviceGroupName
=
"root"
;
string
DeviceGroupName
=
"root"
;
...
...
TheMachine/device/TrayStopControl.Designer.cs
查看文件 @
115ebfb
...
@@ -40,6 +40,7 @@ namespace TheMachine
...
@@ -40,6 +40,7 @@ namespace TheMachine
this
.
button_p3
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button_p3
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button_p1
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
button_p1
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
panel1
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
panel1
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
rfidControl1
=
new
TheMachine
.
UC
.
RfidControl
();
this
.
panel1
.
SuspendLayout
();
this
.
panel1
.
SuspendLayout
();
this
.
SuspendLayout
();
this
.
SuspendLayout
();
//
//
...
@@ -50,7 +51,7 @@ namespace TheMachine
...
@@ -50,7 +51,7 @@ namespace TheMachine
this
.
cylinderButton8
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton8
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton8
.
IO_HIGH
=
"MI_Robot_Light"
;
this
.
cylinderButton8
.
IO_HIGH
=
"MI_Robot_Light"
;
this
.
cylinderButton8
.
IO_LOW
=
""
;
this
.
cylinderButton8
.
IO_LOW
=
""
;
this
.
cylinderButton8
.
Location
=
new
System
.
Drawing
.
Point
(
624
,
375
);
this
.
cylinderButton8
.
Location
=
new
System
.
Drawing
.
Point
(
624
,
401
);
this
.
cylinderButton8
.
Name
=
"cylinderButton8"
;
this
.
cylinderButton8
.
Name
=
"cylinderButton8"
;
this
.
cylinderButton8
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton8
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton8
.
TabIndex
=
2
;
this
.
cylinderButton8
.
TabIndex
=
2
;
...
@@ -65,7 +66,7 @@ namespace TheMachine
...
@@ -65,7 +66,7 @@ namespace TheMachine
this
.
cylinderButton7
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton7
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton7
.
IO_HIGH
=
"AMH_Tray_Stop"
;
this
.
cylinderButton7
.
IO_HIGH
=
"AMH_Tray_Stop"
;
this
.
cylinderButton7
.
IO_LOW
=
""
;
this
.
cylinderButton7
.
IO_LOW
=
""
;
this
.
cylinderButton7
.
Location
=
new
System
.
Drawing
.
Point
(
624
,
3
34
);
this
.
cylinderButton7
.
Location
=
new
System
.
Drawing
.
Point
(
624
,
3
60
);
this
.
cylinderButton7
.
Name
=
"cylinderButton7"
;
this
.
cylinderButton7
.
Name
=
"cylinderButton7"
;
this
.
cylinderButton7
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton7
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton7
.
TabIndex
=
3
;
this
.
cylinderButton7
.
TabIndex
=
3
;
...
@@ -80,7 +81,7 @@ namespace TheMachine
...
@@ -80,7 +81,7 @@ namespace TheMachine
this
.
cylinderButton6
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton6
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton6
.
IO_HIGH
=
"AMH_Front_Stop"
;
this
.
cylinderButton6
.
IO_HIGH
=
"AMH_Front_Stop"
;
this
.
cylinderButton6
.
IO_LOW
=
""
;
this
.
cylinderButton6
.
IO_LOW
=
""
;
this
.
cylinderButton6
.
Location
=
new
System
.
Drawing
.
Point
(
624
,
290
);
this
.
cylinderButton6
.
Location
=
new
System
.
Drawing
.
Point
(
624
,
316
);
this
.
cylinderButton6
.
Name
=
"cylinderButton6"
;
this
.
cylinderButton6
.
Name
=
"cylinderButton6"
;
this
.
cylinderButton6
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton6
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton6
.
TabIndex
=
4
;
this
.
cylinderButton6
.
TabIndex
=
4
;
...
@@ -95,7 +96,7 @@ namespace TheMachine
...
@@ -95,7 +96,7 @@ namespace TheMachine
this
.
cylinderButton1
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton1
.
FlatStyle
=
System
.
Windows
.
Forms
.
FlatStyle
.
Flat
;
this
.
cylinderButton1
.
IO_HIGH
=
"MI_Location_Up"
;
this
.
cylinderButton1
.
IO_HIGH
=
"MI_Location_Up"
;
this
.
cylinderButton1
.
IO_LOW
=
"MI_Location_Down"
;
this
.
cylinderButton1
.
IO_LOW
=
"MI_Location_Down"
;
this
.
cylinderButton1
.
Location
=
new
System
.
Drawing
.
