SerialPortSetting.cs
3.1 KB
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//存储了串口的初始化的设置数据,以及封装了串口的一部分方法
using System;
using System.IO.Ports;
using System.Windows.Forms;
namespace MachineDll
{
public class SerialPortSetting
{
public static string PortName;
public static int BautRate = 9600;
public static int DataBits = 8;
public static Parity Parity = Parity.None;
public static StopBits StopBits = StopBits.One;
private SerialPort _ItsSerialPort;
private string Message;
public void TestConnection()
{
string port="";
for (int i = 1; i < 9;i++ )
{
_ItsSerialPort = new SerialPort("COM"+i.ToString(), BautRate, Parity, DataBits, StopBits);
try
{
_ItsSerialPort.Open();
port = "COM" + i.ToString() + " "+port;
_ItsSerialPort.Close();
}
catch(Exception es)
{
//MessageBox.Show(_ItsSerialPort.PortName + "端口已经被其他程序所占用");
}
}
MessageBox.Show(port+ "端口是可用的");
}
public bool StartConnection()
{
_ItsSerialPort = new SerialPort(PortName, BautRate, Parity, DataBits, StopBits);
_ItsSerialPort.ErrorReceived += new SerialErrorReceivedEventHandler(SerialPort_ErrorReceived);
_ItsSerialPort.RtsEnable = true;
try
{
_ItsSerialPort.Open();
return true;
}
catch
{
MessageBox.Show(_ItsSerialPort.PortName + "端口已经被其他程序所占用");
return false;
}
}
private void SerialPort_ErrorReceived(object sender, SerialErrorReceivedEventArgs e)
{
this.Message = e.ToString();
}
public bool PortIsOpen()
{
return _ItsSerialPort.IsOpen;
}
public void CloseConnection()
{
try
{
_ItsSerialPort.Close();
}
catch
{
MessageBox.Show("关闭连接失败");
}
}
public Byte[] ReadByte()
{
Byte[] data=new Byte[1];
try
{
data = new Byte[_ItsSerialPort.BytesToRead];//接收缓冲区的字节数
_ItsSerialPort.Read(data, 0, _ItsSerialPort.BytesToRead);
}
catch
{ }
return data;
}
public void SendByteNew(byte[] s)
{
try
{
_ItsSerialPort.Write(s, 0, 1);
}
catch
{
}
}
public void SendByte(string s)
{
_ItsSerialPort.Write(s);
}
public void SendString(string s)
{
byte[] btAppend = { 0x0D };
_ItsSerialPort.Write(s);
_ItsSerialPort.Write(btAppend, 0, btAppend.Length);
}
public string ReadExisting()
{
return _ItsSerialPort.ReadExisting();
}
}
}