AgvServer.cs
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using AGVControl;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace BLL
{
/// <summary>
/// AGV服务端
/// </summary>
public class AgvServer
{
private bool _loop;
private Socket _server; //服务端
private List<Client> _client; //所有客户端
private Thread tListenClient; //监听客户端连接
public const int PORT = 9501; //端口
private Thread tPingClient; //ping
/// <summary>
/// 节点改变事件
/// </summary>
/// <param name="nodeIndex"></param>
public delegate void NodeChangedEvent(int nodeIndex);
/// <summary>
/// 节点改变
/// </summary>
public event NodeChangedEvent NodeChanged;
/// <summary>
/// 节点在线
/// </summary>
public event NodeChangedEvent NodeOnline;
/// <summary>
/// AGV服务端
/// </summary>
public AgvServer()
{
_client = new List<Client>();
}
/// <summary>
/// 开启服务
/// </summary>
public void Start()
{
try
{
IPEndPoint localEP = new IPEndPoint(IPAddress.Any, PORT);
_server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
_server.Bind(localEP);
_server.Listen(100);
Common.log.Info("Server Start");
_loop = true;
_client = new List<Client>();
tListenClient = new Thread(new ThreadStart(ListenClient));
tListenClient.Start();
tPingClient = new Thread(new ThreadStart(KeepLiveClient));
tPingClient.Start();
}
catch (Exception ex)
{
Common.log.Error("Start()", ex);
}
}
/// <summary>
/// 停止服务
/// </summary>
public void Stop()
{
_loop = false;
for (int i = 0; i < _client.Count; i++)
{
_client[i].Loop = false;
_client[i].IsConn = false;
_client[i].Socket.Close();
}
_server.Close();
_client = null;
Thread.Sleep(50);
Common.LogInfo("Server Stop");
}
public Dictionary<string, DateTime> readyEnterTime = new Dictionary<string, DateTime>();
public Dictionary<string, DateTime> readyLeaveTime = new Dictionary<string, DateTime>();
public bool ReadyEnter(string nodeName, string rfid = "")
{
int nodeIdx = Common.nodeInfo.FindIndex(s => s.Name == nodeName);
string ip = Common.nodeInfo[nodeIdx].IP;
int idx = FindClient(ip);
if (idx == -1)
{
Common.LogInfo("ReadyEnter 没有找到" + nodeName);
return false;
}
else
{
try
{
if (!readyEnterTime.ContainsKey(nodeName))
{
readyEnterTime.Add(nodeName, DateTime.Now);
}
else
{
TimeSpan timeSpan = DateTime.Now - readyEnterTime[nodeName];
if (timeSpan.TotalSeconds < 15)
{
Common.log.Debug(nodeName + " ReadyEnter 15秒内不重复发送");
return false;
}
else if (timeSpan.TotalMinutes > 1)
{
readyEnterTime[nodeName] = DateTime.Now;
}
}
}
catch(Exception ex) { Common.log.Debug(ex.Message +";"+ex.StackTrace); }
ClientNode node = new ClientNode(nodeName, rfid, eNodeStatus.ReadyEnter);
byte[] buff = Encode(node);
return Send(idx, buff);
}
}
public bool ReadyLeave(string nodeName, string rfid = "")
{
int nodeIdx = Common.nodeInfo.FindIndex(s => s.Name == nodeName);
string ip = Common.nodeInfo[nodeIdx].IP;
int idx = FindClient(ip);
if (idx == -1)
{
Common.LogInfo("ReadyLeave 没有找到" + nodeName);
return false;
}
else
{
try
{
if (!readyLeaveTime.ContainsKey(nodeName))
{
readyLeaveTime.Add(nodeName, DateTime.Now);
}
else
{
TimeSpan timeSpan = DateTime.Now - readyLeaveTime[nodeName];
if (timeSpan.TotalSeconds < 45)
{
Common.log.Debug(nodeName + " ReadyLeave 45秒内不重复发送");
return false;
}
else if (timeSpan.TotalMinutes > 1)
{
readyLeaveTime[nodeName] = DateTime.Now;
}
}
}
catch (Exception ex) { Common.log.Debug(ex.Message + ";" + ex.StackTrace); }
