ChargeJob.cs
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using System;
using Model;
namespace BLL
{
public class ChargeJob : IJob
{
private AgvInfo _info;
private MissionJob move;
private string mission;
private JobStep<ChargeStep> chargeStep;
private int currBattery;
public ChargeJob()
{
chargeStep = new JobStep<ChargeStep>(ChargeStep.None);
LogOut.Debug("加载ChargeJob");
}
public bool IsEnd { get; private set; }
public IJob Execute(AgvInfo info)
{
_info = info;
if (chargeStep.Equals(ChargeStep.None))
{
currBattery = _info.Battery;
if (_info.IsWorkshop4D)
SendCharge();
else
PassDoor4D();
}
else if (chargeStep.Equals(ChargeStep.PassDoor))
{
move.Execute(_info);
if (move.IsEnd)
SendCharge();
}
else if (chargeStep.Equals(ChargeStep.MoveStation))
{
move.Execute(_info);
MoveStation();
}
else if (chargeStep.Equals(ChargeStep.Charging))
{
if (_info.Battery == _info.BatteryMax)
{
chargeStep.Msg = _info.Name + "电量达到" + _info.BatteryMax;
chargeStep.NextStep(ChargeStep.End);
}
else if (_info.Battery > _info.BatteryMin)
{
//IJob job = SteelManage.GetSteelJob(_info);
//if (job != null)
//{
// Common.mir.Del_Mission(_info.IP, _info.Authorization);
// return job;
//}
}
}
else if (chargeStep.Equals(ChargeStep.End))
{
MiR_API.Del_Mission(_info.IP, _info.Authorization);
chargeStep.Msg = _info.Name + "充电工作结束,回待机位";
return new StandbyJob();
}
return this;
}
/// <summary>
/// 发送充电任务
/// </summary>
private void SendCharge()
{
mission = Common.MISSION_CHARGE + _info.Name;
_info.Place = mission;
move = new MissionJob(mission);
move.Execute(_info);
chargeStep.NextStep(ChargeStep.MoveStation);
chargeStep.Msg = _info.Name + "发送任务" + mission;
}
/// <summary>
/// 过车间门去4D
/// </summary>
private void PassDoor4D()
{
mission = Common.MISSION_PASS_DOOR_4D;
_info.Place = mission;
move = new MissionJob(mission);
move.Execute(_info);
chargeStep.NextStep(ChargeStep.PassDoor);
chargeStep.Msg = _info.Name + "发送任务" + mission;
}
/// <summary>
/// 移动到充电桩
/// </summary>
private void MoveStation()
{
if (_info.Battery > currBattery)
{
chargeStep.Msg = _info.Name + "到达充电位,准备充电";
chargeStep.NextStep(ChargeStep.Charging);
}
}
private enum ChargeStep
{
None,
End,
PassDoor,
MoveStation,
Charging
}
}
}