StandbyJob.cs
3.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
using System;
using Model;
namespace BLL
{
public class StandbyJob : IJob
{
private AgvInfo _info;
private MoveJob move;
private string mission;
//private DateTime _getTime;
private JobStep<StandbyStep> standbyStep;
public StandbyJob()
{
standbyStep = new JobStep<StandbyStep>(StandbyStep.None);
Common.log.Debug("加载StandbyJob");
}
public bool IsEnd { get; private set; }
public string Msg
{
get
{
return standbyStep.Msg;
}
}
public IJob Execute(AgvInfo info)
{
_info = info;
if (standbyStep.Equals(StandbyStep.None))
{
_info.From = "";
_info.Place = "";
if (_info.IsWorkspace())
MoveStandby();
else
PassDoor();
}
else if (standbyStep.Equals(StandbyStep.PassDoor))
{
move.Execute(_info);
if (move.IsEnd)
MoveStandby();
}
else if (standbyStep.Equals(StandbyStep.MoveStandby))
{
move.Execute(_info);
if (move.IsEnd)
{
_info.Place = "待机位";
standbyStep.NextStep(StandbyStep.End);
standbyStep.Msg = _info.Name + " 到达待机位";
}
}
else if (standbyStep.Equals(StandbyStep.End))
{
if (_info.Battery <= _info.BatteryMin)
{
standbyStep.Msg = _info.Name + " 电量小于" + _info.BatteryMin + ",执行充电任务";
return new ChargeJob();
}
else
{
//if (_info.Battery <= 80)
//{
// standbyStep.Msg = _info.Name + " 电量小于80%,执行充电任务";
// return new ChargeJob();
//}
//else
//{
// IJob job = SteelManage.GetSteelJob(info);
// if (job != null) return job;
//}
IJob job = SteelManage.GetSteelJob(info);
if (job == null)
{
if (_info.Battery <= 80)
{
standbyStep.Msg = string.Format("{0} 当前电量{1}%,电量小于80%,执行充电任务", _info.Name, _info.Battery);
return new ChargeJob();
}
}
else
{
return job;
}
}
}
return this;
}
private void MoveStandby()
{
mission = Common.MISSION_STANDBY + _info.Workshop;
_info.Place = "去待机位";
move = new MoveJob(mission);
move.Execute(_info);
standbyStep.NextStep(StandbyStep.MoveStandby);
standbyStep.Msg = _info.Name + " 发送待机位任务 " + mission;
}
private void PassDoor()
{
mission = Common.MISSION_PASS_DOOR_INTO + _info.Workshop;
_info.Place = string.Format("去{0}车间", _info.Workshop);
move = new MoveJob(mission);
move.Execute(_info);
standbyStep.NextStep(StandbyStep.PassDoor);
standbyStep.Msg = _info.Name + " 发送过车间门任务 " + mission;
}
private enum StandbyStep
{
None,
End,
PassDoor,
MoveStandby
}
}
}