SurCheck.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Drawing.Drawing2D;
namespace Asa.Face
{
/// <summary>
/// 复选框控件
/// </summary>
[DefaultProperty("Checked")]
[DefaultEvent("CheckedChanged")]
public partial class SurCheck : BaseCtl
{
private bool _check;
private GraphicsPath _switchPath = new GraphicsPath();
private RectangleF _switchPoint = new RectangleF();
private RectangleF _textRect = new RectangleF();
private string _text = "";
private int _radius = 9;
private int _between = 20;
private static readonly Pen SWITCH_PEN = new Pen(Common.FORE_COLOR, 1);
/// <summary>
/// 复选框控件
/// </summary>
public SurCheck()
{
InitializeComponent();
}
//==========事件==========
/// <summary>
/// Check属性更改时发生
/// </summary>
[Browsable(true), Category(""), Description("Check属性更改时发生")]
public event MyEvent.Changed CheckedChanged;
//==========属性==========
/// <summary>
/// 组件是否处于选中状态
/// </summary>
[Browsable(true), Category(""), Description("组件是否处于选中状态"), DefaultValue(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public bool Checked
{
set
{
_check = value;
CalcSize();
Refresh();
CheckedChanged?.Invoke(this);
}
get
{
return _check;
}
}
/// <summary>
/// 左右半圆的半径
/// </summary>
[Browsable(true), Category(""), Description("左右半圆的半径"), DefaultValue(9)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public int Radius
{
get
{
return _radius;
}
set
{
_radius = value;
CalcSize();
Refresh();
}
}
/// <summary>
/// 左右半圆的圆心距离
/// </summary>
[Browsable(true), Category(""), Description("左右半圆的圆心距离"), DefaultValue(20)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public int CircleSpace
{
set
{
_between = value;
CalcSize();
Refresh();
}
get
{
return _between;
}
}
//==========私有==========
/// <summary>
/// 计算大小
/// </summary>
protected override void CalcSize()
{
base.CalcSize();
int diameter = _radius * 2; //直径
RectangleF rect1 = new RectangleF(6, (Height - diameter) / 2f, diameter, diameter);
RectangleF rect2 = new RectangleF(6 + _between, (Height - diameter) / 2f, diameter, diameter);
SizeF sf = CreateGraphics().MeasureString(Text, Font);
_textRect = new RectangleF(rect2.X + rect2.Width + 6, (Height - sf.Height) / 2f, sf.Width, sf.Height);
_switchPath = new GraphicsPath();
_switchPath.AddArc(rect1, 90, 180);
_switchPath.AddLine(rect1.X + _radius, rect1.Y, rect2.X + _radius, rect2.Y);
_switchPath.AddArc(rect2, -90, 180);
_switchPath.AddLine(rect2.X + _radius, rect2.Y + diameter, rect1.X + _radius, rect1.Y + diameter);
int d = _radius * 2 - 6;
if (_check)
_switchPoint = new RectangleF(rect2.X + _radius - d / 2f, rect2.Y + _radius - d / 2f, d, d);
else
_switchPoint = new RectangleF(rect1.X + _radius - d / 2f, rect1.Y + _radius - d / 2f, d, d);
_text = Text;
string[] arr = Text.Split(',');
if (arr.Length == 2)
_text = _check ? arr[1] : arr[0];
}
private void FlatCheck_Paint(object sender, PaintEventArgs e)
{
BufferedGraphicsContext current = BufferedGraphicsManager.Current;
BufferedGraphics bg = current.Allocate(e.Graphics, e.ClipRectangle);
Graphics g = bg.Graphics;
g.SmoothingMode = SmoothingMode.HighQuality;
g.CompositingQuality = CompositingQuality.HighQuality;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.Clear(Common.BACK_COLOR); //背景
//边框
if (Inside && Enabled)
{
if (BorderWidth > 0)
g.DrawRectangle(BorderInsidePen, BorderRect);
}
else
{
if (BorderWidth > 0)
g.DrawRectangle(BorderOutsidePen, BorderRect);
}
//开关
if (_check && Enabled)
g.FillPath(Common.BLUE_BRUSH, _switchPath);
else
g.DrawPath(SWITCH_PEN, _switchPath);
//开关点
if (Enabled)
g.FillEllipse(Common.FORE_BRUSH, _switchPoint);
//文本
if (Enabled)
g.DrawString(_text, Font, Common.FORE_BRUSH, _textRect);
else
g.DrawString(_text, Font, Common.BORDER_BRUSH, _textRect);
bg.Render();
bg.Dispose();
}
private void FlatCheck_MouseDown(object sender, MouseEventArgs e)
{
if (!Enabled) return;
if (e.Button == MouseButtons.Left)
Checked = !Checked;
}
}
}