HYEquipBase.cs
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using OnlineStore.LoadCSVLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OnlineStore.DeviceLibrary
{
public class HYEquipBase : EquipBase
{
public HYEquip_Config Config;
public static HYEquipBase GetHY(string cid, HYEquip_Config config)
{
int hynum = (config.Id % 100);
List<int> workList = new List<int>() { 1, 2, 20,21 };
List<int> jNumList = new List<int>() { 10,12,17};
List<int> oNumList = new List<int>() { 5, 7, 14 };
//List<int> cNumList = new List<int>() { 10, 12, 17 };
if (workList.Contains(hynum))
{
return new HY_C1_SLStation(cid, config);
}
if (jNumList.Contains(hynum))
{
return new HY_Coveryor(cid, config);
}else if (oNumList.Contains(hynum))
{
return new HY_OutLine(cid, config);
}
else
{
return new HY_C1Line(cid, config);
}
}
public HYEquipBase(string cid, HYEquip_Config config)
{
this.DeviceID = config.Id;
this.Config = config;
baseConfig = config;
IsDebug = config.IsDebug.Equals(1);
Name = ( "_HY" + (DeviceID%100).ToString().PadLeft(2, '0') + "_").ToUpper();
Init();
MoveInfo = new LineMoveInfo(DeviceID, "[" + Name.Trim() + "-Move]");
SecondMoveInfo = new LineMoveInfo(DeviceID, "[" + Name.Trim() + "-SMove]");
UseAxis = config.UpDownUseAxis.Equals(1);
//if (UseAxis)
//{
// Config.UpDown_Axis.ServerOnDO = IO_Type.UpDownAxis_ServoOn;
// Config.UpDown_Axis.BreakOnDO = IO_Type.UpDownAxis_BreakOn;
//}
UpdownAxis = new AxisBean(config.UpDown_Axis, Name);
}
public override bool StartRun(bool isDebug = false)
{
return false;
}
public override bool Reset()
{
return false;
}
protected override void ResetProcess()
{
}
internal override void StopMove()
{
}
public override void StopRun()
{
}
protected override void BaseTimerProcess()
{
}
public override bool StartInStoreMove(InOutParam param)
{
return false;
}
public override bool StartOutStoreMove(InOutParam param)
{
return false;
}
protected override void CheckFixtureProcess()
{
}
protected override void InStoreProcess()
{
}
protected override void OutStoreProcess()
{
}
}
}