Point
(
624
,
2
46
);
this
.
cylinderButton1
.
Location
=
new
System
.
Drawing
.
Point
(
624
,
2
72
);
this
.
cylinderButton1
.
Name
=
"cylinderButton1"
;
this
.
cylinderButton1
.
Name
=
"cylinderButton1"
;
this
.
cylinderButton1
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton1
.
Size
=
new
System
.
Drawing
.
Size
(
181
,
38
);
this
.
cylinderButton1
.
TabIndex
=
5
;
this
.
cylinderButton1
.
TabIndex
=
5
;
...
@@ -107,13 +108,13 @@ namespace TheMachine
...
@@ -107,13 +108,13 @@ namespace TheMachine
//
//
this
.
ioControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
ioControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
3
);
this
.
ioControl1
.
Name
=
"ioControl1"
;
this
.
ioControl1
.
Name
=
"ioControl1"
;
this
.
ioControl1
.
Size
=
new
System
.
Drawing
.
Size
(
936
,
2
13
);
this
.
ioControl1
.
Size
=
new
System
.
Drawing
.
Size
(
936
,
2
39
);
this
.
ioControl1
.
TabIndex
=
1
;
this
.
ioControl1
.
TabIndex
=
1
;
this
.
ioControl1
.
Tag
=
"not"
;
this
.
ioControl1
.
Tag
=
"not"
;
//
//
// axisMoveControl1
// axisMoveControl1
//
//
this
.
axisMoveControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
2
22
);
this
.
axisMoveControl1
.
Location
=
new
System
.
Drawing
.
Point
(
3
,
2
48
);
this
.
axisMoveControl1
.
Name
=
"axisMoveControl1"
;
this
.
axisMoveControl1
.
Name
=
"axisMoveControl1"
;
this
.
axisMoveControl1
.
Size
=
new
System
.
Drawing
.
Size
(
558
,
402
);
this
.
axisMoveControl1
.
Size
=
new
System
.
Drawing
.
Size
(
558
,
402
);
this
.
axisMoveControl1
.
TabIndex
=
6
;
this
.
axisMoveControl1
.
TabIndex
=
6
;
...
@@ -121,7 +122,7 @@ namespace TheMachine
...
@@ -121,7 +122,7 @@ namespace TheMachine
//
//
// button_save
// button_save
//
//
this
.
button_save
.
Location
=
new
System
.
Drawing
.
Point
(
767
,
5
43
);
this
.
button_save
.
Location
=
new
System
.
Drawing
.
Point
(
767
,
5
69
);
this
.
button_save
.
Name
=
"button_save"
;
this
.
button_save
.
Name
=
"button_save"
;
this
.
button_save
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
23
);
this
.
button_save
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
23
);
this
.
button_save
.
TabIndex
=
7
;
this
.
button_save
.
TabIndex
=
7
;
...
@@ -131,14 +132,14 @@ namespace TheMachine
...
@@ -131,14 +132,14 @@ namespace TheMachine
//
//
// textBox_p3
// textBox_p3
//
//
this
.
textBox_p3
.
Location
=
new
System
.
Drawing
.
Point
(
767
,
5
07
);
this
.
textBox_p3
.
Location
=
new
System
.
Drawing
.
Point
(
767
,
5
33
);
this
.
textBox_p3
.
Name
=
"textBox_p3"
;
this
.
textBox_p3
.
Name
=
"textBox_p3"
;
this
.
textBox_p3
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
21
);
this
.
textBox_p3
.
Size
=
new
System
.
Drawing
.
Size
(
100
,
21
);
this
.
textBox_p3
.
TabIndex
=
8
;
this
.
textBox_p3
.
TabIndex
=
8
;
//
//
// button_p3
// button_p3
//
//
this
.
button_p3
.
Location
=
new
System
.
Drawing
.
Point
(
590
,
5
05
);
this
.
button_p3
.
Location
=
new
System
.
Drawing
.
Point
(
590
,
5
31
);
this
.
button_p3
.
Name
=
"button_p3"
;
this
.
button_p3
.
Name
=
"button_p3"
;
this
.
button_p3
.
Size
=
new
System
.
Drawing
.
Size
(
162
,
23
);
this
.
button_p3
.
Size
=
new
System
.
Drawing
.
Size
(
162
,
23
);
this
.
button_p3
.
TabIndex
=
9
;
this
.
button_p3
.
TabIndex
=
9
;
...
@@ -148,7 +149,7 @@ namespace TheMachine
...
