AgvClient.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Web.Script.Serialization;
namespace Clinet
{
public class AgvClient
{
private string _ip; //远程IP地址
private Socket client; //客户端
private int countRecon; //重连次数
private Timer timerRecon;
private Timer timerSend;
private Timer timerListen;
private List<ClientNode> _node;
private const int PORT = 12000; //端口
public delegate void LogEvent(string s);
public event LogEvent Log;
/// <summary>
/// 小车动作事件
/// </summary>
public delegate void ActionEvent(string name, string rfid);
/// <summary>
/// 小车到达,仅包装料仓
/// </summary>
public event ActionEvent Arrive;
/// <summary>
/// 小车已准备,对接完成
/// </summary>
public event ActionEvent Ready;
/// <summary>
/// 关门,仅包装料仓
/// </summary>
public event ActionEvent CloseDoor;
/// <summary>
/// 准备进入料架不能出料,仅包装料仓
/// </summary>
public event ActionEvent EnterShelf;
public AgvClient(string serverIP)
{
_ip = serverIP;
_node = new List<ClientNode>();
ThreadPool.SetMaxThreads(6, 6); //线程池最大数量
}
public bool IsConn { private set; get; } = false;
public void Connect()
{
countRecon = 0;
IsConn = false;
timerRecon = new Timer(Reconnect, null, 0, 5000);
}
public void Close()
{
if (timerRecon != null)
timerRecon.Dispose();
if (timerSend != null)
timerSend.Dispose();
if (timerListen != null)
timerListen.Dispose();
Log?.Invoke("AGV客户端关闭");
}
public void SetStatus(string name, string mark = "", string rfid = "", ClientAction action = ClientAction.None, ClientLevel level = ClientLevel.Low)
{
int idx = _node.FindIndex(s => s.Name == name);
if (idx == -1)
{
ClientNode node = new ClientNode(name, mark, rfid, action, level);
_node.Add(node);
Log?.Invoke("SetStatus " + node.ToText());
}
else
{
_node[idx].Mark = mark;
_node[idx].RFID = rfid;
_node[idx].Action = action;
_node[idx].Level = level;
Log?.Invoke("SetStatus " + _node[idx].ToText());
}
}
public void SetStatus(ClientNode node)
{
int idx = _node.FindIndex(s => s.Name == node.Name);
if (idx == -1)
{
_node.Add(node.ToCopy());
Log?.Invoke("SetStatus " + node.ToText());
}
else
{
_node[idx].Mark = node.Mark;
_node[idx].RFID = node.RFID;
_node[idx].Action = node.Action;
_node[idx].Level = node.Level;
Log?.Invoke("SetStatus " + _node[idx].ToText());
}
}
private void Reconnect(object obj)
{
if (IsConn) return;
Open();
if (IsConn)
{
countRecon = 0;
Log?.Invoke("连接AGV服务器成功");
timerSend = new Timer(SendStatus, null, 50, 2000);
timerListen = new Timer(ListenNet, null, 50, 100);
}
else
{
Log?.Invoke("连接服务器失败" + ++countRecon + "次");
}
}
private void Open()
{
IsConn = false;
try
{
if (CheckIP(_ip))
{
client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 2000);
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, 2000);
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.NoDelay, 1);
client.Connect(IPAddress.Parse(_ip), PORT);
IsConn = true;
}
}
catch (Exception ex)
{
Log?.Invoke(ex.Message);
}
}
private void ListenNet(object obj)
{
byte[] temp = new byte[200];
try
{
if (client.Available > 0)
{
int count = client.Receive(temp);
byte[] buff = new byte[count];
Array.Copy(temp, 0, buff, 0, count);
ClientNode node = Decode(buff);
if (node == null)
Log?.Invoke("命令解析失败: " + HexBuff(buff));
else
Log?.Invoke("From Server: " + node.ToText());
Resolve(node);
}
}
catch (Exception ex)
{
IsConn = false;