ClientNode node = new ClientNode(nodeName, rfid, eNodeStatus.ReadyLeave);
byte[] buff = Encode(node);
return Send(idx, buff);
}
}
public bool FinishEnter(string nodeName, string rfid = "")
{
int nodeIdx = Common.nodeInfo.FindIndex(s => s.Name == nodeName);
string ip = Common.nodeInfo[nodeIdx].IP;
int idx = FindClient(ip);
if (idx == -1)
{
Common.LogInfo("FinishEnter 没有找到" + nodeName);
return false;
}
else
{
ClientNode node = new ClientNode(nodeName, rfid, eNodeStatus.FinishEnter);
byte[] buff = Encode(node);
return Send(idx, buff);
}
}
public bool FinishLeave(string nodeName, string rfid = "")
{
int nodeIdx = Common.nodeInfo.FindIndex(s => s.Name == nodeName);
string ip = Common.nodeInfo[nodeIdx].IP;
int idx = FindClient(ip);
if (idx == -1)
{
Common.LogInfo("FinishLeave 没有找到" + nodeName);
return false;
}
else
{
ClientNode node = new ClientNode(nodeName, rfid, eNodeStatus.FinishLeave);
byte[] buff = Encode(node);
return Send(idx, buff);
}
}
private void KeepLiveClient()
{
int n;
while (_loop)
{
n = 0;
while (n < 5000) //所有产线间隔
{
Thread.Sleep(50);
n += 50;
if (!_loop) return;
}
for (int i = 0; i < Common.nodeInfo.Count; i++)
{
try
{
if (!_loop)
break;
Thread.Sleep(1000);
if (!Common.nodeInfo[i].IP.Equals(""))
Common.nodeInfo[i].Online = CheckIP(Common.nodeInfo[i].Name, Common.nodeInfo[i].IP);
NodeOnline?.Invoke(i);
NodeChanged?.Invoke(i);
}
catch (Exception e)
{
Common.log.Error("PingClient", e);
}
}
}
}
private bool IsNeedKeepLive(string name)
{
if (SettingString.C4FeederIn.Equals(name) || SettingString.C4FeederOut.Equals(name) || SettingString.D4FeederIn.Equals(name) ||
SettingString.A5.Equals(name) || SettingString.A6.Equals(name)|| SettingString.D4FeederOut.Equals(name))
return false;
return true;
}
public bool CheckIP(string name, string ip)
{
//IP合法
string pattern = @"^((2[0-4]\d|25[0-5]|[01]?\d\d?)\.){3}(2[0-4]\d|25[0-5]|[01]?\d\d?)$";
bool rtn = System.Text.RegularExpressions.Regex.IsMatch(ip, pattern);
if (!rtn)
{
Common.LogInfo("非法的IP地址" + ip);
return false;
}
//Ping服务端
try
{
System.Net.NetworkInformation.Ping ping = new System.Net.NetworkInformation.Ping();
System.Net.NetworkInformation.PingReply result = ping.Send(ip, 2000);
ping.Dispose();
if (result.Status != System.Net.NetworkInformation.IPStatus.Success)
{
Common.log.Debug(name + " Ping " + ip + " 请求没有响应");
return false;
}
return true;
}
catch (Exception ex)
{
Common.log.Error("CheckIP", ex);
return false;
}
}
/// <summary>
/// 监听客户端
/// </summary>
private void ListenClient()
{
while (_loop)
{
try
{
Socket socket = _server.Accept(); //这边会暂停,不需要sleep
IPEndPoint ep = (IPEndPoint)socket.RemoteEndPoint;
Thread listen = new Thread(new ParameterizedThreadStart(ListenNet));
string ip = ep.Address.ToString();
//if (ip == System.Configuration.ConfigurationManager.AppSettings["LocalIP"])
// ip += ":" + ep.Port;
//新的客户端
Client client = new Client
{
IP = ip,
Loop = true,
IsConn = true,
Socket = socket,
ListenNet = listen,
nodeName = new List<string>(),
};
//重连后关闭旧连接
int idx = _client.FindIndex(s => s.IP.Equals(ip));
if (idx > -1)
{
_client[idx].IsConn = false;
_client[idx].nodeName.Clear();
_client[idx].Loop = false;
_client[idx].Socket.Close();
_client.RemoveAt(idx);
}
_client.Add(client);
listen.Start(_client.Count - 1);
Common.log.Debug(string.Format("[{0}] 已连接", client.IP));
}