@@ -148,7 +149,7 @@ namespace TheMachine
//
//
// button_p1
// button_p1
//
//
this
.
button_p1
.
Location
=
new
System
.
Drawing
.
Point
(
590
,
476
);
this
.
button_p1
.
Location
=
new
System
.
Drawing
.
Point
(
590
,
502
);
this
.
button_p1
.
Name
=
"button_p1"
;
this
.
button_p1
.
Name
=
"button_p1"
;
this
.
button_p1
.
Size
=
new
System
.
Drawing
.
Size
(
162
,
23
);
this
.
button_p1
.
Size
=
new
System
.
Drawing
.
Size
(
162
,
23
);
this
.
button_p1
.
TabIndex
=
9
;
this
.
button_p1
.
TabIndex
=
9
;
...
@@ -159,6 +160,7 @@ namespace TheMachine
...
@@ -159,6 +160,7 @@ namespace TheMachine
// panel1
// panel1
//
//
this
.
panel1
.
AutoScroll
=
true
;
this
.
panel1
.
AutoScroll
=
true
;
this
.
panel1
.
Controls
.
Add
(
this
.
rfidControl1
);
this
.
panel1
.
Controls
.
Add
(
this
.
button_p3
);
this
.
panel1
.
Controls
.
Add
(
this
.
button_p3
);
this
.
panel1
.
Controls
.
Add
(
this
.
ioControl1
);
this
.
panel1
.
Controls
.
Add
(
this
.
ioControl1
);
this
.
panel1
.
Controls
.
Add
(
this
.
button_p1
);
this
.
panel1
.
Controls
.
Add
(
this
.
button_p1
);
...
@@ -175,6 +177,15 @@ namespace TheMachine
...
@@ -175,6 +177,15 @@ namespace TheMachine
this
.
panel1
.
Size
=
new
System
.
Drawing
.
Size
(
1020
,
621
);
this
.
panel1
.
Size
=
new
System
.
Drawing
.
Size
(
1020
,
621
);
this
.
panel1
.
TabIndex
=
10
;
this
.
panel1
.
TabIndex
=
10
;
//
//
// rfidControl1
//
this
.
rfidControl1
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
rfidControl1
.
Location
=
new
System
.
Drawing
.
Point
(
544
,
137
);
this
.
rfidControl1
.
Name
=
"rfidControl1"
;
this
.
rfidControl1
.
Size
=
new
System
.
Drawing
.
Size
(
208
,
105
);
this
.
rfidControl1
.
TabIndex
=
10
;
this
.
rfidControl1
.
Visible
=
false
;
//
// TrayStopControl
// TrayStopControl
//
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
...
@@ -201,5 +212,6 @@ namespace TheMachine
...
@@ -201,5 +212,6 @@ namespace TheMachine
private
System
.
Windows
.
Forms
.
Button
button_p3
;
private
System
.
Windows
.
Forms
.
Button
button_p3
;
private
System
.
Windows
.
Forms
.
Button
button_p1
;
private
System
.
Windows
.
Forms
.
Button
button_p1
;
private
System
.
Windows
.
Forms
.
Panel
panel1
;
private
System
.
Windows
.
Forms
.
Panel
panel1
;
private
UC
.
RfidControl
rfidControl1
;
}
}
}
}
TheMachine/device/TrayStopControl.cs
查看文件 @
115ebfb
...
@@ -41,6 +41,10 @@ namespace TheMachine
...
@@ -41,6 +41,10 @@ namespace TheMachine
var
axis
=
RobotManage
.
Config
.
moveAxisList
.
Find
(
ma
=>
ma
.
GetAxisValue
()
==
RobotManage
.
DeviceGroup
[
deviceGroupName
].
AxisID
);
var
axis
=
RobotManage
.
Config
.
moveAxisList
.
Find
(
ma
=>
ma
.
GetAxisValue
()
==
RobotManage
.
DeviceGroup
[
deviceGroupName
].
AxisID
);
if
(
axis
!=
null
)
if
(
axis
!=
null
)
axisMoveControl1
.
LoadData
(
AxisBean
.
List
[
deviceGroupName
]);
axisMoveControl1
.
LoadData
(
AxisBean
.
List
[
deviceGroupName
]);
if
(
TrayStop
.
DeviceList
[
deviceGroupName
].
RFID_1
!=
null
)
rfidControl1
.
Init
(
deviceGroupName
,
TrayStop
.
DeviceList
[
deviceGroupName
].
RFID_1
);
crc
.
LanguageProcess
(
this
);
crc
.
LanguageProcess
(
this
);
}
}
...
...
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