Log?.Invoke(ex.Message);
}
}
private void SendStatus(object obj)
{
for (int i = 0; i < _node.Count; i++)
{
if (!IsConn) break;
Thread.Sleep(50);
byte[] buff = Encode(_node[i]);
bool bln = Send(buff);
if (!bln) IsConn = false;
}
}
private void Resolve(ClientNode node)
{
if (node == null) return;
switch (node.Action)
{
case ClientAction.Arrive:
Log?.Invoke("触发Arrive事件");
Arrive?.Invoke(node.Name, node.RFID);
break;
case ClientAction.Ready:
Log?.Invoke("触发Ready事件");
Ready?.Invoke(node.Name, node.RFID);
break;
case ClientAction.CloseDoor:
Log?.Invoke("触发CloseDoor事件");
CloseDoor?.Invoke(node.Name, node.RFID);
break;
case ClientAction.EnterShelf:
Log?.Invoke("触发EnterShelf事件");
EnterShelf?.Invoke(node.Name, node.RFID);
break;
}
}
private bool Send(byte[] buff)
{
if (!IsConn)
{
Log?.Invoke("Send 服务器没有连接");
return false;
}
try
{
//Log?.Invoke("Send: " + HexBuff(buff));
client.Send(buff);
return true;
}
catch (Exception ex)
{
Log?.Invoke(ex.Message);
return false;
}
}
//private byte[] Encode(ClientNode node)
//{
// byte[] name = Encoding.UTF8.GetBytes(node.Name);
// byte[] mark = Encoding.UTF8.GetBytes(node.Mark);
// byte[] rfid = Encoding.UTF8.GetBytes(node.RFID);
// int count = name.Length + mark.Length + rfid.Length + 7;
// int idx = 0;
// byte[] buff = new byte[count];
// buff[idx++] = 0xAB;
// buff[idx++] = Convert.ToByte(name.Length);
// Array.Copy(name, 0, buff, idx, name.Length);
// idx += name.Length;
// buff[idx++] = Convert.ToByte(mark.Length);
// Array.Copy(mark, 0, buff, idx, mark.Length);
// idx += mark.Length;
// buff[idx++] = Convert.ToByte(rfid.Length);
// Array.Copy(rfid, 0, buff, idx, rfid.Length);
// idx += rfid.Length;
// buff[idx++] = (byte)node.Action;
// buff[idx++] = Convert.ToByte(node.Level);
// buff[idx++] = 0xBA;
// return buff;
//}
private byte[] Encode(ClientNode node)
{
List<string> arr = new List<string>
{
"name:\"" + node.Name + "\"",
"mark:\"" + node.Mark + "\"",
"rfid:\"" + node.RFID + "\"",
"action:\"" + node.Action.ToString() + "\"",
"level:\"" + node.Level.ToString() + "\""
};
string s = "{" + string.Join(",", arr) + "}";
byte[] buff = Encoding.UTF8.GetBytes(s);
return buff;
}
//private ClientNode Decode(byte[] buff)
//{
// int idx = 0;
// if (buff[idx++] != 0xAB) return null;
// byte[] temp1 = new byte[buff[idx++]];
// Array.Copy(buff, idx, temp1, 0, temp1.Length);
// string name = Encoding.UTF8.GetString(temp1);
// idx += temp1.Length;
// temp1 = new byte[buff[idx++]];
// Array.Copy(buff, idx, temp1, 0, temp1.Length);
// string mark = Encoding.UTF8.GetString(temp1);
// idx += temp1.Length;
// temp1 = new byte[buff[idx++]];
// Array.Copy(buff, idx, temp1, 0, temp1.Length);
// string rfid = Encoding.UTF8.GetString(temp1);
// idx += temp1.Length;
// ClientAction action = (ClientAction)buff[idx++];
// ClientLevel level = (ClientLevel)buff[idx++];
// ClientNode node = new ClientNode(name, mark, rfid, action, level);
// if (buff[idx] != 0xBA)
// return null;
// return node;
//}
private ClientNode Decode(byte[] buff)
{
string json = Encoding.UTF8.GetString(buff);
JavaScriptSerializer serializer = new JavaScriptSerializer();
Dictionary<string, object> dic = (Dictionary<string, object>)serializer.DeserializeObject(json);
if (dic == null) return null;
