Rmaxis.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MotorMaster.Sdk;
namespace Neotel
{
/// <summary>
/// 增广智能电动夹爪(RM-C控制器)
/// </summary>
public class Rmaxis
{
private RMAxis device;
private readonly log4net.ILog LOG;
private readonly bool initOK;
public readonly string[] ErrorString = new string[] { "正常", "通用错误", "电机失相", "位置超差", "速度超差", "电机堵转", "初相励磁错误" };
/// <summary>
/// 增广智能电动夹爪(RM-C控制器)
/// </summary>
/// <param name="logName">日志名</param>
public Rmaxis(string logName = "Rmaxis")
{
LOG = log4net.LogManager.GetLogger(logName);
try
{
//使用SDK前,动态加载DLL和Config
RMAxis.Initialize(Environment.CurrentDirectory + "\\SDK\\MotorMaster.Sdk.dll");
RMAxis.SetConfigPath(Environment.CurrentDirectory + "\\SDK\\MotorMaster.config");
LOG.Info("Rmaxis Init OK");
initOK = true;
}
catch (Exception ex)
{
LOG.Error("Rmaxis Init", ex);
initOK = false;
}
}
/// <summary>
/// 串口是否连接
/// </summary>
public bool IsPortOpen { private set; get; } = false;
///// <summary>
///// 伺服是否打开
///// </summary>
//public bool IsServoOn
//{
// get => device.ServoOnOff;
//}
/// <summary>
/// 轴是否在运动
/// </summary>
public bool IsMoving { get => device.IsMoving(); }
/// <summary>
/// 轴是否到达运动目标
/// </summary>
public bool IsReached { get => device.IsReached(); }
/// <summary>
/// 轴是否推空(可以在Push完成后检测是否推压/夹持为空)
/// </summary>
public bool IsPushEmpty { get => device.IsPushEmpty(); }
/// <summary>
/// 错误代码
/// </summary>
public int ErrorCode { get => (int)device.ErrorCode; }
//========================================
/// <summary>
/// 打开串口
/// </summary>
/// <param name="portName">串口名</param>
/// <param name="axisNo">轴号</param>
/// <returns></returns>
public bool OpenPort(string portName, ushort axisNo = 0)
{
if (initOK)
{
try
{
device = RMAxis.CreateModbus("\\\\.\\" + portName.ToUpper(), 115200, axisNo);
LOG.Info("OpenPort OK");
IsPortOpen = true;
}
catch (Exception ex)
{
LOG.Error("OpenPort", ex);
IsPortOpen = false;
}
}
else
{
IsPortOpen = false;
}
return IsPortOpen;
}
/// <summary>
/// 关闭串口
/// </summary>
public void ClosePort()
{
if (!initOK) return;
if (device == null) return;
IsPortOpen = false;
try
{
RMAxis.Destroy(device);
device = null;
LOG.Info("ClosePort OK");
}
catch (Exception ex)
{
LOG.Error("ClosePort", ex);
}
}
/// <summary>
/// 重置控制器错误
/// </summary>
public void ResetError()
{
if (!IsPortOpen) return;
try
{
device.ResetError();
LOG.Info("ResetError OK");
}
catch (Exception ex)
{
LOG.Error("ResetError", ex);
}
}
///// <summary>
///// 打开伺服
///// </summary>
//public void ServoOn()
//{
// if (!IsPortOpen) return;
// try
// {
// if (!device.ServoOnOff)
// device.ServoOnOff = true;
// LOG.Info("ServoOn OK");
// }
// catch (Exception ex)
// {
// LOG.Error("ServoOn", ex);
// }
//}
///// <summary>
///// 关闭伺服
///// </summary>
//public void ServoOff()
//{
// if (!IsPortOpen) return;
// try
// {
// if (device.ServoOnOff)
// device.ServoOnOff = false;
// LOG.Info("ServoOff OK");
// }
// catch (Exception ex)
// {
// LOG.Error("ServoOff", ex);
// }
//}
/// <summary>
/// 停止轴运动
/// </summary>
public void StopAxis()
{
if (!IsPortOpen) return;
try
{
device.Stop();
LOG.Info("StopAxis OK");
}
catch (Exception ex)
{
LOG.Error("StopAxis", ex);
}
}