catch (SocketException)
{
//关闭连接,退出阻塞Accept
Common.LogInfo("服务端关闭连接,退出阻塞Accept");
}
catch (Exception ex)
{
Common.log.Error("ListenClient()", ex);
}
}
}
//临时缓存
//线程安全的字典
ConcurrentDictionary<string, byte[]> dic = new ConcurrentDictionary<string, byte[]>();
/// <summary>
/// 客户端数据接收
/// </summary>
/// <param name="obj">索引</param>
private void ListenNet(object obj)
{
int sleep = 50;
Client client = _client[(int)obj];
byte[] temp = new byte[200];
int time = 0;
while (client.Loop)
{
Thread.Sleep(sleep);
try
{
if (!client.Loop) break;
if (client.Socket.Available > 0)
{
time = 0;
byte[] supBuff = null;
int count = client.Socket.Receive(temp);
if (!dic.TryGetValue(client.IP, out supBuff)) //第一次收到开头必须是0xAD开头的字节
{
if (temp[0].Equals(0xAD))
{
supBuff = new byte[count];
Array.Copy(temp, 0, supBuff, 0, count);
//log.Info(string.Format("start with AB receive:{0}", HexBuff(supBuff)));
}
else
{
//log.Info(string.Format("start without AB receive:{0}", HexBuff(temp)));
for (int i = 0; i < count; i++)
{
if (!temp[i].Equals(0xAD))
continue;
supBuff = new byte[count - i];
Array.Copy(temp, i, supBuff, 0, count - i);
//log.Info(string.Format("start without AB receive after filter:{0}", HexBuff(supBuff)));
break;
}
}
dic.TryAdd(client.IP, supBuff);
}
else
{
byte[] tmp = new byte[count];
Array.Copy(temp, 0, tmp, 0, count);
byte[] curBuff = supBuff.Concat(tmp).ToArray();
dic.TryUpdate(client.IP, curBuff, supBuff);
supBuff = curBuff;
//log.Info(string.Format("receive:{0}",HexBuff(tmp)));
//log.Info(string.Format("buff:{0}",HexBuff(supBuff)));
//log.Info(string.Format("curBuf:{0}",HexBuff(curBuff)));
//log.Info(string.Format("dic[0]:{0}", HexBuff(dic[client.IP])));
}
List<byte> buf = new List<byte>();
for (int i = 0; i < supBuff.Length; i++)
{
if (supBuff[i].Equals(0XAD))
{
if (buf.Count > 0)
buf.Clear();
buf.Add(supBuff[i]);
}
else if (supBuff[i].Equals(0XDA))
{
buf.Add(supBuff[i]);
byte[] buff = buf.ToArray();
//Array.Copy(temp, 0, buff, 0, count);
ClientNode node = Decode(client, buff);
if (node == null)
{
Common.log.Debug(client.IP + " 解码失败:" + HexBuff(buff));
}
else
{
if (!node.Name.StartsWith("A") && !node.Name.Equals("D21") && !node.Name.Equals("D22")
&& !node.Name.Equals("C21") && !node.Name.Equals("C22"))
{
Common.log.Info("Receive[" + client.IP + "]:[" + HexBuff(buff) + "],解码内容:" + node.StatetText());
}
Common.log.Debug("Receive[" + client.IP + "]:[" + HexBuff(buff) + "],解码内容:" + node.StatetText());
int idx = client.nodeName.FindIndex(s => s == node.Name);
if (idx == -1) client.nodeName.Add(node.Name);
UpdateNode(node);
}
if (buf.Count > 0)
buf.Clear();
}
else
{
buf.Add(supBuff[i]);
}
}
if (buf.Count > 0)//存在部分包
{
dic.TryUpdate(client.IP, buf.ToArray(), supBuff);
}
else
dic.TryRemove(client.IP, out byte[] bb);
}
else
{
time += sleep;
if (time > 120000)
{
Offline(client);
Common.log.Debug("[" + client.IP + "] 超过2分钟没有收到数据,关闭连接");
}
}
}
catch (Exception ex)
{
Common.log.Error("ListenNet()", ex);
}
}
}
/// <summary>
/// 编码
/// </summary>
/// <param name="node"></param>
/// <returns></returns>
private byte[] Encode(ClientNode node)
{
int idx = 0;
byte[] buff = new byte[12];
buff[idx++] = 0xAD;
buff[idx++] = (byte)node.Name[0];
buff[idx++] = Convert.ToByte(node.Name.Substring(1));
buff[idx++] = (byte)node.RFID[0];
//buff[idx++] = 0X00;
//buff[idx++] = 0X00;
//buff[idx++] = 0X00;