ClientNode node = new ClientNode();
if (dic.TryGetValue("name", out object value))
node.Name = value.ToString();
if (dic.TryGetValue("mark", out value))
node.Mark = value.ToString();
if (dic.TryGetValue("rfid", out value))
node.RFID = value.ToString();
if (dic.TryGetValue("action", out value))
{
if (Enum.TryParse(value.ToString(), out ClientAction action))
node.Action = action;
}
if (dic.TryGetValue("level", out value))
{
if (Enum.TryParse(value.ToString(), out ClientLevel level))
node.Level = level;
}
return node;
}
private string HexBuff(byte[] buff)
{
string s = "";
if (buff == null) return s;
for (int i = 0; i < buff.Length; i++)
s += buff[i].ToString("X2") + " ";
return s;
}
private bool CheckIP(string ip)
{
//IP合法
string pattern = @"^((2[0-4]\d|25[0-5]|[01]?\d\d?)\.){3}(2[0-4]\d|25[0-5]|[01]?\d\d?)$";
bool rtn = System.Text.RegularExpressions.Regex.IsMatch(ip, pattern);
if (!rtn)
{
Log?.Invoke("非法的IP地址" + ip);
return false;
}
//Ping服务端
try
{
System.Net.NetworkInformation.Ping ping = new System.Net.NetworkInformation.Ping();
System.Net.NetworkInformation.PingReply result = ping.Send(ip, 2000);
ping.Dispose();
if (result.Status != System.Net.NetworkInformation.IPStatus.Success)
{
Log?.Invoke("Ping " + ip + " 请求没有响应");
return false;
}
return true;
}
catch (Exception ex)
{
Log?.Invoke(ex.Message);
return false;
}
}
}
/// <summary>
/// 客户端的动作
/// </summary>
public enum ClientAction : byte
{
/// <summary>
/// 没有动作
/// </summary>
None = 0,
/// <summary>
/// 包装料仓关门
/// </summary>
CloseDoor = 1,
/// <summary>
/// 可以进入料架,Arrive事件使用,让小车开始对接
/// </summary>
MayEnter = 2,
/// <summary>
/// 可以出去料架,Arrive事件使用,让小车开始对接
/// </summary>
MayLeave = 3,
/// <summary>
/// 需要进入料架
/// </summary>
NeedEnter = 4,
/// <summary>
/// 需要出去料架
/// </summary>
NeedLeave = 5,
/// <summary>
/// 完成进入料架
/// </summary>
FinishEnter = 6,
/// <summary>
/// 完成出去料架
/// </summary>
FinishLeave = 7,
/// <summary>
/// 小车到达,到达包装料仓门口,等待开门
/// </summary>
Arrive = 8,
/// <summary>
/// 小车已准备,已对接上流水线
/// </summary>
Ready = 9,
/// <summary>
/// 包装料仓只能入料不能出料
/// </summary>
EnterShelf = 10,
/// <summary>
/// 不允许
/// </summary>
MayNot = 11
}
/// <summary>
/// 客户端的优先级
/// </summary>
public enum ClientLevel : byte
{
/// <summary>
/// 低
/// </summary>
Low = 0,
/// <summary>
/// 中等
/// </summary>
Middle = 1,
/// <summary>
/// 高
/// </summary>
High = 2
}
public class ClientNode
{
/// <summary>
/// 节点名称
/// </summary>
public string Name { set; get; }
/// <summary>
/// 标记,用于包装料仓
/// </summary>
public string Mark { set; get; }
/// <summary>
/// 当前架子的RFID
/// </summary>
public string RFID { set; get; }
/// <summary>
/// 动作
/// </summary>
public ClientAction Action { set; get; }
/// <summary>
/// 优先级
/// </summary>
public ClientLevel Level { set; get; }
public ClientNode()
{
}
public ClientNode(string name, string mark, string rfid, ClientAction action, ClientLevel level)
{
Name = name;
Mark = mark;
RFID = rfid;
Action = action;
Level = level;
}
/// <summary>
/// 所有属性的文本形式
/// </summary>
/// <returns></returns>
public string ToText()
{
string s = string.Format("Name={0}, Action={1}, Level={2}, Mark={3}, RFID={4}", Name, Action, Level, Mark, RFID);
return s;
}
public ClientNode ToCopy()
{
ClientNode node = new ClientNode(Name, Mark, RFID, Action, Level);
return node;
}
}
}