//========================================
/// <summary>
/// 控制器版本号
/// </summary>
/// <returns></returns>
public string GetVersion()
{
RMAxis.Native.version_t version = device.Version;
return string.Format("{0}.{1}.{2}.{3}", version.major, version.minor, version.build, version.type);
}
/// <summary>
/// 获取当前设置的出力值
/// </summary>
/// <returns>出力,%</returns>
public float GetTorque()
{
float n = -1;
if (!IsPortOpen) return n;
try
{
n = device.Torque;
LOG.Info("GetTorque OK");
}
catch (Exception ex)
{
n = -1;
LOG.Error("GetTorque", ex);
}
return n;
}
///// <summary>
///// 获取电机运动中的出力
///// </summary>
///// <returns>出力,%</returns>
//public float GetForce()
//{
// float n = -1;
// if (!IsPortOpen) return n;
// try
// {
// n = device.ForceSensor;
// LOG.Info("GetForce OK");
// }
// catch (Exception ex)
// {
// n = -1;
// LOG.Error("GetForce", ex);
// }
// return n;
//}
/// <summary>
/// 获取当前电机速度
/// </summary>
/// <returns>速度,mm/s</returns>
public float GetVelocity()
{
float n = -1;
if (!IsPortOpen) return n;
try
{
n = device.Velocity;
LOG.Info("GetVelocity OK");
}
catch (Exception ex)
{
n = -1;
LOG.Error("GetVelocity", ex);
}
return n;
}
/// <summary>
/// 获取当前位置
/// </summary>
/// <returns>位置,mm</returns>
public float GetPosition()
{
float n = -1;
if (!IsPortOpen) return n;
try
{
n = device.Position;
LOG.Info("GetPosition OK");
}
catch (Exception ex)
{
n = -1;
LOG.Error("GetPosition", ex);
}
return n;
}
//========================================
/// <summary>
/// 回原点
/// </summary>
public void GoHome()
{
if (!IsPortOpen) return;
LOG.Info("GoHome Start");
try
{
device.GoHome();
LOG.Info("GoHome OK");
}
catch (Exception ex)
{
LOG.Error("GoHome", ex);
}
}
/// <summary>
/// 推压运动
/// </summary>
/// <param name="force">出力,%</param>
/// <param name="distance">距离,mm</param>
/// <param name="velocity">速度,mm/s</param>
public void Push(float force, float distance, float velocity)
{
if (!IsPortOpen) return;
LOG.Info("Push Start");
try
{
device.Push(force, distance, velocity);
LOG.Info("Push OK");
}
catch (Exception ex)
{
LOG.Error("Push", ex);
}
}
/// <summary>
/// 绝对运动
/// </summary>
/// <param name="position">位置,mm</param>
/// <param name="velocity">速度,mm/s</param>
/// <param name="acceleration">加速度,mm/s^2</param>
/// <param name="deacceleration">减速度,mm/s^2</param>
/// <param name="band">定位范围,mm</param>
public void MoveAbsolute(float position, float velocity, float acceleration, float deacceleration, float band)
{
if (!IsPortOpen) return;
LOG.Info("MoveAbsolute Start");
try
{
device.MoveAbsolute(position, velocity, acceleration, deacceleration, band);
LOG.Info("MoveAbsolute OK");
}
catch (Exception ex)
{
LOG.Error("MoveAbsolute", ex);
}
}
/// <summary>
/// 直接运动到指定位置
/// </summary>
/// <param name="position">位置,mm</param>
public void MoveTo(float position)
{
if (!IsPortOpen) return;
LOG.Info("MoveTo Start");
try
{
device.MoveTo(position);
LOG.Info("MoveTo OK");
}
catch (Exception ex)
{
LOG.Error("MoveTo", ex);
}
}
/// <summary>
/// 直接运动的参数
/// </summary>
/// <param name="velocity">速度,mm/s</param>
/// <param name="acceleration">加速度,mm/s^2</param>
/// <param name="deacceleration">减速度,mm/s^2</param>