buff[idx++] = Convert.ToByte(node.RFID.Substring(1));
buff[idx++] = (byte)node.GetState();
buff[idx++] = 0;
idx += 4; //预留
buff[idx] = 0xDA;
return buff;
}
/// <summary>
/// 解码
/// </summary>
/// <param name="buff"></param>
/// <returns></returns>
private ClientNode Decode(Client client, byte[] buff)
{
int idx = 0;
string name = "";
string rfid = "";
if (buff[idx++] != 0xAD) return null;
if (buff[idx] == 0x00 && buff[idx + 1] == 0x00)//收到产线
{
int k = Common.nodeInfo.FindIndex(s => client.IP.Equals(s.IP) && !s.Name.StartsWith("A"));
if (k > -1)
{
name = Common.nodeInfo[k].Name;
rfid = "";
}
idx += 2;
idx += 2;
}
else
{
name = (char)buff[idx] + buff[idx + 1].ToString();
idx += 2;
rfid = (char)buff[idx] + buff[idx + 1].ToString();
idx += 2;
}
eNodeStatus action = (eNodeStatus)buff[idx++];
ClientLevel level = (ClientLevel)buff[idx++];
idx += 4; //预留
if (buff[idx] != 0xDA) return null;
ClientNode node = new ClientNode(name, rfid, action);
node.ClientLevel = level;
return node;
}
private void UpdateNode(ClientNode node)
{
int idx = Common.nodeInfo.FindIndex(s => s.Name == node.Name);
if (idx == -1)
{
Common.log.Error("UpdateNode " + node.Name + " 不存在");
return;
}
if (!Common.nodeInfo[idx].Online)
{
Common.nodeInfo[idx].Online = true;
NodeOnline?.Invoke(idx);
}
if (!Common.nodeInfo[idx].StateEquals(node.GetState()) ||
Common.nodeInfo[idx].RFID != node.RFID || Common.nodeInfo[idx].ClientLevel != node.ClientLevel)
{
Common.nodeInfo[idx].UpdateNodeStatus(node.GetState());
Common.nodeInfo[idx].ClientLevel = node.ClientLevel;
Common.nodeInfo[idx].RFID = node.RFID;
Common.LogInfo("节点更新 " + node.StatetText());
NodeChanged?.Invoke(idx);
}
}
private void Offline(Client client)
{
client.Loop = false;
client.IsConn = false;
client.Socket.Close();
for (int i = 0; i < client.nodeName.Count; i++)
{
int idx = Common.nodeInfo.FindIndex(s => s.Name == client.nodeName[i]);
if (idx == -1) continue;
Common.nodeInfo[idx].Offline();
NodeChanged(idx);
NodeOnline(idx);
}
client.nodeName.Clear();
//_client.Remove(client);
}
/// <summary>
/// 16进制
/// </summary>
/// <param name="buff"></param>
/// <returns></returns>
private string HexBuff(byte[] buff)
{
string s = "";
if (buff == null) return s;
for (int i = 0; i < buff.Length; i++)
s += buff[i].ToString("X2") + " ";
return s;
}
/// <summary>
/// 查找客户端
/// </summary>
/// <param ip="ip">ip地址</param>
/// <returns></returns>
private int FindClient(string ip)
{
int index = -1;
if (_client == null) return index;
try
{
foreach (Client item in _client)
{
if (item.IsConn)
{
//Common.log.Info("已连接客户端:" + string.Join("#", item.IP));
if (item.IP.Equals(ip))
{
index = _client.IndexOf(item);
break;
}
//int idx = item.nodeName.FindIndex(a => a == name);
//if (idx != -1)
//{
// index = _client.IndexOf(item);
// break;
//}
}
}
}
catch { };
return index;
}
/// <summary>
/// 发送命令
/// </summary>
/// <param name="idx"></param>
/// <param name="buff"></param>
/// <returns></returns>
private bool Send(int idx, byte[] buff)
{
string ip = "[" + _client[idx].IP + "]";
if (!_client[idx].IsConn)
{
Common.log.Error(ip + " 没有连接");
return false;
}
try
{
if (_client[idx].IsConn)
_client[idx].Socket.Send(buff);
Common.log.Info("SendTo" + ip + ": " + HexBuff(buff));
return true;
}
catch (Exception ex)
{
Common.log.Debug("Send Error: " + ip, ex);
return false;
}
}
}
}