public void MoveConfig(float velocity, float acceleration, float deacceleration)
{
if (!IsPortOpen) return;
try
{
device.ConfigMotion(velocity, acceleration, deacceleration);
LOG.Info("MoveConfig OK");
}
catch (Exception ex)
{
LOG.Error("MoveConfig", ex);
}
}
/// <summary>
/// 回原点,并等到到位
/// </summary>
/// <param name="timeout">超时时间,ms</param>
/// <returns></returns>
public bool GoHomeWait(int timeout)
{
if (!IsPortOpen) return false;
LOG.Info("GoHomeWait Start");
bool result;
try
{
device.GoHome();
//device.WaitComplete((uint)timeout);
//result = device.IsReached();
result = Wait(timeout);
if (result)
LOG.Info("GoHomeWait OK");
else
LOG.Info("GoHomeWait Timeout");
}
catch (Exception ex)
{
result = false;
LOG.Error("GoHomeWait", ex);
}
return result;
}
/// <summary>
/// 推压运动,并等到到位
/// </summary>
/// <param name="force">出力,%</param>
/// <param name="distance">距离,mm</param>
/// <param name="velocity">速度,mm/s</param>
/// <param name="timeout">超时时间,ms</param>
/// <returns></returns>
public bool PushWait(float force, float distance, float velocity, int timeout)
{
if (!IsPortOpen) return false;
LOG.Info("PushWait Start");
bool result;
try
{
device.Push(force, distance, velocity);
//device.WaitComplete((uint)timeout);
//result = device.IsReached();
result = Wait(timeout);
if (result)
LOG.Info("PushWait OK");
else
LOG.Info("PushWait Timeout");
}
catch (Exception ex)
{
result = false;
LOG.Error("PushWait", ex);
}
return result;
}
/// <summary>
/// 绝对运动,并等到到位
/// </summary>
/// <param name="position">位置,mm</param>
/// <param name="velocity">速度,mm/s</param>
/// <param name="acceleration">加速度,mm/s^2</param>
/// <param name="deacceleration">减速度,mm/s^2</param>
/// <param name="band">定位范围,mm</param>
/// <param name="timeout">超时时间,ms</param>
/// <returns></returns>
public bool MoveAbsoluteWait(float position, float velocity, float acceleration, float deacceleration, float band, int timeout)
{
if (!IsPortOpen) return false;
LOG.Info("MoveAbsoluteWait Start");
bool result;
try
{
device.MoveAbsolute(position, velocity, acceleration, deacceleration, band);
//device.WaitComplete((uint)timeout);
//result = device.IsReached();
result = Wait(timeout);
if (result)
LOG.Info("PushWait OK");
else
LOG.Info("PushWait Timeout");
}
catch (Exception ex)
{
result = false;
LOG.Error("MoveAbsoluteWait", ex);
}
return result;
}
/// <summary>
/// 直接运动到指定位置,并等到到位
/// </summary>
/// <param name="position">位置,mm</param>
/// <param name="timeout">超时时间,ms</param>
/// <returns></returns>
public bool MoveToWait(float position, int timeout)
{
if (!IsPortOpen) return false;
LOG.Info("MoveToWait Start");
bool result;
try
{
device.MoveTo(position);
//device.WaitComplete((uint)timeout);
//result = device.IsReached();
result = Wait(timeout);
if (result)
LOG.Info("PushWait OK");
else
LOG.Info("PushWait Timeout");
}
catch (Exception ex)
{
result = false;
LOG.Error("MoveToWait", ex);
}
return result;
}
private bool Wait(int timeout)
{
int n = 0;
int mm = 10;
bool result = true;
System.Threading.Thread.Sleep(mm);
while (!device.IsReached())
{
if (n >= timeout)
{
result = false;
break;
}
n += mm;
System.Threading.Thread.Sleep(mm);
System.Windows.Forms.Application.DoEvents();
}
return result;
}
}
}